0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (5)
  • R100 - R250 (65)
  • R250 - R500 (255)
  • R500+ (2,183)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > General

Acting for Animators (Paperback, 5th edition): Ed Hooks Acting for Animators (Paperback, 5th edition)
Ed Hooks
R966 Discovery Miles 9 660 Ships in 9 - 17 working days

Analyses of specific, animated films with timecodes give concrete lessons with pinpointed examples: Flee, Soul, Porco Rosso, and The Triplets of Belleville. Makes acting theory simple and straightforward for non-expert animation professionals and students. An updated online database of Ed’s previous film analyses, all in one place.

Cybercrime - Criminal Threats from Cyberspace (Hardcover): Susan W. Brenner Cybercrime - Criminal Threats from Cyberspace (Hardcover)
Susan W. Brenner
R1,690 R1,581 Discovery Miles 15 810 Save R109 (6%) Ships in 10 - 15 working days

This fascinating and timely book traces the emergence and evolution of cybercrime as an increasingly intransigent threat to society. Cybercrime: Criminal Threats from Cyberspace is intended to explain two things: what cybercrime is and why the average citizen should care about it. To accomplish that task, the book offers an overview of cybercrime and an in-depth discussion of the legal and policy issues surrounding it. Enhancing her narrative with real-life stories, author Susan W. Brenner traces the rise of cybercrime from mainframe computer hacking in the 1950s to the organized, professional, and often transnational cybercrime that has become the norm in the 21st century. She explains the many different types of computer-facilitated crime, including identity theft, stalking, extortion, and the use of viruses and worms to damage computers, and outlines and analyzes the challenges cybercrime poses for law enforcement officers at the national and international levels. Finally, she considers the inherent tension between improving law enforcement's ability to pursue cybercriminals and protecting the privacy of U.S. citizens.

Data Visualization in Excel - A Guide for Beginners, Intermediates, and Wonks (Paperback): Jonathan Schwabish Data Visualization in Excel - A Guide for Beginners, Intermediates, and Wonks (Paperback)
Jonathan Schwabish
R891 Discovery Miles 8 910 Ships in 9 - 17 working days

This is the first book available on the market that shows people how to create more advanced data visualizations in the Excel software tool. It provides step-by-step instructions and downloadable Excel files, that readers can use to expand how they use Excel and communicate their data to their audiences.

Spatial Data Science - With Applications in R (Hardcover): Edzer Pebesma, Roger Bivand Spatial Data Science - With Applications in R (Hardcover)
Edzer Pebesma, Roger Bivand
R2,440 Discovery Miles 24 400 Ships in 9 - 17 working days

-Written by the authors of key spatial R packages -Makes spatial data analysis more robust -Integrates with the tidyverse and comparable approaches -Includes many easily reproducible examples

Quantum Computing - Program Next-Gen Computers for Hard, Real-World Applications (Paperback): Nihal Mehta Quantum Computing - Program Next-Gen Computers for Hard, Real-World Applications (Paperback)
Nihal Mehta
R950 Discovery Miles 9 500 Ships in 10 - 15 working days

You've heard that quantum computing is going to change the world. Now you can check it out for yourself. Learn how quantum computing works, and write programs that run on the IBM Q quantum computer, one of the world's first functioning quantum computers. Learn a simple way to apply quantum mechanics to computer programming. Create algorithms to solve intractable problems for classical computers, and discover how to explore the entire problem space at once to determine the optimal solution. Get your hands on the future of computing today. Quantum computing overhauls computer science. Problems such as designing life-saving drugs and super-large logistics problems that have been difficult or impossible for classical computers to handle can now be solved in moments. Quantum computing makes it possible to explore all possible solutions simultaneously and determine those that work, instead of iterating through each possibility sequentially. Work with quantum computers directly, instead of talking about them theoretically. Work with qubits, the fundamental elements of quantum computing. Discover what makes them different from classical bits. Model complex problems with logic gates specific to quantum computing. Learn how quantum mechanics offers ways to write programs that explore all solutions simultaneously. Create quantum circuits to solve problems that classical computers struggle with. Dive into quantum optimization and cryptography. Use the IBM Q quantum computer to both simulate quantum effects, and actually run your programs on a real quantum machine. Get a head start on the technology that will drive computer science into the future. What You Need: Access to the IBM quantum computer, via any internet connection

The Oxford Handbook of Media, Technology, and Organization Studies (Hardcover): Timon Beyes, Robin Holt, Claus Pias The Oxford Handbook of Media, Technology, and Organization Studies (Hardcover)
Timon Beyes, Robin Holt, Claus Pias
R4,151 Discovery Miles 41 510 Ships in 10 - 15 working days

Our most basic relationship with the world is one of technological mediation. Nowadays our available tools are digital, and increasingly what counts in economic, social, and cultural life is what can be digitally stored, distributed, replayed, augmented, and switched. Yet the digital remains very much materially configured, and though it now permeates nearly all human life it has not eclipsed all older technologies. This Handbook is grounded in an understanding that our technologically mediated condition is a condition of organization. It maps and theorizes the largely unchartered territory of media, technology, and organization studies. Written by scholars of organization and theorists of media and technology, the chapters focus on specific, and specifically mediating, objects that shape the practices, processes, and effects of organization. It is in this spirit that each chapter focuses on a specific technological object, such as the Battery, Clock, High Heels, Container, or Smartphone, asking the question, how does this object or process organize? In staying with the object the chapters remain committed to the everyday, empirical world, rather than being confined to established disciplinary concerns and theoretical developments. As the first sustained and systematic interrogation of the relation between technologies, media, and organization, this Handbook consolidates, deepens, and further develops the empirics and concepts required to make sense of the material forces of organization.

Drawing Digital - The Complete Guide to Learning to Draw and Paint on Your iPad (Paperback): Lisa Bardot Drawing Digital - The Complete Guide to Learning to Draw and Paint on Your iPad (Paperback)
Lisa Bardot
R580 R521 Discovery Miles 5 210 Save R59 (10%) Ships in 9 - 17 working days

Acclaimed artist and educator Lisa Bardot gives you all the tools you need to approach creating art and illustration on your iPad, using Procreate and other popular drawing apps. - Explore the core technical aspects of your chosen app, including layers, masks, alpha lock, and brushes. - Learn how to draw plants, flowers, and animals, then move on to drawing people and more complicated scenes. - Step-by-step exercises lead you through each new topic, with plenty of tips, tricks and techniques. - An ideal starting point for newcomers to digital art, but with plenty of original inspiration and advice for more advanced artists.

The Digital Playbook: How to make good business decisions about technology (Paperback): Stephen J Andriole The Digital Playbook: How to make good business decisions about technology (Paperback)
Stephen J Andriole
R469 Discovery Miles 4 690 Ships in 10 - 15 working days

This readable and engaging book will help managers and executives understand the major trends affecting digital technology so they are prepared to make the right decisions for their organisation. With case studies, and practical guidance, it’s split into short sections you can dip into at any time. 

Typed Feature Structure Grammars (Paperback, New edition): Anders Sogaard, Petter Haugereid Typed Feature Structure Grammars (Paperback, New edition)
Anders Sogaard, Petter Haugereid
R1,442 Discovery Miles 14 420 Ships in 10 - 15 working days

The articles collected in this volume present different aspects of the use of typed feature structures in theoretical and computational linguistics. It covers a wide range of linguistics theories (CCG, Construction Grammar, HPSG, LTAG), a wide range of linguistic phenomena (aspect, concord, idioms, passive), and a wide range of applications (parsing, question answering, semantic composition).

Technology for Success and The Shelly Cashman Series® Microsoft® 365® & Office® 2021 (Paperback, New edition): Ralph... Technology for Success and The Shelly Cashman Series® Microsoft® 365® & Office® 2021 (Paperback, New edition)
Ralph Hooper, Barbara Clemens, Misty Vermaat, Mark Ciampa, Ellen Monk, …
R1,798 R1,648 Discovery Miles 16 480 Save R150 (8%) Ships in 10 - 15 working days

Helping you quickly get up to speed, TECHNOLOGY FOR SUCCESS AND THE SHELLY CASHMAN SERIES® MICROSOFT® 365® & OFFICE® 2021, 1st edition, includes the latest on Microsoft 365 and Office 2021 features along with enhanced support for Mac users. Its trademark step-by-step, screen-by-screen, project-based approach enables you to expand your understanding of Office applications through hands-on experimentation and critical thinking. Module Learning Objectives are mapped to Microsoft Office Specialist (MOS) certification objectives, reinforcing the critical skills needed for college and career success. Other Ways boxes reveal alternate click paths to achieve a step, while BTW call-outs offer helpful hints as you work through your projects so you can make the most of Microsoft Office tools. In addition, MindTap and SAM (Skills Assessment Manager) online resources help maximize your study time -- and results.

CAPM Certified Associate in Project Management All-in-One Exam Guide (Mixed media product): James Haner CAPM Certified Associate in Project Management All-in-One Exam Guide (Mixed media product)
James Haner
R946 Discovery Miles 9 460 Ships in 10 - 15 working days

Complete coverage of all objectives in the 2023 release of the CAPM exam Take the Certified Associate in Project Management (CAPM) exam with confidence using this highly effective self-study guide. Written by a project management expert and bestselling author, CAPM Certified Associate in Project Management All-in-One Exam Guide offers complete coverage of every objective on the current version of the test. To help you study, each chapter contains unique design elements that emphasize important points and aid in retention. An appendix, “50 Confusing Terms on the CAPM Exam,†will help you understand the differences in terms that sound similar but have different meanings. In addition, the book includes more than 450 practice questions along with detailed answer explanations. Designed to help you pass the exam with ease, this comprehensive guide also serves as an essential on-the-job reference for project management professionals. Covers all exam topics, including: Project Management Fundamentals and Core Concepts Predictive, Plan-Based Methodologies Agile Frameworks/Methodologies Business Analysis Frameworks Online content includes: Practice exams—test yourself by CAPM exam domain or take a complete exam Printable flash cards, word puzzles, and matching exercises for self-directed learning Printable CAPM memory card for on-the-go study

Programming Elm - Build Safe, Sane, and Maintainable Front-End Applications (Paperback): Jeremy Fairbank Programming Elm - Build Safe, Sane, and Maintainable Front-End Applications (Paperback)
Jeremy Fairbank
R1,066 R828 Discovery Miles 8 280 Save R238 (22%) Ships in 10 - 15 working days

Elm brings the safety and stability of functional programing to front-end development, making it one of the most popular new languages. Elm's functional nature and static typing means that run-time errors are nearly impossible, and it compiles to JavaScript for easy web deployment. This book helps you take advantage of this new language in your web site development. Learn how the Elm Architecture will help you create fast applications. Discover how to integrate Elm with JavaScript so you can update legacy applications. See how Elm tooling makes deployment quicker and easier. Functional programming offers safer applications with decreased runtime errors, but functional solutions that are type safe and easy to use have been hard to find, until the Elm language. Elm has the benefits of functional languages while compiling to JavaScript. This book provides a complete tutorial for the Elm language, starting with a simple static application that introduces Elm syntax, modules, and the virtual DOM, to exploring how to create a UI using functions. See how Elm handles the issues of state in functional languages. You'll continue to build up larger applications involving HTTP requests for communication. Integrate your Elm applications with JavaScript so you can update legacy applications or take advantage of JavaScript resources. Elm also provides built-in tooling to alleviate the tooling creep that's so common in JavaScript. This book covers Elm's deployment and testing tools that ease development confusion. Dive into advanced concepts including creating single-page applications, and creating performance improvements. Elm expert Jeremy Fairbank brings his years of web development experience to teaching how to use Elm for front-end development. Your web UIs will be faster, safer, and easier to develop with Elm and this tutorial. What You Need: You will need the latest version of Elm, 0.18, along with a browser to run the examples in this book.

Fool's Gold - Why the Internet is No Substitute for a Library (Paperback): Mark Y. Herring Fool's Gold - Why the Internet is No Substitute for a Library (Paperback)
Mark Y. Herring
R917 R683 Discovery Miles 6 830 Save R234 (26%) Ships in 10 - 15 working days

This work skeptically explores the notion that the internet will soon obviate any need for traditional print-based academic libraries. It makes a case for the library's staying power in the face of technological advancements (television, microfilm, and CD-ROM's were all once predicted as the contemporary library's heir-apparent), and devotes individual chapters to the pitfalls and prevarications of popular search engines, e-books, and the mass digitization of traditional print material.

The Players' Realm - Studies on the Culture of Video Games and Gaming (Paperback): J. Patrick Williams, Jonas Heide Smith The Players' Realm - Studies on the Culture of Video Games and Gaming (Paperback)
J. Patrick Williams, Jonas Heide Smith
R894 R687 Discovery Miles 6 870 Save R207 (23%) Ships in 10 - 15 working days

Digital games have become an increasingly pervasive aspect of everyday life as well as an embattled cultural phenomenon in the twenty-first century. As new media technologies diffuse around the world and as the depth and complexity of gaming networks increase, scholars are becoming increasingly savvy in their approach to digital games. While aesthetic and psychological approaches to the study of digital games have garnered the most attention in the past, scholars have only recently begun to study the important social and cultural aspects of digital games. This study sketches some of the various trajectories of digital games in modern Western societies, looking first at the growth and persistence of the moral panic that continues to accompany massive public interest in digital games. The book then continues with what it deems a new phase of games research exemplified by systematic examination of specific aspects of digital games and gaming. Section one includes four chapters that collectively consider politics and the negotiation of power in game worlds. Section two details the ideological webs within which games are produced and consumed. Specifically, this important section offers a critical cultural analysis of the hegemony that exists within games and its influence upon players' personal ideologies. To conclude this analysis, Section three examines game design features that relate to players' self-characterization and social development within digital game worlds. Section four explores the important relationship between the producers and consumers of digital games, especially insomuch as this relationship is giving rise to a community of novices and professionals who will together determine the future of gaming and - to a degree - popular culture.

Virtual World Design (Hardcover): Ann Cudworth Virtual World Design (Hardcover)
Ann Cudworth
R5,368 Discovery Miles 53 680 Ships in 10 - 15 working days

Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come together by design in the creation of an accessible virtual environment for teaching, research, and entertainment. The book gives anyone the tools and techniques to design virtual environments that support their message and are accessible by all. With 200 illustrations and 12 step-by-step projects, the book delivers hours of creative challenges for people working in public virtual worlds or on private grids. Using the modular components available for download on the author‘s website, readers learn by building such things as a virtual classroom, an "all-access" terrain, and a sound-based game. This book can be the foundation for class work in distance learning, simulation, and other learning technologies that use virtual environments. It shows both novices and advanced users how 3D composition, color, lighting, and sound design are used in the creation of an immersive virtual environment.

Virtually Obscene - The Case for an Uncensored Internet (Paperback): Amy E. White Virtually Obscene - The Case for an Uncensored Internet (Paperback)
Amy E. White
R911 R676 Discovery Miles 6 760 Save R235 (26%) Ships in 10 - 15 working days

Free porn - this phrase conjures images of search engine scams, computer viruses and spam emails. It also hints at an important debate - not over cost-free porn, per se, but over a regulation-free Internet. As Internet usage exploded in the 1990s, so too did the utopian vision of universal access to unregulated information. Differing ideas of obscenity and the United States government's dominion over the web, though, have forced a serious dilemma, centered on Internet pornography, that involves regulation, freedom of information, first amendment rights, feminism and morality. This book examines the phenomenon of Internet pornography, demonstrating how that debate is an important case study in the wider argument over Internet regulation. Chapters objectively uncover the flaws of the most common arguments for and against regulation, and examine efforts to regulate the Internet; community standards of obscenity as grounds for regulation; the free speech debate; and harm to children, women and the moral environment. The author offers a final analysis that regulation of sexually explicit materials is ultimately futile, and that the utility of an unregulated Internet outweighs arguments against regulated sexually explicit materials.

Yearbook of the Artificial, v. 4 - Nature, Culture & Technology Kyosei, Culture and Sustainable Technology (Paperback): Massimo... Yearbook of the Artificial, v. 4 - Nature, Culture & Technology Kyosei, Culture and Sustainable Technology (Paperback)
Massimo Negrotti, Fumihiko Satofuka
R2,035 Discovery Miles 20 350 Ships in 10 - 15 working days

We all are users of technology and services, but the way we use them strongly depends on who our 'interlocutor' is: a machine, a software application or a person. The contributions of this volume look at the concept of the user from various perspectives and continue to discuss the theme started in volume three on the user of the artificial.

Digital Applications for Cultural and Heritage Institutions (Hardcover, New Ed): James Hemsley, Vito Cappellini, Gerd Stanke Digital Applications for Cultural and Heritage Institutions (Hardcover, New Ed)
James Hemsley, Vito Cappellini, Gerd Stanke
R4,488 Discovery Miles 44 880 Ships in 10 - 15 working days

Electronic imaging and digital applications have brought numerous benefits for museums, galleries, archives and other organizations in the arts, culture and heritage sectors. Bringing together leading international practitioners from different disciplines, the EVA (Electronic Imaging and the Visual Arts) conferences help those working in the field to gain the most from developments in multimedia technology. This accessible volume collects recent papers from EVA conferences, covering case studies from the world's greatest institutions, as well as from some of the smallest and most innovative. Topics covered include virtual reconstruction of destroyed buildings, digital image archiving, 2D and 3D digitization projects, website evaluation, virtual archaeology, handheld interactive visitor support, exploiting digital cultural heritage and electronic aids for non-speaking people, as well as summaries of international research and technology development. The volume presents in convenient form the wealth of experience of a great variety of international specialists, allowing readers to further enhance the visitor experience of their collections.

Mathematical Principles for Scientific Computing and Visualization (Paperback): Gerald Farin, Dianne Hansford Mathematical Principles for Scientific Computing and Visualization (Paperback)
Gerald Farin, Dianne Hansford
R1,588 Discovery Miles 15 880 Ships in 10 - 15 working days

This non-traditional introduction to the mathematics of scientific computation describes the principles behind the major methods, from statistics, applied mathematics, scientific visualization, and elsewhere, in a way that is accessible to a large part of the scientific community. Introductory material includes computational basics, a review of coordinate systems, an introduction to facets (planes and triangle meshes) and an introduction to computer graphics. The scientific computing part of the book covers topics in numerical linear algebra (basics, solving linear system, eigen-problems, SVD, and PCA) and numerical calculus (basics, data fitting, dynamic processes, root finding, and multivariate functions). The visualization component of the book is separated into three parts: empirical data, scalar values over 2D data, and volumes.

Private and Controversial - When Privacy and Public Health Meet in India (Paperback): Smriti Parsheera Private and Controversial - When Privacy and Public Health Meet in India (Paperback)
Smriti Parsheera
R618 R526 Discovery Miles 5 260 Save R92 (15%) Ships in 9 - 17 working days
Handbook of Digital Image Synthesis - Scientific Foundations of Rendering (Paperback): Vincent Pegoraro Handbook of Digital Image Synthesis - Scientific Foundations of Rendering (Paperback)
Vincent Pegoraro
R1,500 Discovery Miles 15 000 Ships in 10 - 15 working days

The Handbook of Digital Image Synthesis is the most up-to-date reference guide in the rapidly developing field of computer graphics. A wide range of topics, such as, applied mathematics, data structures, and optical perception and imaging help to provide a well-rounded view of the necessary formulas for computer rendering. In addition to this diverse approach, the presentation of the material is substantiated by numerous figures and computer-generated images. From basic principles to advanced theories, this book, provides the reader with a strong foundation of computer formulas and rendering through a step-by-step process. . Key Features: Provides unified coverage of the broad range of fundamental topics in rendering Gives in-depth treatment of the basic and advanced concepts in each topic Presents a step-by-step derivation of the theoretical results needed for implementation Illustrates the concepts with numerous figures and computer-generated images Illustrates the core algorithms using platform-independent pseudo-code

Computer Facial Animation (Paperback, 2nd edition): Frederic I. Parke, Keith Waters Computer Facial Animation (Paperback, 2nd edition)
Frederic I. Parke, Keith Waters
R1,499 Discovery Miles 14 990 Ships in 10 - 15 working days

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to the development of morphable face models, performance driven animation, as well as increasingly detailed lip-synchronization and hair modeling techniques. These topics are described in the context of existing facial animation principles. The second edition provides an up-to-date source for professionals and academic researchers working in the field of facial animation.

Misteaks. . . and how to find them before the teacher does. . . - A Calculus Supplement, 3rd Edition (Hardcover, 3rd edition):... Misteaks. . . and how to find them before the teacher does. . . - A Calculus Supplement, 3rd Edition (Hardcover, 3rd edition)
Barry Cipra
R5,607 Discovery Miles 56 070 Ships in 10 - 15 working days

An unusual supplement to every calculus textbook, Misteaks and How to Find Them before the Teacher Does is popular with students and teachers alike. Teachers love the way it encourages students to truly think about mathematics rather than simply plugging numbers into equations to crank out answers, and students love the author's straightforward, tongue-in-cheek style. The title of this light-hearted and amusing book might well have been "Going Gray in Elementary Calculus and How to Avoid it." Changing the metaphor, Barry has hit the nail on the finger in hundreds of fine examples. --Philip J. Davis, coauthor of The Mathematical Experience. "How I wish that something like this had been available when I was a student!" --Ralph P. Boas, former editor of The American Mathematical Monthly. Bonus: Solution to LeWitt Puzzle

Advanced Computer Architectures (Hardcover): Sajjan G. Shiva Advanced Computer Architectures (Hardcover)
Sajjan G. Shiva
R4,514 Discovery Miles 45 140 Ships in 10 - 15 working days

Despite the tremendous advances in performance enabled by modern architectures, there are always new applications and demands arising that require ever-increasing capabilities. Keeping up with these demands requires a deep-seated understanding of contemporary architectures in concert with a fundamental understanding of basic principles that allows one to anticipate what will be possible over the system's lifetime. Advanced Computer Architectures focuses on the design of high performance supercomputers with balanced coverage of the hardware, software structures, and application characteristics. This book is a timeless distillation of underlying principles punctuated by real-world implementations in popular current and past commercially available systems. It briefly reviews the basics of uniprocessor architecture before outlining the most popular processing paradigms, performance evaluation, and cost factor considerations. This builds to a discussion of pipeline design and vector processors, data parallel architectures, and multiprocessor systems. Rounding out the book, the final chapter explores some important current and emerging trends such as Dataflow, Grid, biology-inspired, and optical computing. More than 220 figures, tables, and equations illustrate the concepts presented. Based on the author's more than thirty years of teaching and research, Advanced Computer Architectures endows you with the tools necessary to reach the limits of existing technology, and ultimately, to break them.

Mathematical Principles of the Internet, Two Volume Set (Mixed media product): Nirdosh Bhatnagar Mathematical Principles of the Internet, Two Volume Set (Mixed media product)
Nirdosh Bhatnagar
R2,936 Discovery Miles 29 360 Ships in 10 - 15 working days

This two-volume set on Mathematical Principles of the Internet provides a comprehensive overview of the mathematical principles of Internet engineering. The books do not aim to provide all of the mathematical foundations upon which the Internet is based. Instead, these cover only a partial panorama and the key principles. Volume 1 explores Internet engineering, while the supporting mathematics is covered in Volume 2. The chapters on mathematics complement those on the engineering episodes, and an effort has been made to make this work succinct, yet self-contained. Elements of information theory, algebraic coding theory, cryptography, Internet traffic, dynamics and control of Internet congestion, and queueing theory are discussed. In addition, stochastic networks, graph-theoretic algorithms, application of game theory to the Internet, Internet economics, data mining and knowledge discovery, and quantum computation, communication, and cryptography are also discussed. In order to study the structure and function of the Internet, only a basic knowledge of number theory, abstract algebra, matrices and determinants, graph theory, geometry, analysis, optimization theory, probability theory, and stochastic processes, is required. These mathematical disciplines are defined and developed in the books to the extent that is needed to develop and justify their application to Internet engineering.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Specification and Transformation of…
Helmut A Partsch Hardcover R2,003 R1,723 Discovery Miles 17 230
Frontiers in Aquaculture Biotechnology
W. S. Lakra, Mukunda Goswami, … Paperback R3,925 Discovery Miles 39 250
20 Habits That Break Habits
Pepe Marais Paperback R250 R223 Discovery Miles 2 230
Impact Players - How To Take The Lead…
Liz Wiseman Paperback R328 R308 Discovery Miles 3 080
The Diary Of A CEO - The 33 Laws Of…
Steven Bartlett Paperback R275 R210 Discovery Miles 2 100
It's The Answers For Me
Khaya Dlanga Paperback R320 R290 Discovery Miles 2 900
Gibbs' Entropic Paradox and Problems of…
Eugene Barsky Paperback R4,357 R4,048 Discovery Miles 40 480
Careers - An Organisational Perspective
Melinde Coetzee, Dries Schreuder Paperback R716 R653 Discovery Miles 6 530
A Deep Dive into NoSQL Databases: The…
Pethuru Raj, Ganesh Chandra Deka Hardcover R4,219 Discovery Miles 42 190
Advances in Catalysis, Volume 63
Chunshan Song Hardcover R4,617 Discovery Miles 46 170

 

Partners