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Books > Arts & Architecture > The arts: general issues > General
![Brecht On Art & Politics (Hardcover): Bertolt Brecht](//media.loot.co.za/images/x80/483592188224179215.jpg) |
Brecht On Art & Politics
(Hardcover)
Bertolt Brecht; Edited by Steve Giles, Tom Kuhn; Translated by Laura Bradley, Steve Giles, …
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R1,788
Discovery Miles 17 880
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Ships in 12 - 17 working days
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The first single-volume anthology of Brecht's writings on both art
and politics This volume contains new translations to extend our
image of one of the twentieth century's most entertaining and
thought provoking writers on culture, aesthetics and politics. Here
are a cross-section of Brecht's wide-ranging thoughts which offer
us an extraordinary window onto the concerns of a modern world in
four decades of economic and political disorder. The book is
designed to give wider access to the experience of a dynamic
intellect, radically engaged with social, political and cultural
processes. Each section begins with a short essay by the editors
introducing and summarising Brecht's thought in the relevant year.
Learn about the creative ways Americans help their communities.
This nonfiction book includes a short fiction piece related to the
topic, fun activity, glossary, and other helpful tools. With this
fun and informative book, students will see all the wonderful
things that can happen when communities create together! This
32-page full-color book describes the importance of community
involvement while giving examples of creative leaders across the
country. It also explores concepts such as creative problem-solving
and volunteerism and includes an extension activity for grade 3.
Perfect for the classroom, at-home learning, or homeschool to
explore working together, civic responsibility, and ways to improve
one s community.
In More Than Meets the Eye, Georgina Kleege explores the ways that
ideas about visual art and blindness are linked in many facets of
the culture. While it may seem paradoxical to link blindness to
visual art, western theories about art have always been haunted by
the specter of blindness. The ideal art viewer is typically
represented as possessing perfect vision, an encyclopedic knowledge
of art, and a photographic memory of images, all which allow for an
unmediated wordless communion with the work of art. This ideal
viewer is defined in polar opposition to a blind person, presumed
to be oblivious to the power of art, and without the cognitive
capacity to draw on analogous experience. Kleege begins her study
with four chapters about traditional representations of blindness,
arguing that traditional theories of blindness fail to take into
account the presence of other senses, or the ability of blind
people to draw analogies from non-visual experience to develop
concepts about visual phenomena. She then shifts focus from the
tactile to the verbal, beginning with Denis Diderot's remarkable
range of techniques to describe art works for readers who were not
present to view them for themselves, and how his criticism offers a
powerful warrant for bringing the specter of blindness out of the
shadows and into the foreground of visual experience. Through both
personal experience and scholarly treatment, Kleege dismantles the
traditional denigration of blindness, contesting the notion that
viewing art involves sight alone and challenging traditional
understandings of blindness through close reading of scientific
case studies and literary depictions. More Than Meets the Eye
introduces blind and visually impaired artists whose work has
shattered stereotypes and opened up new aesthetic possibilities for
everyone.
WELCOME TO LAWBRANDAuroboros: Coils of the Serpent is a 5E campaign
setting by Chris Metzen and Warchief Gaming. The first release in
this universe, Worldbook: Lawbrand, is based on the roleplaying
campaign that Chris ran with his childhood friends in the eighties
and nineties, before heading to Blizzard to work on worlds such as
Warcraft, StarCraft, and more.As a 5E compatible source book,
Worldbook: Lawbrand gives players and GMs all the tools they'll
need to create their own adventures in this epic fantasy
world.Containing over a hundred pages of lore, as well as being
loaded to the brim with new options for character customization,
Worldbook: Lawbrand also features a comprehensive Adventures
section, designed to give GMs a way to launch imaginative
adventures for their party.Key Features: - Background and lore for
each Trade-City, faction, and key players that run them.- Four
brand new sub-classes and five new races unique to the setting, as
well as new magic items, spells, and magical tattoos known as
sigils.- Guides and recommendations on how to run adventures in
Lawbrand, including creating compelling stories, using the Mark of
the Serpent in your party, and more.Will you tame the world - or
shatter it?
Most of our expereince is visual. We obtain most of our information
and knowledge through sight, whether from reading books and
newspapers, from watching television or from quickly glimpsing road
signs. Many of our judgements and decisions, concerning where we
live, what we shall drive and sit on and what we wear, are based on
what places, cars, furniture and clothes look like. Much of our
entertainment and recreation is visual, whether we visit art
galleries, cinemas or read comics. This book concerns that visual
experience. Why do we have the visual experiences we have? Why do
the buildings, cars, products and advertisements we see look the
way they do? How are we to explain the existence of different
styles of paintings, different types of cars and different genres
of film? How are we to explain the existence of different visual
cultures? This book begins to answer these questions by explaining
visual experience in terms of visual culture. The strengths and
weaknesses of traditional means of analysing and explaining visual
culture are examined and assessed. Using a wide range of historical
and contemporary examples, it is argued that the groups which
artists and designers form, the audiences and markets which they
sell to, and the different social classes which are produced and
reproduced by art and design are all part of the successful
explanation and critical evaluation of visual culture.
Using examples from architecture, film, literature, and the visual
arts, this wide-ranging book examines the place and significance of
New York City in the urban imaginary between 1890 and 1940. In
particular, Imagining New York City considers how and why certain
city spaces - such as the skyline, the sidewalk, the slum, and the
subway - have come to emblematize key aspects of the modern urban
condition. In so doing, the book also considers the ways in which
cultural developments in the late nineteenth and early twentieth
centuries set the stage for more recent responses to a variety of
urban challenges facing the city, such as post-disaster recovery,
the renewal of urban infrastructure, and the remaking of public
space.
![Public Auction Sale: Properties of Dr. Clifton Wheeler, "an Important Collector", L. J. Troy, D. P. Dickie and Other...](//media.loot.co.za/images/x80/7896636302552179215.jpg) |
Public Auction Sale: Properties of Dr. Clifton Wheeler, "an Important Collector", L. J. Troy, D. P. Dickie and Other Collectors; Rare Coins, Medals, Tokens, Paper Money, Autographs, Curios, Books, Decorations, Etc., Etc (Classic Reprint)
(Paperback)
Thomas Lindsay Elder
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R387
Discovery Miles 3 870
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Ships in 12 - 17 working days
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William Morris is perhaps best known today for the beautiful
textile designs he created under the banner of Morris & Co,
which continue to decorate homes around the globe. As one of the
leading lights of British socialism, however, he is less well
known, and this series of Morris's Manifestos seeks to highlight
his extraordinary contribution to the literary canon on subjects
socialist and artistic. Based on a lecture given at the Manchester
Royal Institution in 1883, Art, Wealth and Riches is a
thought-provoking essay that considers art as having educative and
aesthetic value that should be shared with the many, rather than
financial value that should be hoarded by the few. Morris asks: 'Is
art to be limited to a narrow class who only care for it in a very
languid way, or is it to be the solace and pleasure of the whole
people?'
![Learn (Paperback): Dr Bill Thompson](//media.loot.co.za/images/x80/3498608364505179215.jpg) |
Learn
(Paperback)
Dr Bill Thompson
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R341
Discovery Miles 3 410
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Ships in 12 - 17 working days
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Smile, lift up your Voices. Life is your Play. Wander around on the
stage of Life and Learn. LEARN is the fifth book by the secular
philosopher bill thompson after SMILE, VOICES, PLAY, WANDER, and
now LEARN. The book is for those who have had enough of Homo
Sapiens and are turning to Homo Conatus who is always waiting in
the wings of the greek theatres of words. Homo Conatus, wanting to
exist and enhance the SELF. Individuals needing a progressive
politics, a shared EARTH in order to flourish safely. This requires
DEPTH, an existential that and how. A basic understanding of
biology and cosmology on top of any old sapient understandings of
space and time machines. This new understanding that Homo Conatus
requires turns Freudianism upside down and microcosmic. Hysteria is
normal. Boring is normal. In between is Play. This new deal for the
children of the 21st Century has been researched by the Greeks
[Aristotle], Romans [Cicero], Descartes, Hobbes, Spinoza, Leibniz,
and Newton [not as a mechanics but] as the complexity that
surpasses the understandings of the older Homo Sapiens because of
quantum electrodynamics or chemistry for short. Quantum Dynamic
Homeostasis. So Darwin and then secular universities around the
world for our teleonomic developments, new technologies. Any
chances of a maintaining a civil order whilst opening up to diverse
opinionsa has to change gear from sapiens to Conatus and embrace
the teleonomics of the modern synthesis [1958]. Not a lot of people
know enough about this yet, and Learn is the fifth a introduction
to Homo Conatusa by the secular philosopher bill thompson [who is
still trying to work out what it is like to be human]. And is that
not what you do on a daily basis?
This handbook aims to provide a comprehensive overview of the multi-faceted art law within the legal framework applicable to South Africa.
In four 'phases', it provides answers to legal questions that arise from the initiation of an art project up to its exploitation. It is aimed at both law students who have an academic interest in an in-depth introduction to art law and practitioners from the art world, and is therefore equipped with numerous explanatory examples.
The contents were prepared by students of the Art Law Clinic Stellenbosch and revised by the editors.
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