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Books > Computing & IT > General

The Making of Tomb Raider (Hardcover): Daryl Baxter The Making of Tomb Raider (Hardcover)
Daryl Baxter
R782 R647 Discovery Miles 6 470 Save R135 (17%) Ships in 9 - 15 working days

Back in 1994 at the game company CORE Design' in Derby, Lara Croft was born. Through eighteen months of pure hard work from the team, Tomb Raider was released in 1996 and became the success that we see today; taking part in the mid-nineties celebrations of Brit-Pop and Girl Power. This is the story of the team who were involved in creating the first two games, then leaving the series to a new team in 1998. Lara Croft brought class, comedy, and a James Bondian role to the game, dreamt up by Toby Gard and helped to become a pitch with Paul Douglas. The game was a gamble, but because everyone at the company believed in it, it led to huge success for everyone, except for Toby and Paul. The Making of Tomb Raider' goes into detail of how Lara and the games were born, alongside why Toby Gard and Paul Douglas left before the sequel was released. Throughout eleven chapters of countless interviews, this book will tell you who was responsible for creating the first two games; from its levels, its music, the many voices of Lara Croft, and much more. The team also reveals all about the star of the second game; Winston the Butler, and how he came to be by Joss Charmet. Over twenty people were interviewed for this story; from the pitch for what would be Tomb Raider, alongside the challenges along the way, up until the release of Tomb Raider 2 in 1997

3-D Experimental VR and Art Practices - Untangling Another Dimension (Hardcover, New Ed): Rebecca Hackemann 3-D Experimental VR and Art Practices - Untangling Another Dimension (Hardcover, New Ed)
Rebecca Hackemann
R2,348 Discovery Miles 23 480 Ships in 12 - 17 working days

The book addresses themes such as visual perception, perception of 3-D and stereo. With the event of the stereoscope and the theatre, dioramas and panoramas before it, vision and perception in the eighteenth and nineteenth century is seen to be marketed to a mass audience. As such the spectacle of the stereoscope and other optical devices can be seen as a precursor to mass media dissemination today. Yet artists use the stereoscope and VR to signify the spectacle, clairvoyance, vision and the mechanism of vision as well as a symbol for the act of looking, being looked at while looking and the gaze within an art new media practice. Other artists have used 3-D and virtual reality to address themes such as theories of consciousness or embodied consciousness, the human – machine relationship and the idea of mapping reality, alternative networked realities. The book includes an introduction and summary of chapters, 86 anaglyphic 3-D images and presents a survey of artists working in 3-D and virtual reality, VR art. The convergence of other fields such as new media art, video art and early virtual reality art is described through many examples within the scope of the book. Artists discussed include Mert Akbal, Zoe Beloff , Geoffrey Berliner, Lygia Clark, Dan Graham, Salvador Dali, Marcel Duchamp, Scott S. Fisher, Rebecca Hackemann, Perry Hoberman, Daniel Iglesia, Ken Jacobs, William Kentridge, Susan MacWilliam, Patrick Meagher, Rosa Menkman, Jim Naughten, Tony Ousler, Alfons Schilling, Joel Schlemowitz, Christopher Schneberger, Judith Sönniken, Ethan Turpin, Aga Ousseinov, Colleen Woolpert. 3-D glasses included with hardback book. 

Functional Design and Architecture (Paperback): Alexander Granin Functional Design and Architecture (Paperback)
Alexander Granin
R1,748 R1,207 Discovery Miles 12 070 Save R541 (31%) Ships in 12 - 17 working days

Design patterns and architectures for building production quality applications using functional programming, with examples in Haskell and other FP languages. In  Functional Design and Architecture you will learn: Designing production applications in statically typed functional languages such as Haskell Controlling code complexity with functional interfaces Architectures, subsystems, and services for functional languages Developing concurrent frameworks and multithreaded applications Domain-driven design using free monads and other functional tools Property-based, integrational, functional, unit, and automatic whitebox testing Functional Design and Architecture is a pioneering guide to software engineering using Haskell and other functional languages. In it, you’ll discover Functional Declarative Design and other design principles perfect for working in Haskell, PureScript, F#, and Scala. about the technology Functional programming offers a powerful alternative to object-oriented programming that helps tackle the complexities of large-scale software. Entrenched design patterns and architectural principles made for OOP are poorly suited for creating large-scale functional applications. This book lays out new methodologies, principles, and architectures optimized for high-level software design using functional languages. about the book Functional Design and Architecture is a comprehensive guide to software engineering using functional programming. Inside, you’ll find cutting-edge functional design principles and practices for every stage of application development, from architecting your application through to running simple and maintainable tests. There’s no abstract theory—you’ll learn by building exciting sample applications, including an application for controlling a spaceship and a full-fledged backend framework. RETAIL SELLING POINTS  Designing production applications in statically typed functional languages such as Haskell  Controlling code complexity with functional interfaces• Architectures, subsystems, and services for functional languages  Developing concurrent frameworks and multithreaded applications  Domain-driven design using free monads and other functional tools  Property-based, integrational, functional, unit, and automatic whitebox testing  AUDIENCE  For experienced developers who know a functional language.

Big Data - Concepts, Methodologies, Tools, and Applications, Vol 2 (Hardcover): Management Association Information Reso... Big Data - Concepts, Methodologies, Tools, and Applications, Vol 2 (Hardcover)
Management Association Information Reso Management Association
R19,136 Discovery Miles 191 360 Ships in 10 - 15 working days
Cyber Security and Threats - Concepts, Methodologies, Tools, and Applications, Vol 3 (Hardcover): Management Association... Cyber Security and Threats - Concepts, Methodologies, Tools, and Applications, Vol 3 (Hardcover)
Management Association Information Reso Management Association
R10,232 Discovery Miles 102 320 Ships in 10 - 15 working days
Recent Advances in Signal Processing (Hardcover): Ashraf Zaher Recent Advances in Signal Processing (Hardcover)
Ashraf Zaher
R4,817 R4,487 Discovery Miles 44 870 Save R330 (7%) Ships in 10 - 15 working days
iPhone for Seniors in easy steps - For all models of iPhone with iOS 16 (Paperback, 9th edition): Nick Vandome iPhone for Seniors in easy steps - For all models of iPhone with iOS 16 (Paperback, 9th edition)
Nick Vandome
R320 Discovery Miles 3 200 Ships in 12 - 17 working days
Photoshop for Landscape Photographers (Paperback): John Gravett Photoshop for Landscape Photographers (Paperback)
John Gravett
R520 R467 Discovery Miles 4 670 Save R53 (10%) Ships in 12 - 17 working days

This practical book explains the process of landscape photography, leading you easily through the stages of editing an image to lift your photographs and bring out the image you captured at the taking stage. Topics covered include: screen grabs, black and white landscapes, combining photos into realistic high-dynamic-range images, creating stitched panoramas, popular plug-ins for Photoshop, and shortcuts and keystrokes to speed-up your Photoshop work. With step-by-step instructions and practical advice, this book an essential guide for photographers keen to capture the true beauty of a scene.

Data Driven Strategies - Theory and Applications (Hardcover): Wang Jianhong, Ricardo A. Ramirez-Mendoza, Ruben Morales-Menendez Data Driven Strategies - Theory and Applications (Hardcover)
Wang Jianhong, Ricardo A. Ramirez-Mendoza, Ruben Morales-Menendez
R4,290 Discovery Miles 42 900 Ships in 12 - 17 working days

The book articulates a series of scientific and technological developments described in a didactic way. The book shows a broad view of system identification in several contexts: Current cases of study are in different control methods. Experimental results in different environments (availability of data and computer code to reproduce the experiments). Transdisciplinary approaches and discussions for each chapter. Innovation as part of the final cases of study: developments are already affecting the new big data of the digital age and the era of the advanced control.

Computational Intelligence in Medical Decision Making and Diagnosis - Techniques and Applications (Hardcover): Sitendra... Computational Intelligence in Medical Decision Making and Diagnosis - Techniques and Applications (Hardcover)
Sitendra Tamrakar, Shruti Bhargava Choubey, Abhishek Choubey
R3,705 Discovery Miles 37 050 Ships in 12 - 17 working days

Introduces the recent applications of new computational intelligent technologies focusing on medical diagnosis issues Reviews multidisciplinary research in healthcare like data mining, medical imaging, pattern recognition and so forth Explores intelligent systems and application of learning in healthcare challenges along with the representation and reasoning of clinical uncertainty Addresses the problems resulting from automated data collection in modern hospitals with possible solutions to support medical decision-making system Discusses current and emerging intelligent system with respect to evolutionary computation and its applications in medical domain

Different Engines - Media Technologies From Latin America (Hardcover): Andrés Burbano Different Engines - Media Technologies From Latin America (Hardcover)
Andrés Burbano
R3,695 Discovery Miles 36 950 Ships in 12 - 17 working days

Different Engines investigates the emergence of technologies in Latin America to create images, sounds, video games, and physical interactions. The book contributes to the construction of a historiographical and theoretical framework for understanding the work of creators who have been geographically and historically marginalized through the study of five exemplary and yet relatively unknown artifacts built by engineers, scientists, artists, and innovators. It offers a broad and detailed view of the complex and sometimes unlikely conditions under which technological innovation is possible and of the problematic logics under which these innovations may come to be devalued as historically irrelevant. Through its focus on media technologies, the book presents the interactions between technological and artistic creativity, working towards a wider understanding of the shifts in both fields that have shaped current perceptions, practices, and design principles while bringing into view the personal, social, and geopolitical singularities embodied by particular devices. It will be an engaging and insightful read for scholars, researchers, and students across a wide range of disciplines, such as media studies, art and design, architecture, cultural history, and the digital humanities.

ITIL foundation essentials - the ultimate revision guide (Paperback, ITIL 4 edition): Claire Agutter, It Governance Publishing ITIL foundation essentials - the ultimate revision guide (Paperback, ITIL 4 edition)
Claire Agutter, It Governance Publishing
R420 Discovery Miles 4 200 Ships in 12 - 17 working days

ITIL 4 is the latest evolution of the leading best-practice framework for ITSM (IT service management). It has been significantly updated from ITIL v3 and addresses new ITSM challenges, includes new technologies and incorporates new ways of working. ITIL Foundation Essentials - ITIL 4 Edition* is the ultimate revision guide for candidates preparing for the ITIL 4 Foundation exam. It is fully aligned with the Foundation course syllabus and gives a clear and concise overview of the facts. You can use it in place of writing revision notes, giving you more time to focus on learning the information you need to pass the exam. Whether you are taking an ITIL 4 Foundation training course or are a self-study candidate, new to the framework or looking to upgrade your ITIL 2011 certification, this guide is the essential companion. It: -Provides definitions of the key terms and concepts used in ITIL 4; -Presents detailed information in clear, user-friendly and easy-to-follow ways through tables, bullet points and diagrams; and -Explains the key figures and diagrams in the ITIL syllabus. New for the ITIL 4 Edition: -Fully updated to reflect the changes introduced in ITIL 4. -New sections on the guiding principles of ITIL and the four dimensions of service management. -Updated overview of the ITIL Foundation exam.

Interactive Displays – Natural Human–Interface Technologies (Hardcover): AK Bhowmik Interactive Displays – Natural Human–Interface Technologies (Hardcover)
AK Bhowmik
R2,816 Discovery Miles 28 160 Ships in 12 - 17 working days

How we interface and interact with computing, communications and entertainment devices is going through revolutionary changes, with natural user inputs based on touch, voice, and vision replacing or augmenting the use of traditional interfaces based on the keyboard, mouse, joysticks, etc. As a result, displays are morphing from one-way interface devices that merely show visual content to two-way interaction devices that provide more engaging and immersive experiences. This book provides an in-depth coverage of the technologies, applications, and trends in the rapidly emerging field of interactive displays enabled by natural human-interfaces. Key features: * Provides a definitive reference reading on all the touch technologies used in interactive displays, including their advantages, limitations, and future trends. * Covers the fundamentals and applications of speech input, processing and recognition techniques enabling voice-based interactions. * Offers a detailed review of the emerging vision-based sensing technologies, and user interactions using gestures of hands, body, face, and eye gazes. * Discusses multi-modal natural user interface schemes which intuitively combine touch, voice, and vision for life-like interactions. * Examines the requirements and technology status towards realizing true 3D immersive and interactive displays.

macOS Monterey in easy steps (Paperback): Nick Vandome macOS Monterey in easy steps (Paperback)
Nick Vandome
R351 Discovery Miles 3 510 Ships in 12 - 17 working days
AutoCAD For Dummies, 19th Edition (Paperback, 19th ed.): R. Grabowski AutoCAD For Dummies, 19th Edition (Paperback, 19th ed.)
R. Grabowski
R674 Discovery Miles 6 740 Ships in 12 - 17 working days

You're one step away from creating crystal-clear computer-aided drafts in AutoCAD Ever started an AutoCAD project, only to give up when you couldn't quite get the hang of it? Or do you have a project coming up that would really benefit from a few meticulously created drawings? Then you need the latest edition of AutoCAD For Dummies, the world's bestselling retail book about the wildly popular program. With coverage of all the important updates to AutoCAD released since 2019, this book walks you through the very basics of pixels, vectors, lines, text, and more, before moving on to more advanced step-by-step tutorials on three-dimensional drawings and models. Already know the fundamentals? Then skip right to the part you need! From blocks to parametrics, it's all right here at your fingertips. You'll also find: In-depth explanations of how to create and store your drawings on the web Stepwise instructions on creating your very first AutoCAD drawing, from product installation and project creation to the final touches An exploration of system variables you can tweak to get the best performance from AutoCAD Perfect for the AutoCAD newbie just trying to find their way around the interface for the first time, AutoCAD For Dummies is also a must-read reference for the experienced user looking to get acquainted with the program's latest features and essential drawing tips. Grab a copy today!

Conservation of 20th Century Furniture (Book): Clive Edwards, Jake Kaner Conservation of 20th Century Furniture (Book)
Clive Edwards, Jake Kaner
R6,289 Discovery Miles 62 890 Ships in 12 - 17 working days

Conservation of 20th Century Furniture provides a comprehensive coverage of materials and techniques that are encountered in twentieth century furniture, through both a contextual point of view and a range of practice perspectives. After putting the design, manufacture and conservation of twentieth-century furniture into context, this volume then offers an A-Z of materials. Within each chapter, a wide variety of material types are discussed, observed, analysed and contextualized, and further sources for consultation provided. The furniture discussed ranges from designer craftsman individually-made pieces, to factory-produced batch items, and includes cabinet work, decoration, surface finishes and upholstery, observing the traditional repertoire of materials and the innovative materials and processes introduced during the century. Conservation of 20th Century Furniture is the primary resourse for those studying and conserving twentieth-century furniture. The book will be of interest to those concerned with a wide range of topics in the manufacture, history and care of twentieth-century furniture, including curators, dealers and collectors.

Machine Learning for Business Analytics – Concepts, Techniques, and Applications with Analytic Solver Data Mining, Fourth... Machine Learning for Business Analytics – Concepts, Techniques, and Applications with Analytic Solver Data Mining, Fourth Edition (Hardcover)
Shmueli
R3,306 R3,103 Discovery Miles 31 030 Save R203 (6%) Ships in 12 - 17 working days

Machine learning --also known as data mining or predictive analytics-- is a fundamental part of data science. It is used by organizations in a wide variety of arenas to turn raw data into actionable information. Machine Learning for Business Analytics: Concepts, Techniques, and Applications in Analytic Solver Data Mining provides a comprehensive introduction and an overview of this methodology. The fourth edition of this best-selling textbook covers both statistical and machine learning algorithms for prediction, classification, visualization, dimension reduction, rule mining, recommendations, clustering, text mining, experimentation, time series forecasting and network analytics. Along with hands-on exercises and real-life case studies, it also discusses managerial and ethical issues for responsible use of machine learning techniques. This fourth edition of Machine Learning for Business Analytics also includes: An expanded chapter focused on discussion of deep learning techniques A new chapter on experimental feedback techniques including A/B testing, uplift modeling, and reinforcement learning A new chapter on responsible data science Updates and new material based on feedback from instructors teaching MBA, Masters in Business Analytics and related programs, undergraduate, diploma and executive courses, and from their students A full chapter devoted to relevant case studies with more than a dozen cases demonstrating applications for the machine learning techniques End-of-chapter exercises that help readers gauge and expand their comprehension and competency of the material presented A companion website with more than two dozen data sets, and instructor materials including exercise solutions, slides, and case solutions This textbook is an ideal resource for upper-level undergraduate and graduate level courses in data science, predictive analytics, and business analytics. It is also an excellent reference for analysts, researchers, and data science practitioners working with quantitative data in management, finance, marketing, operations management, information systems, computer science, and information technology.

Digital Image Processing (Hardcover): Stefan G Stanciu Digital Image Processing (Hardcover)
Stefan G Stanciu
R3,585 R3,350 Discovery Miles 33 500 Save R235 (7%) Ships in 10 - 15 working days
Practical Data Privacy - Enhancing Privacy and Security in Data (Paperback): Katharine Jarmul Practical Data Privacy - Enhancing Privacy and Security in Data (Paperback)
Katharine Jarmul
R1,233 R1,081 Discovery Miles 10 810 Save R152 (12%) Ships in 12 - 17 working days

Between major privacy regulations like the GDPR and CCPA and expensive and notorious data breaches, there has never been so much pressure for data scientists to ensure data privacy. Unfortunately, integrating privacy into your data science workflow is still complicated. This essential guide will give you solid advice and best practices on breakthrough privacy-enhancing technologies such as encrypted learning and differential privacy--as well as a look at emerging technologies and techniques in the field. Practical Data Privacy answers important questions such as: What do privacy regulations like GDPR and CCPA mean for my project? What does "anonymized data" really mean? Should I anonymize the data? If so, how? Which privacy techniques fit my project and how do I incorporate them? What are the differences and similarities between privacy-preserving technologies and methods? How do I utilize an open-source library for a privacy-enhancing technique? How do I ensure that my projects are secure by default and private by design? How do I create a plan for internal policies or a specific data project that incorporates privacy and security from the start?

Implementing and Managing eGovernment - An International Text (Hardcover, New): Richard Heeks Implementing and Managing eGovernment - An International Text (Hardcover, New)
Richard Heeks
R5,141 Discovery Miles 51 410 Ships in 12 - 17 working days

`Two years ago, I taught an introductory level course on eGovernment. If only I had had this book to draw upon at the time.... I strongly recommend this text to students of eGovernment, whether in universities or the public sector. Each can read the book at a different level and can reap significant gain from the variety of material available. The chapters are well organized, as is the comprehensive index, while academic readers will appreciate the extensive bibliography' - Information Technology for Development Implementing and Managing eGovernment fills an important gap. It provides comprehensive coverage of the e-government issues faced by managers, consultants and other practitioners. Richard Heeks draws on international examples to guide readers through crucial e-government management issues such as the management of strategy and projects; data security; quality; people, money and policies, and dealing with political and ethical challenges. The second part of the book focuses on the implementation of e-government systems. It explores activities such as: feasibility studies, system analysis, system design, construction and marketing. Instructive diagrams, synoptic models and case studies underpin the book's content while class and practitioner assessments will help readers monitor their understanding. Additional material is also available on a companion Website. This book will be welcomed by students pursuing an MPA, undergraduates studying public policy and administration, and practitioners on government in-service training.

Shinoy and the Chaos Crew: The Day Tech Took Over - Band 09/Gold (Paperback): Chris Callaghan Shinoy and the Chaos Crew: The Day Tech Took Over - Band 09/Gold (Paperback)
Chris Callaghan; Illustrated by Amit Tayal; Contributions by Collins Big Cat
R231 Discovery Miles 2 310 Ships in 9 - 15 working days

Collins Big Cat supports every primary child on their reading journey from phonics to fluency. Top authors and illustrators have created fiction and non-fiction books that children love to read. Book banded for guided and independent reading, there are reading notes in the back, comprehensive teaching and assessment support and ebooks available. When Shinoy downloads the Chaos Crew app on his phone, a glitch in the system gives him the power to summon his TV heroes into his world. With the team on board, Shinoy can figure out what dastardly plans S.N.A.I.R. has come up with, and save the day. Location: Flat Hill School – Shinoy’s favourite place! Operative: Super tech wizard Bug Mission: There is no mission. Shiony’s always been this bright. It’s got nothing to do with his new watch. This exciting title is part of the Shinoy and the Chaos Crew series by Chris Callaghan. Gold/Band 9 books offer developing readers literary language and stories with distinctive characters. Ideas for reading in the back of the book provide practical support and stimulating activities.

Efficient Go (Paperback): Joel Holmes Efficient Go (Paperback)
Joel Holmes
R1,414 R1,025 Discovery Miles 10 250 Save R389 (28%) Ships in 12 - 17 working days

You know how to build Go programs—now learn how to ship them to your customers efficiently! This practical guide to continuous delivery shows you how to rapidly establish an automated pipeline that will improve your testing, code quality, and final product. In  Bootstrapping Go you will learn how to: Develop better software based on feedback from customers Create a development pipeline that turns feedback into features Reduce bugs with pipeline automation that validates code before it is deployed Establish continuous testing for exceptional code quality Serverless, container based, and server based deployments Scale your deployment in a cost-effective way Deliver a culture of continuous improvement Bootstrapping Go is a hands-on guide to shipping Go-based software. Following examples in the powerful Go programming language, you’ll learn how to establish pipelines that seamlessly ferry your projects through production and deployment. Put the theory of continuous delivery and continuous integration into action, and discover instantly-useful guidance on automating your team’s build and reacting with agility to customer demands. about the technology Development pipelines built to the principles of continuous delivery are the best way for code to flow through your organization. A properly functioning pipeline makes it seamless to modify functionality, enhance code quality, and evolve your deployments to meet your customer’s needs. about the book Bootstrapping Go: Automating code development, testing and deployment shows you how to build pipelines that optimize your development process so you can deliver software seamlessly to production. You’ll dive right in, learning author Joel Holmes’s easy way to establish pipelines. In fact, you’ll set up your first working pipeline before you’re finished with Chapter three!

SQL in easy steps (Paperback, 4th ed.): Mike McGrath SQL in easy steps (Paperback, 4th ed.)
Mike McGrath
R324 Discovery Miles 3 240 Ships in 12 - 17 working days
Video Game of the Year - A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977... Video Game of the Year - A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977 (Paperback)
Jordan Minor; Foreword by Dan Ryckert
R459 Discovery Miles 4 590 Ships in 12 - 17 working days

Breaking down the 40-year history of the world’s most popular art form, one video game at a timePong. The Legend of Zelda.Final Fantasy VII. Rock Band.Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, informative, and opinionated critical essays, author and tech journalist Jordan Minor investigates, in chronological order, the innovative, genre-bending, and earth-shattering games from 1977 through 2022. Minor explores development stories, critical reception, and legacy, and also looks at how gaming intersects with and eventually influences society at large while reveling in how uniquely and delightfully bizarre even the most famous games tend to be.From portly plumbers to armor-clad space marines and the speedy rodents in between, Video Game of the Year paints individual portraits that, as a whole, give readers a stronger appreciation for the vibrant variety and long-lasting impact of this fresh, exciting, and massively popular art form. Illustrated throughout with retro-inspired imagery and featuring contributions from dozens of leading industry voices, including New York Times bestselling author Jason Schreier (Blood, Sweat, and Pixels; Kotaku), Max Scoville (IGN), Rebekah Valentine (IGN), Blessing Adeoye Jr. (Kinda Funny), and Devindra Hardawar (Engadget), this year-by-year anthology is a loving reflection on the world’s most popular art form. Featured Games: 1977 - Pong; 1978 - Space Invaders; 1979 - Speed Freak; 1980 - Pac-Man; 1981 - Donkey Kong; 1982 - Pitfall!; 1983 - Dragon’s Lair; 1984 - Tetris; 1985 - Super Mario Bros.; 1986 - Dragon Quest; 1987 - The Legend of Zelda; 1988 - Mega Man 2; 1989 - SimCity; 1990 - The Secret of Monkey Island; 1991 - Sonic the Hedgehog; 1992 - Wolfenstein 3D; 1993 - NBA Jam; 1994 - Super Street Fighter II Turbo; 1995 - Donkey Kong Country 2; 1996 - Super Mario 64; 1997 - Final Fantasy VII; 1998 - Metal Gear Solid; 1999 - System Shock 2; 2000 Counter-Strike; 2001 - Halo: Combat Evolved; 2002 - Grand Theft Auto: Vice City; 2003 - The Legend of Zelda: The Wind Waker; 2004 - World of Warcraft; 2005 - Resident Evil 4; 2006 - Wii Sports; 2007 - Rock Band; 2008 - Spore; 2009 - Uncharted 2; 2010 - Super Meat Boy; 2011 - Minecraft; 2012 - Telltale’s The Walking Dead; 2013 - Depression Quest; 2014 - Destiny; 2015 - Witcher 3; 2016 - Pokemon Go; 2017 - Fortnite; 2018 - Super Smash Bros. Ultimate; 2019 - Sekiro: Shadows Die Twice; 2020 - Animal Crossing: New Horizons; 2022 - The Stanley Parable: Ultra Deluxe

The Accidental Influencer - How My Need to Get Likes Nearly Ruined My Life (Hardcover): Bella Younger The Accidental Influencer - How My Need to Get Likes Nearly Ruined My Life (Hardcover)
Bella Younger
R111 Discovery Miles 1 110 Ships in 10 - 20 working days

‘STOP scrolling right now and buy this book instead!’ SCARLETT CURTIS ‘I’ve never laughed so hard.’ DAISY BUCHANAN ’Brilliantly funny and bloody brave.’ DAWN O’PORTER I thought I could have lots of followers, without needing followers. I thought I could monetise my account without selling out. I thought that I was different, that I wasn’t like other girls. But I was, and that’s why I had to stop. When Bella Younger spawned Deliciously Stella – her hilarious and daring social media alter ego – she wanted to prove once and for all that Instagram does not equal reality. Within weeks, she’d gone viral and begun her very own #influencerlife. Shoot. Post. Repeat. In 2016, Bella gained 75,000 followers overnight, and hundreds of likes a minute. Soon she was being paid thousands of pounds to beat up a cake for the ’gram, attend ludicrously lavish influencer gifting events and was dropping emoji-bombs left, right and centre. But even as the constant rush of notifications fuelled her endorphins, life among the Instafamous began to take a toll. As Bella’s carefree presence flourished online, her health began to spiral offline, culminating in a stint at The Priory for social media addiction. Should she have undertaken a month-long run of stand-up comedy immediately after she was discharged? Probably not, but the pressure to be ‘on’ and online was all-consuming – and she had followers to please after all… Funny, frank and fearless, The Accidental Influencer is a relatable story of the precarious balancing act between our online and offline selves – and the truth behind the staged shots, spon-con, and the coveted but ever-elusive blue tick.

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