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Books > Computing & IT > Computer hardware & operating systems > General
Eingebettete Systeme ubernehmen komplexe Steuerungs- und Regelungsaufgaben fur technische Systeme. Ihre Funktionalitat wird durch das Zusammenspiel von Spezialhardware, Standardprozessoren, Peripherie und Software realisiert. Oft liegt der Schwerpunkt auf Hardware-Aspekten. Tatsachlich spielt der Softwareentwurf eine mindestens genauso wichtige Rolle beim Entwurf dieser Systeme. Hier setzt das Buch an und liefert einen guten Uberblick uber das Thema. Klassifikationen und Themen wie Nebenlaufigkeit, Echtzeit und Echtzeitbetriebssysteme bilden die Grundlagen. Die Programmierung eingebetteter Systeme wird mit C++, Java sowie an den Beispielen von Esterel und Giotto erlautert. Ausgewahlte Softwareentwurfstechniken wie Statecharts, hybride Systeme, UML und Hardware-Software Co-Design werden ausfuhrlich vorgestellt. Eingebettete Systeme finden oft in sicherheitskritischen Bereichen Einsatz. Die Sicherung der Softwarequalitat ist daher von zentraler Bedeutung und bildet einen weiteren wichtigen Teil des Buches."
Updated for the recent Raspberry Pi boards, including the Raspberry Pi 4, this new edition offers an all new digital logic circuits project, explaining the theory behind how digital electronics work while creating a new project for measuring temperature. Raspberry Pi is everywhere, it's inexpensive, and it's a wonderful tool for teaching about electronics and programming. This book demonstrates how to make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll see how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. You'll create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. And, you'll build your own robot, including how to solder and even design a printed circuit board. Learning electronics can be tremendous fun - your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? Learn Electronics with Raspberry Pi shows you how to, and a lot more. What You'll Learn Design and build electronic circuits Make fun projects like an arcade game, a robot, and a Minecraft controller Program the Pi with Scratch and Python Who This Book Is For Makers, students, and teachers who want to learn about electronics and programming with the fun and low-cost Raspberry Pi.
Design and analyze electronic components and systems with the help of powerful software and effective skillsets. Balancing theory with practical exploration of the relevant software, you'll start solving power electronics problems like a pro. Using MATLAB (R)/Simulink (R), you'll analyze the circuit in a laptop charger; interface with the power electronics converter controlling a washing machine's motor; turn on lamps with an electronic ballast; convert AC into DC power; and more! Power electronics are at the bedrock of all the wonderful devices simplifying our daily life. Designing them isn't just about understanding schematics. It also requires measuring twice and cutting once. In order to save time and money, a power electronics circuit must be simulated before construction. So you'll learn how to work with one of the most powerful simulation tools for this purpose. That way you'll know before you even go to make it whether the circuit works as expected. Learn to work with MATLAB (R)/Simulink (R) by directly applying and building the projects in this book. Or use it as a lab manual for power electronics and industrial electronics. Either way, using strong simulations and solid design theory, you'll be able to build power electronics that don't fail. What You'll Learn Simulate power electronics effectively before building them Select suitable semiconductor components for your circuit based on simulation waveforms Extract dynamic models of converters and design suitable controllers for them Who This Book Is For Engineers and students who want to simulate power electronics circuits in MATLAB (R)/Simulink (R).
This book presents how to program Single Board Computers (SBCs) for Internet of Things (IoT) rapid prototyping with popular tools such as Raspberry Pi, Arduino, Beagle Bone, and NXP boards. The book provides novel programs to solve new technological real-time problems. The author addresses programming, PCB design and Mechanical Cad design all in single volume, easing learners into incorporating their ideas as prototype. The aim of the book is to provide programming, sensors interfacing, PCB design, and Mechanical Cad design to and create rapid prototyping. The author presents the methodologies of rapid prototyping with KiCAD design and Catia software, used to create ready to mount solutions. The book covers scripting- based and drag/drop- based programming for different problems and data gathering approach.
Harness the power of MATLAB for deep-learning challenges. Practical MATLAB Deep Learning, Second Edition, remains a one-of a-kind book that provides an introduction to deep learning and using MATLAB's deep-learning toolboxes. In this book, you'll see how these toolboxes provide the complete set of functions needed to implement all aspects of deep learning. This edition includes new and expanded projects, and covers generative deep learning and reinforcement learning. Over the course of the book, you'll learn to model complex systems and apply deep learning to problems in those areas. Applications include: Aircraft navigation An aircraft that lands on Titan, the moon of Saturn, using reinforcement learning Stock market prediction Natural language processing Music creation usng generative deep learning Plasma control Earth sensor processing for spacecraft MATLAB Bluetooth data acquisition applied to dance physics What You Will Learn Explore deep learning using MATLAB and compare it to algorithms Write a deep learning function in MATLAB and train it with examples Use MATLAB toolboxes related to deep learning Implement tokamak disruption prediction Now includes reinforcement learning Who This Book Is For Engineers, data scientists, and students wanting a book rich in examples on deep learning using MATLAB.
This book reflects the recent developments while providing a comprehensive introduction to the Internet of things (IoT) and cloud technologies in transforming aging. IoT has its origins in device connectivity, whereas the cloud grew out of computer science. They can be viewed as two facets of the same field, and together they have undergone substantial development over the past ten years. This book is aimed at advanced undergraduates or first-year research students, as well as researchers and practitioners, and assumes no previous knowledge of IoT and cloud concepts. Basics of computer applications and concepts are required. Some familiarity with gerontechnology would be helpful, though not essential, as this book includes a self-contained introduction to how technology is transforming elderly care and eHealth management. This book aims to give references that offer more detail than is possible here and hopefully provide an entry point into a series of technologies that can improve the quality of life for the elderly. The book includes several case studies explaining how each piece of technology works and its benefits to the elderly. This book is also considered as a simple guide to the technologies for the elderly to use in the community.
Not only computer scientists, but also electrical engineers, and others interested in electronics are targeted here, and thus the presentation is directed toward understanding how a computer works, while still providing a broad and effective one-year introduction to classical and modern physics. The first half of the book covers many of the topics found in a standard introductory physics course, but with the selection tailored for use in the second half. This second part then covers the fundamentals of quantum mechanics, multi-electron systems, crystal structure, semiconductor devices, and logic circuits. All the mathematical complexities treated are alleviated by intuitive physical arguments, and students are encouraged to use their own programming to solve problems. The only prerequisite is some knowledge of calculus, and the second part can serve by itself as an introduction to the physics of electronics for students who have had a standard two-semester introductory physics course. In this second edition, much of the material on electronic devices has been brought up to date, and there is a new chapter on integrated circuits and heterostructures.
Start programming your own robots using Robot Operation System (ROS). Targeted for absolute beginners in ROS, Linux, and Python, this guide lets you build your own robotics projects. You'll learn the basic foundation of Ubuntu Linux. Begin with the fundamentals. Installation and useful commands will give you the basic tools you need while programming a robot. Then add useful software applications that can be used while making robots. Programming robots can be done using any of the programming languages. Most popular programming languages are Python and C++. You will incorporate the fundamentals of C++ by learning object oriented programing concepts from example and building C++ projects. Finally, tackle an ROS hands-on project to apply all the concepts of ROS you've learned. The aim of the project is to perform a dead-reckoning using a cheap mobile robot. You can command your robot's position on Rviz and your robot will move to that position! Not only will you learn to program, you'll gain hands-on experience working with hardware to create a real robot. What You'll Learn Install Ubuntu 20 Install ROS Noetic Use ROS Programming with roscpp and rospy Build a mobile robot from scratch using ROS Who This Book Is For Robotics enthusiast with little or no prior programming experience.
This book features best selected research papers presented at the International Conference on Machine Learning, Internet of Things, and Big Data (ICMIB 2021) held at Indira Gandhi Institute of Technology, Sarang, India, during December 2021. It comprises high-quality research work by academicians and industrial experts in the field of machine learning, mobile computing, natural language processing, fuzzy computing, green computing, human-computer interaction, information retrieval, intelligent control, data mining and knowledge discovery, evolutionary computing, IoT and applications in smart environments, smart health, smart city, wireless networks, big data, cloud computing, business intelligence, Internet security, pattern recognition, predictive analytics applications in healthcare, sensor networks and social sensing, and statistical analysis of search techniques.
This book constitutes the proceedings of the 17th International Symposium on Applied Reconfigurable Computing, ARC 2021, held as a virtual event, in June 2021. The 14 full papers and 11 short presentations presented in this volume were carefully reviewed and selected from 40 submissions. The papers cover a broad spectrum of applications of reconfigurable computing, from driving assistance, data and graph processing acceleration, computer security to the societal relevant topic of supporting early diagnosis of Covid infectious conditions.
Build secure and reliable IoT applications for micro:bit and Raspberry Pi Pico by using Rust and Tock. One of the first Operating Systems written in Rust, Tock is designed to safely run multiple applications on low power devices, enabling you to build a secure foundation for IoT systems. It is an open-source OS that has recently gained popularity as companies such as Google[1] explore and integrate it into their products. This book guides you through the steps necessary to customize and integrate Tock into your devices. First, you'll explore the characteristics of Tock and how to run it on two of the most popular IoT platforms: micro:bit and Raspberry Pi Pico. You'll also take a look at Rust and how to use it for building secure applications with Tock. The book focuses on the Tock kernel internals and presents the steps necessary to integrate new features. From simple drivers to the more complex asynchronous ones, you are provided with a detailed description of the Tock kernel API. Next, you'll review the Tock applications framework for C. Starting from simple Tock APIs to the more complex Inter-Process Communication system, this book provides a complete overview of the Tock application ecosystem. By taking a practical approach, Getting Started with Secure Embedded Systems provides a starting point for building a secure IoT foundation using the Tock Operating System. You will: Use Rust for embedded systems development Write applications and drivers for Tock Customize the Tock kernel for specific hardware platforms Set a solid base for building secure and reliable IoT applications Use Tock to ensure the security of your microcontrollers and integrate them into your projects Manage products that rely on Tock Who This Book Is For IoT system designers, developers, and integrators who are familiar with operating systems concepts. The book can also be suitable for people with less experience, who want to gain an overview of the latest hardware and software technologies related to building secure IoT systems.
This book constitutes the refereed post-conference proceedings of the 28th International Workshop on Functional and Constraint Logic Programming, WFLP 2020, held in Bologna, Italy, in September 2020.Due to the COVID-19, the workshop was held online. From the 19 full papers submitted, 8 were accepted for presentation at the workshop. The accepted papers cover different programming areas of functional and logic programming, including code generation, verification, and debugging.
This volume constitutes the proceedings of the 18th International Conference on Services Computing 2021, held as Part of SCF 2021 in December 2021 as a virtual event due to COVID-19. The 5 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 21 submissions. It covers the science and technology of leveraging computing and information technology to model, create, operate, and manage business services.
This book constitutes the refereed proceedings of the 5th International Conference on Smart Grid and Innovative Frontiers in Telecommunications, SmartGIFT 2020, held in Chicago, USA, in December 2020. Due to COVID-19 pandemic, the conference was held virtually.The 13 full papers were selected from 28 submissions and focus on the development of digital technology and smart grid which enables the smooth integration of centralised or distributed power generation, energy storage, and distribution. The papers are grouped thematically into: Communications, Networks and Services; Security and Stable Control; Internet of Power Things and Big Data.
In cyber-physical systems (CPS), sensors and embedded systems are networked together to monitor and manage a range of physical processes through a continuous feedback system. This allows distributed computing using wireless devices. Cyber-Physical Systems-A Computational Perspective examines various developments of CPS that are impacting our daily lives and sets the stage for future directions in this domain. The book is divided into six sections. The first section covers the physical infrastructure required for CPS, including sensor networks and embedded systems. The second section addresses energy issues in CPS with the use of supercapacitors and reliability assessment. In the third section, the contributors describe the modeling of CPS as a network of robots and explore issues regarding the design of CPS. The fourth section focuses on the impact of ubiquitous computing and cloud computing in CPS and the fifth section discusses security and privacy issues in CPS. The final section covers the role of CPS in big data analytics, social network analysis, and healthcare. As CPS are becoming more complex, pervasive, personalized, and dependable, they are moving beyond niche laboratories to real-life application areas, such as robotics, smart grids, green computing, and healthcare. This book provides you with a guide to current CPS research and development that will contribute to a "smarter" planet.
Changsheng Hua proposes two approaches, an input/output recovery approach and a performance index-based approach for robustness and performance optimization of feedback control systems. For their data-driven implementation in deterministic and stochastic systems, the author develops Q-learning and natural actor-critic (NAC) methods, respectively. Their effectiveness has been demonstrated by an experimental study on a brushless direct current motor test rig. The author: Changsheng Hua received the Ph.D. degree at the Institute of Automatic Control and Complex Systems (AKS), University of Duisburg-Essen, Germany, in 2020. His research interests include model-based and data-driven fault diagnosis and fault-tolerant techniques.
It's a simple question, but do you know how to take basic measurements with your Arduino, Raspberry Pi or PC? A lot of the times, you know how to use microcontrollers, sensors, and programming skills to collect data. This book takes it one step further to teach you how to transform your PC, Raspberry Pi, and Arduino to a device that can measure, collect, and analyze data. You'll begin from a simple starting point reviewing the basics of electronics and digital and analog concepts. As you advance through this book, you'll work through 10 exercises to develop a working knowledge of microcontroller properties and graphical data presentation concepts, basic electronic technology, and the fundamentals of controlling and acquiring data. Arduino in Science is your guide to monitoring and measuring physical - chemical parameters with integrated circuitry and physical computational systems. What You'll Learn Review fundamental human machine interfacing with supervisory control and data acquisition software Examine timing, counting, and serial communication concepts Adapt microcontrollers to perform sophisticated functions Understand collection and presentation of data Who This Book Is For Beginner-level students, citizen scientists, and hobbyists, and is also great for educators who can seamlessly implement this content into STEM programs.
Implement Arduino-based designs in your project, and build, debug, and extend it using a solid engineering approach. This second edition is expanded to provide a better understanding of the engineering process and what it means to be an end-to-end developer. You'll start out by reviewing basic engineering procedures, from the fundamental requirements and preliminary design to prototyping and testing. You'll then apply those principles to single devices like LCDs, potentiometers and GPS modules, and move on to the integration of several modules into a larger project, a sub-autonomous robot. This robot will include devices such as GPS, Bluetooth, an OLED screen, an accelerometer, humidity and temp sensor, motor drivers, and ultrasonic sensor. This version goes on to cover how to create 3D models with Fusion360, make your own PCBs using Eagle, and use and maintain a 3D printer. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation of solid engineering principles-regardless of whether you just play in your basement or you want to publicize and sell your devices. With Practical Adruino Engineering you'll be able to review and improve this process, and even extend its scope. What You'll Learn Set up the Arduino software landscape and project for testing Review the process of hardware engineering as applicable to Arduino projects Create 3D models for 3D printing using Fusion360 in a robot chassis project Make PCBs using Eagle and incorporate it into a sensor station shield project Use and maintain a 3D printer with your own project Create Arduino shields in Eagle Debug Arduino projects of varying complexities via LabVIEW Use a special Arduino board for Bluetooth to control domestic and mobile Arduino projects Who This Book Is For Primarily aimed at intermediate engineers or engineering students. However, this book is also great for beginners and any maker who wants to expand their abilities in a single book.
Use Java to do whatever you want to do with the Raspberry Pi and the devices you need for your project. In theory, it should be possible, and even easy, to work with on the Pi. Unfortunately, reality is a bit different. This book features an extensive set of techniques that allow you to get close to bringing this theory to fruition. You'll review some limitations on using Java imposed by the Raspberry Pi and Raspberry Pi OS, and even Java itself, and examine which ones might apply to your projects and your devices. You'll also explore solutions to address the limitations and l look at efficient development of Java for the Raspberry Pi. Java on the Raspberry Pi shows how to interact with a range of devices useful in robotics and IOT, overcoming the hurdles in doing so. It also covers off-loading work from the Raspberry Pi to an Arduino, leveraging its close-to-real time capabilities. What You'll Learn Develop with Java remotely using NetBeans Leverage available libraries to enable device interaction, and what to do if they don't work Implement multi-processing, using an Arduino as a co-processor Build sophisticated projects with multiple threads of execution, multiple processes, and even multiple systems Who This Book Is For Experienced programmers who appreciate the benefits of Java and world class tools for application development and want to build robotics or IOT projects using the low cost, low power, and portability of the Raspberry Pi.
Sean McManus und Mike Cook fA1/4hren Sie Schritt fA1/4r Schritt in die Nutzung des Raspberry Pi ein und verschaffen Ihnen einen A berblick A1/4ber all die MAglichkeiten, die er Ihnen bietet. Sie zeigen Ihnen, wie Sie den Raspberry Pi zum Laufen bringen, sich unter Linux zurechtfinden, den Raspberry Pi als ganz normalen Computer mit Office- und Bildverarbeitungsprogrammen oder als Mediencenter zum Abspielen von Musik und Videos nutzen. AuA erdem lernen Sie, wie Sie die Platine mit Scratch und Python programmieren, und erfahren alles A1/4ber die Verwendung des Raspberry Pi als Steuereinheit fA1/4r elektronisches Spielzeug.
This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open-source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. In June 2019, Joel Claypool and I met to plan the fourth edition of Arduino Microcontroller Processing for Everyone! Our goal has been to provide an accessible book on the rapidly evolving world of Arduino for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To make the book even more accessible to better serve our readers, we decided to change our approach and provide a series of smaller volumes. Each volume is written to a specific audience. This book, Arduino III: Internet of Things, explores Arduino applications in the fascinating and rapidly evolving world of the Internet of Things. Arduino I: Getting Started provides an introduction to the Arduino concept. Arduino II: Systems, is a detailed treatment of the ATmega328 processor and an introduction to C programming and microcontroller-based systems design.
Field Programmable Gate Arrays (FPGAs) are currently recognized as the most suitable platform for the implementation of complex digital systems targeting an increasing number of industrial electronics applications. They cover a huge variety of application areas, such as: aerospace, food industry, art, industrial automation, automotive, biomedicine, process control, military, logistics, power electronics, chemistry, sensor networks, robotics, ultrasound, security, and artificial vision. This book first presents the basic architectures of the devices to familiarize the reader with the fundamentals of FPGAs before identifying and discussing new resources that extend the ability of the devices to solve problems in new application domains. Design methodologies are discussed and application examples are included for some of these domains, e.g., mechatronics, robotics, and power systems.
A microcontroller is a compact, integrated circuit designed to govern a specific operation in an embedded system. A typical microcontroller includes a processor, memory, and input/output (I/O) peripherals on a single chip. When they first became available, microcontrollers solely used Assembly language. Today, the C programming language (and some other high-level languages) can be used as well. Some of advanced microcontrollers support another programming technique as well: Graphical programming. In graphical programming, the user does not write any code but draws the block diagram of the system he wants. Then a software converts the drawn block diagram into a suitable code for the target device. Programming microcontrollers using graphical programming is quite easier than programming in C or Assembly. You can implement a complex system within hours with graphical programming while its implementation in C may take months. These features make the graphical programming an important option for engineers. This book study the graphical programming of STM32F4 high-performance microcontrollers with the aid of Simulink\textregistered\ and Waijung blockset. Students of engineering (for instance, electrical, biomedical, mechatronics and robotic to name a few), engineers who work in industry, and anyone who want to learn the graphical programming of STM32F4 can benefit from this book. Prerequisite for this book is the basic knowledge of MATLABi\textregistered/Simulink\textregistered.
This book constitutes the refereed proceedings of the 14th China Conference on Wireless Sensor Networks, CWSN 2020 held in Dunhuang, China, in September 2020.The 20 full papers were carefully reviewed and selected from 85 submissions. The papers are organized in topical sections on wireless sensor network theory and technology, basic theory and application of internet of things, internet of things security and privacy protection, and perception and positioning.
Experiment with building IoT projects without the demanding time or patience required to learn about electronics. This book thoroughly introduces readers of all ages to the world of IoT devices and electronics without getting bogged down by the overly technical aspects or being tied to a specific platform. You'll learn IoT, Arduino, Raspberry Pi from the ground up using the Qwiic and Grove components systems. The book begins with a brief overview of IoT followed by primers for the two most popular platforms; Arduino and Raspberry Pi. There is also a short tutorial on programming each host; Arduino C-like sketches and Python scripts respectfully. Thus, the book also helps you get started with your choice of platform. Next, you'll learn the basics for the Qwiic and Grove component systems. The rest of the book presents a number of projects organized into easy-to-follow chapters that details the goal for the project, the components used, a walk-through of the code, and a challenge section that provides suggestions on how to improve or augment the project. Projects are presented for both the Arduino and Raspberry Pi where possible making each project as versatile as possible. What You'll Learn Write Arduino sketches Create Python scripts for the Raspberry Pi Build IoT projects with Arduino and Raspberry Pi Use the Qwiic and Grove component systems Join the electronics and IoT hobby world with almost no experience Host projects data in the cloud using ThingSpeak Who This Book Is For Those interested in building or experimenting with IoT solutions but have little or no experience working with electronics. This includes those with little or no programming experience. A secondary target would include readers interested in teaching the basics of working with Arduino and Raspberry Pi to others. |
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