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Books > Computing & IT > General
In this groundbreaking book, two acknowledged experts explore the underlying principles of systems integration, and, with the help of numerous case studies show IT managers, systems analysts, and project managers how to apply those principles to solving complex business problems. The authors reveal the linkages between business processes and how they can be supported in enterprise-wide integrated systems. Rather than review specific products and tools, the authors use real-life examples to provides readers with a practical understanding of integrated system architectures and how they function within the framework of an Enterprise Planning System.
In-depth guide to diffusion models and their impact on design, with
insight on how this novel artificial intelligence technology may
disrupt the industry Diffusions in Architecture: Artificial
Intelligence and Image Generators delves into the impact of
Diffusion AI algorithms and generative image models on architecture
design and aesthetics. The book presents an in-depth analysis of
how these new technologies are revolutionizing the field of
architecture. The architects presented in the book focus on the
application of specific AI techniques and tools used in generative
design, such as Diffusion models, Dall-E2, Stable Diffusion, and
MidJourney. It discusses how these techniques can generate
synthetic images that are both realistic and imaginative, creating
new possibilities for architectural design and aesthetics. This
comprehensive overview of the impact of Diffusion AI algorithms and
generative image models on the field of architecture shows how they
are changing the way architects approach their work. With a
foreword by Lev Manovich—artist, writer and one of the world's
most influential digital culture theorists. Sharing the work and
insights of a team of designers and theorists from a range of
backgrounds, offering disciplinary depth, and covering the full
impact of these tools and models on architecture, Diffusions in
Architecture includes information on: Fresh perspectives on design
and aesthetics, with designs, images, and commentary from 22
leading architects, theorists, and designers The potential of
prompt engineering and text-to-image models applicable to a broad
interdisciplinary audience Whether image generators, or AI in
general, will be an aid for human design, or potentially displace
humans from the market Fundamentals of a larger debate in the
architectural discourse (and practice) on the use of image
generators Collecting the different ideas that have emerged in the
field, Diffusions in Architecture provides architects, designers,
concept artists, and theorists with an overview of this cornucopia
of architectural imaginations produced in a common effort between
humans and artificial intelligence.
Take your design work to the next level with Making and Breaking
the Grid: A Graphic Design Layout Workshop (Third Edition), the
essential easy-to-use guide for designers working in every medium.
With over 150,000 copies in print, this new edition makes a classic
text relevant to a new generation of designers. Updates include:
 A cross-cultural inclusive re-envisioning of design history
related to the grid, including alternative approaches to layout
Expanded discussion of grid use in interactive, UX/UI scenarios
Greater equity in the representation of design work by women and
BIPOC designers Grids are the most basic and essential forms in
graphic design—and they can be the most rigid. This book shows
you how to understand the rules of the grid to use them
effectively, and then how to break them, resulting in phenomenal
cohesive layouts. Timothy Samara explains the history of the grid
and shows examples of grid basics, such as column, compound, and
modular grids. He shows methods for building and using grids, and
offers numerous examples of stunning design projects using a
variety of imagery and typography. Pages are filled with hundreds
of large, full-color layout concepts and diagrams that educate and
inspire. After mastering the grid, discover how to break it using
conceptual designs that deconstruct and flip the grid successfully.
Split, splice, and shift; create spontaneous compositions; make
narrative constructs; work on an axis; use intuitive design; and
more to create unique layouts or other projects. See ideas in
action with eye-catching layout examples. With this book you will:
 learn how grids work. be inspired to explore new concepts
for using—or not using—grids. discover achievable alternatives
for boring layouts. get the results you want using fresh design
elements. learn designers’ processes via fascinating case
studies. see numerous examples of successful layouts created with
and without grids. communicate ideas effectively using visual
language. This new, expanded edition presents the most
comprehensive, accessible, in-depth exposition of layout concepts
ever published.
An in-depth assessment of innovations in military information
technology informs hypothetical outcomes for artificial
intelligence adaptations In the coming decades, artificial
intelligence (AI) could revolutionize the way humans wage war. The
military organizations that best innovate and adapt to this AI
revolution will likely gain significant advantages over their
rivals. To this end, great powers such as the United States, China,
and Russia are already investing in novel sensing, reasoning, and
learning technologies that will alter how militaries plan and
fight. The resulting transformation could fundamentally change the
character of war. In Information in War, Benjamin Jensen,
Christopher Whyte, and Scott Cuomo provide a deeper understanding
of the AI revolution by exploring the relationship between
information, organizational dynamics, and military power. The
authors analyze how militaries adjust to new information
communication technology historically to identify opportunities,
risks, and obstacles that will almost certainly confront modern
defense organizations as they pursue AI pathways to the future.
Information in War builds on these historical cases to frame four
alternative future scenarios exploring what the AI revolution could
look like in the US military by 2040.
How would the humanities change if we grappled with the ways in
which digital and virtual places are designed, experienced, and
critiqued? In Rethinking Virtual Places, Erik Malcolm Champion
draws from the fields of computational sciences and other
place-related disciplines to argue for a more central role for
virtual space in the humanities. For instance, recent developments
in neuroscience could improve our understanding of how people
experience, store, and recollect place-related encounters.
Similarly, game mechanics using virtual place design might make
digital environments more engaging and learning content more
powerful and salient. In addition, Champion provides a brief
introduction to new and emerging software and devices and explains
how they help, hinder, or replace our traditional means of
designing and exploring places. Perfect for humanities scholars
fascinated by the potential of virtual space, Rethinking Virtual
Places challenges both traditional and recent evaluation methods to
address the complicated problem of understanding how people
evaluate and engage with the notion of place.
At some point in your career, you'll realize there's more to being
a software engineer than dealing with code. Is it time to become a
manager? Or join a startup? In this insightful and entertaining
book, Michael Lopp recalls his own make-or-break moments with
Silicon Valley giants such as Apple, Slack, Pinterest, Palantir,
Netscape, and Symantec to help you make better, more mindful career
decisions. With more than 40 stand-alone stories, Lopp walks
through a complete job lifecycle, starting with the interview and
ending with the realization that it might be time to move on.
You'll learn how to handle baffling circumstances in your job,
understand what you want from your career, and discover how to
thrive in your workplace. Learn how to navigate areas of your job
that don't involve writing code Identify how the aspects you enjoy
will affect your next career steps Build and maintain key
relationships and interactions within your community Make choices
that will help you have a deliberate career Recognize what's
important to your manager and work on things that matter
This edited book comprises chapters that describe the IoT, machine
learning, and blockchain technologies for renewable energy and
modern hybrid power systems with simulation examples and case
studies. After reading this book, users will understand recent
technologies such as IoT, machine learning techniques, and
blockchain technologies and the application of these technologies
to renewable energy resources and modern hybrid power systems
through simulation examples and case studies.
Sketching is a natural and intuitive communication tool used for
expressing concepts and ideas that are difficult to communicate
through text or speech alone. In design applications, drawings are
used at various stages of the design process: from the early
concept drawings scribbled on a piece of paper to immersive
interactions in which users manipulate and adjust the 3D form of an
object in virtual or augmented reality environments. This variety
in drawing activities brings about the need for different
interpretation strategies that support not only the sketching
activity itself, but also allow sketch-based interactions, such as
sketch-based queries, to take place. In this book, we explore the
different drawing approaches used in design and the algorithms
required for processing and interpreting the different sketches and
drawings in design. The book is divided into two parts. The first
part focuses on sketching in the 2D domain. This includes the
digitization of offline and paper-based sketches, techniques for
online sketch recognition, observations of user drawing habits,
algorithms for inferring depth from 2D drawings, as well as
non-photorealistic rendering techniques that are then applied to
sketch-based queries. The second part of the book focuses on 3D
sketching in virtual or augmented reality spaces. Here, we present
the processing and rendering of the 3D strokes, the different
interaction devices available for 3D sketching, and look at
different applications where immersive 3D sketching has been
applied with success.
The decolonization of education necessarily involves a critique of
dominant ideologies, pedagogies, and the current organization of
education, to be replaced by what, in 1970, Paulo Freire called
"the pedagogy of the oppressed." Critical Theory and Pedagogy
presents a theory for decolonizing, democratizing, and
reconstructing education in order to meet the challenges of a
global and technological society. A democratic and intersectional
reconstruction of education must build on and synthesize
perspectives of classical philosophy of education, Deweyean radical
pragmatism, Freirean critical pedagogy, poststructuralism, and
critical theories of gender, race, class, sexuality, ethnicity,
disability, indigeneity, and more, while criticizing obsolete
idealist, elitist, and antidemocratic aspects of traditional
concepts of education. Articulating a metatheory for the philosophy
of education, while providing a historical genealogy and grounding
of key themes, Critical Theory and Pedagogy argues for a democratic
reconstruction of education that overcomes traditional, limiting,
and oppressive aspects—what Marx and Engels saw as "the ruling
ideas of the ruling class" and bell hooks reminds us includes the
colonization of subjects into White, Patriarchal Capitalism—and
embraces alternative pedagogies and principles suitable for the
present age. This project includes developing multiple critical
literacies as a response to digital technologies and developing
critical pedagogies to meet the challenges of globalization,
multiculturalism, and institutionalized racism, classism, and
sexism, while promoting radical democratization to counter the
trend toward the imposition of a neo-liberal business model of
education.
The euphoria that has accompanied the birth and
expansion of the internet as a "liberation technology" is
increasingly eclipsed by an explosion of vitriolic language on a
global scale. Digital Hate: The Global Conjuncture of Extreme
Speech provides the first distinctly global and
interdisciplinary perspective on hateful language online. Moving
beyond Euro-American allegations of "fake news," contributors draw
attention to local idioms and practices and explore the profound
implications for how community is imagined, enacted, and brutally
enforced around the world. With a cross-cultural framework
nuanced by ethnography and field-based research, the volume
investigates a wide range of cases—from anti-immigrant memes
targeted at Bolivians in Chile to trolls serving the ruling AK
Party in Turkey—to ask how the potential of extreme speech to
talk back to authorities has come under attack by diverse forms of
digital hate cultures. Offering a much-needed global perspective on
the "dark side" of the internet, Digital Hate is a
timely and critical look at the raging debates around online
media's failed promises.
Business managers, management consultants and researchers regularly
question whether and how the contribution of IT to business
performance can be measured. This book contributes to the art and
science of the expost valuation of IT, by posing and answering key
management questions, offering insights into the value of IT once
it has been developed, implemented and used. Measuring the Value of
Information Technology targets business managers, IT managers,
business students and researchers and will enable its readers to
systematically, effectively and consistently measure the value of
Information Technology.
Steps forward in mathematics often reverberate in other scientific
disciplines, and give rise to innovative conceptual developments or
find surprising technological applications. This volume brings to
the forefront some of the proponents of the mathematics of the
twentieth century, who have put at our disposal new and powerful
instruments for investigating the reality around us. The portraits
present people who have impressive charisma and wide-ranging
cultural interests, who are passionate about defending the
importance of their own research, are sensitive to beauty, and
attentive to the social and political problems of their times. What
we have sought to document is mathematics' central position in the
culture of our day. Space has been made not only for the great
mathematicians but also for literary texts, including contributions
by two apparent interlopers, Robert Musil and Raymond Queneau, for
whom mathematical concepts represented a valuable tool for
resolving the struggle between 'soul and precision.'
This new volume introduces various VLSI (very-large-scale
integration) architecture for DSP filters, speech filters, and
image filters, detailing their key applications and discussing
different aspects and technologies used in VLSI design, models and
architectures, and more. The volume explores the major challenges
with the aim to develop real-time hardware architecture designs
that are compact and accurate. Knowledge of VLSI is necessary for
understanding today’s contemporary hardware prospects of
engineering. It is the process of creating an integrated circuit by
combining millions of MOS transistors onto a single chip that is
needed for handheld portable battery-operated devices that require
efficient, errorless, and low-power arithmetic operation. VLSI
plays a most important role in the performance of digital systems,
digital signal processing (DSP), image processing applications,
hardware security, quantum computing, etc. Especially in DSP
systems, the algorithms of VLSI have a number of interesting
characteristics that can be exploited in the design of the
arithmetic circuits so that they can be implemented more
efï¬ciently in terms of computation time, chip area, and power
consumption. This volume, VLSI Architecture for Signal, Speech, and
Image Processing, provides useful research in the field of computer
arithmetic and can be applied for various arithmetic circuits, for
their digital implementation schemes, and for performance
considerations. It covers how computer arithmetic contributes to
the era of quantum computing, hardware security, image processing,
biomedical engineering, artificial intelligence, neural networks,
and stochastic computing. Prepared by leading researchers in the
field of computer arithmetic architecture, the state-of-the-art
information presented here helps to provide a comprehensive
understanding of VLSI for students, faculty, and researchers in
computer science, computer engineering, and electrical and
electronics engineering. It may be used as a textbook for courses
on VLSI as well as a reference book.
Harnessing the Internet of Things (IoT) for Hyper-Connected Smart
World explores a multitude of diverse IoT applications that provide
advanced solutions for real-world problems. IoT offers tremendous
potential to incorporate data-driven decision-making into every
aspect of human activity, and this volume explores its use in
agriculture, education, worker safety, health care, energy
harvesting, and more. In addition, several chapters explore ways to
improve and maintain higher performance in IoT. The diverse
selection of topics addressed in the book include network on chip
(NoC) as the new paradigm for system on chip (SoC) integration for
maintaining high performance for IoT applications; new router
designs to increase speed; the challenges of wireless underground
sensor networks (WUSNs), which have a wide range of applications in
military, underground sensing, testing soil traits and moisture
content, pollution control and location detection, security, and
detection of natural calamities. Various state-of-the-art
techniques such as optimization schemes, blockchain, machine
learning (ML), orthogonal frequency division multiplexing (OFDM),
etc., are also discussed in the context of cognitive IoT. The
volume elucidates on the uses of IoT in agriculture, discussing
challenges along with solutions with the help of the latest
technical smart tools to uplift the farming community, specifically
IoT applications for information gathering to improve yield
productivity, food and crop quality and sustainability, monitoring
toxic substances and soil properties, etc. The book also covers a
broad spectrum of IoT applications in the educational industry
along with the challenges associated with them and how to
facilitate the use of smart classroom technology. A chapter on IoT
in the health care industry presents an IoT-based GPS-enabled smart
jacket design comprised of smart sensors to monitor heart rate,
sugar level, blood pressure, fever, and stress level. The authors
also present an IoT-based Peltier air conditioner design that
overcomes the limitations existing HVAC framework, a comprehensive
review of various energy harvesting techniques to generate
electrical power from nonconventional power sources with their
merits and demerits, and much more. The book showcases the many
ways that IoT can be employed for improvement in many areas of
contemporary life. It will appeal to advanced students,
practitioners, and researchers working in the field of IoT to
integrate IoT with other technologies to develop comprehensive
solutions to real-life problems.
This work consists of contributions by professionals from clinical
areas, health care management, payer institutions, information
technology industry, government, and health care quality research.
The chapters are a cross-section of various business perspectives
of health information technologies. The work covers the challenges
facing the widespread implementation of information technology,
possible solutions to economic, structural, cultural, and
institutional barriers in the use of these technologies. It
presents real-world examples of information technologies that can
be used as business models of applied clinical and business
solutions to improve health care quality.
The focus of this book is an application of Digital Twin as a
concept and an approach, based on the most accurate view on a
physical production system and its digital representation of
complex engineering products and systems. It describes a
methodology to create and use Digital Twin in a built environment
for the improvement and optimization of factory processes such as
factory planning, investment planning, bottleneck analysis, and
in-house material transport. The book provides a practical response
based on achievements of engineering informatics in solving
challenges related to the optimization of factory layout and
corresponding processes. This book introduces the topic, providing
a foundation of knowledge on process planning, before discussing
the acquisition of objects in a factory and the methods for object
recognition. It presents process simulation techniques, explores
challenges in process planning, and concludes by looking at future
areas of progression. By providing a holistic, trans-disciplinary
perspective, this book will showcase Digital Twin technology as
state-of-the-art both in research and practice.
Did you know the Nintendo Wii had a medical condition named after
it? Or that the Sega Saturn almost had the Nintendo 64's graphics
chip? Did you realise the Atari Jaguar contained five different
processors? Are you aware that a fake website about beekeeping was
used to promote an Xbox game? Learn about all of this and more in
this unique trivia book about the history of video game consoles
that gives you the complete stories in detail! These facts cover a
wide range of subjects, such as which console introduced certain
technology and features, esoteric hardware oddities, marketing
fails and successes, stories behind key games, how certain
indispensable people shaped the whole industry, development
history, court cases, peculiar events, weird relationships between
companies and technical explanations. Plenty of these would be
obscure facts that you may not know, but even if you are familiar
with them, do you know the full story? 31 video game consoles
stretching from 1972 to 2017 are covered, containing more than 235
in-depth facts, numerous other pieces of trivia and over 350 images
to create a single package unlike any other that gamers of all ages
will find interesting! If you want to fill your head with plenty of
knowledge about your favourite video game consoles to amaze your
friends with, then this is for you!
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MIS
Hossein Bidgoli
Paperback
R1,139
R959
Discovery Miles 9 590
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