|
Books > Arts & Architecture > The arts: general issues > General
This is a reproduction of a book published before 1923. This book
may have occasional imperfections such as missing or blurred pages,
poor pictures, errant marks, etc. that were either part of the
original artifact, or were introduced by the scanning process. We
believe this work is culturally important, and despite the
imperfections, have elected to bring it back into print as part of
our continuing commitment to the preservation of printed works
worldwide. We appreciate your understanding of the imperfections in
the preservation process, and hope you enjoy this valuable book.
++++ The below data was compiled from various identification fields
in the bibliographic record of this title. This data is provided as
an additional tool in helping to ensure edition identification:
++++ A History Of European And American Sculpture From The Early
Christian Period To The Present Day, Volume 1; A History Of
European And American Sculpture From The Early Christian Period To
The Present Day; Chandler Rathfon Post Chandler Rathfon Post
Harvard University Press, 1921 Art; Sculpture; Art / Sculpture;
Sculptors; Sculpture
An interdisciplinary collection of essays exploring the complex and
conflicted topic of beauty in cultural, arts and medicine, looking
back through the long cultural history of beauty, and asking
whether it is possible to 'recover beauty'.
Music Saved Them, They Say: Social Impacts of Music-Making and
Learning in Kinshasa (DR Congo) explores the role music-making has
played in community projects run for young people in the
poverty-stricken and often violent surroundings of Kinshasa, the
capital city of the Democratic Republic of the Congo. The musicians
described here - former gang members and so-called "witch children"
living on the streets - believe music was vital in (re)constructing
their lives. Based on fieldwork carried out over the course of
three-and-a-half years of research, the study synthesizes
interviews, focus group sessions, and participant observation to
contextualize this complicated cultural and social environment.
Inspired by those who have been "saved by music", Music Saved Them,
They Say seeks to understand how structured musical practice and
education can influence the lives of young people in such difficult
living conditions, in Kinshasa and beyond. "... a tribute to the
persistence, engagement and courage of the people in these
projects, who can be proud that their work is now exposed to a
global audience, not just of researchers but also to practitioners
around the world who could learn from and be inspired by these
hitherto unknown projects." -John Sloboda, Research Professor,
Guildhall School of Music & Drama "This book is very moving but
never sentimental, one of the best accounts of music's real
transformative capacities that I have come across." -Lucy Green,
Emerita Professor of Music Education, University College London
Institute of Education
American education and culture are suffering from a terrible,
soul-numbing imbalance, in which there is an overemphasis on basic,
quantifiable skills and knowledge and a de-emphasis of more
creative areas of the humanities, especially the arts and
aesthetics. Detels indicates that the marginalization of the arts
and aesthetics in American education has been caused by a
hard-boundaried paradigm that has come to dominate American
education. According to this paradigm, the arts are wrongly viewed
and taught as separate, unconnected disciplines of music, visual
arts, dance, and theater, while their intimate connections to each
other and to aesthetic experience and life in general are
completely unrepresented.
The way out of this crisis is to change paradigms, from a
hard-boundaried, single-minded valuation of specialization to a
more soft-boundaried curriculum that allows for specialized
education in individual art forms as well as widespread
interdisciplinary integration of the arts with each other and with
general education at the K-12 and college levels. Without such a
change, we will be unable to equip our students with the necessary
skills to understand and communicate about the increasingly
complex, sensually immersive artistic media and forms of the
future.
This fascinating, colourful book offers in-depth insights and
first-hand working experiences in the production of art works,
using simple computational models with rich morphological
behaviour, at the edge of mathematics, computer science, physics
and biology. It organically combines ground breaking scientific
discoveries in the theory of computation and complex systems with
artistic representations of the research results. In this appealing
book mathematicians, computer scientists, physicists, and engineers
brought together marvelous and esoteric patterns generated by
cellular automata, which are arrays of simple machines with complex
behavior. Configurations produced by cellular automata uncover
mechanics of dynamic patterns formation, their propagation and
interaction in natural systems: heart pacemaker, bacterial membrane
proteins, chemical rectors, water permeation in soil, compressed
gas, cell division, population dynamics, reaction-diffusion media
and self-organisation. The book inspires artists to take on
cellular automata as a tool of creativity and it persuades
scientists to convert their research results into the works of art.
The book is lavishly illustrated with visually attractive examples,
presented in a lively and easily accessible manner.
The Art of Transitional Justice examines the relationship between
transitional justice and the practices of art associated with it.
Art, which includes theater, literature, photography, and film, has
been integral to the understanding of the issues faced in
situations of transitional justice as well as other issues arising
out of conflict and mass atrocity. The chapters in this volume take
up this understanding and its demands of transitional justice in
situations in several countries: Afghanistan, Serbia, Srebenica,
Rwanda, Northern Ireland, Cambodia, as well as the experiences of
resulting diasporic communities. In doing so, it brings to bear the
insights from scholars, civil society groups, and art
practitioners, as well as interdisciplinary collaborations.
Kristin Linklater is one of the most internationally recognised
names in the field of voice training, and this volume explores her
work and life whilst also putting her work into practice. Charting
the development of Linklater's process, including her work at
LAMDA, the Lincoln Centre, NYU, Columbia, and the KLVC on Orkney,
the book provides a comprehensive overview of one of the world's
leading voice coaches. This book contains: A detailed biography of
Linklater's life, including her work with Iris Warren at LAMDA, as
well as the founding of her own companies and the KLVC on Orkney
Detailed analysis of her key text, Freeing the Natural Voice and
her work with Carol Gilligan on The Company of Women, an all-female
Shakespeare company they co-conceived A comprehensive set of
exercises - several of these previously unpublished This book
offers essential reading and an invaluable practice handbook to the
contemporary performer, voice teacher and actor trainer. As a first
step towards critical understanding, and as an initial exploration
before going on to further, primary research, Routledge Performance
Practitioners offer unbeatable value for today's student.
Working with Sound is an exploration of the ever-changing working
practices of audio development in the era of hybrid collaboration
in the games industry. Through learnings from the pre-pandemic
remote and isolated worlds of audio work, sound designers,
composers and dialogue designers find themselves equipped uniquely
to thrive in the hybrid, remote, and studio-based realms of today's
fast-evolving working landscapes. With unique insights into
navigating the worlds of isolation and collaboration, this book
explores ways of thinking and working in this world, equipping the
reader with inspiration to sustainably tackle the many stages of
the development process. Working with Sound is an essential guide
for professionals working in dynamic audio teams of all sizes, as
well as the designers, producers, artists, animators and
programmers who collaborate closely with their colleagues working
on game audio and sound.
The ideas, people, and events that developed art education are
described and analyzed so that art educators and educators in
general will have a better understanding of what has happened (and
is happening) to visual art in the schools. Peter Smith raises the
issue of art education's inordinate emphasis on Eurocentric art. He
challenges the often expressed notion that the field of education
is the cause of art education's problems and proposes that confused
conceptions within the art world are just as much a root of the
difficulty. No other book in art education history gives such close
and analytical attention to the careers of women in the field. The
materials on Germanic cultural and historical influences are
unequaled as is the scholarly treatment of Viktor Lowenfeld,
probably the most influential single figure in 20th-century
American art education.
This important new book offers an intellectual history of the 'arts
council' policy model, identifying and exploring the ideas embedded
in the model and actions of intellectuals, philanthropists and
wealthy aesthetes in its establishment in the mid-twentieth
century. The book examines the history of arts advocacy for
national arts policies in the UK, Canada and the USA, offering an
interdisciplinary approach that combines social and intellectual
history, political philosophy and literary analysis. The book has
much to offer academics, cultural policy and management students,
artists, arts managers, arts advocates, cultural policymakers and
anyone interested in the history and current moment of public arts
funding in the West.
The Game Music Toolbox provides readers with the tools, models and
techniques to create and expand a compositional toolbox, through a
collection of 20 iconic case studies taken from different eras of
game music. Discover many of the composition and production
techniques behind popular music themes from games such as Cyberpunk
2077, Mario Kart 8, The Legend of Zelda, Street Fighter II, Diablo,
Shadow of the Tomb Raider, The Last of Us, and many others. The
Game Music Toolbox features: Exclusive interviews from industry
experts Transcriptions and harmonic analyses 101 music theory
introductions for beginners Career development ideas and strategies
Copyright and business fundamentals An introduction to audio
implementation for composers Practical takeaway tasks to equip
readers with techniques for their own game music The Game Music
Toolbox is crucial reading for game music composers and audio
professionals of all backgrounds, as well as undergraduates looking
to forge a career in the video game industry.
|
|