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Books > Computing & IT > Computer hardware & operating systems > General
Embedded Systems: ARM Programming and Optimization combines an exploration of the ARM architecture with an examination of the facilities offered by the Linux operating system to explain how various features of program design can influence processor performance. It demonstrates methods by which a programmer can optimize program code in a way that does not impact its behavior but improves its performance. Several applications, including image transformations, fractal generation, image convolution, and computer vision tasks, are used to describe and demonstrate these methods. From this, the reader will gain insight into computer architecture and application design, as well as gain practical knowledge in the area of embedded software design for modern embedded systems.
This work includes research work performed during Ph. D studies of the author. The work includes four main parts. The first part presents former work about the concept of uncanny valley and the work performed by the author in this regard. Findings suggest that the concept of uncanny valley is not supported by the experiments. The second part of the work presents a new approach to build grammar for speech recognition using both Command and Control Grammar and Dictation Grammar for an interactive robot. The third part presents interaction through speech along with recognition of emotion from speech through linguo-acoustic classification of speech in which emotions of human user are recognized from acoustic contents of speech supported by linguistics. Finally in the fourth part the interactive robot is proposed to be used as a friendly instructor to native Chinese children to teach English.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. This practical guide covers all that's new in the latest iPod touch and shows the best ways to load media content, play games, surf the web, use FaceTime to video chat, watch TV shows and movies, and more!How to Do Everything: iPod touch covers the new, supercharged iPod touch which combines three great products: a widescreen iPod with touch controls; a portable game console; and a breakthrough Internet device The book's chapters provide details on loading your iPod touch with music, videos, games, and data, plus how to chat with FaceTime, keep up with social media accounts, take photos, create and edit business documents, and much more. You'll get all the information you need to fully exploit the iPod touch with both Windows PCs and Macs and learn about the wealth of activity you can do beyond listening to music. How to Do Everything: iPod touch Contains clear instructions with screenshots and illustrations that guide you through everything from unboxing your iPod touch and installing iTunes to troubleshooting hardware and software issues Includes "How To" and "Did You Know?" sidebars with extra information to help you with tricky issues and queries Explains how to use your iPod touch and iTunes with both Windows PCs and Macs, covering Windows 7 and Mac OS X 10.7 Lion Offers tips for building a comprehensive media library in iTunes and keeping it backed up
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Unleash the amazing features of your iPhone 4S! Filled with handy tips and little-known tricks, How to Do Everything: iPhone 4S shows you how to maximize the powerful capabilities of this revolutionary device. Configure and customize your iPhone, make calls, video chat, listen to music, watch videos, create and manage your iTunes library, surf the Web, take photos and video, ask Siri for assistance, use iCloud to store and access your content, and much more. You'll also learn how to connect your iPhone to your company's network via virtual private networking and to your company's Exchange Server for e-mail and calendars. Load your iPhone with music, videos, data, and apps Connect to wireless networks at home, at work, and on the road Take crisp photos and video with the new eight megapixel camera Make phone calls, video chat with FaceTime, and use e-mail and instant messaging Use iCloud to sync content seamlessly between your iPhone and other iOS devices Get help from Siri, the voice-controlled intelligent assistant Keep up to date with your calendars and contacts Create a great audio and video library for your iPhone and iTunes Use your iPhone for file backup, storage, and transfer Connect to your business network and to Exchange Server Create, edit, and share business documents on your iPhone Sync your iPhone with multiple computers Troubleshoot your iPhone and iTunes
This book assumes familiarity with threads (in a language such as Ada, C#, or Java) and introduces the entity-life modeling (ELM) design approach for certain kinds of multithreaded software. ELM focuses on "reactive systems," which continuously interact with the problem environment. These "reactive systems" include embedded systems, as well as such interactive systems as cruise controllers and automated teller machines. Part I covers two fundamentals: program-language thread support and state diagramming. These are necessary for understanding ELM and are provided primarily for reference. Part II covers ELM from different angles. Part III positions ELM relative to other design approaches.
There is a software gap between the hardware potential and the performance that can be attained using today's software parallel program development tools. The tools need manual intervention by the programmer to parallelize the code. Programming a parallel computer requires closely studying the target algorithm or application, more so than in the traditional sequential programming we have all learned. The programmer must be aware of the communication and data dependencies of the algorithm or application. This book provides the techniques to explore the possible ways to program a parallel computer for a given application.
Das Buch richtet sich an alle, die Kenntnisse uber die
faszinierende Welt der Computernetze und des Internets benotigen.
Es begleitet Sie zuverlassig vom ersten Einstieg in das Thema bis
hin in die berufliche Praxis. Es unterstutzt Sie auf dem Wege zu
Prufungen und in der beruflichen Weiterbildung.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Maximize the power of your Palm Pre!This easy-to-follow guide shows you how to get the most out of the innovative smartphone built on the Palm webOS platform. How to Do Everything: Palm Pre helps you navigate the interface, load data from various sources, and use all the communication features--phone, email, and messaging. You'll surf the Web, snap photos, enjoy multimedia, download cool apps, and keep your Pre running at peak performance. This one-stop resource covers it all! Configure and customize your Pre Connect to data from multiple sources Make calls and send emails, texts, and instant messages Connect to wireless networks and access the Internet Load contacts, calendar items, memos, and tasks Navigate with GPS Listen to music, watch videos, and take photos Install and use third-party apps Secure, troubleshoot, and maintain your Pre About the Authors: Rick Broida is the author or coauthor of more than a dozen books, including How to Do Everything with Your Zune. He writes for PC World, Popular Science, Wired, CNET's Cheapskate Blog, and BNET's Business Hacks. Dave Johnson is the author or coauthor of more than three dozen books, including How to Do Everything with Your Digital Camera. He writes regularly for PC World and blogs daily for BNET's Business Hacks.
Constructive Methods for Parallel Programming
The information age technology revolution promises enormous benefits to the U.S. and global economies. Yet if those benefits are to be fully realized, policymakers in the U.S. and abroad must rethink some fundamental premises about how economic activity has traditionally been governed. Should we continue to regulate industries the way we have in the past? Does the digital age require a new approach to antitrust enforcement? To best facilitate global electronic commerce, what changes are needed in intellectual property law, professional licensing requirements, laws governing privacy and content, and policies relating to standards? And what steps, if any, are required to best ensure that all citizens have access to the new technologies? This book examines these and other policy issues. It draws on a spring 1997 conference sponsored by the Brookings Institution and the Cato Institute where leading experts in various fields related to information technology presented their views. Copublished with the Cato Institute
A guide to the most recent, advanced features of the widely used OpenMP parallel programming model, with coverage of major features in OpenMP 4.5. This book offers an up-to-date, practical tutorial on advanced features in the widely used OpenMP parallel programming model. Building on the previous volume, Using OpenMP: Portable Shared Memory Parallel Programming (MIT Press), this book goes beyond the fundamentals to focus on what has been changed and added to OpenMP since the 2.5 specifications. It emphasizes four major and advanced areas: thread affinity (keeping threads close to their data), accelerators (special hardware to speed up certain operations), tasking (to parallelize algorithms with a less regular execution flow), and SIMD (hardware assisted operations on vectors). As in the earlier volume, the focus is on practical usage, with major new features primarily introduced by example. Examples are restricted to C and C++, but are straightforward enough to be understood by Fortran programmers. After a brief recap of OpenMP 2.5, the book reviews enhancements introduced since 2.5. It then discusses in detail tasking, a major functionality enhancement; Non-Uniform Memory Access (NUMA) architectures, supported by OpenMP; SIMD, or Single Instruction Multiple Data; heterogeneous systems, a new parallel programming model to offload computation to accelerators; and the expected further development of OpenMP.
COM087000
Computer umgeben uns heute in fast allen Lebensbereichen. Sie erleichtern uns nicht nur als PC oder Laptop die Arbeit, sondern sind auch eingebettet in zahlreiche Objekte unseres taglichen Lebens - vom Auto bis zur Waschmaschine. Doch wie funktionieren moderne Rechner eigentlich? Und wie werden diese hochkomplexen, aus Milliarden Komponenten bestehenden Gerate entworfen? Das Buch erklart auf verstandliche, informative und unterhaltsame Weise den Aufbau und die Funktionsweise heutiger Computersysteme. Einzelne inhaltliche Abschnitte werden durch Links zu Videos erganzt, in denen Professor Rolf Drechsler relevante Themen pragnant und pointiert vorstellt.
Carefully detailed screenshots and step-by-step directions illustrate how to use Sony's new consumer-level video and audio editing applications, in a concise, time-efficient way. Readers learn the rudiments of navigating Vegas Movie Studio and the companion audio applications, Sound Forge Audio Studio and ACID Music Studio, to perform a complete range of tasks, from editing video and audio, to compositing and outputting their final project. This is the eighth book in the new VASST Instant Series produced in cooperation with the Sundance Media Group.
By staying current, remaining relevant, and adapting to emerging course needs, Operating System Concepts by Abraham Silberschatz, Peter Baer Galvin and Greg Gagne has defined the operating systems course through nine editions. This second edition of the Essentials version is based on the recent ninth edition of the original text. Operating System Concepts Essentials comprises a subset of chapters of the ninth edition for professors who want a shorter text and do not cover all the topics in the ninth edition. The new second edition of Essentials will be available as an ebook at a very attractive price for students. The ebook will have live links for the bibliography, cross-references between sections and chapters where appropriate, and new chapter review questions. A two-color printed version is also available.
Computing Essentials offers a unique, visual orientation that gives students a basic understanding of computing concepts. Computing Essentials is one of the few books on the market that is written by a professor who still teaches the course every semester and loves it. While combining current topics and technology into a highly illustrated design geared to catch students' interest and motivate them, this text provides an accurate snapshot of computing today. When bundled with software application lab manuals, students are given a complete representation of the fundamental issues surrounding the personal computing environment. |
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