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Books > Social sciences > Education > Educational resources & technology
This book addresses the issues confronting educators in the integration of digital technologies into their teaching and their students' learning. Such issues include a skepticism of the added value of technology to educational learning outcomes, the perception of the requirement to keep up with the fast pace of technological innovation, a lack of knowledge of affordable educational digital tools and a lack of understanding of pedagogical strategies to embrace digital technologies in their teaching. This book presents theoretical perspectives of learning and teaching today's digital students with technology and propose a pragmatic and sustainable framework for teachers' professional learning to embed digital technologies into their repertoire of teaching strategies in a systematic, coherent and comfortable manner so that technology integration becomes an almost effortless pedagogy in their day-to-day teaching. The materials in this book are comprised of original and innovative contributions, including empirical data, to existing scholarship in this field. Examples of pedagogical possibilities that are both new and currently practised across a range of teaching contexts are featured.
* Explores the emergent movement away from transmission based to coaching based learning * Champions education as a dialogic process between learners and coaches * Strives for a training model in which the motivated learner embraces challenges and learns to assess his/her own level, * Includes data and examples from schools in the Netherlands, Finland, Sweden, and Norway.
The following forms the proceedings of the NATO-supported Advanced Study Institute held at the University of Salford, located near Manchester, England, during the period 16-28 August, 1992. The need for this Institute was stimulated by the 1 recommendations from the NATO-supported Research Workshop, held in 1990 , which stated that the role of advanced educational technology in the delivery of technology education be explored in considerable detail. The Institute focused on the key elements of: i) the philosophical and educational foundations for the use of advanced educational technologies in the delivery of technology education, ii) advanced educational technology, and iii) the development of integrated implementation plans employing research from both elements. The partiCipants comprised some 60 selected leaders in the field of science and technology education, drawn from the practitioner, doctoral and post-doctoral levels, and included decision-makers in local and national administration and government in the NATO and CEE (Central and Eastern European) countries. The participants were addressed by a number of keynote speakers expert in various fields. The papers presented and the responses on the participants to the issues developed through the poster sessions, are summarised in these procedings. It is hoped that the work encapsulated herein makes for interesting reading, and assists and educates those active in these areas of educational endeavour.
This book relates new information and communication technologies (ICT) to their specific teaching and learning functions, in particular how ICT is appropriated for and/or by educational or learning communities. We categorize consumer-oriented educational multimedia as established technologies, not of primary importance for innovative approaches to collaborative learning. Internet connections in schools and academic institutions are no longer new, though the learning culture originating from this technology may still lack a sufficiently rich definition. The technological hot spots of interest in this book are in turn: groupware or multi-user technologies such as group archives or synchronous co-construction environments, embedded interactive technologies in the spirit of ubiquitous computing, and modeling tools based on rich representations. Important features of these new technologies are: the move from individually oriented software tools to multi-user tools providing group awareness as well as facilities for the co-construction of knowledge; a definition of software use beyond a single piece of software towards multiple applications or tools which are not only technically interoperable but also task and role compliant in a social situation (social interoperability); high interactivity and creative potential with high productive activity and initiative on the part of the user (as opposed to the receptive scheme of usage of many educational multimedia applications); new kinds of peripherals in the spirit of ubiquitous computing and augmented reality, which allow for redefining the borderline between physical action on the one hand and virtual orsymbolic on the other.
This handbook is intended for faculty and administrators who wish to create a welcoming and safe environment for all lesbian, gay, bisexual and transgender students on our campuses. It will help readers, even those who may struggle personally with understanding non-heterosexual identities, gain a clearer understanding of the important issues facing these students. While some students arrive on campus with full clarity about their sexual identities, others may just be discovering their orientations while in our institutions. It is difficult to provide the attention LGBT students need if we do not understand the crises affecting them or how to address them. Each chapter analyzes specific issues affecting these students and offers recommendations or suggestions for change. Some of the areas discussed include: identity development theories, residence halls, career planning, health and counseling centers, HIV/AIDS, and student leadership and organizational development. Non-heterosexual faculty and staff may also find this work useful as they attempt to discover themselves in academic and educational literature. Lesbian, gay, bisexual, and transgender students are on our campuses. They are either discovering their orientations while in our institutions or arriving with full clarity about their sexual identities. It is difficult to provide the attention these students need if we do not understand the issues or how to address them. This handbook is a guide to providing services to lesbian, gay, bisexual, and transgender students. It is for all faculty and administrators, especially those who may struggle personally with understanding non-heterosexual identities, who wish to create a safe and welcoming environment for all students. Non-heterosexual faculty and staff may also find this work useful as they attempt to discover themselves in academic and educational literature. Each section presents an area in which questions usually arise. Chapters within the sections dissect specific issues and, where appropriate, offer recommendations for change. Some of those areas include: identity development theories; residence halls; career planning; health and counseling centers; HIV/AIDS; students with disabilities; same-sex dating and domestic violence; athletics; fraternities; student leadership; speakers' bureaus and safe zone programs; commuter schools and church-related institutions; and Internet resources.
With the emphasis on faculty experiences and efforts to enhance higher learning in less-developed regions, ""Teaching with Educational Technology in the 21st Century: The Case of the Asia Pacific Region"" is a comprehensive study of teaching applications involving educational technology. The book encourages collaboration across geographical borders to promote information literacy, facilitate the learning process, and to establish a greater infusion of technology throughout the region. Intended as a guide, ""Teaching with Educational Technology in the 21st Century: The Case of the Asia Pacific Region"" looks clearly at the impact of distance education programs, articulation issues, faculty technical competency levels and offers solutions for policy makers and educators to remain current with basic technical applications. It explains how education is no longer confined to a geographical space and reaches out as a model to all interested in promoting quality higher education across geographical and cultural borders.
A step-by-step guide written specifically to introduce school library media specialists to the Internet, addressing their distinct needs and the unique relationships that exist between media specialists, their students, and classroom colleagues. Steps for incorporating the Internet into the media center program, online resource identification, and descriptions of successful learning activities will have immediate application in any media center. Intended for media specialists with little or no Internet experience, it explains clearly how to incorporate the Internet into the media center, cites exemplary World Wide Web sites for media specialists, and covers the following topics: how to connect to the Internet; Internet tools and how to use them; the best ways to browse the World Wide Web and retrieve useful information; the basics of home page development; listservs and USENET newsgroups for the school library media specialist; how to develop and evaluate Internet-based instructional activities--with illustrations of actual Internet use, and strategies for promoting responsible student use of the Internet. Helpful appendices include a guide for evaluating World Wide Web resources, a sample Internet acceptable use policy, a selective subject list of World Wide Web resources, a glossary of terms, and a bibliography of recommended titles. MacDonald explains clearly and with Web screen illustrations how to accomplish each step of Internet connection and use. He describes and evaluates hardware and service provider issues, Internet search tools and browsers, and cites exemplary World Wide Web sites for school library media specialists. All terms--such as Telnet, FTP, Gopher, WAIS, Netscape, HTML, and Java--are clearly explained and their uses evaluated in terms of the school library media center. This guide cuts through the confusion of the Internet and provides a clear path to transforming traditional media center services through use of the Internet and to developing enhanced media center and classroom programs in collaboration with teachers.
There has been an explosion of Web-based courses in higher education. Aiming at an interdisciplinary audience, the contributors draw upon diverse philosophical and empirical backgrounds to make claims about Web-based pedagogy. Among the points they raise is the concern that education is more easily commodified through Internet technologies, implying that traditional faculty roles in teaching (and research) are at risk. Moreover, current understandings of what it means to be a teacher or a student are undergoing redefinition as a result of these new distance-learning technologies. The contributors note that Web-based pedagogy is associated with sound instruction when particular strategies are adopted. As a corollary, this form of teaching is least effective when attempts are made to directly translate traditional styles of teaching. Political, social, and economic interests are competing to shape the direction that online education will take. The authors argue that opportunities exist for administrators and faculty to define the terms under which Web-based learning will occur in their institutions.
Most learning takes place in communities. People continually learn through their participation with others in everyday activities. Such learning is important in contemporary society because formal education cannot prepare people for a world that changes rapidly and continually. We need to live in learning communities. This volume gathers together all of the scholarly materials directly emanating from a workshop held in August 2005, when a multidisciplinary group of scholars met at Penn State s College of Information Sciences and Technology to discuss learning in communities . Initially, a sectioned report on the workshop was published as a special section in the Journal of Community Informatics in 2006. Subsequently, a special issue of 5 full papers was published in the Journal of Computer-Supported Cooperative Work, and a special section of 2 full papers was published in the International Journal of Computer-Supported Collaborative Learning. This collection of papers is not the definitive summary of learning in communities. It is assuredly more prolegomena than coda. Learning is increasing recognized as a critical facet of lifetime activity, one that must become better integrated with all that people do. At the same time, community structures are increasingly recognized as a critical category of social organization flexible and adaptable, capable of innovation and development, and yet just as strongly nurturing and supportive. The promise of learning in communities lies ahead of us. This set of essays hopes to propel us all along that path."
This book focuses on the process of creating and educating innovation leaders through specialized programs, which are offered by leading academic schools. Accordingly, the book is divided into two parts. While the first part provides the theoretical foundations of why and how innovation leaders should be created, the second part presents evidence that these foundations can already be found in the programs of ten top-level universities. Part one consists of six chapters following a rigorous plan of content development, addressing topics ranging from (1) innovation, to (2) the settings where innovation occurs, (3) innovation leadership, (4) the need to change education, (5) a taxonomy of advanced educational experiences, and (6) cases of positive vs negative innovation leadership in the context of complex problems. Here the authors show that a new kind of innovation leadership is urgently needed, how it can be created, and how it is put into action. The second part is a collection of invited chapters that describe in detail ten leading academic programs: their objectives, curricular organization, enrollment procedures, and impact on students. Selected programs include four North American institutions (Stanford's d.school, Harvard's Multidisciplinary Engineering Faculty, Philadelphia University, OCAD's Master of Design on Strategic Foresight & Innovation), five European institutions (Alta Scuola Politecnica of Milano and Torino, the EIT Master Program, Paris' d.school, Brighton's Interdisciplinary Design Program, Aalto University) and the Mission D program at Tongji University in China. The book is dedicated to all those who recognize the need to provide stimuli regarding innovation and innovation leadership, primarily but not exclusively in academia. These include, but are not limited to, professors, deans and provosts of academic institutions, managers at private organizations and government policy-makers - in short, anyone who is engaged in promoting innovation within their own organization, and who feels the need to expand the intellectual and practical toolbox they use in this demanding and exciting endeavor.
Deryn Watson and David Tinsley The topic of the conference, integrating infonnation technology into education, is both broad and multi-facetted. In order to help focus the papers and discussion we identified 7 themes: * Current developments in society and education influencing integration; * Teachers, their roles and concerns; * Learners, their expectations of and behaviour in an integrated environment; * Developments and concerns in the curriculum; * Successes and failures in existing practice; * Organisation and management of integrated environments; * Identification of social and political influences. Each author was invited to focus on one theme, and these remained strands throughout as can be seen from the short papers and focus group reports. The first and most significant concern therefore was to be clear about our notions of integration; what do we mean and how is this relevant? Our keynote paper from Cornu clearly marked out this debate by examining the notion of integration and alerting us to the fact that as long as the use of IT is still added to the curriculum, then integration has not yet begun.
The chapters in this book are based on selected peer reviewed research papers presented at the 11th biennial Networked Learning Conference (NLC) 2018 held in Zagreb and were chosen as exemplars of cutting edge research on networked learning. The chapters are organized into three main sections: 1) Aspects of mobility for Networked Learning in a global world, 2) Use and misuse of algorithms and learning analytics, 3) Understanding and empowering learners. The three main sections are flanked by chapters which introduce and reflect on Networked Learning as epistemic practice. The concluding chapter draws out perspectives from the chapters and discusses emerging issues. The book focuses on the nature of learning and interactions as an important characteristic sought out by researchers and practitioners in this field.
This book aims to provide insight into how digital technologies may bridge and enhance formal and informal workplace learning. It features four major themes: 1. Current research exploring the theoretical underpinnings of digital workplace learning. 2. Insights into available digital technologies as well as organizational requirements for technology-enhanced learning in the workplace. 3. Issues and challenges for designing and implementing digital workplace learning as well as strategies for assessments of learning in the workplace. 4. Case studies, empirical research findings, and innovative examples from organizations which successfully adopted digital workplace learning.
Public Internet discussion forums offer opportunities for intercultural interaction in many languages on a vast range of topics, but are often overlooked by language educators in favour of purpose-built exchanges between learners. The book investigates this untapped pedagogical potential.
This book is the final result of the NATO Advanced Research Workshop 'Interactive Learning Technology for the Deaf' , which was held between June 4 -7, 1991, in Sint-Michielsgestel, the Netherlands. The scientific organizing committee consisted of Frans Coninx (director), Ben Elsendoorn, Richard Foulds and Christopher Jones. The idea for this workshop originated from the observation that interactive learning technology seemed to be very promising in that it might help improve education of deaf children, but also from the given fact that general achievements in helping deaf children to acquire language could still be improved. Before this workshop, results on research in the areas of (sign) language acquistion and education of deaf children, improvement of speech produc tion and listening skills, as well as the use of interactive learning technol ogy, could be gathered in journals and at congresses. However, no meeting was ever organised where experts from these different fields were present at the same time. The aim of the workshop was to bring together experts in the fields of deaf education as well as interactive learning technology, to construct a multi disciplinary platform where ideas and research results could be discussed from various angles and which would serve as a jumping-board for future collaboration. We thought it essential that specialists from various direc tions in deaf education -i.e. bilingual, oral, and Total Communication (TC) approaches -were present, to contribute to the multi-displinary character of the workshop.
In April 1993, an interdisciplinary NATO Advanced Research Workshop on "Collaborative dialogue technologies in distance learning" was held in Segovia, Spain. The workshop brought together researchers in fields related to distance learning using computer-mediated communication. The statement of justification of the NATO ARW follows hereafter. Justification of the NATO Advanced Research Workshop on Collaborative Dialogue Technologies in Distance Learning Computer Mediated Communication (CMC) systems have features that reduce some temporal, physical and social constraints on communication. Theories of communication have shifted from viewing communication as a linear transmission of messages by a sender to a receiver, to viewing it as a social paradigm, where individuals are actors in a network of interdependent relationships embedded in organizational and social structures. Recent research focuses on models of information-sharing to support not only the activities of individuals but also the problem-solving activities of groups, such as decision-making, planning or co writing. This area of research is called Computer Supported Cooperative Work (CSCW). The Artificial Intelligence (AI) approach uses knowledge-based systems to enhance and facilitate all these processes, including the possibility of using natural language. The traditional model of distance education places a strong emphasis on indepen dent study, supported by well developed learning materials. This model can be characterized as one-way media. However, the potential of CMC to provide better guidance to the student in Higher Distance Education has been quickly recognized for at least two kind of activities: information sharing and interaction."
This book promotes the experimental mathematics approach in the context of secondary mathematics curriculum by exploring mathematical models depending on parameters that were typically considered advanced in the pre-digital education era. This approach, by drawing on the power of computers to perform numerical computations and graphical constructions, stimulates formal learning of mathematics through making sense of a computational experiment. It allows one (in the spirit of Freudenthal) to bridge serious mathematical content and contemporary teaching practice. In other words, the notion of teaching experiment can be extended to include a true mathematical experiment. When used appropriately, the approach creates conditions for collateral learning (in the spirit of Dewey) to occur including the development of skills important for engineering applications of mathematics. In the context of a mathematics teacher education program, thebook addresses a call for the preparation of teachers capable of utilizing modern technology tools for the modeling-based teaching of mathematics with a focus on methods conducive to the improvement of the whole STEM education at the secondary level. By the same token, using the book's pedagogy and its mathematical content in a pre-college classroom can assist teachers in introducing students to the ideas that develop the foundation of engineering profession."
The promise of online learning--flexible, learner-centered, responsive--was forward-looking and poised to revolutionize education. But too often online learning courses have little room for student engagement and their design does not reflect the potential for interactive and collaborative learning. "Design Alchemy" counters this trend by synthesizing the art and science of educational design to model a whole that transcends the sum of its parts. Challenging yet accessible, it clearly sets out steps for harnessing innovative strategies and designer creativity to provide educational platforms that reduce learner boredom and instructor burnout, and encourage deeper interaction with subject matter. Activities, assessment methods, and sample course materials are designed toward improving quality, embracing diversity, and adapting positively to change. And the book's palette of resources enables readers to effectively apply the principles in their own practice: The evolution of Design Alchemy in the context of online learning.Alignment with core theories and practice models.The framework: elements of pedagogy and components of practice.Case studies showing Design Alchemy in real-world learning.Tools, templates, and a sample syllabus.The Design Alchemy Manifesto, summarizing key ideas. Researchers and practitioners in technology and education will look to "Design Alchemy "as a transformative work to help make the most of student potential, learning opportunities, and their own professional growth.
Academic Entrepreneurship and Technological Innovation: A Business Management Perspective provides a wide-ranging overview of the relationship between universities and organizations through the most recent and detailed research on university entrepreneurship. This book aims to be a reference source for students, researchers, and practitioners interested in the academic industry's demand for technological innovation.
Children experience technology in both formal and informal settings as they grow and develop. Despite research indicating the benefits of technology in early childhood education, the gap between parents, teachers, and children continues to grow as our new generation of children enters early childhood classrooms. Child Development and the Use of Technology: Perspectives, Applications and Experiences addresses major issues regarding technology for young children, providing a holistic portrait of technology and early childhood education from the views of practitioners in early childhood education, instructional design technology, special education, and mathematics and science education. Consisting of fifteen chapters developed by multidisciplinary teams, this book includes information, advice, and resources from practitioners, professionals, and university faculty engaged in early childhood education and instructional design technology.
This book directs critical attention to one of the most ubiquitous and yet under-analyzed games, Minecraft. Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take Minecraft seriously as a cultural practice. The book examines how Minecraft players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of Minecraft. Ultimately, Exploring Minecraft seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.
What the book is about This book is about the theory and practice of the use of multimedia, multimodal interfaces for leaming. Yet it is not about technology as such, at least in the sense that the authors do not subscribe to the idea that one should do something just because it is technologically possible. 'Multimedia' has been adopted in some commercial quarters to mean little more than a computer with some form of audio ar (more usually) video attachment. This is a trend which ought to be resisted, as exemplified by the material in this book. Rather than merely using a new technology 'because it is there', there is a need to examine how people leam and eommunicate, and to study diverse ways in which computers ean harness text, sounds, speech, images, moving pietures, gestures, touch, etc. , to promote effective human leaming. We need to identify which media, in whieh combinations, using what mappings of domain to representation, are appropriate far which educational purposes . . The word 'multimodal ' in the title underlies this perspective. The intention is to focus attention less on the technology and more on how to strueture different kinds of information via different sensory channels in order to yield the best possible quality of communication and educational interaction. (Though the reader should refer to Chapter 1 for a discussion of the use of the word 'multimodal' . ) Historically there was little problem. |
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Using Internet Primary Sources to Teach…
James M. Shiveley, Phillip J.Van Fossen
Hardcover
R2,268
Discovery Miles 22 680
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