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Books > Computing & IT > Computer hardware & operating systems > General
Noise abatement is the key problem of small-scaled circuit design. New computational paradigms are needed -- as these circuits shrink, they become very vulnerable to noise and soft errors. In this lecture, we present a probabilistic computation framework for improving the resiliency of logic gates and circuits under random conditions induced by voltage or current fluctuation. Among many probabilistic techniques for modeling such devices, only a few models satisfy the requirements of efficient hardware implementation -- specifically, Boltzman machines and Markov Random Field (MRF) models. These models have similar built-in noise-immunity characteristics based on feedback mechanisms. In probabilistic models, the values 0 and 1 of logic functions are replaced by degrees of beliefs that these values occur. An appropriate metric for degree of belief is probability. We discuss various approaches for noise-resilient logic gate design, and propose a novel design taxonomy based on implementation of the MRF model by a new type of binary decision diagram (BDD), called a cyclic BDD. In this approach, logic gates and circuits are designed using 2-to-1 bi-directional switches. Such circuits are often modeled using Shannon expansions with the corresponding graph-based implementation, BDDs. Simulation experiments are reported to show the noise immunity of the proposed structures. Audiences who may benefit from this lecture include graduate students taking classes on advanced computing device design, and academic and industrial researchers. Table of Contents: Introduction to probabilistic computation models / Nanoscale circuits and fluctuation problems / Estimators and Metrics / MRF Models of Logic Gates / Neuromorphic models / Noise-tolerance via error correcting / Conclusion and future work
Orchestrate change across server clusters in near realtime with MCollective, the framework that works in concert with Puppet, Chef, and other configuration management tools. Ideal for system administrators and operations or DevOps engineers at any level, this hands-on guide teaches you how to build and test a real installation of MCollective servers and clients in your environment. Learn how to build an entire installation by hand, know where every configuration file lives, and understand every configuration parameter and what it means. Whether you manage a small environment or one that's immense in scale, this book shows you how to orchestrate specific actions faster and better than you do now. Tour MCollective's architecture, backbone, transport, and security controls Configure MCollective components to match your production environment Create and use collectives to handle thousands of remote MCollective agents Use ActiveMQ Network of Brokers to resolve multi-site or redundancy requirements Learn how to use community-built client and agent plugins, with concrete examples Create your own server and client plugins to perform a variety of actions Learn recommended best practices for using MCollective
Compared to binary switching functions, the multiple-valued functions (MV) offer more compact representations of the information content of signals modeled by logic functions and, therefore, their use fits very well in the general settings of data compression attempts and approaches. The first task in dealing with such signals is to provide mathematical methods for their representation in a way that will make their application in practice feasible. Representation of Multiple-Valued Logic Functions is aimed at providing an accessible introduction to these mathematical techniques that are necessary for application of related implementation methods and tools. This book presents in a uniform way different representations of multiple-valued logic functions, including functional expressions, spectral representations on finite Abelian groups, and their graphical counterparts (various related decision diagrams). Three-valued, or ternary functions, are traditionally used as the first extension from the binary case. They have a good feature that the ratio between the number of bits and the number of different values that can be encoded with the specified number of bits is favourable for ternary functions. Four-valued functions, also called quaternary functions, are particularly attractive, since in practical realization within today prevalent binary circuits environment, they may be easy coded by binary values and realized with two-stable state circuits. At the same time, there is much more considerable advent in design of four-valued logic circuits than for other $p$-valued functions. Therefore, this book is written using a hands-on approach such that after introducing the general and necessarily abstract background theory, the presentation is based on a large number of examples for ternary and quaternary functions that should provide an intuitive understanding of various representation methods and the interconnections among them. Table of Contents: Multiple-Valued Logic Functions / Functional Expressions for Multiple-Valued Functions / Spectral Representations of Multiple-Valued Functions / Decision Diagrams for Multiple-Valued Functions / Fast Calculation Algorithms
This book is concerned with circuit simulation using National Instruments Multisim. It focuses on the use and comprehension of the working techniques for electrical and electronic circuit simulation. The first chapters are devoted to basic circuit analysis. It starts by describing in detail how to perform a DC analysis using only resistors and independent and controlled sources. Then, it introduces capacitors and inductors to make a transient analysis. In the case of transient analysis, it is possible to have an initial condition either in the capacitor voltage or in the inductor current, or both. Fourier analysis is discussed in the context of transient analysis. Next, we make a treatment of AC analysis to simulate the frequency response of a circuit. Then, we introduce diodes, transistors, and circuits composed by them and perform DC, transient, and AC analyses. The book ends with simulation of digital circuits. A practical approach is followed through the chapters, using step-by-step examples to introduce new Multisim circuit elements, tools, analyses, and virtual instruments for measurement. The examples are clearly commented and illustrated. The different tools available on Multisim are used when appropriate so readers learn which analyses are available to them. This is part of the learning outcomes that should result after each set of end-of-chapter exercises is worked out. Table of Contents: Introduction to Circuit Simulation / Resistive Circuits / Time Domain Analysis -- Transient Analysis / Frequency Domain Analysis -- AC Analysis / Semiconductor Devices / Digital Circuits
Contemporary distributed file systems are monolithic and only support single file abstractions. Nowadays, as Sai-Lai Lo explains, network storage devices have to accommodate new information media such as digital audio and video, with data radically different from the traditional text and binary code that contemporary file systems are optimized for. In this book, the author shows how, by combining new and traditional media, information can be recorded and presented in the most suitable way, and the value of a piece of information can be further enhanced by linking together related pieces. However, composite data and cross-reference between data items raise a number of system issues that have not been addressed properly before. Lo defines a new multiservice storage architecture that meets the needs of existing and emerging applications and can support multiple file abstractions. He also explores a number of related design issues. Researchers in the areas of distributed systems, network multimedia and network storage services will enjoy this book.
Lately, there has been a growing interest in exploiting the benefits of the ICs for areas outside of the traditional application spaces. One noteable area is found in biology Bioanalytical instruments have been miniaturized on ICs to study various biophenomena or to actuate biosystems. These biolab-on-IC systems utilize the IC to facilitate faster, repeatable, and standardized biological experiments at low cost with a small volume of biological sample. The research activities in this field are expected to enjoy substantial growth in the foreseeable future. BioCMOS Technologies reviews these exciting recent efforts in joining CMOS technology with biology.
This book will help engineers write better Verilog/SystemVerilog design and verification code as well as deliver digital designs to market more quickly. It shows over 100 common coding mistakes that can be made with the Verilog and SystemVerilog languages. Each example explains in detail the symptoms of the error, the languages rules that cover the error, and the correct coding style to avoid the error. The book helps digital design and verification engineers to recognize, and avoid, these common coding mistakes. Many of these errors are very subtle, and can potentially cost hours or days of lost engineering time trying to find and debug them.
The series Advances in Industrial Control aims to report and encourage technology transfer in control engineering. The rapid development of control technology has an impact on all areas of the control discipline. New theory, new controllers, actuators, sensors, new industrial processes, computer methods, new applications, new philosophies , new challenges. Much of this development work resides in industrial reports, feasibility study papers and the reports of advanced collaborative projects. The series offers an opportunity for researchers to present an extended exposition of such new work in all aspects of industrial control for wider and rapid dissemination. Hard disk drive systems are ubiquitous in today's computer systems and the technology is still evolving. There is a review of hard disk drive technology and construction in the early pages of this monograph that looks at the characteristics of the disks and there it can be read that: "bit density... continues to increase at an amazing rate", "spindle speed... the move to faster and faster spindle speeds continue", "form factors... the trend...is downward... to smaller and smaller drives", "performance... factors are improving", "redundant arrays of inexpensive disks... becoming increasingly common, and is now seen in consumer desktop machines", "reliability... is improving slowly... it is very hard to improve the reliability of a product when it is changing rapidly" and finally "interfaces... continue to create new and improved standards... to match the increase in performance of the hard disks themselves".
Quickly learn to program for microcontrollers and IoT devices without a lot of study and expense. MicroPython and controllers that support it eliminate the need for programming in a C-like language, making the creation of IoT applications and devices easier and more accessible than ever. MicroPython for the Internet of Things is ideal for readers new to electronics and the world of IoT. Specific examples are provided covering a range of supported devices, sensors, and MicroPython boards such as Pycom's WiPy modules and MicroPython's pyboard. Never has programming for microcontrollers been easier. The book takes a practical and hands-on approach without a lot of detours into the depths of theory. The book: Shows a faster and easier way to program microcontrollers and IoT devices Teaches MicroPython, a variant of one of the most widely used scripting languages Is friendly and accessible to those new to electronics, with fun example projects What You'll Learn Program in MicroPython Understand sensors and basic electronics Develop your own IoT projects Build applications for popular boards such as WiPy and pyboard Load MicroPython on the ESP8266 and similar boards Interface with hardware breakout boards Connect hardware to software through MicroPython Explore the easy-to-use Adafruit IO connecting your microcontroller to the cloud Who This Book Is For Anyone interested in building IoT solutions without the heavy burden of programming in C++ or C. The book also appeals to those wanting an easier way to work with hardware than is provided by the Arduino and the Raspberry Pi platforms.
Do you like to build things? Are you ever frustrated at having to compromise your designs to fit whatever parts happen to be available? Would you like to fabricate your own parts? Build Your Own CNC Machine is the book to get you started. CNC expert Patrick Hood-Daniel and best-selling author James Kelly team up to show you how to construct your very own CNC machine. Then they go on to show you how to use it, how to document your designs in computer-aided design (CAD)programs, and how to output your designs as specifications and tool paths that feed into the CNC machine, controlling it as it builds whatever parts your imagination can dream up. Don't be intimidated by abbreviations like CNC and terms like computer-aided design. Patrick and James have chosen a CNC-machine design that is simple to fabricate. You need only basic woodworking skills and a budget of perhaps $500 to $1,000 to spend on the wood, a router, and various other parts that you'll need. With some patience and some follow-through, you'll soon be up and running with a really fun machine that'll unleash your creativity and turn your imagination into physical reality.The authors go on to show you how to test your machine, including configuring the software. Provides links for learning how to design and mill whatever you can dream up The perfect parent/child project that is also suitable for scouting groups, clubs, school shop classes, and other organizations that benefit from projects that foster skills development and teamwork No unusual tools needed beyond a circular saw and what you likely already have in your home toolbox Teaches you to design and mill your very own wooden and aluminum parts, toys, gadgetswhatever you can dream up What you'll learn Build your very own CNC machine Learn about linear movement and motion transmission Who this book is for Build Your Own CNC Machine is the perfect book for hobbyists who like to build and create using wood and metal. It's especially for those who have ever been foiled by lack of specific parts to help realize their creative designs. Build Your Own CNC Machine is also an excellent choice for organizations such as scouting and church groups, school shop classes, and so forth, as it provides an educational project of modest cost that all can work on together. Table of Contents Your CNC Machine Hardware and Tools Tips and Advice Movement Using Rails Joining Methods The Electronics X-Axis, Part 1 X-Axis, Part 2 X-Axis, Part 3 Y-Axis, Part 1 Y-Axis, Part 2 Y-Axis, Part 3 Preparing for the Z-Axis Z-Axis, Part 1 Z-Axis, Part 2 Z-Axis, Part 3 Mounting the Electronics Software and Testing Where to Go from Here
This textbook provides practicing scientists and engineers an advanced treatment of the Atmel AVR microcontroller. This book is intended as a follow-on to a previously published book, titled Atmel AVR Microcontroller Primer: Programming and Interfacing. Some of the content from this earlier text is retained for completeness. This book will emphasize advanced programming and interfacing skills. We focus on system level design consisting of several interacting microcontroller subsystems. The first chapter discusses the system design process. Our approach is to provide the skills to quickly get up to speed to operate the internationally popular Atmel AVR microcontroller line by developing systems level design skills. We use the Atmel ATmega164 as a representative sample of the AVR line. The knowledge you gain on this microcontroller can be easily translated to every other microcontroller in the AVR line. In succeeding chapters, we cover the main subsystems aboard the microcontroller, providing a short theory section followed by a description of the related microcontroller subsystem with accompanying software for the subsystem. We then provide advanced examples exercising some of the features discussed. In all examples, we use the C programming language. The code provided can be readily adapted to the wide variety of compilers available for the Atmel AVR microcontroller line. We also include a chapter describing how to interface the microcontroller to a wide variety of input and output devices. The book concludes with several detailed system level design examples employing the Atmel AVR microcontroller. Table of Contents: Embedded Systems Design / Atmel AVR Architecture Overview / Serial Communication Subsystem / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Atmel AVR Operating Parameters and Interfacing / System Level Design
BeagleBone is an inexpensive web server, Linux desktop, and electronics hub that includes all the tools you need to create your own projects-whether it's robotics, gaming, drones, or software-defined radio. If you're new to BeagleBone Black, or want to explore more of its capabilities, this cookbook provides scores of recipes for connecting and talking to the physical world with this credit-card-sized computer. All you need is minimal familiarity with computer programming and electronics. Each recipe includes clear and simple wiring diagrams and example code to get you started. If you don't know what BeagleBone Black is, you might decide to get one after scanning these recipes. Learn how to use BeagleBone to interact with the physical world Connect force, light, and distance sensors Spin servo motors, stepper motors, and DC motors Flash single LEDs, strings of LEDs, and matrices of LEDs Manage real-time input/output (I/O) Work at the Linux I/O level with shell commands, Python, and C Compile and install Linux kernels Work at a high level with JavaScript and the BoneScript library Expand BeagleBone's functionality by adding capes Explore the Internet of Things
This book provides a detailed insight into the role of IT in European banking and investigates whether IT investments in hardware, software and other IT services have influenced bank performance. It considers the central question of whether or not the massive spending on IT by banks has improved their performance or productivity
Microsoft's Systems Management Server (SMS) allows network administrators to provide software updates to users quickly and cost-effectively from a single machine. The administrator can update every user in a network at once, or choose a group of individuals - even a single user. All this can be accomplished from the administrator's computer: no need to visit everyone's computer to make changes, as in days of old. The SMS 2003 Field Guide addresses real-world problems and solutions, based on the broad consulting experience of the author. He knows where network administrators are liable to make mistakes, and offers help at their level.
Learn the fundamentals of vRealize Automation to accelerate the delivery of your IT services About This Book * Learn to install the vRealize Automation product in a distributed architecture using a load balancer * Plan backup and recovery strategies for every vRealize automation component * Use vRealize Automation to manage applications and improve operational efficiency using this simple and intuitive guide Who This Book Is For This book is for anyone who wants to start their journey with vRealize Automation. It is your one-stop instruction guide to installing and configuring a distributed setup using NSX load balancer. Regardless of whether or not you have used vRealize Automation before, following the steps provided in each chapter will get you started with the product. What You Will Learn * Understand the basic building blocks of vRealize Automation before embarking on the journey of installation * Familiarize yourself with the requirements and steps that need to be performed during the first phase of the distributed installation * Carry out a functional validation of the first phase of installation before completing the installation * Build a blueprint for vSphere endpoint, an essential step for a successful deployment of a service catalog * Create, configure, and deploy tenants, endpoints, blueprints, and the service catalog * Get to grips with the failover process for all components in vRealize Automation * Learn to configure the NSX loadbalancer for vRealize Orchestrator for high availability * Leverage ASD to develop XaaS (Anything as a Service) in vRealize Automation to deliver valuable competence In Detail With the growing interest in Software Defined Data Centers (SDDC), vRealize Automation offers data center users an organized service catalog and governance for administrators. This way, end users gain autonomy while the IT department stays in control, making sure security and compliance requirements are met. Learning what each component does and how they dovetail with each other will bolster your understanding of vRealize Automation. The book starts off with an introduction to the distributed architecture that has been tested and installed in large scale deployments. Implementing and configuring distributed architecture with custom certificates is unarguably a demanding task, and it will be covered next. After this, we will progress with the installation. A vRealize Automation blueprint can be prepared in multiple ways; we will focus solely on vSphere endpoint blueprint. After this, we will discuss the high availability configuration via NSX loadbalancer for vRealize Orchestrator. Finally, we end with Advanced Service Designer, which provides service architects with the ability to create advanced services and publish them as catalog items. Style and approach This book takes a step-by-step approach, is explained in a conversational and easy-to-follow style, and includes ample screenshots . Each topic is explained sequentially through planning, preparing, installing, configuring, and validating of all vRealize Automation's components.
Develop interactive Arduino-based Internet projects with Ethernet and WiFi About This Book * Build Internet-based Arduino devices to make your home feel more secure * Learn how to connect various sensors and actuators to the Arduino and access data from Internet * A project-based guide filled with schematics and wiring diagrams to help you build projects incrementally Who This Book Is For This book is intended for those who want to learn more about Arduino and make Internet-based interactive projects with Arduino. If you are an experienced software developer who understands the basics of electronics, then you can quickly learn how to build the Arduino projects explained in this book. What You Will Learn * Make a powerful Internet controlled relay with an embedded web server to monitor and control your home electrical appliances * Build a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the user * Measure water flow speed and volume with liquid flow sensors and record real-time readings * Secure your home with motion-activated Arduino security cameras and upload images to the cloud * Implement real-time data logging of a solar panel voltage with Arduino cloud connectors * Track locations with GPS and upload location data to the cloud * Control a garage door light with your Twitter feed * Control infrared enabled devices with IR remote and Arduino In Detail Arduino is a small single-chip computer board that can be used for a wide variety of creative hardware projects. The hardware consists of a simple microcontroller, board, and chipset. It comes with a Java-based IDE to allow creators to program the board. Arduino is the ideal open hardware platform for experimenting with the world of the Internet of Things. This credit card sized Arduino board can be used via the Internet to make more useful and interactive Internet of things projects. Internet of Things with Arduino Blueprints is a project-based book that begins with projects based on IoT and cloud computing concepts. This book covers up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users-creating smart, pervasive, and always-connected environments. It explains how wired and wireless Internet connections can be used with projects and the use of various sensors and actuators. The main aim of this book is to teach you how Arduino can be used for Internet-related projects so that users are able to control actuators, gather data from various kinds of sensors, and send and receive data wirelessly across HTTP and TCP protocols. Finally, you can use these projects as blueprints for many other IoT projects and put them to good use. By the end of the book, you will be an expert in the use of IoT with Arduino to develop a set of projects that can relate very well to IoT applications in the real world. Style and approach Every chapter in this book clearly explains how to assemble components through easy-to-follow steps on while laying out important concepts, code snippets, and expected output results so that you can easily end up with a successful project where you can also enhance or modify the project according to your requirements.
Making Things Smart teaches the fundamentals of the powerful ARM microcontroller by walking beginners and experienced users alike through easily assembled projects comprised of inexpensive, hardware-store parts. Current ARM programming books take a bland, textbook approach focused on complex, beginner-unfriendly languages like C or ARM Assembler. Making Things Smart uses Espruino (JavaScript for Hardware), flattening the learning curve.
A car PC or carputer is a car tricked-out with electronics for playing radio, music and DVD movies, connecting to the Internet, navigating and tracking with satellite, taking photos, and any electronic gadget a person wants in a car. All these devices are managed and controlled through a single screen or interface. The only place car PC enthusiasts can go for advice, tips and tools is a handful of hard-to-find Web sites--until now. "Car PC Hacks" is your guide into the car PC revolution. Packing MP3 players, handheld devices, computers and video-on-demand systems gives you a pile too heavy to carry. But add a car and put them together, you've got a powerful and mobile multimedia center requiring no lifting. The next time you give kids a lift, you won't hear, "Are we there yet?" Instead, expect "We're there already?" as they won't want to leave the car while playing video games from multiple consoles. "Car PC Hacks" is the first book available to introduce and entrench you into this hot new market. You can count on the book because it hails from O'Reilly, a trusted resource for technical books. Expect innovation, useful tools, and fun experiments that you've come to expect from O'Reilly's Hacks Series. Maybe you've hacked computers and gadgets, and now you're ready to take it to your car. If hacking is new and you would like to mix cars and computers, this book gets you started with its introduction to the basics of car electrical systems. Even when you're unclear on the difference between amps and watts, expect a clear explanation along with real-life examples to get on track. Whether you're venturing into car PC for the first time or an experienced hobbyist, hop in the bookfor a joy ride.
This book constitutes the proceedings of the 16th International Conference on Engineering Psychology and Cognitive Ergonomics, EPCE 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. EPCE 2019 includes a total of 34 regular papers; they were organized in topical sections named: mental workload and performance; visual cognition; cognitive psychology in aviation and space; and group collaboration and decision making.
This book was originally published in 1995. At the time of publication, distributed file systems were monolithic and only supported single file abstractions. Network storage devices needed to be able to accommodate emerging information media such as digital audio and video, with data radically different in characteristics to traditional text and binary that file systems were optimised for. By combining emerging and traditional media, information could be recorded and presented in the most suitable way, and the value of a piece of information could be further enhanced by linking together related pieces. However composite data and cross-reference between data items raised a number of system issues that had not been addressed properly before. In this book Dr Lo defined a multi-service storage architecture that could meet the needs of existing and emerging applications and support multiple file abstractions. He also explored a number of related design issues.
Turn your projects from a weekend hack to a long-living creation! Loosely drawing from the field known in large software companies as Site Reliability Engineering (SRE), this book distills from these disciplines and addresses issues that matter to makers: keeping projects up and running, and providing means to control, monitor, and troubleshoot them. Most examples use the Raspberry Pi, but the techniques discussed apply to other platforms as well. This book is all about breadth, and in the spirit of making, it visits different technologies as needed. However, the big goal in this book is to create a shift in the reader's mindset, where weekend hacks are pushed to the next level and are treated as products to be deployed. In that regard, this book can be a stepping stone for hobbyist makers into developing a broader, professional skill set. First, the book describes techniques for creating web-browser based dashboards for projects. These allow project creators to monitor, control, and troubleshoot their projects in real-time. Project Reliability Engineering discusses various aspects of the process of creating a web dashboard, such as network communication protocols, multithreading, and web design, and data visualization. Later chapters cover configuration of the project and the machine it's running on, and additional techniques for project monitoring and diagnosis. These include good logging practices; automatic log and metrics monitoring; and alerting via email and text messages; A mixture of advanced concepts forms the last chapter of the book, touching on topics such as usage of microservices in complex projects; debugging techniques for object-oriented projects; and fail-safing the project's software and hardware. What You'll Learn Monitor and control projects, keep them up and running, and troubleshoot them efficiently Get acquainted with available tools and libraries, and learn how to make your own tools Expand your knowledge in Python, JavaScript and Linux Develop deeper understanding of web technologies Design robust and complex systems Who This Book Is For Members of the maker community with some development skills.
This book presents the lecture notes of the 1st Summer School on Methods and Tools for the Design of Digital Systems, 2015, held in Bremen, Germany. The topic of the summer school was devoted to modeling and verification of cyber-physical systems. This covers several aspects of the field, including hybrid systems and model checking, as well as applications in robotics and aerospace systems. The main chapters have been written by leading scientists, who present their field of research, each providing references to introductory material as well as latest scientific advances and future research directions. This is complemented by short papers submitted by the participating PhD students.
Simulating a continuous process on a (computer) model provides a means of understanding how a system will behave when it is subject to particular constraints. Computers are of particular use for this purpose as the system is one which involves differential equations, eg. the behaviour of the vehicle suspension systems and chemical reactions. The book describes how analogue, digital and hybrid computers are used in simulating continuous systems. Their use is illustrated in the text by a number of simple problems and most chapters also contain examples of varying complexity selected from a range of scientific and engineering disciplines. A short appendix describes the functioning of analogue and hybrid units; for the rest of the book a knowledge of electric circuit theory is not required.
Niklaus Wirth is one of the great pioneers of computer technology
and winner of the ACM's A.M. Turing Award, the most prestigious
award in computer science. he has made substantial contributions to
the development of programming languages, compiler construction,
programming methodology, and hardware design. While working at ERH
Zurich, he developed the languages Pascal and Modula-2. He also
designed an early high performance workstation, the Personal
Computer Lilith, and most recently the language and operating
system Oberon.
Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts. You'll then move into creating robot parts, including robotic arms. You'll even learn how to make different types of MINDSTORMS walkers. Finally, you'll learn how to incorporate light and sound into your amazing EV3 creations. Whether you're a MINDSTORMS enthusiast wanting to know more about EV3, a robotics competitor, or just a LEGO fan who wants to learn all about what EV3 can do, Beginning LEGO MINDSTORMS EV3 will give you the knowledge you need. What you'll learn * How to program the new EV3 brick * The different components new to the EV3 system * How to program the EV3 with LabView * How to build fantastic robotic creations * How to incorporate Technic creations into MINDSTORMS Who this book is for MINDSTORMS and robotics enthusiasts who want to learn about EV3, and people who are completely new to MINDSTORMS and want a thorough and fun introduction. |
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