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Books > Computing & IT > Applications of computing > Audio processing > Music & sound effects
Musical robotics is a multi- and trans-disciplinary research area involving a wide range of different domains that contribute to its development, including: computer science, multimodal interfaces and processing, artificial intelligence, electronics, robotics, mechatronics and more. A musical robot requires many different complex systems to work together; integrating musical representation, techniques, expressions, detailed analysis and controls, for both playing and listening. The development of interactive multimodal systems provides advancements which enable enhanced human-machine interaction and novel possibilities for embodied robotic platforms. This volume is focused on this highly exciting interdisciplinary field. This book consists of 14 chapters highlighting different aspects of musical activities and interactions, discussing cutting edge research related to interactive multimodal systems and their integration with robots to further enhance musical understanding, interpretation, performance, education and enjoyment. It is dichotomized into two sections: Section I focuses on understanding elements of musical performance and expression while Section II concentrates on musical robots and automated instruments. Musical Robots and Interactive Multimodal Systems provides an introduction and foundation for researchers, students and practitioners to key achievements and current research trends on interactive multimodal systems and musical robotics.
With Computational Thinking in Sound, veteran educators Gena R. Greher and Jesse M. Heines provide the first book ever written for music fundamentals educators which is devoted specifically to music, sound, and technology. The authors demonstrate how the range of mental tools in computer science - for example, analytical thought, system design, and problem design and solution - can be fruitfully applied to music education, including examples of successful student work. While technology instruction in music education has traditionally focused on teaching how computers and software work to produce music, Greher and Heines offer context: a clear understanding of how music technology can be structured around a set of learning challenges and tasks of the type common in computer science classrooms. Using a learner-centered approach that emphasizes project-based experiences, the book provides music educators with multiple strategies to explore, create, and solve problems with music and technology in equal parts. It also provides examples of hands-on activities which encourage students, alone and in interdisciplinary groups, to explore the basic principles that underlie today's music technology and which expose them to current multimedia development tools.
Database of Piano Chords: An Engineering View of Harmony includes a unique database of piano chords developed exclusively for music research purposes, and outlines the key advantages to using this dataset to further one's research. The book also describes the physical bases of the occidental music chords and the influence used in the detection and transcription of the music, enabling researchers to intimately understand the construction of each occidental chord. The online database contains more than 275,000 chords with different degrees of polyphony and with different playing styles. Together, the database and the book are an invaluable tool for researchers in this field.
This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music's composition techniques, interactivity and function as well as attending to its performative aspects.
Sure, you can import and mix a track in Pro Tools. You can work with MIDI and you know your way around the Edit window. The UI is as familiar as your most broken-in pair of jeans. We get it you don t need another button-pushing guide starting from the ground floor. Get uniquely in-depth coverage instead with In the Box Music Production: Advanced Tools and Techniques for Pro Tools. Author Mike Collins splits the book into three distinct sections covering how you use Pro Tools now whether you re working with the synths and samplers or loops and beats of a dance or hip-hop project, the soaring vocals of the next pop sensation, or the lush layers of an instrumental world music track. Use Pro Tools to its full potential with advice on studio techniques and full exploration of its internal capabilities. Learn to leverage Pro Tools and make it work for you with this guide that is fully grounded in real-world applications and process. This book assumes that the user has some music production experience and has worked through the basics in Pro Tools. "
(Quick Pro Guides). Dot Bustelo's signature approach to teaching Logic will get you up and running quickly. She'll help you move beyond the basics to discover a professional-level Logic workflow, taught through highly musical examples that expose Logic's essential features and powerful production tools. You'll find many of the tips, tricks, and insider techniques that powered Logic to its industry-leading status as the best tool for unleashing creativity in songwriting, composing, making beats, and remixing. Plus, find out why musicians over the years have sworn Logic "grooves better." Dot provides the powerful methodology for creating in Logic that she has shared with countless high-profile bands and Grammy Award-winning producers and engineers. Here's just a sampling of what some of music's most successful artists say about Dot's approach to Logic: Ronnie Vannucci, The Killers: "Dot has made Logic, well, logical." Ryan Tedder, OneRepublic: "Dot Bustelo has hands down the most extensive working knowledge of Logic and all its intricacies." James Valentine, Maroon 5: "Dot was the first one to introduce me to Logic.... She knows this software inside and out, and she breaks everything down in an easy-to-understand way. And she knows the best insider techniques that will make your recording more efficient and creative.... I wonder when Dot will get sick of me asking her Logic-related questions?" Nathaniel Motte, 3OH 3: "Dot has provided me with an incredible source of in-depth and practical knowledge of Apple's Logic program. She has shown me tricks in Logic that have opened creative doors that I didn't even know existed." Chad Hugo, N.E.R.D., The Neptunes: "When you got a Logic problem / Dot has wrote a book to solve 'em . . . / And this right here is it. Yeya "
PRO TOOLS 10 ADVANCED MUSIC PRODUCTION TECHNIQUES is the official Avid Learning Series Expert Level guide to the advanced operation of Pro Tools in a professional music production environment. It includes technical insight into both Pro Tools HD and HDX hardware and software, common workflows, and advanced editing and mixing topics. The materials on the supplemental DVD--sample sessions and source files used in the book's many exercises and projects--help to reinforce the skills being learned. Whether you're learning on your own or pursuing formal Pro Tools certification through an Avid Learning Partner, PRO TOOLS 10 ADVANCED MUSIC PRODUCTION TECHNIQUES will help you achieve expert-level mastery of Pro Tools. PRO TOOLS 10 ADVANCED MUSIC PRODUCTION TECHNIQUES (Course 310M) is part of the Avid Learning Series. This course leads to expert-level certification. To find more books on Pro Tools, Media Composer, Sibelius, or any other Avid product, visit www.courseptr.com/avid.
Digital technology is transforming the musical score as a broad array of innovative score systems have become available to musicians. From attempts to mimic the print score, to animated and graphical scores, to artificial intelligence-based options, digital scoring affects the musical process by opening up new possibilities for dynamic interaction between the performer and the music, changing how we understand the boundaries between composition, score, improvisation and performance. The Digital Score: Musicianship, Creativity and Innovation offers a guide into this new landscape, reflecting on what these changes mean for music-making from both theoretical and applied perspectives. Drawing on findings from over a decade's worth of practice-based experimentation in the field, author Craig Vear builds a framework for understanding how digital scores create meaning. He considers the interactions between affect, embodiment and digital scores, offering the first comprehensive and critical consideration of an exciting field with no agreed-upon borders. Featuring insights from interviews with over fifty musicians and composers from across four continents, this book is a valuable resource for music researchers and practitioners alike.
The Art of Producing is the first book to standardize a specific production process for creating a successful music project from start to finish. Learn how to develop a step-by-step process for critiquing all of the musical components that go into creating a highly refined production that works for all styles of music. The book provides a well-rounded perspective on everything that goes into producing, including vital information on how to creatively work with bands, groups and record companies, and offers insight into high level values and secrets that famous producers have developed through years of trial and error. The book covers detailed production techniques for working with today's latest digital technologies including virtual recording, virtual instruments, and MIDI tracking. Take these concepts, adapt them to your own personal style and you will end up with a successful project of the highest attainable quality with the most potential to be become a hit - or just affect people really deeply.
The fastest, easiest, most comprehensive way to learn Adobe Audition CC Classroom in a Book (R), the best-selling series of hands-on so ware training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts. Adobe Audition CC Classroom in a Book contains 17 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: * Downloadable lesson files you need to work through the projects in the book * Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe What you need to use this book: Adobe Audition CC software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Audition CC software.
The digital turn has created new opportunities for scholars across disciplines to use sound in their scholarship. This volume's contributors provide a blueprint for making sound central to research, teaching, and dissemination. They show how digital sound studies has the potential to transform silent, text-centric cultures of communication in the humanities into rich, multisensory experiences that are more inclusive of diverse knowledges and abilities. Drawing on multiple disciplines-including rhetoric and composition, performance studies, anthropology, history, and information science-the contributors to Digital Sound Studies bring digital humanities and sound studies into productive conversation while probing the assumptions behind the use of digital tools and technologies in academic life. In so doing, they explore how sonic experience might transform our scholarly networks, writing processes, research methodologies, pedagogies, and knowledges of the archive. As they demonstrate, incorporating sound into scholarship is thus not only feasible but urgently necessary. Contributors. Myron M. Beasley, Regina N. Bradley, Steph Ceraso, Tanya Clement, Rebecca Dowd Geoffroy-Schwinden, W. F. Umi Hsu, Michael J. Kramer, Mary Caton Lingold, Darren Mueller, Richard Cullen Rath, Liana M. Silva, Jonathan Sterne, Jennifer Stoever, Jonathan W. Stone, Joanna Swafford, Aaron Trammell, Whitney Trettien
Sibelius is an incredible application, that is feature-rich and easy to use if you know how. It can help professional musicians as well as students and those who are just starting out. With expert advice on this great music app you will be able to create, edit and print publication-quality musical scores, as well as hear your music played back. This book includes step-by-step instructions for tasks such as creating your first score, building up your composition and sharing your work with others, and gives simple tips to enhance your compositions. Find all the information you need - made easy - in this great practical guide.
Acoustic and MIDI Orchestration for the Contemporary Composer, Second Edition provides effective explanations and illustrations to teach you how to integrate traditional approaches to orchestration with the use of the modern sequencing techniques and tools available to today's composer. By covering both approaches, Pejrolo and DeRosa offer a comprehensive and multifaceted learning experience that will develop your orchestration and sequencing skills and enhance your final productions. A leading manual on its subject, the second edition allows experienced composers and producers to be exposed to sequencing techniques applied to traditional writing and arranging styles. The book continues to provide a comprehensive and solid learning experience and has been fully revised to include the latest tools and techniques. The new edition has been updated to include: A new chapter on cover writing and sequencing for vocal ensembles Coverage of writing for different ensemble sizes A new final chapter on writing and production techniques for mixed contemporary ensembles. All new techniques, tools, and sound libraries available to today's composer. A companion website (www.routledge.com/cw/pejrolo) includes a wide selection of audio examples, templates, sounds, and videos showcasing operational processes, allows you the opportunity to listen to the techniques discussed within the book.
Post production for film and video is a complex and potentially confusing topic. Clear, accurate training in the tools of the trade is essential for anyone hoping to work in the business. An official Avid Learning Series Expert Level Guide, PRO TOOLS 10 ADVANCED POST PRODUCTION TECHNIQUES is the go-to guide focused on advanced operation of Pro Tools 10 in a professional post-production environment. Today's (and tomorrow's) post engineers simply must know the ins and outs of this popular software--the industry standard--and this book shows the way. It includes technical insights into Pro Tools hardware and software and offers hands-on exercises, discussion of common workflows, and intermediate-advanced topics, detailing how to use a Pro Tools-HD system to record, edit, mix, and output sound for professional film and video applications. Using real-world examples and projects, PRO TOOLS 10 ADVANCED POST PRODUCTION TECHNIQUES gets you up to speed on Pro Tools for post as quickly and easily as possible. PRO TOOLS 10 ADVANCED POST PRODUCTION TECHNIQUES (Course 310P) is part of the Avid Learning Series. This course leads to expert-level certification. To find more books on Pro Tools, Media Composer, Sibelius, or any other Avid product, visit www.courseptr.com/avid.
The digital turn has created new opportunities for scholars across disciplines to use sound in their scholarship. This volume's contributors provide a blueprint for making sound central to research, teaching, and dissemination. They show how digital sound studies has the potential to transform silent, text-centric cultures of communication in the humanities into rich, multisensory experiences that are more inclusive of diverse knowledges and abilities. Drawing on multiple disciplines-including rhetoric and composition, performance studies, anthropology, history, and information science-the contributors to Digital Sound Studies bring digital humanities and sound studies into productive conversation while probing the assumptions behind the use of digital tools and technologies in academic life. In so doing, they explore how sonic experience might transform our scholarly networks, writing processes, research methodologies, pedagogies, and knowledges of the archive. As they demonstrate, incorporating sound into scholarship is thus not only feasible but urgently necessary. Contributors. Myron M. Beasley, Regina N. Bradley, Steph Ceraso, Tanya Clement, Rebecca Dowd Geoffroy-Schwinden, W. F. Umi Hsu, Michael J. Kramer, Mary Caton Lingold, Darren Mueller, Richard Cullen Rath, Liana M. Silva, Jonathan Sterne, Jennifer Stoever, Jonathan W. Stone, Joanna Swafford, Aaron Trammell, Whitney Trettien
Unleash your iPhone and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPod touch 4 to the Max is fully updated to show you how get the most out of Apple's OS 4. You'll find all the best undocumented tricks as well as the most efficient and enjoyable introduction to the iPhone available. Starting with an introduction to iPod touch 4 basics, you'll quickly move on to discover the iPod touch's hidden potential, like how to connect to a TV, get contract-free VOIP, and hack OS 4 so it will run apps on your iPod touch. From e-mail and surfing the Web, to using iTunes, iBooks, games, photos, ripping DVDs and getting free VOIP with Skype or Jajah-you'll find it all in this book. You'll even learn tips on where to get the best and cheapest iPod touch accessories. Get ready to take your iPod touch to the max!
EThe Music Producer's Handbook Second EditionE reveals the secrets to becoming a music producer and producing just about any kind of project in any genre of music. Among the topics covered are the producer's multiple responsibilities and all the elements involved in a typical production including budgeting contracts selecting the studio and engineer hiring session musicians and even getting paid. Unlike other books on production EThe Music Producer's HandbookE also covers the true mechanics of production from analyzing troubleshooting and fixing a song that isn't working to getting the best performance and sound out of a band or vocalist. In addition Bobby Owsinski tackles what may be the toughest part of being a producer a being a diplomat a confidant and an amateur psychologist all at once.THThis edition also includes new chapters on self-production small studio production and how the new songwriter-producer and engineer-producer hybrids make money in our new digital music world. It also features several new interviews with some of the best-selling producers from different musical genres who offer advice on getting started getting paid and making hits.THPacked with inside information and including exclusive online media EThe Music Producer's Handbook Second EditionE provides invaluable tools and advice that will help beginners and seasoned professionals alike.
The Art of Producing is the first book to standardize a specific production process for creating a successful music project from start to finish. Learn how to develop a step-by-step process for critiquing all of the musical components that go into creating a highly refined production that works for all styles of music. The book provides a well-rounded perspective on everything that goes into producing, including vital information on how to creatively work with bands, groups and record companies, and offers insight into high level values and secrets that famous producers have developed through years of trial and error. The book covers detailed production techniques for working with today's latest digital technologies including virtual recording, virtual instruments, and MIDI tracking. Take these concepts, adapt them to your own personal style and you will end up with a successful project of the highest attainable quality with the most potential to be become a hit - or just affect people really deeply.
Apple's iPods continue to set the bar for media players, with bold new features like the Touch's supersized screen and Siri voice control. But iPods still lack a guide to all their features. That's where this full-color book comes in. It shows you how to play music, movies, and slideshows; shoot photos and videos; and navigate Apple's redesigned iTunes media-management program. The important stuff you need to know: Fill it up. Load your iPod with music, photos, movies, TV shows, games, ebooks, and podcasts. Manage your stuff. Download media and apps from the iTunes and App Stores, then organize your collection. Tackle the Touch. Send email and instant messages, make FaceTime calls, and shoot photos and HD video with the Touch's 5-megapixel camera. Go wireless. Use the Touch's new iOS 6 software to sync content wirelessly. Relish the Nano. Enjoy video and photos on the Nano's new big screen, and chart your workouts with the Nike+ pedometer. Master the Shuffle and Classic. Get mucho music on the little Shuffle, and use the Classic's giant hard drive to tote around your audio and video collections. Pump it up. Blast iPod tunes through your home and car stereo.
This step-by-step guide for editing sound to picture using Pro
Tools starts by explaining the Pro Tools systems and covers all key
audio topics, including equipment, sound, music, effects, output
and mixing tools, to give users the skills needed to work on any
project from big budget feature film to amateur DV video in mono,
stereo or surround sound. http: //www.focalpress.com/cw/angell-9780240520773/ ., contains the various Pro Tools sessions of the project film as it moves through audio editing, ADR, mixing and final 35mm release prints.
Record, arrange, mix, produce, and polish your audio files with this best-selling, Apple-certified guide to Logic Pro X 10.4. Veteran producer and composer David Nahmani uses step-bystep, project-based instructions and straightforward explanations to teach everything from basic music creation to sophisticated production techniques. Using the book's downloadable lesson files and Logic Pro X, you'll begin making music in the first lesson. From there, learn to record audio and MIDI data, create and edit sequences, and master mixing and automation techniques such as submixing with track stacks. Create both acoustic and electronic virtual drum performances using Drummer tracks with Drum Kit Designer and Drum Machine Designer. Use Logic Pro X MIDI FX and Smart Controls to control software synthesizers from a MIDI controller or an iPad. Harness the power of Smart Tempo to make sure all recordings, imported audio files, and samples play in time. Flex Time allows you to precisely edit the timing of notes inside an audio recording, and you'll explore Flex Pitch to correct the pitch of a vocal recording. Finally, you mix, automate, and master the song, using plug-ins to process only selected sections or entire tracks, giving your audio creations the final polish needed to achieve a professional sound. Downloadable lesson and media files allow you to perform the hands-on exercises. Focused lessons take you step by step through practical, real-world tasks. Accessible writing style puts an expert instructor at your side Ample illustrations help you master techniques fast. Lesson goals and time estimates help you plan your time. Chapter review questions summarize what you've learned and help you prepare for the Apple certification exam.
Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters and summaries consolidate existing knowledge and present tools for readers to engage with the music in new ways. Many popular games are analysed, including Super Mario Galaxy, Bastion, The Last of Us, Kentucky Route Zero and the Katamari, Gran Turismo and Tales series. Topics include chiptunes, compositional processes, localization, history and game music concerts. The book also engages with other disciplines such as psychology, music analysis, business strategy and critical theory, and will prove an equally valuable resource for readers active in the industry, composers or designers, and music students and scholars.
Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters and summaries consolidate existing knowledge and present tools for readers to engage with the music in new ways. Many popular games are analysed, including Super Mario Galaxy, Bastion, The Last of Us, Kentucky Route Zero and the Katamari, Gran Turismo and Tales series. Topics include chiptunes, compositional processes, localization, history and game music concerts. The book also engages with other disciplines such as psychology, music analysis, business strategy and critical theory, and will prove an equally valuable resource for readers active in the industry, composers or designers, and music students and scholars.
The author, Andrea Pejrolo, is an experienced musician, composer/arranger, MIDI programmer, sound designer, and engineer. In this illustrated guidebook he focuses on the leading audio sequencers: ProTools, Digital Performer, Cubase SX, and Logic Audio, showing how to get the most out of them. Sequencing techniques are divided into basic, intermediate, and advanced sections, allowing readers with different levels of expertise to access the book at the level appropriate for them. The advice covered includes techniques such as groove quantizing, sounds layering, tap tempo, creative meter, and tempo changes, advanced use of plug-ins automation, and advanced mixing. The companion website includes examples of arrangements and techniques showing, for example, how to avoid common mistakes - and how to fix them when they occur. |
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