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Books > Computing & IT > General theory of computing > General
"Distributed Programming: Theory and Practice" presents a
practical and rigorous method to develop distributed programs that
correctly implement their specifications. The method also covers
how to write specifications and how to use them. Numerous examples
such as bounded buffers, distributed locks, message-passing
services, and distributed termination detection illustrate the
method. Larger examples include data transfer protocols,
distributed shared memory, and TCP network sockets.
"Distributed Programming: Theory and Practice" bridges the gap
between books that focus on specific concurrent programming
languages and books that focus on distributed algorithms. Programs
are written in a "real-life" programming notation, along the lines
of Java and Python with explicit instantiation of threads and
programs.Students and programmers will see these as programs and
not "merely" algorithms in pseudo-code. The programs implement
interesting algorithms and solve problems that are large enough to
serve as projects in programming classes and software engineering
classes. Exercises and examples are included at the end of each
chapter with on-line access to the solutions.
"Distributed Programming: Theory and Practice "is designed as an
advanced-level text book for students in computer science and
electrical engineering. Programmers, software engineers and
researchers working in this field will also find this book
useful."
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This series, since its first volume in 1960 and now the oldest
series still being published, covers new developments in computer
technology. Each volume contains from 5 to 7 chapters and 3 volumes
are produced annually. Most chapters present an overview of a
current subfield within computer science, include many citations,
and often new developments in the field by the authors of the
individual chapters. Topics include hardware, software, web
technology, communications, theoretical underpinnings of computing,
and novel applications of computers. The book series is a valuable
addition to university courses that emphasize the topics under
discussion in that particular volume as well as belonging on the
bookshelf of industrial practitioners who need to implement many of
the technologies that are described.
In-depth surveys and tutorials on new computer technologyWell-known
authors and researchers in the fieldExtensive bibliographies with
most chaptersMany of the volumes are devoted to single themes or
subfields of computer science
Volume 5 Reviews in Computational Chemistry Kenny B. Lipkowitz and
Donald B. Boyd A Valuable Resource for Novices and Practitioners
Alike, This Series Features Detailed Treatments of the Latest
Advances in Computational Methods for Organic, Pharmaceutical,
Physical, and Biological Chemistry. Balancing Academic and
Industrial Interests, Volume 5 Presents Tutorials on
Post-Hartree-Fock Methods, Electron Population Analysis, Brownian
Dynamics, Lipid Simulations, Distance Geometry in Molecular
Modeling, and Computer-Aided Drug Design. A History Traces the
Field's Growth and Relationship to Funding Agencies. An Enlarged
Compendium of Software Serves As a Valuable Buyer's guide. -From
Reviews of the Series Many of the Articles are Indeed Accessible to
any Interested Nonspecialist, Even Without Theoretical Background.
Journal of the American Chemical Society This Book Serves Beginners
as Well as Experts Looking for New Perspectives in the Field and is
Highly Recommended. Journal of Molecular Graphics
In this book you will learn all of the basics required to rig any
character in Maya. The book covers everything from joints to wires,
from the connection editor to pruning small weights. With over 30
example files, 200 images, and countless step by step tutorials,
you will be shown exactly how to rig a foot and leg, a hand, and
much more. The thing that separates this book from the competition
is answering the question of "Why?." The book covers exactly what
is a gimbal lock and how do you avoid it? What axis should you use
as your primary one? How do I add an influence object to fix a rig
already in progress and why would I use a joint in some cases?
Knowing why things are done the way they are will allow you to
innovate and create new rigs. Knowing why will allow you to
troubleshoot someone else's rig, and progress far beyond being a
beginner. This book will help the beginner build a solid foundation
and is a great addition for any character rigger using Maya.
Proceeds donated to charity.
Developments in industry in recent years have made employee
learning a critical factor in organizations' success. The
ever-faster pace of technological development and the variety of
tasks that business professionals must perform mean that on-the-job
learning is a constant, too quick and vital to be left to training
departments. And yet, management knows too little about how workers
learn on the job and does not give sufficient time and effort to
understanding this process. As learning is largely left to chance,
it is amazing that it happens at all, and well enough to enable
workers to be productive and not to destroy each other's work. This
book explores the daily work lives and learning experiences of
programmers and other professionals in the computer-software
industry. The book focuses on the staff of one small software firm,
allowing workers to tell their own stories, describing their work
and their use of all the resources available to them in learning
the complex systems they are required to develop and maintain.
Based in qualitative sociological method, it is an ethnography of a
business setting as well as a study of learning.
After describing the professional world in which programmers
work, the book introduces the company to be discussed and the
backgrounds of the participants in the study. Then, proceeding from
the environment to the systems to be learned, the author
schematizes all of the resources professionals use on the
job--their experiences and thought processes, documentation, their
colleagues, the computer, and the software system itself--as
learning tools. All of this material is then related to academic
models of learning style, which are mostly found not to be very
relevant, as they are not grounded in the life experiences of
workers. The author advocates that professionals' learning be
modeled in context, that training be developed from experience
rather than from theory, and that management strive to build a
workplace and an organizational culture as conducive as possible to
employees' continual learning.
Pursuing an interdisciplinary approach, this book offers detailed
insights into the empirical relationships between overall social
key figures of states and cultures in the fields of information and
communication technology (ICT) (digital divide/inequality), the
economy, education and religion. Its goal is to bridge the
'cultural gap' between computer scientists, engineers, economists,
social and political scientists by providing a mutual understanding
of the essential challenges posed and opportunities offered by a
global information and knowledge society. In a sense, the
historically unprecedented technical advances in the field of ICT
are shaping humanity at different levels and forming a hybrid
(intelligent) human-technology system, a so-called global
superorganism. The main innovation is the combined study of
digitization and globalization in the context of growing social
inequalities, collapse, and sustainable development, and how a
convergence towards a kind of global culture could take place.
Accordingly, the book discusses the spread of ICT, Internet
Governance, the balance between the central concentration of power
and the extent of decentralized power distribution, the inclusion
or exclusion of people and states in global communication
processes, and the capacity for global empathy or culture.
This accessible compendium examines a collection of significant
technology firms that have helped to shape the field of computing
and its impact on society. Each company is introduced with a brief
account of its history, followed by a concise account of its key
contributions. The selection covers a diverse range of historical
and contemporary organizations from pioneers of e-commerce to
influential social media companies. Features: presents information
on early computer manufacturers; reviews important mainframe and
minicomputer companies; examines the contributions to the field of
semiconductors made by certain companies; describes companies that
have been active in developing home and personal computers; surveys
notable research centers; discusses the impact of
telecommunications companies and those involved in the area of
enterprise software and business computing; considers the
achievements of e-commerce companies; provides a review of social
media companies.
Social insects such as ants and termites can be viewed as powerful problem-solving systems with sophisticated collective intelligence. Composed of simple interacting agents, this intelligence lies in the networks of interactions among individuals and between individuals and the environment. Social insects are also a powerful metaphor for artificial intelligence. The problems they solve - for instance, finding food, dividing labor among nestmates, building nests, and responding to external challenges - have important counterparts in engineering and computer science. This book provides a detailed look at models of social insect behaviour and how these can be applied in the design of complex systems. It draws upon a complementary blend of biology and computer science, including artificial intelligence, robotics, operations research, informationdisplay, and computer graphics. The book should appeal to a broadly interdisciplinary audience of modellers, engineers, neuroscientists, and computer scientists, as well as some biologists and ecologists.
Reaction-diffusion and excitable media are amongst most intriguing
substrates. Despite apparent simplicity of the physical processes
involved the media exhibit a wide range of amazing patterns: from
target and spiral waves to travelling localisations and stationary
breathing patterns. These media are at the heart of most natural
processes, including morphogenesis of living beings, geological
formations, nervous and muscular activity, and socio-economic
developments. This book explores a minimalist paradigm of studying
reaction-diffusion and excitable media using locally-connected
networks of finite-state machines: cellular automata and automata
on proximity graphs. Cellular automata are marvellous objects per
se because they show us how to generate and manage complexity using
very simple rules of dynamical transitions. When combined with the
reaction-diffusion paradigm the cellular automata become an
essential user-friendly tool for modelling natural systems and
designing future and emergent computing architectures. The book
brings together hot topics of non-linear sciences, complexity, and
future and emergent computing. It shows how to discover propagating
localisation and perform computation with them in very simple
two-dimensional automaton models. Paradigms, models and
implementations presented in the book strengthen the theoretical
foundations in the area for future and emergent computing and lay
key stones towards physical embodied information processing
systems.
Computer-Aided Innovation (CAI) is emerging as a strategic domain
of research and application to support enterprises throughout the
overall innovation process. The 5.4 Working Group of IFIP aims at
defining the scientific foundation of Computer Aided Innovation
systems and at identifying state of the art and trends of CAI tools
and methods. These Proceedings derive from the second Topical
Session on Computer- Aided Innovation organized within the 20th
World Computer Congress of IFIP. The goal of the Topical Session is
to provide a survey of existing technologies and research
activities in the field and to identify opportunities of
integration of CAI with other PLM systems. According to the
heterogeneous needs of innovation-related activities, the papers
published in this volume are characterized by multidisciplinary
contents and complementary perspectives and scopes. Such a richness
of topics and disciplines will certainly contribute to the
promotion of fruitful new collaborations and synergies within the
IFIP community. Gaetano Cascini th Florence, April 30 20 08 CAI
Topical Session Organization The IFIP Topical Session on
Computer-Aided Innovation (CAI) is a co-located conference
organized under the auspices of the IFIP World Computer Congress
(WCC) 2008 in Milano, Italy Gaetano Cascini CAI Program Committee
Chair [email protected]
For half a century at least, I.T. teams have focused on solving
business problems through computer technology - and largely
ignoring the human element in their interactions with end users. In
his new book I.T. IN CRISIS: A NEW BUSINESS MODEL, consultant L.
Paul Ouellette shows how to bring the I.T. team into the
twenty-first century. Organizations that employ I.T. professionals
are facing a new economic landscape - one where closer, more
engaged relationships with internal and external customers are not
merely nice if you can get it, but essential for organizational
survival. I.T.'s old business as usual approach - and let the
relationship thing take care of itself - is, Ouellette warns, now a
recipe for disaster. I.T.'s challenge is to adapt to the
customer-focused operational realities of the twenty-first century.
Teams that meet this challenge will thrive, and will create
extraordinary opportunities for themselves and their organizations.
Teams that don't, Ouellette believes, will be marginalized or
phased out. How do we make this (long-overdue) transition? By
upgrading the I.T. Professional's skill sets - and moving from the
back room to the forefront of the business, the place where
person-to-person connections with customers as human beings take
place. In I.T. IN CRISIS: A NEW BUSINESS MODEL, Ouellette offers
proven, real-world strategies for I.T. teams to forge closer bonds
with their end users. He shows I.T. professionals how to change the
way their customers think about I.T., how to improve I.T.'s
standing within their own organizations, and how to enhance their
own careers -Paul offers the 1 tool to turn negative relations into
a positive one. Methods for successfully conducting the 3 main
points of your clients' interactions, learn what clients really
want from I.T. and the 5 steps to building your sustainable service
strategy. Building very specific empathy, listening skills,
rapport-building, and overall relationship management capacities.
Ouellette also includes the case studies and action forms that will
help I.T. teams to execute on the book's core concept. Today's
business environment is highly competitive. In order to survive,
organizations must create new business models that focus "like a
laser beam:" on the customer. For those who work in Information
Technology (I.T.) customer relations is no longer a "nice to have
skill, but rather a "must have:" skill. The average professional
Information Technologist is lacking skills in this area - and thus
I.T. faces a crisis. For the first time since the introduction of
computer technology to the world of business, I.T. funding has been
reduced, and investments going into computer business technology
are declining. I.T. is no longer seen as the savior of a company's
bottom line. This state of affairs actually represents a new
opportunity for I.T. If we make a conscious decision to conduct
business differently, upgrade our skills, and focus on the customer
- we can get the credit, attention, and recognition we deserve.
Computer technology solutions are but one part of what we offer. In
the twenty-first century, we need to play a much broader role ...
build stronger relationships with the people we serve ... and
become an irreplaceable part of the client's business solution.
Addressing the problems and offering corrective strategies facing
today's I.T. professional are the sole purposes of this book. Once
we do this, we will not only succeed, we will thrive I.T. IN
CRISIS: A NEW BUSINESS MODEL strategizes how to make this
transition.
MUSIC 2013 will be the most comprehensive text focused on the
various aspects of Mobile, Ubiquitous and Intelligent computing.
MUSIC 2013 provides an opportunity for academic and industry
professionals to discuss the latest issues and progress in the area
of intelligent technologies in mobile and ubiquitous computing
environment. MUSIC 2013 is the next edition of the 3rd
International Conference on Mobile, Ubiquitous, and Intelligent
Computing (MUSIC-12, Vancouver, Canada, 2012) which was the next
event in a series of highly successful International Workshop on
Multimedia, Communication and Convergence technologies MCC-11
(Crete, Greece, June 2011), MCC-10 (Cebu, Philippines, August
2010).
What does it mean to live and work inside the information and
communication technology revolution? The nature and significance of
newly emerging patterns of social and technical interaction as
digital technologies become more pervasive in the knowledge economy
are the focus of this book. The places and spaces where digital
technolgoies are in use are examined to show why such use may or
may not be associated with improvements in society. Studies of on-
and off-line interactions between individuals and of collective
attempts to govern and manage the new technologies show that the
communication revolution is essentially about people, social
organization, adaptation, and control, not just technologies This
book contains original empirical studies conducted within a
programme of research in the Information, Networks and Knowledge
(INK) research centre at SPRU, University of Sussex.
These proceedings contain the papers selected for presentation at
the 23rd Inter- tional Information Security Conference (SEC 2008),
co-located with IFIP World Computer Congress (WCC 2008), September
8-10, 2008 in Milan, Italy. In - sponse to the call for papers, 143
papers were submitted to the conference. All - pers were evaluated
on the basis of their signi?cance, novelty, and technical quality,
and reviewed by at least three members of the program committee.
Reviewing was blind meaning that the authors were not told which
committee members reviewed which papers. The program committee
meeting was held electronically, holding - tensive discussion over
a period of three weeks. Of the papers submitted, 42 full papers
and 11 short papers were selected for presentation at the
conference. A conference like this just does not happen; it depends
on the volunteer efforts of a host of individuals. There is a long
list of people who volunteered their time and energy to put
together the conference and who deserve acknowledgment. We thank
all members of the program committee and the external reviewers for
their hard work in the paper evaluation. Due to the large number of
submissions, p- gram committee members were required to complete
their reviews in a short time frame. We are especially thankful to
them for the commitment they showed with their active participation
in the electronic discussion
It is widely acknowledged that a common knowledge base for European
research is necessary. Research repositories are an important
innovation to the scientific information infrastructure. In 2006,
digital repositories in the 27 countries of the European were
surveyed, covering 114 repositories from 17 European countries. In
follow-up, this book presents the results of the 2008 survey. It
shows an increasing number of respondents, but also a further
diversification in the character of a repository. Repositories may
be institutional or thematically based, and as such
non-institutional as well. 178 Institutional research repositories
and 14 thematic and other noninstitutional repositories from 22
European countries took part actively. European practices should be
harmonized and the development of state-of-the-art technology
facilitated. Authors, institutes and information users are
stakeholders in this process. In presenting a state-of the art of
developments, this book is a valuable guide for them in developing
their policy on research repositories without losing contact with
others. The ongoing process of widespread and diversification of
digital repositories puts urgency on coherent approach, as a basic
feature of repositories is the retrievability of information that
may be dispersed over many of them. Continued monitoring of
developments will be necessary.
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