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Books > Computing & IT > General theory of computing > General
Facing the challenge of the fast changing technological environment, many companies are developing an interest in the field of technology intelligence. Their aim is to support the decision-making process by taking advantage of a well-timed preparation of relevant information by means of systematic identification, collection, analysis, dissemination, and application of this information. This book covers the gap in literature by showing how a technology intelligence system can be designed and implemented.
Living theory is a way of making use of personal accounts of experienced practice. As the Pac-Man perspective on organisational change helps the change agent articulate the personal values he is committed to and how these values may be resisted in practice, living theory is useful for developing knowledge that has a practical impact on self-improvement and social change, but it is also a type of theory that is difficult to publish in academic outlets. As a consequence of this, publishing Pac-Man living-theory research becomes a Pac-Man game in itself, with the journal editors as one of the four adversary gatekeepers, but it is a rewarding game for those who want to contribute both theoretically and practically on how to make the world a better place.
This book is designed to cover the basics of C++, the powerful programming language used by developers all over the world. Its readily understandable concepts and easy syntax are used in video games, embedded systems, IoT devices, and resource-heavy AI applications. Using a "self-teaching" method with numerous examples and figures, the book covers all of the major C++ concepts, including pointers, classes, strings, arrays, polymorphism, inheritance, file handling, and more. Various types of the end of chapter exercises include theoretical, practical, and multiple choice (with answers) to enhance comprehension of the topics covered.
Online activities present a unique challenge for museums as they harness the potential of digital technology for sustainable development, trust building, and representations of diversity. This volume offers a holistic picture of museum online activities that can serve as a starting point for cross-disciplinary discussion. It is a resource for museum staff, students, designers, and researchers working at the intersection of cultural institutions and digital technologies. The aim is to provide insight into the issues behind designing and implementing web pages and social media to serve the broadest range of museum stakeholders.
Collaborative Networks for a Sustainable World Aiming to reach a sustainable world calls for a wider collaboration among multiple stakeholders from different origins, as the changes needed for sustainability exceed the capacity and capability of any individual actor. In recent years there has been a growing awareness both in the political sphere and in civil society including the bu- ness sectors, on the importance of sustainability. Therefore, this is an important and timely research issue, not only in terms of systems design but also as an effort to b- row and integrate contributions from different disciplines when designing and/or g- erning those systems. The discipline of collaborative networks especially, which has already emerged in many application sectors, shall play a key role in the implemen- tion of effective sustainability strategies. PRO-VE 2010 focused on sharing knowledge and experiences as well as identi- ing directions for further research and development in this area. The conference - dressed models, infrastructures, support tools, and governance principles developed for collaborative networks, as important resources to support multi-stakeholder s- tainable developments. Furthermore, the challenges of this theme open new research directions for CNs. PRO-VE 2010 held in St.
With the development of networked computing and the increased complexity of applications and software systems development, the importance of computer-supported collaborative work CSCW] has dramatically increased. Globalization has further accentuated the necessity of collaboration, while the Web has made geographically distributed collaborative systems technologically feasible in a manner that was impossible until recently. The software environments needed to support such distributed teams are referred to as Groupware. Groupware is intended to address the logistical, managerial, social, organizational and cognitive difficulties that arise in the application of distributed expertise. These issues represent the fundamental challenges to the next generation of process management. Computer-Supported Collaboration with Applications to Software Development reviews the theory of collaborative groups and the factors that affect collaboration, particularly collaborative software development. The influences considered derive from diverse sources: social and cognitive psychology, media characteristics, the problem-solving behavior of groups, process management, group information processing, and organizational effects. It also surveys empirical studies of computer-supported problem solving, especially for software development. The concluding chapter describes a collaborative model for program development. Computer-Supported Collaboration with Applications to Software Development is designed for an academic and professional market in software development, professionals and researchers in the areas of software engineering, collaborative development, management information systems, problem solving, cognitive and social psychology. This book also meets the needs of graduate-level students in computer science and information systems.
Evolutionary computation has emerged as a major topic in the scientific community as many of its techniques have successfully been applied to solve problems in a wide variety of fields. Modeling Applications and Theoretical Innovations in Interdisciplinary Evolutionary Computation provides comprehensive research on emerging theories and its aspects on intelligent computation. Particularly focusing on breaking trends in evolutionary computing, algorithms, and programming, this publication serves to support professionals, government employees, policy and decision makers, as well as students in this scientific field.
Homeland security information systems are an important area of inquiry due to the tremendous influence information systems play on the preparation and response of government to a terrorist attack or natural disaster. ""Homeland Security Preparedness and Information Systems: Strategies for Managing Public Policy"" delves into the issues and challenges that public managers face in the adoption and implementation of information systems for homeland security. A defining collection of field advancements, this publication provides solutions for those interested in adopting additional information systems security measures in their governments.
Over the past years, business schools have been experimenting with distance learning and online education. In many cases this new technology has not brought the anticipated results. Questions raised by online education can be linked to the fundamental problem of education and teaching, and more specifically to the models and philosophy of education and teaching. Virtual Corporate Universities: A Matrix of Knowledge and Learning for the New Digital Dawn offers a source for new thoughts about those processes in view of the use of new technologies. Learning is considered as a key-strategic tool for new strategies, innovation, and significantly improving organizational effectiveness. The book blends the elements of knowledge management, as well as organizational and individual learning. The book is not just a treatment of technology, but a fusion of a novel dynamic learner (student)-driven learning concept, the management and creation of dynamic knowledge, and next-generation technologies to generic business, organizational and managerial processes, and the development of human capital. Obviously, the implications of online learning go far beyond the field of business as presented in this book.
Enterprises have made amazing advances by taking advantage of data about their business to provide predictions and understanding of their customers, markets, and products. But as the world of business becomes more interconnected and global, enterprise data is no long a monolith; it is just a part of a vast web of data. Managing data on a world-wide scale is a key capability for any business today. The Semantic Web treats data as a distributed resource on the scale of the World Wide Web, and incorporates features to address the challenges of massive data distribution as part of its basic design. The aim of the first two editions was to motivate the Semantic Web technology stack from end-to-end; to describe not only what the Semantic Web standards are and how they work, but also what their goals are and why they were designed as they are. It tells a coherent story from beginning to end of how the standards work to manage a world-wide distributed web of knowledge in a meaningful way. The third edition builds on this foundation to bring Semantic Web practice to enterprise. Fabien Gandon joins Dean Allemang and Jim Hendler, bringing with him years of experience in global linked data, to open up the story to a modern view of global linked data. While the overall story is the same, the examples have been brought up to date and applied in a modern setting, where enterprise and global data come together as a living, linked network of data. Also included with the third edition, all of the data sets and queries are available online for study and experimentation at data.world/swwo.
Post COVID-19 pandemic, researchers have been evaluating the healthcare system for improvements that can be made. Understanding global healthcare systems' operations is essential to preventative measures to be taken for the next global health crisis. A key part to bettering healthcare is the implementation of information management and One Health. The Handbook of Research on Information Management and One Health evaluates the concepts in global health and the application of essential information management in healthcare organizational strategic contexts. This text promotes understanding in how evaluation health and information management are decisive for health planning, management, and implementation of the One Health concept. Covering topics like development partnerships, global health, and the nature of pandemics, this text is essential for health administrators, policymakers, government officials, public health officials, information systems experts, data scientists, analysts, health information science and global health scholars, researchers, practitioners, doctors, students, and academicians.
A presentation of the central and basic concepts, techniques, and tools of computer science, with the emphasis on presenting a problem-solving approach and on providing a survey of all of the most important topics covered in degree programmes. Scheme is used throughout as the programming language and the author stresses a functional programming approach to create simple functions so as to obtain the desired programming goal. Such simple functions are easily tested individually, which greatly helps in producing programs that work correctly first time. Throughout, the author aids to writing programs, and makes liberal use of boxes with "Mistakes to Avoid." Programming examples include: * abstracting a problem; * creating pseudo code as an intermediate solution; * top-down and bottom-up design; * building procedural and data abstractions; * writing progams in modules which are easily testable. Numerous exercises help readers test their understanding of the material and develop ideas in greater depth, making this an ideal first course for all students coming to computer science for the first time.
With the ever-increasing speed of integrated circuits, violations of the performance specifications are becoming a major factor affecting the product quality level. The need for testing timing defects is further expected to grow with the current design trend of moving towards deep submicron devices. After a long period of prevailing belief that high stuck-at fault coverage is sufficient to guarantee high quality of shipped products, the industry is now forced to rethink other types of testing. Delay testing has been a topic of extensive research both in industry and in academia for more than a decade. As a result, several delay fault models and numerous testing methodologies have been proposed. Delay Fault Testing for VLSI Circuits presents a selection of existing delay testing research results. It combines introductory material with state-of-the-art techniques that address some of the current problems in delay testing. Delay Fault Testing for VLSI Circuits covers some basic topics such as fault modeling and test application schemes for detecting delay defects. It also presents summaries and conclusions of several recent case studies and experiments related to delay testing. A selection of delay testing issues and test techniques such as delay fault simulation, test generation, design for testability and synthesis for testability are also covered. Delay Fault Testing for VLSI Circuits is intended for use by CAD and test engineers, researchers, tool developers and graduate students. It requires a basic background in digital testing. The book can used as supplementary material for a graduate-level course on VLSI testing.
Designed as a Java based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The new edition includes updating the GUI interface chapters from Swing based to FX based programs. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming or advanced Java programming course, and permits instructors who are not familiar with game programming and computer graphic concepts to realize the pedagogical advantages of using game programming. The book assumes the reader has no prior programming experience. FEATURES: Features content in compliance with the latest ACM/IEEE computer science curriculum guidelines. Introduces the basic programming concepts such as strings, loops, arrays, graphics, functions, classes, etc. Includes updating the GUI interface chapters (Chapters 11 and 12) from Swing based to FX based. Contains material on programming of mobile applications and several simulations that graphically depict unseen runtime processes. 4 color throughout with game demos on the companion files. Instructor's resources available upon adoption.
Computer-based information technologies have been extensively used to help industries manage their processes and information systems hereby - come their nervous center. More specially, databases are designed to s- port the data storage, processing, and retrieval activities related to data management in information systems. Database management systems p- vide efficient task support and database systems are the key to impleme- ing industrial data management. Industrial data management requires da- base technique support. Industrial applications, however, are typically data and knowledge intensive applications and have some unique character- tics that makes their management difficult. Besides, some new techniques such as Web, artificial intelligence, and etc. have been introduced into - dustrial applications. These unique characteristics and usage of new te- nologies have put many potential requirements on industrial data mana- ment, which challenge today's database systems and promote their evolvement. Viewed from database technology, information modeling in databases can be identified at two levels: (conceptual) data modeling and (logical) database modeling. This results in conceptual (semantic) data model and logical database model. Generally a conceptual data model is designed and then the designed conceptual data model will be transformed into a chosen logical database schema. Database systems based on logical database model are used to build information systems for data mana- ment. Much attention has been directed at conceptual data modeling of - dustrial information systems. Product data models, for example, can be views as a class of semantic data models (i. e.
The building blocks of today's embedded systems-on-a-chip are complex IP components and programmable processor cores. This means that more and more system functionality is implemented in software rather than in custom hardware. In turn, this indicates a growing need for high-level language compilers, capable of generating efficient code for embedded processors. However, traditional compiler technology hardly keeps pace with new developments in embedded processor architectures. Many existing compilers for DSPs and multimedia processors therefore produce code of insufficient quality with respect to performance and/or code size, and a large part of software for embedded systems is still being developed in assembly languages. As both embedded software as well as processors architectures are getting more and more complex, assembly programming clearly violates the demands for a short time-to-market and high dependability in embedded system design. The goal of this book is to provide new methods and techniques to software and compiler developers, that help to make the necessary step from assembly programming to the use of compilers also in embedded system design. Code Optimization Techniques for Embedded Processors discusses the state-of-the-art in the area of compilers for embedded processors. It presents a collection of new code optimization techniques, dedicated to DSP and multimedia processors. These include: compiler support for DSP address generation units, efficient mapping of data flow graphs to irregular architectures, exploitation of SIMD and conditional instructions, as well as function inlining under code size constraints. Comprehensive experimental evaluations are given forreal-life processors, that indicate the code quality improvements which can be achieved as compared to earlier techniques. In addition, C compiler frontend issues are discussed from a practical viewpoint. Code Optimization Techniques for Embedded Processors is intended for researchers and engineers active in software development for embedded systems, and for compiler developers in academia and industry.
The field of high performance computing achieved prominence through
advances in electronic and integrated technologies beginning in the
1940s. Current times are very exciting and the years to come will
witness a proliferation of the use of parallel and distributed
systems. The scientific and engineering application domains have a
key role in shaping future research and development activities in
academia and industry, especially when the solution of large and
complex problems must cope with harder and harder timing.
Do Smart Adaptive Systems Exist? is intended as a reference and a guide summarising and focusing on best practices when using intelligent techniques and building systems requiring a degree of adaptation and intelligence. It is therefore not intended as a collection of the most recent research results, but as a practical guide for experts from other areas and industrial users interested in building solutions to their problems using intelligent techniques. One of the main issues covered is an attempt to answer the question of how to select and/or combine suitable intelligent techniques from a large pool of potential solutions. Another attractive feature of the book is that it brings together experts from neural network, fuzzy, machine learning, evolutionary and hybrid systems communities who will provide their views on how these different intelligent technologies have contributed and will contribute to creation of smart adaptive systems of the future.
Information engineering and applications is the field of study concerned with constructing information computing, intelligent systems, mathematical models, numerical solution techniques, and using computers and other electronic devices to analyze and solve natural scientific, social scientific and engineering problems. Information engineering is an important underpinning for techniques used in information and computational science and there are many unresolved problems worth studying. The Proceedings of the 2nd International Conference on Information Engineering and Applications (IEA 2012), which was held in Chongqing, China, from October 26-28, 2012, discusses the most innovative research and developments including technical challenges and social, legal, political, and economic issues. A forum for engineers and scientists in academia, industry, and government, the Proceedings of the 2nd International Conference on Information Engineering and Applications presents ideas, results, works in progress, and experience in all aspects of information engineering and applications.
Legged robots are a promising locomotion system, capable of performing tasks that conventional vehicles cannot. Even more exciting is the fact that this is a rapidly developing field of study for researchers from a variety of disciplines. However, only a few books have been published on the subject of multi-legged robots. The main objective of this book is to describe some of the major control issues concerning walking robots that the authors have faced over the past 10 years. A second objective is to focus especially on very large hydraulically driven hexapod robot locomotion weighing more than 2,000 kg, making this the first specialized book on this topic. The 10 chapters of the book touch on diverse relevant topics such as design aspects, implementation issues, modeling for control, navigation and control, force and impedance control-based walking, fully autonomous walking, walking and working tasks of hexapod robots, and the future of walking robots. The construction machines of the future will very likely resemble hydraulically driven hexapod robots like the ones described in this book - no longer science fiction but now a reality.
In many organizations, Information Technology (IT) has become crucial in the support, the sustainability and the growth of the business. This pervasive use of technology has created a critical dependency on IT that calls for a specific focus on IT Governance. IT Governance consists of the leadership and organizational structures, processes and relational mechanisms that ensure that the organization's IT sustains and extends the organization's strategy and objectives. Strategies for Information Technology Governance records and interprets some important existing theories, models and practices in the IT Governance domain and aims to contribute to the understanding of IT Governance.
This book represents the compilation of papers presented at the IFIP Working Group 8. 2 conference entitled "Information Technology in the Service Economy: Challenges st and Possibilities for the 21 Century. " The conference took place at Ryerson University, Toronto, Canada, on August 10 13, 2008. Par ticipation in the conference spanned the continents from Asia to Europe with paper submissions global in focus as well. Conference submissions included complete d research papers and research in progress reports. Papers submitted to the conference went through a double blind review process in which the program co chairs, an associate editor, and reviewers provided assessments and recommendations. The editor ial efforts of the associate editors and reviewers in this process were outstanding. To foster high quality research publications in this field of study, authors of accepted pape rs were then invited to revise and resubmit their work. Through this rigorous review and revision process, 12 completed research papers and 11 research in progress reports were accepted for presentation and publica tion. Paper workshop sessions were also esta blished to provide authors of emergent work an opportunity to receive feedback fromthe IF IP 8. 2 community. Abstracts of these new projects are included in this volume. Four panels were presented at the conference to provide discussion forums for the varied aspect s of IT, service, and globalization. Panel abstracts are also included here. |
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