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Books > Computing & IT > General theory of computing > General
Asynchronous Circuit Design for VLSI Signal Processing is a collection of research papers on recent advances in the area of specification, design and analysis of asynchronous circuits and systems. This interest in designing digital computing systems without a global clock is prompted by the ever growing difficulty in adopting global synchronization as the only efficient means to system timing. Asynchronous circuits and systems have long held interest for circuit designers and researchers alike because of the inherent challenge involved in designing these circuits, as well as developing design techniques for them. The frontier research in this area can be traced back to Huffman's publications The Synthesis of Sequential Switching Circuits' in 1954 followed by Unger's book, Asynchronous Sequential Switching Circuits' in 1969 where a theoretical foundation for handling logic hazards was established. In the last few years a growing number of researchers have joined force in unveiling the mystery of designing correct asynchronous circuits, and better yet, have produced several alternatives in automatic synthesis and verification of such circuits. This collection of research papers represents a balanced view of current research efforts in the design, synthesis and verification of asynchronous systems.
The virtual digital domain allows the capture, processing, transmission, storage, retrieval and display of text, images, audio and animation, without familiar materials such as paper, celluloid, magnetic tape and plastic. But moving from these media to the digital domain introduces all sorts of problems, such as the conversion of analogue archives, multimedia databases, content-based retrieval and the design of new content that exploits the benefits offered by digital systems. It is this issue of digital content creation that is addressed in this book.Different aspects of digital content creation are discussed in this volume, contributed by authors from around the world. Although each chapter addresses an individual aspect of the digital domain, there are common threads that unite them into an exciting vision of the future.
Games and simulations are not only a rapidly growing source of entertainment in today's world; they are also quite beneficial. They enable players to develop quick-reaction and motor skills, engage cognitive processes, and interact with peers around the globe, thereby enhancing social skills. However, as a result of the rise of games and simulations, educators are struggling to engage their students through more traditional ways of learning. Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned presents a remarkable collection of cases demonstrating how to conceptualize, design, and implement games and simulations effectively for learning. This paramount publication will aid educators, researchers, and game developers in broadening their work to effectively create and implement engaging learning environments for present and future students.
This monograph presents novel approaches and new results in fundamentals and applications related to rough sets and granular computing. It includes the application of rough sets to real world problems, such as data mining, decision support and sensor fusion. The relationship of rough sets to other important methods of data analysis – Bayes theorem, neurocomputing and pattern recognition is thoroughly examined. Another issue is the rough set based data analysis, including the study of decision making in conflict situations. Recent engineering applications of rough set theory are given, including a processor architecture organization for fast implementation of basic rough set operations and results concerning advanced image processing for unmanned aerial vehicles. New emerging areas of study and applications are presented as well as a wide spectrum of on-going research, which makes the book valuable to all interested in the field of rough set theory and granular computing.
High-speed, power-efficient analog integrated circuits can be used as standalone devices or to interface modern digital signal processors and micro-controllers in various applications, including multimedia, communication, instrumentation, and control systems. New architectures and low device geometry of complementary metaloxidesemiconductor (CMOS) technologies have accelerated the movement toward system on a chip design, which merges analog circuits with digital, and radio-frequency components.
As MOS devices are scaled to meet increasingly demanding circuit specifications, process variations have a greater effect on the reliability of circuit performance. For this reason, statistical techniques are required to design integrated circuits with maximum yield. Statistical Modeling for Computer-Aided Design of MOS VLSI Circuits describes a statistical circuit simulation and optimization environment for VLSI circuit designers. The first step toward accomplishing statistical circuit design and optimization is the development of an accurate CAD tool capable of performing statistical simulation. This tool must be based on a statistical model which comprehends the effect of device and circuit characteristics, such as device size, bias, and circuit layout, which are under the control of the circuit designer on the variability of circuit performance. The distinctive feature of the CAD tool described in this book is its ability to accurately model and simulate the effect in both intra- and inter-die process variability on analog/digital circuits, accounting for the effects of the aforementioned device and circuit characteristics. Statistical Modeling for Computer-Aided Design of MOS VLSI Circuits serves as an excellent reference for those working in the field, and may be used as the text for an advanced course on the subject.
Intelligent Multimedia Multi-Agent Systems focuses on building intelligent successful systems. The book adopts a human-centered approach and considers various pragmatic issues and problems in areas like intelligent systems, software engineering, multimedia databases, electronic commerce, data mining, enterprise modeling and human-computer interaction for developing a human-centered virtual machine. The authors describe an ontology of the human-centered virtual machine which includes four components: activity-centered analysis component, problem solving adapter component, transformation agent component, and multimedia based interpretation component. These four components capture the external and internal planes of the system development spectrum. They integrate the physical, social and organizational reality on the external plane with stakeholder goals, tasks and incentives, and organization culture on the internal plane. The human-centered virtual machine and its four components are used for developing intelligent multimedia multi-agent systems in areas like medical decision support and health informatics, medical image retrieval, e-commerce, face detection and annotation, internet games and sales recruitment. The applications in these areas help to expound various aspects of the human-centered virtual machine including, human-centered domain modeling, distributed intelligence and communication, perceptual and cognitive task modeling, component based software development, and multimedia based data modeling. Further, the applications described in the book employ various intelligent technologies like neural networks, fuzzy logic and knowledge based systems, software engineering artifacts like agents and objects, internet technologies like XML and multimedia artifacts like image, audio, video and text.
This is the first book to cover verification strategies and methodologies for SOC verification from system level verification to the design sign-off. All the verification aspects in this exciting new book are illustrated with a single reference design for Bluetooth application.
The book gives a thorough introduction into object orientated design and programming using C++. At the same time it can be used as a library of very useful programs chosen from the fields of finance, adminstration and statistics. These include programs for calculating loan periods, amortization, least squares fitting, a spelling checker, Gregorian calendar, data compression and encryption, searching and sorting. Basic C++ programming is introduced with simple introductory programs while object-oriented programming in C++ is explained as we develop useful classes. Finally we give an introduction into object orientated design and we demonstrate its power by developing a banking package.
Designing Secure IoT devices with the Arm Platform Security Architecture and Cortex-M33 explains how to design and deploy secure IoT devices based on the Cortex-M23/M33 processor. The book is split into three parts. First, it introduces the Cortex-M33 and its architectural design and major processor peripherals. Second, it shows how to design secure software and secure communications to minimize the threat of both hardware and software hacking. And finally, it examines common IoT cloud systems and how to design and deploy a fleet of IoT devices. Example projects are provided for the Keil MDK-ARM and NXP LPCXpresso tool chains. Since their inception, microcontrollers have been designed as functional devices with a CPU, memory and peripherals that can be programmed to accomplish a huge range of tasks. With the growth of internet connected devices and the Internet of Things (IoT), "plain old microcontrollers" are no longer suitable as they lack the features necessary to create both a secure and functional device. The recent development by ARM of the Cortex M23 and M33 architecture is intended for today's IoT world.
Software architectures have gained wide popularity in the last decade. They generally play a fundamental role in coping with the inherent difficulties of the development of large-scale and complex software systems. Component-oriented and aspect-oriented programming enables software engineers to implement complex applications from a set of pre-defined components. Software Architectures and Component Technology collects excellent chapters on software architectures and component technologies from well-known authors, who not only explain the advantages, but also present the shortcomings of the current approaches while introducing novel solutions to overcome the shortcomings. The unique features of this book are: evaluates the current architecture design methods and component composition techniques and explains their shortcomings; presents three practical architecture design methods in detail; gives four industrial architecture design examples; presents conceptual models for distributed message-based architectures; explains techniques for refining architectures into components; presents the recent developments in component and aspect-oriented techniques; explains the status of research on Piccola, Hyper/JA(R), Pluggable Composite Adapters and Composition Filters. Software Architectures and Component Technology is a suitable text for graduate level students in computer science and engineering, and as a reference for researchers and practitioners in industry.
Online learning is transcending from the text-rich educational experience of the past to a video- and audio-rich learning transformation. The greater levels of media-rich content and media-rich interaction that are currently prevalent in online leisure experiences will help to increase e-learning's future efficiency and effectiveness. ""Enhancing E-Learning with Media-Rich Content and Interactions"" presents instructional designers, educators, scholars, and researchers with the necessary foundational elements, theoretical underpinnings, and practical guidance to aid in the technology selection and design of effective online learning experiences by integrating media-rich interactions and content.
This book celebrates Michael Stonebraker's accomplishments that led to his 2014 ACM A.M. Turing Award "for fundamental contributions to the concepts and practices underlying modern database systems." The book describes, for the broad computing community, the unique nature, significance, and impact of Mike's achievements in advancing modern database systems over more than forty years. Today, data is considered the world's most valuable resource, whether it is in the tens of millions of databases used to manage the world's businesses and governments, in the billions of databases in our smartphones and watches, or residing elsewhere, as yet unmanaged, awaiting the elusive next generation of database systems. Every one of the millions or billions of databases includes features that are celebrated by the 2014 Turing Award and are described in this book. Why should I care about databases? What is a database? What is data management? What is a database management system (DBMS)? These are just some of the questions that this book answers, in describing the development of data management through the achievements of Mike Stonebraker and his over 200 collaborators. In reading the stories in this book, you will discover core data management concepts that were developed over the two greatest eras (so far) of data management technology. The book is a collection of 36 stories written by Mike and 38 of his collaborators: 23 world-leading database researchers, 11 world-class systems engineers, and 4 business partners. If you are an aspiring researcher, engineer, or entrepreneur you might read these stories to find these turning points as practice to tilt at your own computer-science windmills, to spur yourself to your next step of innovation and achievement.
This book describes a cross-domain architecture and design tools for networked complex systems where application subsystems of different criticality coexist and interact on networked multi-core chips. The architecture leverages multi-core platforms for a hierarchical system perspective of mixed-criticality applications. This system perspective is realized by virtualization to establish security, safety and real-time performance. The impact further includes a reduction of time-to-market, decreased development, deployment and maintenance cost, and the exploitation of the economies of scale through cross-domain components and tools. Describes an end-to-end architecture for hypervisor-level, chip-level, and cluster level. Offers a solution for different types of resources including processors, on-chip communication, off-chip communication, and I/O. Provides a cross-domain approach with examples for wind-power, health-care, and avionics. Introduces hierarchical adaptation strategies for mixed-criticality systems Provides modular verification and certification methods for the seamless integration of mixed-criticality systems. Covers platform technologies, along with a methodology for the development process. Presents an experimental evaluation of technological results in cooperation with industrial partners. The information in this book will be extremely useful to industry leaders who design and manufacture products with distributed embedded systems in mixed-criticality use-cases. It will also benefit suppliers of embedded components or development tools used in this area. As an educational tool, this material can be used to teach students and working professionals in areas including embedded systems, computer networks, system architecture, dependability, real-time systems, and avionics, wind-power and health-care systems.
This book has evolved from a Workshop on Computerized Speech Corpora, held at Lancaster University in 1993. It brings together the findings presented in a clear and coherent manner, focussing on the advantages and disadvantages of particular transcription or mark-up practice.
Remote/WebCam Notarization hopes to inform, educate, and spark the curiosity of Commissioned Notaries Public and people interested in becoming a Commissioned Notary Public in the United States of America. Its basic understanding has a holistic approach When you read this book, let me know. Find me on Facebook #MyVirginiaNotary And also join https: //www.facebook.com/groups/RemoteWebCamNotarization Other Books by the Author: ""Notary Public Essentials."" ""From Military to Civilian: Transitioning from War and Guns to Online Notarization Specialist.""
This volume contains contributions to the First Kazakh-German Advanced Research Workshop on Computational Science and High Performance Computing presented in September 2005 at Almaty, Kazakhstan. The workshop was organized by the High Performance Computing Center Stuttgart (Stuttgart, Germany), al-Farabi Kazakh National University (Almaty, Kazakhstan) and the Institute of Computational Technologies SB RAS (Novosibirsk, Russia) in the framework of activities of the German-Russian Center for Computational Technologies and High Performance
Although 3D printing technologies are still a rarity in many classrooms and other educational settings, their far-reaching applications across a wide range of subjects make them a desirable instructional aid. Effective implementation of these technologies can engage learners through project-based learning and exploration of objects. Interdisciplinary and International Perspectives on 3D Printing in Education is a collection of advanced research that facilitates discussions on interdisciplinary fields and international perspectives, from kindergarten to higher education, to inform the uses of 3D printing in education from diverse and broad perspectives. Covering topics such as computer-aided software, learning theories, and educational policy, this book is ideally designed for educators, practitioners, instructional designers, and researchers.
Engineers have long been fascinated by how efficient and how fast biological neural networks are capable of performing such complex tasks as recognition. Such networks are capable of recognizing input data from any of the five senses with the necessary accuracy and speed to allow living creatures to survive. Machines which perform such complex tasks as recognition, with similar ac curacy and speed, were difficult to implement until the technological advances of VLSI circuits and systems in the late 1980's. Since then, the field of VLSI Artificial Neural Networks (ANNs) have witnessed an exponential growth and a new engineering discipline was born. Today, many engineering curriculums have included a course or more on the subject at the graduate or senior under graduate levels. Since the pioneering book by Carver Mead; "Analog VLSI and Neural Sys tems," Addison-Wesley, 1989; there were a number of excellent text and ref erence books on the subject, each dealing with one or two topics. This book attempts to present an integrated approach of a single research team to VLSI ANNs Engineering."
This book presents suitable methodologies for the dynamic analysis of multibody mechanical systems with joints. It contains studies and case studies of real and imperfect joints. The book is intended for researchers, engineers, and graduate students in applied and computational mechanics.
Global software development and productivity related technologies are the key to today's globalization with new technologies and concepts being developed continually. In such an ever-evolving environment, teachers, researchers, and professionals in the discipline need access to the most current information about the concepts, issues, trends, and technologies in this emerging field. ""The Handbook of Research on Software Engineering and Productivity Technologies: Implications of Globalization"" provides an authoritative collection of international research on software engineering and enterprise systems. Presenting unique coverage of topics such as agile software engineering, requirements traceability, and distributed software development, this Handbook of Research offers an innovative repository of knowledge useful to academicians, practitioners, and researchers in various related fields.
This text is about methods used for the computer simulation of analog systems. It concentrates on electronic applications, but many of the methods are applicable to other engineering problems as well. This revised edition (1st, 1983) encompasses recent theoretical developments and program-writing ti |
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