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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games
This inquiry concerns the cultural history of the chess-player. It
takes as its premise the idea that the chess-player has become a
fragmented collection of images, underpinned by challenges to, and
confirmations of, chess's status as an intellectually-superior and
socially-useful game, particularly since the medieval period. Yet,
the chess-player is an understudied figure. No previous work has
shone a light on the chess-player itself. Increasingly,
chess-histories have retreated into tidy consensus. This work
aspires to a novel reading of the figure as both a flickering
beacon of reason and a sign of monstrosity. To this end, this book,
utilising a wide range of sources, including newspapers,
periodicals, detective novels, science-fiction, and comic-books, is
underpinned by the idea that the chess-player is a pluralistic
subject used to articulate a number of anxieties pertaining to
themes of mind, machine, and monster. -- .
"Mr. Silman has become the leading chess writer in America. My
students swear by his work". -- John Watson, International Chess
Master, author of Play the French
"The Amateur's Mind is eminently readable and instruction-rich.
Jeremy Silman never disappoints those who seriously wish to improve
their game". -- Joel Benjamin, International Grand Master, 1987
U.S. champion
Most amateurs possess erroneous thinking processes that, elusive
and difficult to eradicate, remain with them throughout their
lives. These chinks in their mental armor bring about stinging
defeats and reversals.
To address the most common of these problems, Mr. Silman has
recorded the thoughts of his students while they play actual games,
analyzed these thoughts, and catalogued the most typical
misconceptions that arise. He then dispels these misconceptions and
repairs the chinks in the player's armor with sage advice, rules of
conduct and strategy, and psychological insights.
The Amateur's Mind takes the student on a journey through his or
her own mind, gathering newfound knowledge and strength along the
way. It's a mind-opening guide for all beginning and intermediate
tournament-level players.
In "American Grandmaster," " "Joel Benjamin takes the reader on a
journey through chess adventures spanning more than thirty years.
Tracing through his own career, from being a prodigy in the
'Fischer boom' era thorough to an experienced Grandmaster with many
titles, Benjamin is in a unique position to highlight the major
changes that have occurred both in US and international chess
throughout the last four decades.
Grandmaster Damian Lemos presents a repertoire for White against
both the King's Indian and Grunfeld defences. Many players struggle
to find suitable lines to challenge these two popular and dynamic
openings, or find the masses of theory in the main lines difficult
to digest. Lemos solves this perennial problem by advocating a
solid system of development based on the fianchetto system, where
understanding ideas is more important than move memorization. By
playing a very early g3 and Bg2, White protects his kingside,
denies Black much of the counterplay typically associated with the
King's Indian and Grunfeld, and creates long-term pressure on the
queenside. Lemos's choices in this book are largely based on his
own repertoire he used on the way to becoming a Grandmaster. Using
illustrative games, Lemos examines the typical tactics and
strategies for both sides and highlights key move order issues.
This book tells you everything you need to know about playing the
Fianchetto System against the King's Indian and Grunfeld. *A
repertoire for White after 1 d4 Nf6 2 c4 g6 *Includes the King's
Indian, Grunfeld and Symmetrical English. *Examines the key
tactical and positional ideas
It's a little-known trivia fact, but you can actually play games
with dominos instead of just lining them up and knocking them over.
In fact, this double-six set of acrylic dominos by Brass Monkey
includes everything you need* to play 15 different games (while
getting uncomfortably competitive with your friends and family).
*Smugness not included. * Includes 28 double-sided acrylic dominos.
In other words, each side features a unique design so that you can
play using either numbers or shapes. Psst: look at the pictures. *
Features an instruction book that explains how to play 15 different
games in detail (from Bergen to Matador - and everything in
between). * Don't worry; even though they are double-sided, each
face has a randomly different value, so you can't cheat (We're
looking at you, grandma). * The outer box measures 9" by 4.25" by
2.5" deep. * Each domino measures 1" by 2" by .22" deep.
Are you tired of playing the same old openings time and time again?
This book takes revolutionary look at Flank Openings. It focuses on
little-explored variations, selecting a wealth of 'dangerous'
options for both colours.
Ramp up your role-playing game (RPG) and make your character your
own with this fun, interactive workbook-an essential addition to
any player's gaming kit. You've chosen your class, bought your
weapons, and rolled for your stats, and you're now the proud owner
of your own RPG (role-playing game) avatar. But before you begin
your adventure, there's so much more you can do with your character
to make him or her your own! Just how evil is she? What does his
dating profile look like? Where did she get that scar? What does he
want for his birthday? With fill-in-the blank narratives, prompts,
and fun activities to help you customize your character at the
start of the game, or build out your backstory as you play, The
Ultimate RPG Character Backstory Book will help you fully imagine
your character and bring them to life for the ultimate gaming
experience!
Every chess player, from club level up, can improve their game by
using engines. That is the message of Matthew Sadlers
thought-provoking new book, based on many years of experience with
the worlds best chess software. You may not be able to replicate
their dazzling-deep calculations, but there is so much more your
engine can do for you than just checking variations! Matthew
Sadler, co-author of the ground-breaking bestseller Game Changer,
presents some unique methods to improve by using your engine. He
explains how in your opening preparation, instead of sifting
through masses of computer analysis you should play training games
against your engine. He also shows how to train your early
middlegame play, the conversion of advantages, your positional
play, and your defensive skills. And, of course: how to analyse
your own games. These generic training methods Sadler supplements
with concrete techniques. He explains how the top engines tackle
crucial middlegame themes such as entrenched pieces, whole board
play, attacking rhythm, exchanging pieces, the march of the Rooks
pawn, queen versus pieces, and many others. He also opens your eyes
to typical strategies that the engines found and fine-tuned in
popular openings such as the Kings Indian, the Grunfeld, the Slav,
the French and the Sicilian. Sadler illustrates his lessons with a
collection of fantastic games, explained with his trademark
enthusiasm. For the first time, the superhuman powers of the chess
engine have been decoded to the benefit of all players, in a rich
and highly instructive book.
In 2018 DeepMind published the shocking results of their
chess-playing artificial intelligence software, AlphaZero. Chess
players looked in disbelief and immediately wondered how AI would
affect the future of chess. Less than a year later, a whole new
wave of chess engines emerged that were based on using neural
networks to evaluate positions in a completely new way. This book
is about the extraordinary impact that AI has had on modern chess.
The games of top chess players since the end of 2018 have reflected
the use of these new engines in home analysis. They have
significantly developed opening theory as well as the general
understanding of middlegame concepts. By analysing these games with
the help of neural network engines, FIDE Master Joshua Doknjas
discusses numerous exciting ideas and examines areas of chess that
had previously been overlooked. With thorough explanations,
questions, and exercises, this book provides fascinating material
for masters and less experienced players alike.
Players take it in turns to flip over tiles showing seasonal
things, from rabbits in spring to ice creams in summer, squirrels
in autumn to hot chocolate in winter. If they match the pictures on
their nature hunt list, they add it to their card. The winner is
the first player to fill their card with all the items on the list
and complete the nature hunt! This board game teaches word and
image recognition with all your favourite characters from Brown
Bear Wood - an ideal game for 2-4 players.
'Timely... wonderfully entertaining' - The Wall Street Journal In
It's All A Game renowned games expert Tristan Donovan opens the box
on the incredible and often surprising history and psychology of
board games. He traces the evolution of the game across cultures,
time periods, and continents, from the paranoid Chicago toy genius
behind classics like Operation and Mouse Trap, to the role of
Monopoly in helping prisoners of war escape the Nazis, and even the
scientific use of board games today to teach artificial
intelligence how to reason and how to win. With these compelling
stories and characters, Donovan ultimately reveals why board games
have captured hearts and minds all over the world for generations.
Chess Secrets is a series of books which uncover the mysteries of
the most important aspects of chess: strategy, attack, opening play
and gambits, classical play, endgames and preparation. In each book
the author studies a number of great players from chess history who
have excelled in a particular field of the game and who have
undeniably influenced those who have followed. In The Giants of
Power Play, Neil McDonald selects five players who have excelled in
the field of 'power play' - the art of putting opponents under
constant pressure. The methods of doing so are numerous, including
gaining rapid development in return for material to build up an
initiative, preparing powerful opening ideas in advance, or even
developing completely new opening systems. McDonald examines the
contributions made by each player, their differences in approach
and style, and from Morphy to Topalov, how they followed in each
other's footsteps. A study of this book will help you to enhance
your skills in one of the most crucial elements of the game. *An
entertaining and instructive guide to power play *Learn from the
greats of the game *Discover how famous chess minds work
In August 2008 Andres D. Hortillosa entered the New England
Masters. It was a brave choice for an unrated player to compete in
such a tough event, but it proved to be an inspired decision; he
exceeded all expectations and was rewarded with a FIDE
international rating of 2199. This, however, was no overnight
success; it was the result of systematic work. How did he achieve
such outstanding improvement? The answer lies in this book.
Hortillosa believes that a chessplayer can improve at any age as
long as he or she is inspired with the right attitude and enabled
with the right thinking processes. In this original and
thought-provoking book, Hortillosa explains his ever-evolving
system of chess improvement. He discusses in detail methods of
preparation, how to get the best out of all the available sources,
and numerous over-the-board techniques such as capitalizing on
mistakes, eliminating blunders, sticking to plans and minimizing
harmful bias. His system works and now he is divulging his secrets.
You might be a young, teenage or adult player, but if you are
serious about improving your chess this book is for you.
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