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Books > Sport & Leisure > Hobbies, quizzes & games > General
Like a good general, a good wargamer should have an eye for the
ground. Just as the nature of the battlefield plays a central role
in real warfare, so miniature wargames are greatly enhanced by
realistic terrain. Besides, when you've spent hundreds of hours
collecting and painting your miniature armies, they surely deserve
ground worth fighting for. Master terrain modeller Paul Davies
takes the reader through the process of creating a visually
appealing yet practical terrain system. First the techniques of
making the basic landscape are explained, then a series of projects
show how this can be adapted to suit different periods or
geographic locations (eg European farmland or Sudanese desert).
There are then detailed chapters on adding vegetation, buildings,
roadways, trench systems etc. The clear, step-by-step instructions
are clearly illustrated by numerous specially-taken photographs of
the work in progress and Paul's inspirational finished pieces.
In the right setting, a single scathing word can prove deadlier
than a poisoned dagger. Behind the scenes of heroic battles and
magical realms lies a seething underbelly of danger and deception.
This world of intrigue holds endless possibilities for adventure,
as heroes duel with words instead of steel, plot daring heists, and
engage in battles of wills against relentless nemeses. A
high-stakes game of shadows and secrets is yours to master—if you
have the wits! Whether the heroes are taming the blood-soaked back
alleys of their favorite metropolis or jockeying for the queen's
favor alongside highborn nobles, Pathfinder RPG Ultimate Intrigue
is an invaluable companion to the Pathfinder RPG Core Rulebook.
This imaginative tabletop game builds upon more than 10 years of
system development and an Open Playtest featuring more than 50,000
gamers to create a cutting-edge RPG experience that brings the
all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Ultimate Intrigue includes: • The vigilante, a new
character class that lives two lives—that of an unassuming member
of the community, and a cloaked crusader with his own agenda! •
New archetypes for alchemists, bards, druids, hunters, inquisitors,
investigators, mesmerists, rangers, rogues, slayers, spiritualists,
and more! • New feats and magic items for characters of all
sorts, granting mastery of street-smart combat, impenetrable
disguises, and misdirection. • Dozens of spells to manipulate
tense social settings, whether to reveal adversaries' secrets or
hide the truth. • A complete system of influence, providing new
goals and rewards to challenge players and link their fortunes to
nonplayer characters and organizations. • Systems and advice to
help Game Masters introduce a variety of new encounters into their
games¬—daring heists, extended pursuits, and tense searches for
buried secrets. • Rules for social combat and verbal duels,
allowing characters to use words as weapons to sway hearts and
humiliate foes. • ... and much, much more!
A set of simple, fast-playing rules for wargaming the conflicts
that re-shaped Europe in the period 1815-78\. This important, yet
often-neglected period includes the Crimean War, the Italian
Risorgimento, the wars of Bismarck's Prussia against Denmark,
Austro-Hungary and France and the Russo-Turkish war. Tactically it
saw armies struggle to adapt Napoleonic doctrines to incorporate
important technological advances such as breech-loading rifles,
steel breech-loading cannon and the first machine guns. The book
includes brief analysis of the essential strategic and tactical
military developments of the period, a set of elegantly simple
rules which are fast-playing and easy to learn, yet deliver
realistic outcomes. A selection of generic scenarios, covering
diverse situations such as flank attacks, pitched battles and
meeting engagements, is supported by army lists for 28 different
armies. There are also 12 historical scenarios, ranging from the
Battle of the Alma in the Crimean War to Sedan in 1870, the
decisive battle of the Franco-Prussian War, each with historical
background, deployment map, orders of battle and any special rules
for that engagement. Useful appendices include a guide to further
reading, an overview and price guide to the many scales and ranges
of figures available, and a selection of useful addresses for the
gamer.
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A bounteous bevy of mazes, matching games, fill-in-the blanks, word
searches, coloring pages and much more, all featuring bodacious,
busty beauties. A follow-up to Color My Boobs, Play with My Boobs
features all-new, all-original material, images and concepts.
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