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Books > Children's & Educational > Technology & applied sciences > Computing & information technology
Get ready to gamify your life! The Gamers' Handbook gives everyone the chance to become the ultimate gaming champion! Filled with facts, quizzes, activities and lots of fill-in fun. Discover at-home hacks for the best gaming snacks, design your own amazing avatar and unlock the top tips to level up your lifestyle. Discover what kind of gamer you are Learn about the history of gaming Design and create your very own game And much, much more... Unlock all the info you need to become the ultimate gaming champion! With lots of space to note down your own gaming hints and cheats.
Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects. Perfect for independent learning or code clubs, with simple explanations and clear instructions. Includes information on how to stay safe online.
The future is digital! But what developments might this bring? This book explores the world of digital technology today and how it could look tomorrow. The Internet can be a fun, creative, collaborative place to share, learn and experience the world and connect with all kinds of people. But being a good digital citizen comes with responsibilities and advisories. These books will help children aged 7+ navigate this sophisticated and ever-changing form of communication.
The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.
This is a guide to the teaching of computing and coding in primary schools, and an exploration of how children develop their computational thinking. It covers all areas of the National Curriculum for primary computing and offers insight into effective teaching. The text considers three strands of computer science, digital literacy and information technology. The teaching of coding is especially challenging for primary teachers, so it highlights learning on this, giving practical examples of how this can be taught. For all areas of the computing curriculum the text also provides guidance on planning age-appropriate activities with step-by-step guides and details of educationally appropriate software and hardware. This book helps you to connect what you need to teach with how it can be taught, and opens up opportunities in the new curriculum for creative and imaginative teaching. It also includes the full National Curriculum Programme of Study for Computing, key stages 1 and 2 as a useful reference for trainee teachers.
This is a guide to the teaching of computing and coding in primary schools, and an exploration of how children develop their computational thinking. It covers all areas of the National Curriculum for primary computing and offers insight into effective teaching. The text considers three strands of computer science, digital literacy and information technology. The teaching of coding is especially challenging for primary teachers, so it highlights learning on this, giving practical examples of how this can be taught. For all areas of the computing curriculum the text also provides guidance on planning age-appropriate activities with step-by-step guides and details of educationally appropriate software and hardware. This book helps you to connect what you need to teach with how it can be taught, and opens up opportunities in the new curriculum for creative and imaginative teaching. It also includes the full National Curriculum Programme of Study for Computing, key stages 1 and 2 as a useful reference for trainee teachers.
Whether you are currently teaching or training to teach the primary computing curriculum, you need to know what effective teaching of computing in primary schools actually looks like. Written for non specialists and trainees, this book uses exemplar primary computing lessons as a starting point for developing subject knowledge. It's a unique but tried and tested approach to developing your computing subject knowledge alongside your teaching practice. The current computing curriculum is explored in manageable chunks and there is no "scary" tech speak; everything is explained clearly and accessibly. You will find example lesson plans alongside every element of the curriculum that can be adapted to suit different year groups and different schools. This resourceful guide inspires an approach to teaching computing that is about creativity and encouraging problem solving using technology as a tool. NEW TO THIS EDITION: Updated throughout and includes information on new apps and other resources for teaching and a brand new chapter on teaching with tablets in the primary classroom. This book is part of the Lessons in Teaching series and includes additional online resources on its accompanying website.
Whether you are currently teaching or training to teach the primary computing curriculum, you need to know what effective teaching of computing in primary schools actually looks like. Written for non specialists and trainees, this book uses exemplar primary computing lessons as a starting point for developing subject knowledge. It's a unique but tried and tested approach to developing your computing subject knowledge alongside your teaching practice. The current computing curriculum is explored in manageable chunks and there is no "scary" tech speak; everything is explained clearly and accessibly. You will find example lesson plans alongside every element of the curriculum that can be adapted to suit different year groups and different schools. This resourceful guide inspires an approach to teaching computing that is about creativity and encouraging problem solving using technology as a tool. NEW TO THIS EDITION: Updated throughout and includes information on new apps and other resources for teaching and a brand new chapter on teaching with tablets in the primary classroom. This book is part of the Lessons in Teaching series and includes additional online resources on its accompanying website.
Ian Livingstone is the Godfather of the British gaming industry. In Hacking the Curriculum, he and Shahneila Saeed explain the critical importance of coding and computing in modern schools - and offer teachers and school leaders real practical guidance on how to improve their current provision to a generation of youngsters for whom digital skills are critical.
Programming in the Primary Grades demystifies teaching core content through programming. Without becoming a step by step guide, the text helps teachers visualize and implement learning activities that build on the engagement and excitement students' experience when they are programming. While the focus of the book is programming, it isn't about the technology. Dr. Patterson helps teachers visualize and plan engaging and empowering lessons that use programming as a way for students to share their developing understanding of a subject. Whether you have no tech or a full one to one program, Programming in the Primary Grades will get you programming with your kids in no time.
Phithelelo ya Puiso-kwalo is a home language course developed especially for the Literacy learning programme in the Revised National Curriculum Statement (NCS). This pioneering course was developed by the Molteno Project and has achieved remarkable results in both South Africa and other sub-Saharan African counties. The programme not only helps children to read fluently and write easily and accurately in their home language, but also to acquire the essential Literacy skills that will enable them to become proficient in additional languages - specifically English, when it is to become the language of learning and teaching. Although Impumelelo Kwilitheresi is already well kwonwn for its success in literacy education, this new edition has been designed and written specifically around the critical outcomes, learning outcomes and assessment standard of the Revised National Curriculum Statement. Another new and exciting development is that the course has now been extended Grades 2 and 3.
The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.
Cyber Savvy: Embracing Digital Safety and Citizenship provides guidance to educators, mental health professionals, and law enforcement officers on how to effectively implement instructional activities to address issues of safety and citizenship with today's digital youth. The Cyber Savvy instructional approach is grounded in the understanding that the vast majority of young people want to make good choices, do not want to be harmed, and do not want to see their friends or others harmed. This instructional approach focuses on positive social norms, effective practices, and the positive engagement of witnesses. Concerns about the safety of young people online have been present since around 1995. At first filtering software was promoted at the way to "protect children." In the early 2000's the U.S. Department of Justice provided funding for several national organizations to create Internet safety curriculum material. Much of this material exaggerates the risks associated by "online strangers" and uses fear-based messaging. In 2008, Congress passed the Protecting Children in the 21st Century Act. This Act added a provision to the Children's Internet Protection Act (the law that requires schools and libraries to install filtering in conjunction with E-Rate funding for technology). This new requirement is for schools to teach about Internet safety. The Federal Communication Commission has just issued regulations about the new requirement. Most school districts already know that they need to move in this direction. Some new curriculum will be coming into the market place - more can be expected. This book will address that need by describing the issues and suggested solutions so that school leaders, counselors, and teachers can provide a safe and productive online environment for their students. There has been so much inaccurate information presented, and still is, that is it exceptionally important that teachers gain research-based insight into the actual risks and recommendations grounded in effective risk prevention instruction. This book will provide that guidance.
Phithelelo ya Puiso-kwalo is a home language course developed especially for the Literacy learning programme in the Revised National Curriculum Statement (NCS). This pioneering course was developed by the Molteno Project and has achieved remarkable results in both South Africa and other sub-Saharan African counties. The programme not only helps children to read fluently and write easily and accurately in their home language, but also to acquire the essential Literacy skills that will enable them to become proficient in additional languages - specifically English, when it is to become the language of learning and teaching. Although Impumelelo Kwilitheresi is already well kwonwn for its success in literacy education, this new edition has been designed and written specifically around the critical outcomes, learning outcomes and assessment standard of the Revised National Curriculum Statement. Another new and exciting development is that the course has now been extended Grades 2 and 3.
Phithelelo ya Puiso-kwalo is a home language course developed especially for the Literacy learning programme in the Revised National Curriculum Statement (NCS). This pioneering course was developed by the Molteno Project and has achieved remarkable results in both South Africa and other sub-Saharan African counties. The programme not only helps children to read fluently and write easily and accurately in their home language, but also to acquire the essential Literacy skills that will enable them to become proficient in additional languages - specifically English, when it is to become the language of learning and teaching. Although Impumelelo Kwilitheresi is already well known for its success in literacy education, this new edition has been designed and written specifically around the critical outcomes, learning outcomes and assessment standard of the Revised National Curriculum Statement. Another new and exciting development is that the course has now been extended Grades 2 and 3.
ICT InteraCT is a new course delivering everything teachers and pupils need for success at Key Stage 3. The series combines digital resources with Pupil's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to pupils at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: > A stimulating, scenario-based approach > Levelled assessments that are differentiated by task > Teacher's guidance on how to assess to levels > Formative and summative assessment opportunities - including interactive tests > Tasks that cover skills, knowledge and understanding to promote ICT capability > Truly integrated print and electronic content This teacher's pack provides photocopiable teacher's notes to accompany each unit of the course. Featuring: > Lesson Objectives > Assessment guidance - mapping pupil activities to levels > Cross-references to the revised ICT programme of study; STUs; Framework; Every Child Matters, and > Opportunities for differentiation and inclusion The pack also features all of the answers to the pupil activity worksheets that are available on the accompanying Dynamic Learning Network CD-ROM.
"I have not seen a more teacher-friendly resource for using the Web in the classroom. The authors took both novices and experts into consideration. A must-have in every school." -Elizabeth Alvarez, Math and Science Coach Chicago Public Schools, IL "A user-friendly tool on many levels. I would recommend this book to media specialists, instructional technology teachers, and district coordinators for both content and technology." -April DeGennaro, Gifted Education Teacher Peeples Elementary School, Fayetteville, GA Translate Web technology into practical applications for the daily curriculum! Designed for novices and experienced users, this comprehensive guide includes all the need-to-know aspects of using the World Wide Web to support student learning. Making the Most of the Web in Your Classroom covers the language of the Web, describes Web-editing software, and shows how to use Web tools that offer unique learning opportunities for students. This book examines issues of student safety, appropriate "netiquette," and copyright and other legal considerations and provides field-tested strategies, examples, and reproducibles to help teachers create powerful learning opportunities. Educators will be able to meet ISTE NETS technology and content standards as they: Design and build Web sites Help students develop their own Internet projects Evaluate and manage Web projects Featuring a list of key terms in each chapter, this timely resource will motivate your students and help make technology a seamless part of your classroom instruction.
The book is divided into two sections. The first provides a background for teachers regarding what World Wide Web is, a brief history of the Web, using the Web with Students, and the research behind Web use in the classroom. This section is not an exhaustive coverage of these topics. Rather, it is meant solely to familiarize teachers with the Web. The second section of the book takes a more detailed approach. It is a step-by-step process guiding teachers through the design, development, and implementation process of the Web for use in the classroom. This process includes how to evaluate Web projects, how to manage Web projects, and how to integrate Web projects into the curriculum. Teachers will learn how to design Web sites and will be able to guide their students similarly through this process to develop student - created Web projects. |
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