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Books > Social sciences > Education > Educational resources & technology
First published in 2006. Routledge is an imprint of Taylor & Francis, an informa company.
This volume is the result of a 2016 research symposium sponsored by the Association for Educational Communications and Technology (AECT) focused on the growing theoretical areas of integrating story and narrative into educational design. Narrative, or storytelling, is often used as a means for understanding, conveying, and remembering the events of our lives. Our lives become a series of stories as we use narrative to structure our thinking; stories that teach, train, socialize, and create value. The contributions in this volume examine stories and narrative in instructional design and offer a diverse exploration of instructional design and learning environments. Among the topics discussed: The narrative imperative: creating a story telling culture in the classroom. Narrative qualities of design argumentation. Scenario-based workplace training as storytelling. Designing for adult learners' metacognitive development & narrative identity. Using activity theory in designing science inquiry games . Changing the narrative of school: toward a neurocognitive redefinition of learning. Educational Technology and Narrative is an invaluable resource offering application-ready ideas to students of instructional design, instructional design practitioners, and teachers seeking to utilize theories of story and narrative to the ways that they convey and express ideas of instructional design and educational technology.
* Explores the emergent movement away from transmission based to coaching based learning * Champions education as a dialogic process between learners and coaches * Strives for a training model in which the motivated learner embraces challenges and learns to assess his/her own level, * Includes data and examples from schools in the Netherlands, Finland, Sweden, and Norway.
This Handbook provides a comprehensive and international representation of state-of-the art research, theory, and practice related to principal areas in which significant developments are occurring in the study of literacy and technology. It offers a glimpse of the commonalities faced by literacy educators around the world, together with specific challenges raised by unique circumstances. Volume I of this Handbook endeavored to lay essential groundwork for the study of literacy and technology; it retains an explanatory value that will not weaken over time. Volume II differs considerably in conception. It assumes for the most part a higher level of expertise on the part of readers, and the projects and applications described by the contributors are characterized by greater sophistication. The scope of technology use is broader, and the challenges that have emerged are in sharper focus. A powerful feature of this volume is the addition of commentaries from experts across the field on the potential of technology in key dimensions of literacy. The title of Volume II has changed slightly to reflect the inclusion of contributions on a broad geographic basis. It is now a truly international Handbook, with chapter authors from six countries and five continents. The International Handbook of Literacy and Technology: Volume II is organized in five sections: *The Role of Technology in the New Literacies; *Technology Applications with Specific Populations; *Literacy Software and the Internet; *Teacher Education and Professional Development; and *The Potential of Technology in Key Dimensions of Literacy. The effects of technology on literate activity have been both sweeping and subtle, marked by an increasing variety of changes that are difficult to evaluate and project. Perhaps the only prediction that can be offered with certainty is that the impact of technology is irreversible. Specific changes may come and go, but literacy and technology seem inextricably linked. This Handbook is dedicated to that linkage and to examining the intricacies that define it. International Handbook of Literacy and Technology: Volume II is an essential reference for researchers, professionals, and students in reading/literacy education, literacy and technology, educational technology, and related areas, and will serve well as a text for upper-level and graduate courses on these topics.
The Computer Supported Collaborative Learning (CSCL) conference has
become an internationally-recognized forum for the exchange of
research findings related to learning in the context of
collaborative activity and the exploration of how such learning
might be augmented through technology. This text is the proceedings
from CSCL 2005 held in Taipei, Taiwan. This conference marked the
10th anniversary of the first CSCL Conference held at Indiana
University in 1995. Subsequent meetings have been held at the
University of Toronto, Stanford University, University of
Maastricht (Netherlands), University of Colorado at Boulder, and
the University of Bergen (Norway).
The Distance Education Evolution: Case Studies addresses issues regarding the development and design of online courses, and the implementation and evaluation of an online learning program. Several chapters include design strategies for online courses that range from the specific to the universal. Many authors address pedagogical issues from both a theoretical and applied perspective. This diverse compilation of contributions by Temple University administrators and faculty gives a comprehensive overview of the distance education experience that can serve as a guide to others interested in providing quality distance education.
Technology plays a vital role in bridging the digital divide and enhancing student learning both in and outside of the classroom. This is possible thanks to the successful use of educational online technologies and other new teaching resources being integrated into learning environments. Advanced Online Education and Training Technologies is an essential reference source that explores student and teacher learning through various online platforms. Featuring research on topics such as professional development in the twenty-first century and cultural differences in online learning environments, this book is ideally designed for educators, students, academicians, and other education professionals seeking coverage on enhanced student learning through technology-based learning tools.
Cognition, Education, and Communication Technology presents some of the recent theoretical developments in the cognitive and educational sciences and implications for the use of information and communication technology (ICT) in the organization of school and university education. Internationally renowned researchers present theoretical perspectives with proposals for and evaluations of educational practices. Each chapter discusses different aspects of the use of ICT in education, including: *the role of perceptual processes in learning; *external cognition as support for interactive learning; *the role of meta-cognition; *simulation learning environments as cognitive tools; *the role of science controversy for knowledge integration; *the use of ICT in the development of educators; and *the role of narratives in education. ICT has great potential for revolutionizing education. Large investments of resources are being made, often without a strong understanding of how ICT will or should be implemented. The expectation is that students will show immediate improvements in terms of their motivation to learn and their learning achievements, but reality is different. Progress of ICT in education requires more than just computers in the classroom. It demands an understanding of the complex processes contributing to human learning and how they interact with new technologies. This text provides theoretical perspectives on the learning processes that can be used as a foundation for constructing pedagogically valuable tools based on ICT. The combination of results--from cognitive science and pedagogy, with more practically oriented suggestions for how ICT can be used in various forms of education--makes this book suitable for researchers and students in the cognitive and educational sciences, as well as for practitioners and planners of education.
"Cognition, Education, and Communication Technology" presents some
of the recent theoretical developments in the cognitive and
educational sciences and implications for the use of information
and communication technology (ICT) in the organization of school
and university education. Internationally renowned researchers
present theoretical perspectives with proposals for and evaluations
of educational practices. Each chapter discusses different aspects
of the use of ICT in education, including:
Involving two or more academic subjects, interdisciplinary studies aim to blend together broad perspectives, knowledge, skills, and epistemology in an educational setting. By focusing on topics or questions too broad for a single discipline to cover, these studies strive to draw connections between seemingly different fields.Cases on Interdisciplinary Research Trends in Science, Technology, Engineering, and Mathematics: Studies on Urban Classrooms presents research and information on implementing and sustaining interdisciplinary studies in science, technology, engineering, and mathematics for students and classrooms in an urban setting. This collection of research acts as a guide for researchers and professionals interested in improving learning outcomes for their students.
It is a pleasure to offer you this book containing papers about ICT and education from the World Computer Congress 2006 (WCC 2006), held in Santiago, Chile and sponsored by the International Federation for Information Processing (IFIP). A lot of people worked very hard to make this event happen and to produce this book. The programme committee with IFIP members from around the world issued a call for papers inspiring almost 80 people to submit papers, posters, demonstrations, and workshops to the IFIP TC3 (Technical Committee on Education) sub-conference of WCC 2006. The submitted papers were reviewed by a large group of referees to select the papers to be presented at the conference. What is really amazing is that all these people freely contributed their time and effort to do all this work. The TC3 sub-conference of WCC 2006 has two themes: Informatics Curricula, TEaching Methods and best practice (ICTEM II), and Teaching and Learning with ICT: Theory, Policy and Practice. These themes represent many of the broad range of interests of the Working Groups of IFIP TC3. Two kinds of papers are included in this book: full papers and short papers. Full papers are standard papers that are appropriate for an international conference on ICT and informatics education. Of the 64 full paper submissions, 28 (44%) were accepted. A short paper represents work in progress, opinion, a proposal, work with untested results, or an experience report.
Deryn Watson and Jane Andersen Editors INTRODUCTION The role of a Preface is to introduce the nature of the publication. The book that emerges from an IFIP Technical Committee World Conference on Computers in Education is complex, and this complexity lies in the nature of the event from which it emerges. Unlike a number of other major international conferences, those organised within the IFIP education community are active events. A WCCE is unique among major international conferences for the structure that deliberately ensures that all attendees are active participants in the development of the debate. In addition to the major paper presentations and discussion, from international authors, there are panel sessions and professional working groups who debate particular themes throughout the event. There is no doubt that this was not a dry academic conference - teachers, lecturers and experts, policy makers and researchers, leamers and manufacturers mingled and worked together to explore, reflect, discuss and plan for the future. The added value of this event was that we know that it will have an impact on future practice; networks will be formed, both virtual and real -ideas will change and new ones will emerge. Capturing the essence of this event is a challenge - this post-conference book has three parts. The first is the substantial number of theme papers.
Since the beginning of the 20th century, the film industry has confronted, challenged, and explored various social issues through its films. Social issue films are an excellent resource for teaching social issues. Teachers will find this book to be a valuable resource for teaching social issues. This book includes a discussion on teaching social issues, teaching with film, and how social issue films can be utilized to enhance the curriculum. This volume offers teachers an effective means for teaching social issues to today's digital and media savvy students. Furthermore, this volume details how film can be used to teach social issues, discusses relevant legal issues surrounding the use of film in the classroom, and details two separate models for teaching social issues with film. The heart of the book includes a detailed filmography of 180 films that pertain to 30 social issues. Each social issue includes a definition/explanation of the social issue and details six films. Each film detailed includes complete bibliographic information and a synopsis. This volume is clearly organized and expertly written for educators and is beneficial to librarians and teachers at the secondary and college level, particularly in social studies, sociology, history, political science, literature, film studies, and other social sciences.
This book presents a mobile technology capacity building framework that offers academics, students, and practitioners involved in workplace education a deeper understanding of, and practical guidance on, how mobile technology can enhance professional learning. Approaching professional and workplace learning as a hybrid space in which work, learning and technology meet, the book discusses the value of mobile technology in shaping professional education, particularly during student placements. The framework focuses on staying professional and safe, considering issues of time and place, planning learning activities, initiating dialogue, networking, creating learning opportunities on-the-go, and deepening reflection. It is designed to assist students and their educators to use mobile technology knowledgeably and responsibly, and to help bridge the gap between university learning and workplace practice. This book also contributes to a better understanding of the interconnectedness between learning, practice and technology. It demonstrates how to enhance learning and working with mobile technology by drawing on two perspectives: the 'professional-plus' and the 'deliberate professional'.
A volume in Perspectives in Instructional Technology and Distance EducationSeries Editors: Charles Schlosser and Michael SimonsonNova Southeastern UniversityAs the title indicates, this book highlights the shifting and emergent features that represent life online, specificallyin and around the territory of e-learning. Cybercultures in themselves are complex conglomerationsof ideas, philosophies, concepts, and theories, some of which are fiercely contradictory. As aconstruct, "cyberculture" is a result of sustained attempts by diverse groups of people to make sense ofmultifarious activities, linguistic codes, and practices in complicated and ever-changing settings. It is animpossibly convoluted field. Any valid understanding of cyberculture can only be gained from livingwithin it, and as Bell suggests, it is "made up of people, machines and stories in everyday life." Althoughthis book contains a mix of perspectives, as the chapters progress, readers should detect some commonthreads. Technology-mediated activities are featured throughout, each evoking its particular culturalnuances and, as Derrick de Kerckhove (1997) has eloquently argued, technology acts as the skin of culture.All the authors are passionate about their subjects, every one engages critically with his or her topics, andeach is fully committed to the belief that e-learning is a vitally important component in the future of education.All of the authors believe that digital learning environments will contribute massively to the success of the information society we now inhabit.Each is intent on exploration of the touchstone of "any time, any place" learning where temporal and spatial contexts cease to become barriers to learning, and where the boundaries are blurring between the formal and informal.This book is divided into four sections. In Part I, which has been titled "Digital Subcultures," we begin an exploration of "culture" and attempt tolocate the learner within a number of digital subcultures that have arisen around new and emerging technologies such as mobile and handheld devices, collaborative online spaces, and podcasting. The chapters in this section represent attempts by the authors to demonstrate that there are many subdivisionspresent on the Web, and that online learners cannot and should not be represented as one vast amorphous mass of "Internet" users.
A real revolution is taking place in the way in which we
conceptualize and practice education and learning. This book sets
out to explore the immense impact that digital technology is having
on education around the world and the ways in which it is used by a
wide range of individuals and communities.
Action research has become a valued research and educational development technique -an innovative approach through which a group of participants engage in self-reflection to improve practice. Developing Innovation in Online Learning introduces action research as a method of developing e-learning modules and courses. The book covers both the theory and practice of applying action research principles to develop online learning. The material is grounded in the experiences of practitioners and features practical advice, case studies, models for implementation, a design framework and e-tutoring strategies. The four 'building blocks' of e-learning covered are: * The organisational context * The pedagogic model * The educational setting * The evaluation process This book will be an essential resource for education managers, course developers, and educational researchers.
The K-12 Educator's Data Guidebook is a comprehensive field guide for school professionals learning to use data. "Non-data people," rejoice! Requiring no prior proficiency in data tools and programming, this book validates the implicit challenges of learning to use data to empower educators and features original real-world examples from in-service educators to illustrate common problem-solving. Each chapter uses stories, humor, and a human approach to set the tone for a safe and fun learning experience. Through this highly practical foundation, everyday educators can better engage school initiatives, professional development, and instructional challenges that require competent data use for improving school systems.
Due to the COVID-19 pandemic, learners of all ages have had to quickly adapt to learning through digital media as traditional ways of teaching become obsolete. Educators did not have a clear digital strategy in mind before the COVID-19 pandemic as they primarily relied on these traditional ways of teaching and disseminating knowledge. As phygital learning opportunities are emerging thanks to the growing EdTech economy, educators now have the opportunity to reform the school system, bringing in more innovation while reducing costs, broadening access to resources, and improving the quality of the teaching provision. EdTech Economy and the Transformation of Education is a cutting-edge reference that examines successful digital transformation in educational settings as well as the tools available to do so and the competencies and skills needed for the future. The book paves the way for phygital or blended long-term solutions. Covering a range of topics such as online education, learning processes, and digital transformation, this reference work is ideal for researchers, administrators, policymakers, academicians, practitioners, scholars, instructors, and students.
At two previous conferences of Working Group 3. 7, the evaluation of the implementation of computerised school information systems (SISs) in Hong Kong and The Netherlands were presented. Here, we will present the results of similar research in England. The rationale for these studies was to fill the gap in our knowledge on this important type of computer use in schools, and, by that, to gain insight into the factors that prove to promote successful SIS implementation. In England SIMS (School Information Management System) has the largest market share of computerised school administration systems. SIMS is a modular but integrated system in that once entered, data is available between modules. Briefly, SIMS consists of about twenty modules that support the work of clerical staff and school managers and teachers (for details see Wild & Walker 2001). 2. RESEARCH QUESTIONS AND RESEARCH FRAMEWORK The following questions were addressed: - The extent of, and ways in which SIMS was used in schools; - The user opinion on the quality of SIMS; The nature and effects of the implementation process, and the characteristics of the schools into which SIMS was introduced; - Factors affecting the degree of SIMS use. The variables relating to the above issues that were investigated in this study fell into five distinct categories according to Visscher's model (see Figure 1), i. e., features of SIMS use, the implementation process, school organisation, and the intendedlunintended effects. The study assumed possible interrelationships between all these variable groups."
It is widely recognized that online and e-learning is no longer an exclusive approach used only in distance education and in isolation from traditional education programmes. A real difficulty facing educators and trainers is how to integrate these new learning methods and embed them in established and existing forms of learning, teaching or training. This book forms a serious, in-depth study of the subject and proposes that e-learning is not simply a matter of 'digitizing' traditional materials, but involves a new approach, which must take into account pedagogical, technological and organizational features to form a well-designed education system. A practical focus is maintained throughout, with advice on implementation and case studies drawn from the contributors' considerable experience. Integrated E-Learning is essential reading for anyone wanting to implement, design, develop or deliver e-learning or training courses.
This is a study of cross-national policies and practices on information and communication technology in education.
A volume in Educational Design and Technology in the Knowledge Society Series Editors Stewart Marshall and Wanjira Kinuthia Practitioners in the field of educational technology require a high level of problem solving, critical thinking, and interpersonal skills to deal with learning issues that are often complex and multidimensional. Unfortunately, there are few opportunities for providers of learning services and learners to practice authentic instructional design or educational technology as part of their academic preparation and/or training. When learners interact with case studies through reasoning and problem solving, learning takes place through the process of analysis, synthesis, application, and evaluation. In particular, case studies that use story telling to reflect problem situations in real-life create an authentic learning environment for learners. This book provides the material that learners can use to interact, reason and apply their problem solving skills in realistic and engaging cases. Because of the interdisciplinary and multidisciplinary nature of the field and the cases, this book is useful not just in educational technology, but also in other fields. A "Facilitator Guide" is provided for each chapter for teachers and trainers using this book with their learners.
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