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Books > Social sciences > Education > Educational resources & technology

Gaming the Past - Using Video Games to Teach Secondary History (Paperback, 2nd edition): Jeremiah McCall Gaming the Past - Using Video Games to Teach Secondary History (Paperback, 2nd edition)
Jeremiah McCall
R1,252 Discovery Miles 12 520 Ships in 9 - 15 working days

The author is a leading expert on teaching history with games and on historical games studies It offers very practical and specific suggestions and insights It includes a number of templates for worskheets, analytical questions and rubrics Updated and added talking points for the value of historical video games in education for colleagues, administrators, parents, and students A new cutting-edge exploration of the features of historical games including the author's Historical Problem Space framework for historical game analysis. Extensive discussion of how to use the Historical Problem Space framework to study games and guide students in game analysis. A new cutting-edge investigation of the main genres of historical games and how those genres address history and academic history content Revised and expanded updated lesson and unit structures, for introducing students to historical games through video clips, whole class play, and individual gameplay Revised and expanded activities and assessments using current games as examples A fully updated appendix with a current list of most available history games and the academic standards they address

Hypermedia Learning Environments - Instructional Design and Integration (Hardcover): Piet A.M. Kommers, Scott Grabinger, Joanna... Hypermedia Learning Environments - Instructional Design and Integration (Hardcover)
Piet A.M. Kommers, Scott Grabinger, Joanna C. Dunlap
R1,362 Discovery Miles 13 620 Ships in 12 - 17 working days

Hypermedia and multimedia have penetrated the world of computer games, Internet, and CD-ROM based reference manuals. However, the fields of education, schooling, and training ask more specific benefits from them. This book provides practical approaches to transform these media into learning tools. Crucial helping steps include the migration from expository to exploratory learning strategies, the integration of collaborative learning practices in plenary and individualistic teaching styles, and the evolution from test-driven to experience-oriented training.
This volume has three goals:
* to discuss the concepts of hypermedia, multimedia, and hypertext and review pertinent research lines;
* to provide guidelines and suggestions for developing multimedia applications; and
* to place technology within a broader context of education and training through a discussion of rich environments for active learning (REALs).
The book takes a developmental focus to helpf readers set up and manage the process of developing a multimedia application. It is not a technical or a how-to manual on working with video, sound, digitized graphics, or computer code. The text takes a unique approach to the idea of media-- viewing media as delivery systems: if video is called for, use it; if sound will help in an application, use it. The fundamental guidelines presented here are usually "not" media specific. Media works only within the strategies with which they are used.
Aimed at practitioners--people who teach about or develop multimedia and hypermedia applications--this volume carefully examines the main components and issues in developing applications. It provides suggestions and heuristics for sound, fundamental design processes.

Note Taking Activities in E-Learning Environments (Hardcover, 1st ed. 2021): Minoru Nakayama Note Taking Activities in E-Learning Environments (Hardcover, 1st ed. 2021)
Minoru Nakayama
R3,007 Discovery Miles 30 070 Ships in 10 - 15 working days

The main focus of this book is presenting practical procedures for improving learning effectiveness using note taking activities during e-learning courses. Although presentation of e-learning activities recently has been spreading to various education sectors, some practical problems have been discussed such as evaluation of learning performance and encouragement of students. The authors introduce note taking activity as a conventional learning tool in order to promote individual learning activity and learning efficacy. The effectiveness of note taking has been measured in practical teaching in a Japanese university using techniques of learning analytics, and the results are shown here. The relationships between note taking activity and students' characteristics, the possibility of predicting the final learning performance using metrics of students' note taking, and the effectiveness for individual emotional learning factors are evaluated. Some differences between blended learning and fully online learning courses are also discussed. The authors provide novel analytical procedures and ideas to manage e-learning courses. In particular, the assessment of note taking activity may help to track individual learning progress and to encourage learning motivation.

Cscl - Theory and Practice of An Emerging Paradigm (Hardcover): Timothy Koschmann Cscl - Theory and Practice of An Emerging Paradigm (Hardcover)
Timothy Koschmann
R4,587 Discovery Miles 45 870 Ships in 12 - 17 working days

This book, about a newly emerging area of research in instructional technology, has as its title the acronym "CSCL." Initially, CSCL was chosen as an acronym for Computer-Supported Collaborative Learning. However, some would argue that "collaborative" is often not a descriptive term for what learners do in instructional settings; further, as the field develops, the technology used to support collaboration may not always involve computers, at least not in the direct ways they have been used to support instruction in the past. To avoid getting bogged down in this terminological debate, this book uses CSCL as a designation in its own right, leaving open to interpretation precisely what words it stands for.
The authors talk a great deal about the theory underlying their work. In part, this is because that is what they were asked to do, but it is also an indication of the state of the field. In an established paradigm in which the theories and methods are well agreed upon, such discussion is less central. CSCL, however, has not yet reached the stage of "normal" science. There is much to be worked out yet. This book is offered with the hope that it will help to define a direction for future work in this field.
The chapters appear in alphabetical order (except for the introductory chapter and the afterword) -- not for lack of a better way to organize the chapters, but rather because the organizational possibilities are too numerous and this order does not privilege one over another. By not imposing a topical organizing structure on this collection, it is hoped that readers will feel freer to explore the chapters in a way that best suits their needs.
COPY FOR BIND-CARD CD-ROM info ................................. There is an accompanying CD-Rom for this proceedings that will become available September 1998. Purchasers of the proceedings may obtain a copy of this CD-ROM at no cost by contacting Lawrence Erlbaum Associates, Inc. phone: (201) 236-9500 toll-free: 1-800-9-BOOKS-9 (1-800-926-6579) 9am-5pm EST fax: (201) 236-0072 e-mail: [email protected] Web site: www.erlbaum.com address: 10 Industrial Avenue, Mahwah, NJ 07430-2262
The CD-ROM was funded through a grant from the National Science Foundation.

Hypermedia Learning Environments - Instructional Design and Integration (Paperback): Piet A.M. Kommers, Scott Grabinger, Joanna... Hypermedia Learning Environments - Instructional Design and Integration (Paperback)
Piet A.M. Kommers, Scott Grabinger, Joanna C. Dunlap
R828 Discovery Miles 8 280 Ships in 12 - 17 working days

Hypermedia and multimedia have penetrated the world of computer games, Internet, and CD-ROM based reference manuals. However, the fields of education, schooling, and training ask more specific benefits from them. This book provides practical approaches to transform these media into learning tools. Crucial helping steps include the migration from expository to exploratory learning strategies, the integration of collaborative learning practices in plenary and individualistic teaching styles, and the evolution from test-driven to experience-oriented training.
This volume has three goals:
* to discuss the concepts of hypermedia, multimedia, and hypertext and review pertinent research lines;
* to provide guidelines and suggestions for developing multimedia applications; and
* to place technology within a broader context of education and training through a discussion of rich environments for active learning (REALs).
The book takes a developmental focus to helpf readers set up and manage the process of developing a multimedia application. It is not a technical or a how-to manual on working with video, sound, digitized graphics, or computer code. The text takes a unique approach to the idea of media-- viewing media as delivery systems: if video is called for, use it; if sound will help in an application, use it. The fundamental guidelines presented here are usually "not" media specific. Media works only within the strategies with which they are used.
Aimed at practitioners--people who teach about or develop multimedia and hypermedia applications--this volume carefully examines the main components and issues in developing applications. It provides suggestions and heuristics for sound, fundamental design processes.

Play and Learning in Adulthood - Reimagining Pedagogy and the Politics of Education (Hardcover, 1st ed. 2022): Nicola Whitton Play and Learning in Adulthood - Reimagining Pedagogy and the Politics of Education (Hardcover, 1st ed. 2022)
Nicola Whitton
R4,379 R3,963 Discovery Miles 39 630 Save R416 (9%) Ships in 12 - 17 working days

This book provides a theoretical and philosophical examination of games, play and playfulness and their relationships to learning and wellbeing in adulthood. It draws on an interdisciplinary literature base (including game-based learning, game studies, education, psychology, and game design) to present a critical manifesto for playful learning in post-compulsory education and lifelong learning. While there is an established body of work in games and learning in adulthood, and a wide literature on the value of play in childhood, the wider potential of play in adulthood and playfulness is under-explored and still emergent. This book offers a comprehensive overview of play in adulthood, exploring the benefits and drawbacks, examining why play in adulthood is different from play in childhood, the role of play in culture, and making an argument for why it is important in our society that we embrace the principles of playfulness.

Truth, Beauty, and Goodness Reframed - Educating for the Virtues in the Age of Truthiness and Twitter (Paperback, First Trade... Truth, Beauty, and Goodness Reframed - Educating for the Virtues in the Age of Truthiness and Twitter (Paperback, First Trade Paper Edition)
Howard Gardner
R643 Discovery Miles 6 430 Ships in 10 - 15 working days

From ancient times, philosophers, theologians, and artists have attempted to describe and categorize the defining virtues of civilization. In "Truth, Beauty, and Goodness Reframed," renowned education authority Howard Gardner explores the meaning of the title's three virtues in an age when vast technological advancement and relativistic attitudes toward human nature have deeply shaken our moral worldview. His incisive examination reveals that although these concepts are changing faster than ever before, they are--and will remain, with our stewardship--cornerstones of our society. Designed to appeal to a wide readership, "Truth, Beauty, and Goodness Reframed" is an approachable primer on the foundations of ethics in the modern age.

Managing Resources for School Improvement (Paperback): Jane Martin, Jane Martin Nfa, Hywel Thomas Managing Resources for School Improvement (Paperback)
Jane Martin, Jane Martin Nfa, Hywel Thomas
R1,644 Discovery Miles 16 440 Ships in 12 - 17 working days

Local Management of Schools (LMS) has placed considerable pressures on heads, managers and school governors. It has raised the issues of budget management and wider decision making and on top of this has been the additional pressure of OFSTED inspection. Drawing on their research into 18 secondary schools, the authors of this work examine the practicalities of managing a budget. They discuss their findings from the perspectives of all those involved, including parents, pupils, governors, teachers, heads and support staff. Using a variety of case studies, the book illustrates and analyzes the effectiveness of a range of management styles, and focuses in particular on the effect these have on the pupils on these schools. It describes how schools can successfully use their responsibility over resources to develop and support a wide range of initiatives. Throughout the book, the authors highlight examples of good practice, placing this in the context of OFSTED inspections. This work should be of use to all heads, managers and governors who are concerned about how management of resources can be linked to the educational experiences of the pupils in their schools.

Visual Imagery, Metadata, and Multimodal Literacies Across the Curriculum (Hardcover): Anita August Visual Imagery, Metadata, and Multimodal Literacies Across the Curriculum (Hardcover)
Anita August
R5,911 Discovery Miles 59 110 Ships in 10 - 15 working days

A student's learning experience can be enhanced through a multitude of pedagogical strategies. This can be accomplished by visually engaging students in classroom activities. Visual Imagery, Metadata, and Multimodal Literacies Across the Curriculum is a pivotal reference source that examines the role of visual-based stimuli to create meaningful learning in contemporary classroom settings. Highlighting a range of relevant topics such as writing composition, data visualization, and literature studies, this book is ideally designed for educators, researchers, professionals, and academics interested in the application of visual imagery in learning environments.

International Perspectives on the Design of Technology-supported Learning Environments (Hardcover): Stella Vosniadou, Erik de... International Perspectives on the Design of Technology-supported Learning Environments (Hardcover)
Stella Vosniadou, Erik de Corte, Robert Glaser, Heinz Mandl
R1,265 Discovery Miles 12 650 Ships in 12 - 17 working days

In recent years, the use of technology for the purposes of improving and enriching traditional instructional practices has received a great deal of attention. However, few works have explicitly examined cognitive, psychological, and educational principles on which technology-supported learning environments are based. This volume attempts to cover the need for a thorough theoretical analysis and discussion of the principles of system design that underlie the construction of technology-enhanced learning environments. It presents examples of technology-supported learning environments that cover a broad range of content domains, from the physical sciences and mathematics to the teaching of language and literacy.
The emphasis in this book is not on the design of educational software but on the design of learning environments. A great deal of research on learning and instruction has recently moved out of the laboratory into the design of applications in instructional settings. By designing technology-supported learning environments instructional scientists attempt to better understand the theories and principles that are explicit in their theories of learning. The contributors to this volume examine how factors such as social interaction, the creation of meaningful activities, the use of multiple perspectives, and the construction of concrete representations influence the acquisition of new information and transfer.

Pedagogical Considerations and Opportunities for Teaching and Learning on the Web (Hardcover): Michael Thomas Pedagogical Considerations and Opportunities for Teaching and Learning on the Web (Hardcover)
Michael Thomas
R5,065 Discovery Miles 50 650 Ships in 12 - 17 working days

As new and emerging technologies continue to become more familiar to educators and the education system, the vast opportunities for web-based learning has transformed the ideals of the traditional classroom. Pedagogical Considerations and Opportunities for Teaching and Learning on the Web concentrates on theory, application, and the development of web-based technologies for teaching and learning and its influence on the education system. This book would be of particular interest to academics, professionals, and researchers interested in the best practices of virtual learning environments.

Digital Storytelling in the Classroom - New Media Pathways to Literacy, Learning, and Creativity (Paperback, 2nd Revised... Digital Storytelling in the Classroom - New Media Pathways to Literacy, Learning, and Creativity (Paperback, 2nd Revised edition)
Jason B. Ohler
R1,341 Discovery Miles 13 410 Ships in 10 - 15 working days

A must-read for incorporating digital literacy into your classroom As the saying goes, "If you want someone to remember something, tell them a story." But if you really want your students to remember what they learn, then let them create their own digital stories. Digital storytelling empowers your students to be confident communicators and creators of media as they gain essential 21st-century literacy skills and reach deeper understandings in all areas of the curriculum. Aligned with refreshed ISTE and Common Core standards, this new edition of Digital Storytelling in the Classroom includes: Practical techniques for combining storytelling with your curriculum content Tips for exploring effective storytelling principles through emerging digital media as well as via traditional literacy skills in reading, writing, speaking, and art Information on relevant copyright and fair use laws Visual aids and video clips that illustrate best practices in multimedia composition A world leader in digital storytelling and a lifelong digital humanist, author Jason Ohler opens the door to a new world of creative teaching and learning for you and your students.

Education, Narrative Technologies and Digital Learning - Designing Storytelling for Creativity with Computing (Hardcover, 1st... Education, Narrative Technologies and Digital Learning - Designing Storytelling for Creativity with Computing (Hardcover, 1st ed. 2018)
Tony Hall
R3,020 Discovery Miles 30 200 Ships in 10 - 15 working days

This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCEAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.

In Search of the Virtual Class - Education in an Information Society (Hardcover): Lalita Rajasingham, John Tiffin In Search of the Virtual Class - Education in an Information Society (Hardcover)
Lalita Rajasingham, John Tiffin
R5,935 Discovery Miles 59 350 Ships in 12 - 17 working days

'Shirley zips into her skin-tight school uniform, which on the outside looks something like a ski suit. The lining of the suit in fact contains cabling that makes the suit a communication system and there are pressure pads where the suit touches skin that give a sense of touch. Next, she sits astride something that is a bit like a motorbike, except that it has no wheels and is attached firmly to the floor. Her feet fit on to something similar to a brake and accelerator and her gloved hands hold onto handlebars. She shouts, "I'm off to school, Dad". Her father, who is taking time out from his teleworking, begins to remind her that the family are going teleshopping in the virtual city later in the day, but it is too late, his daughter has already donned her school helmet. She is no longer in the real world of her real home, she is in the virtual world of her virtual school.' Is this the shape of the future of education? This book presents a vision of what will happen to education and training as information technology develops. The argument is simple. To prepare people for life in an information society they need to be taught with the technology of an information society. But what shape will that take? Can the classroom as we know it - a communications system which has been in place for four thousand years - be replaced? The authors argue that through the development of telecommunications for telelearning a genuine revolution in education is in the making. The book describes how, through the convergence of a cluster of new technologies including virtual reality, artificial intelligence, nanotechnology and the superhighways of telecommunications, a new educational paradigm will emerge in the form of a virtual class. Teachers, trainers and educators who worry about how best to prepare students for life in an ever-changing world will find much inspiration in this engagingly written and jargon-free book

Applied e-Learning and e-Teaching in Higher Education (Hardcover): Roisin Donnelly, Fiona McSweeney Applied e-Learning and e-Teaching in Higher Education (Hardcover)
Roisin Donnelly, Fiona McSweeney
R5,643 Discovery Miles 56 430 Ships in 12 - 17 working days

Over the past decade, computer-enhanced learning has increased in demand due to developments in technological aids such as multimedia presentation and the internet. In this age of technology, it is imperative for teachers to consider the importance of technological integration in the classroom.""Applied E-Learning and E-Teaching in Higher Education"" presents international practices in the development and use of applied e-Learning and e-Teaching in the classroom in order to enhance student experience, add value to teaching practices, and illuminate best practices in the area of e-Assessment. This innovative title provides fresh insight into e-Learning and e-Teaching practices, while exploring the varying roles of academic staff in adoption and application.

Advanced Educational Technologies for Mathematics and Science (Hardcover, 1993 ed.): David L. Ferguson Advanced Educational Technologies for Mathematics and Science (Hardcover, 1993 ed.)
David L. Ferguson
R9,121 Discovery Miles 91 210 Ships in 12 - 17 working days

This book is the outgrowth of a NATO Advanced Research Workshop, held in Milton Keynes (United Kingdom) in the summer of 1990. The workshop brought together about 30 world leaders in the use of advanced technologies in the teaching of mathematics and science. Many of these participants commented that the workshop was one of the more productive and exciting workshops that they had attended. It was not uncommon to see participants engaged in informal discussion far into the evenings and early mornings, long after formal sessions had ended. It is my hope that this book captures the substance and excitement of many of the ideas that were presented at the workshop. Indeed, the process by which this book has come about has given every opportunity for the best thinking to get reflected here. Participants wrote papers prior to the workshop. After the workshop, participants revised the papers at least once. In a few instances, three versions of papers were written. Some participants could not resist the urge to incorporate descriptions of some of the newer developments in their projects. The papers in this book demonstrate how technology is impacting our view of what should be taught, what can be taught, and how we should go about teaching in the various disciplines. As such, they offer great insight into the central issues of teaching and learning in a wide range of disciplines and across many grade levels (ranging from elementary school through undergraduate college education).

Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education (Hardcover): Jared Keengwe,... Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education (Hardcover)
Jared Keengwe, Patrick Wachira
R8,343 Discovery Miles 83 430 Ships in 10 - 15 working days

As technology continues to develop and prove its importance in modern society, certain professions are acclimating. Aspects such as computer science and computational thinking are becoming essential areas of study. Implementing these subject areas into teaching practices is necessary for younger generations to adapt to the developing world. There is a critical need to examine the pedagogical implications of these technological skills and implement them into the global curriculum. The Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education is a collection of innovative research on the methods and applications of computer science curriculum development within primary and secondary education. While highlighting topics including pedagogical implications, comprehensive techniques, and teacher preparation models, this book is ideally designed for teachers, IT consultants, curriculum developers, instructional designers, educational software developers, higher education faculty, administrators, policymakers, researchers, and graduate students.

Echnology Assessment in Software Applications (Hardcover): Eva Baker, Harold F. O'Neil, Harold F. O'Neil Jr Echnology Assessment in Software Applications (Hardcover)
Eva Baker, Harold F. O'Neil, Harold F. O'Neil Jr
R4,730 Discovery Miles 47 300 Ships in 12 - 17 working days

This volume offers an expansion of ideas presented at a recent conference convened to identify the major strategies and more promising practices for assessing technology. The authors -- representing government, business, and university sectors -- helped to set the boundaries of present technology assessment by offering perspectives from computer science, cognitive and military psychology, and education. Their work explores both the use of techniques to assess technology and the use of technology to facilitate the assessment process.
The book's main purpose is to portray the state of the art in technology assessment and to provide conceptual options to help readers understand the power of technology. Technological innovation will continue to develop its own standards of practice and effectiveness. To the extent that these practices are empirically based, designers, supporters, and consumers will be given better information for their decisions.

Learning to Code - An Invitation to Computer Science Through the Art and Patterns of Nature (Lynx Edition) (Hardcover): David D... Learning to Code - An Invitation to Computer Science Through the Art and Patterns of Nature (Lynx Edition) (Hardcover)
David D Thornburg
R834 R725 Discovery Miles 7 250 Save R109 (13%) Ships in 10 - 15 working days
The Inclusive World of Today's Classrooms - Integrating Multi-Age Teaching, Technology, and International Perspectives... The Inclusive World of Today's Classrooms - Integrating Multi-Age Teaching, Technology, and International Perspectives (Paperback, 2nd Edition)
Barbara Cozza
R924 Discovery Miles 9 240 Ships in 12 - 17 working days

As school systems struggle to meet the needs of all learners, this learning framework is the most effective way to structure schools. The book is intended to assist educators at all levels of school organizations and give policymakers and parents information on an effective way to encourage learners to achieve on high levels. The audience should read this book to gain ideas on how to improve school programs when accommodating the diversity of students found in classrooms. This book integrates concepts focused on inclusivity, social reform, and second language learning strategies. Technology and a multi-age learning community framework are elements that transform a traditional school program into a powerful learning community for accommodating all learners to achieve on high levels.

The Inclusive World of Today's Classrooms - Integrating Multi-Age Teaching, Technology, and International Perspectives... The Inclusive World of Today's Classrooms - Integrating Multi-Age Teaching, Technology, and International Perspectives (Hardcover, 2nd Edition)
Barbara Cozza
R2,113 Discovery Miles 21 130 Ships in 12 - 17 working days

As school systems struggle to meet the needs of all learners, this learning framework is the most effective way to structure schools. The book is intended to assist educators at all levels of school organizations and give policymakers and parents information on an effective way to encourage learners to achieve on high levels. The audience should read this book to gain ideas on how to improve school programs when accommodating the diversity of students found in classrooms. This book integrates concepts focused on inclusivity, social reform, and second language learning strategies. Technology and a multi-age learning community framework are elements that transform a traditional school program into a powerful learning community for accommodating all learners to achieve on high levels.

Mobile Technologies in Educational Organizations (Hardcover): Alona Forkosh Baruch, Hagit Meishar-Tal Mobile Technologies in Educational Organizations (Hardcover)
Alona Forkosh Baruch, Hagit Meishar-Tal
R5,605 Discovery Miles 56 050 Ships in 10 - 15 working days

The use of mobile technology for learning in organizations and the workplace is spreading widely with the development of infrastructure and devices that allow ubiquitous learning and training. Since learning, teaching, and training in a mobile-saturated environment is a developing field, implications for a combined overview of these topics may be beneficial both for research and practice in the broader view of a user's lifespan. Mobile Technologies for Organizational Learning is a collection of innovative research on the methods and applications of mobile technologies in learning and training and explores best practices of mobile learning in organizations and the workplace. While highlighting topics including ethics, informal education, and virtual reality, this book is ideally designed for teachers, administrators, principals, higher education professionals, instructional designers, curriculum developers, managers, researchers, and students.

Computers As Cognitive Tools (Hardcover): Susanne P. Lajoie, Sharon J. Derry Computers As Cognitive Tools (Hardcover)
Susanne P. Lajoie, Sharon J. Derry
R4,595 Discovery Miles 45 950 Ships in 12 - 17 working days

Highlighting and illustrating several important and interesting theoretical trends that have emerged in the continuing development of instructional technology, this book's organizational framework is based on the notion of two opposing camps. One evolves out of the intelligent tutoring movement, which employs artificial-intelligence technologies in the service of student modeling and precision diagnosis, and the other emerges from a constructivist/developmental perspective that promotes exploration and social interaction, but tends to reject the methods and goals of the student modelers. While the notion of opposing camps tends to create an artificial rift between groups of researchers, it represents a conceptual distinction that is inherently more interesting and informative than the relatively meaningless divide often drawn between "intelligent" and "unintelligent" instructional systems.
An evident trend is that researchers in both "camps" view their computer learning environments as "cognitive tools" that can enhance learning, performance, and understanding. Cognitive tools are objects provided by the instructional environment that allow students to incorporate new auxiliary methods or symbols into their social problem solving which otherwise would be unavailable. A final section of the book represents researchers who are assimilating and accommodating the wisdom and creativity of their neighbors from both camps, perhaps forming the look of technology for the future. When the idea of model tracing in a computer-based environment is combined with appreciation for creative mind-extension cognitive tools and for how a community of learners can facilitate learning, a camp is created where AI technologists and social constructivist learning theorists can feel equally at home.

Skim, Dive, Surface - Teaching Digital Reading (Hardcover): Jenae Cohn Skim, Dive, Surface - Teaching Digital Reading (Hardcover)
Jenae Cohn
R3,052 Discovery Miles 30 520 Ships in 10 - 15 working days
Learning From Textbooks - Theory and Practice (Hardcover): Bruce K. Britton, Arthur Woodward, Marilyn Binkley Learning From Textbooks - Theory and Practice (Hardcover)
Bruce K. Britton, Arthur Woodward, Marilyn Binkley
R1,256 Discovery Miles 12 560 Ships in 12 - 17 working days

It is surprising that there is so little research on textbooks, given their centrality to teaching and learning in elementary and secondary schools. Textbooks have become a focus of political and cultural controversy, advocating a multicultural curriculum that has sparked some vigorous protests. Research is absent in this debate; therefore, questions of legitimate knowledge, the role of textbooks, textbook design, policy selection issues, and economic issues concerning the marketplace are not part of the current debate. Without insights of research on considerate text, mentioning, illustrations and so forth, the current controversy will result in publishers responding to demands for more content not less; thus, textbooks will become compendia of information that on the surface satisfy everyone.
This volume demonstrates how research on important issues relative to textbook design can advance our knowledge about what makes textbooks effective learning tools, and thus inform policymakers, publishers, and those involved in textbook selection. Representing pure and applied approaches, researchers present papers on the quality of writing, the role of questions, the role of pictures and illustrations, and the role of auxiliary materials in the design of effective textbooks. The chapters provide insight into research and its application to textbook design and improvement -- stimulating others to follow this lead.

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