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Books > Computing & IT > Computer programming > Software engineering
From object technology pioneer and ETH Zurich professor Bertrand Meyer, winner of the Jolt award and the ACM Software System Award, a revolutionary textbook that makes learning programming fun and rewarding. Meyer builds his presentation on a rich object-oriented software system supporting graphics and multimedia, which students can use to produce impressive applications from day one, then understand inside out as they learn new programming techniques. Unique to Touch of Class is a combination of a practical, hands-on approach to programming with the introduction of sound theoretical support focused on helping students learn the construction of high quality software. The use of full color brings exciting programming concepts to life. Among the useful features of the book is the use of Design by Contract, critical to software quality and providing a gentle introduction to formal methods. Will give students a major advantage by teaching professional-level techniques in a literate, relaxed and humorous way.
You can have the best coders in the world working in your teams, but if your project management isn't up to scratch, your project is almost certain to be delayed, to come in over budget, and in some cases to fail entirely. By taking precise control of your application development process, you can make changes, both large and small, throughout your project's life cycle that will lead to better-quality finished products that are consistently delivered on time and within budget. Application lifecycle management (ALM) is an area of rapidly growing interest within the development community. Because its techniques allow you to deal with the process of developing applications across many areas of responsibility and across many different disciplines, its effects on your project can be wide ranging and pronounced. It is a project management tool that has practical implications for the whole team-from architects to designers, from developers to testers. This book focuses on the most powerful ALM tool available for the Microsoft .NET Framework: Visual Studio Team System (VSTS). It demonstrates the key concepts and techniques of ALM and illustrates how they can be achieved using the tools VSTS provides in a clear succinct style. After reading the book, you will understand how VSTS can be used to generate continuous meaningful reporting on your project's health for the decision makers on your team as well as for your project's sponsors.
Based on newest version of Visual Studio .NET (2005) and .NET Framework version 2.0 All topic areas include specific code examples Bridges the gap between classic C++ and Visual C++ .NET Update of a highly successful first edition
1st and only wireless/mobile Java book that covers the Java-based multimedia API for cell phones and other mobile devices. Real world examples using real cell phone that's in common use. Author, Vikram Goyal, is very visible and respected author/expert in the Java community.
* Authored by Mark Mamone who has been steeply involved with .NET since the first Beta release, this book introduces readers to Mono, the most prominent open source implementation of the .NET platform. It offers a C# primer, helping readers understand Mono by guiding them through the creation of an RSS aggregator. * The completed RSS aggregator will be available for download on sourceforge.net, the leading portal for open source project development. This will undoubtedly bring attention to the book. * Compliant for the forthcoming version 1.2
This book summarizes the results of Design Thinking Research carried out at Stanford University in Palo Alto, California, USA and at the Hasso Plattner Institute in Potsdam, Germany. Offering readers a closer look at Design Thinking, its innovation processes and methods, the book covers topics ranging from how to design ideas, methods and technologies, to creativity experiments and wicked problem solutions, to creative collaboration in the real world, and the interplay of designers and engineers. But the topics go beyond this in their detailed exploration of Design Thinking and its use in IT systems engineering fields, or even from a management perspective. The authors show how these methods and strategies actually work in companies, introduce new technologies and their functions, and demonstrate how Design Thinking can influence such unexpected topics as marriage. Furthermore, readers will learn how special-purpose Design Thinking can be used to solve wicked problems in complex fields. Thinking and devising innovations are fundamentally and inherently human activities - so is Design Thinking. Accordingly, Design Thinking is not merely the result of special courses nor of being gifted or trained: it's a way of dealing with our environment and improving techniques, technologies and life.
First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book
This book provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders and subsequently empirically investigating the performance of that artifact in its context. This "validation in context" is a key feature of the book - since an artifact is designed for a context, it should also be validated in this context. The book is divided into five parts. Part I discusses the fundamental nature of design science and its artifacts, as well as related design research questions and goals. Part II deals with the design cycle, i.e. the creation, design and validation of artifacts based on requirements and stakeholder goals. To elaborate this further, Part III presents the role of conceptual frameworks and theories in design science. Part IV continues with the empirical cycle to investigate artifacts in context, and presents the different elements of research problem analysis, research setup and data analysis. Finally, Part V deals with the practical application of the empirical cycle by presenting in detail various research methods, including observational case studies, case-based and sample-based experiments and technical action research. These main sections are complemented by two generic checklists, one for the design cycle and one for the empirical cycle. The book is written for students as well as academic and industrial researchers in software engineering or information systems. It provides guidelines on how to effectively structure research goals, how to analyze research problems concerning design goals and knowledge questions, how to validate artifact designs and how to empirically investigate artifacts in context - and finally how to present the results of the design cycle as a whole.
This book presents four mathematical essays which explore the foundations of mathematics and related topics ranging from philosophy and logic to modern computer mathematics. While connected to the historical evolution of these concepts, the essays place strong emphasis on developments still to come. The book originated in a 2002 symposium celebrating the work of Bruno Buchberger, Professor of Computer Mathematics at Johannes Kepler University, Linz, Austria, on the occasion of his 60th birthday. Among many other accomplishments, Professor Buchberger in 1985 was the founding editor of the Journal of Symbolic Computation; the founder of the Research Institute for Symbolic Computation (RISC) and its chairman from 1987-2000; the founder in 1990 of the Softwarepark Hagenberg, Austria, and since then its director. More than a decade in the making, Mathematics, Computer Science and Logic - A Never Ending Story includes essays by leading authorities, on such topics as mathematical foundations from the perspective of computer verification; a symbolic-computational philosophy and methodology for mathematics; the role of logic and algebra in software engineering; and new directions in the foundations of mathematics. These inspiring essays invite general, mathematically interested readers to share state-of-the-art ideas which advance the never ending story of mathematics, computer science and logic. Mathematics, Computer Science and Logic - A Never Ending Story is edited by Professor Peter Paule, Bruno Buchberger's successor as director of the Research Institute for Symbolic Computation.
* Offers free eBook of Pro Apache Ant for every purchase of this hard cover book; additional offers for complimentary book(s) or eBooks may apply. * Presents a distraction-free, value-added focused and practical approach to this most widely used, popular open source build tool optimized for Java and XML development. * Is ideal for most professional level Java developers who typically need and use build tools for efficient and productive development and project management.
This thesis deals with the evaluation of surface and groundwater quality changes in the periods of water scarcity in river catchment areas. The work can be divided into six parts. Existing methods of drought assessment are discussed in the first part, followed by the brief description of the software package HydroOffice, designed by the author. The software is dedicated to analysis of hydrological data (separation of baseflow, parameters of hydrological drought estimation, recession curves analysis, time series analysis). The capabilities of the software are currently used by scientist from more than 30 countries around the world. The third section is devoted to a comprehensive regional assessment of hydrological drought on Slovak rivers, followed by evaluation of the occurrence, course and character of drought in precipitation, discharges, base flow, groundwater head and spring yields in the pilot area of the Nitra River basin. The fifth part is focused on the assessment of changes in surface and groundwater quality during the drought periods within the pilot area. Finally, the results are summarized and interpreted, and rounded off with an outlook to future research.
This book presents practical techniques for writing lightweight software test automation in a .NET environment. If you develop, test, or manage .NET software, you will find this book very useful. With .NET, it is possible to write lightweight, custom test automation in a tiny fraction of the time it used to take. The book teaches how to automate Low-level Web application UI automation and covers SQL stored procedure testing techniques. The emphasis is on practical techniques that can be used immediately. The book is intended for software developers, testers, and managers who work with .NET technology and have a basic familiarity with .NET programming.
With this book, Onn Shehory and Arnon Sturm, together with further contributors, introduce the reader to various facets of agent-oriented software engineering (AOSE). They provide a selected collection of state-of-the-art findings, which combines research from information systems, artificial intelligence, distributed systems and software engineering and covers essential development aspects of agent-based systems. The book chapters are organized into five parts. The first part introduces the AOSE domain in general, including introduction to agents and the peculiarities of software engineering for developing MAS. The second part describes general aspects of AOSE, like architectural models, design patterns and communication. Next, part three discusses AOSE methodologies and associated research directions and elaborates on Prometheus, O-MaSE and INGENIAS. Part four then addresses agent-oriented programming languages. Finally, the fifth part presents studies related to the implementation of agents and multi-agent systems. The book not only provides a comprehensive review of design approaches for specifying agent-based systems, but also covers implementation aspects such as communication, standards and tools and environments for developing agent-based systems. It is thus of interest to researchers, practitioners and students who are interested in exploring the agent paradigm for developing software systems.
This book is a comprehensive, systematic survey of the synthesis problem, and of region theory which underlies its solution, covering the related theory, algorithms, and applications. The authors focus on safe Petri nets and place/transition nets (P/T-nets), treating synthesis as an automated process which, given behavioural specifications or partial specifications of a system to be realized, decides whether the specifications are feasible, and then produces a Petri net realizing them exactly, or if this is not possible produces a Petri net realizing an optimal approximation of the specifications. In Part I the authors introduce elementary net synthesis. In Part II they explain variations of elementary net synthesis and the unified theory of net synthesis. The first three chapters of Part III address the linear algebraic structure of regions, synthesis of P/T-nets from finite initialized transition systems, and the synthesis of unbounded P/T-nets. Finally, the last chapter in Part III and the chapters in Part IV cover more advanced topics and applications: P/T-net with the step firing rule, extracting concurrency from transition systems, process discovery, supervisory control, and the design of speed-independent circuits. Most chapters conclude with exercises, and the book is a valuable reference for both graduate students of computer science and electrical engineering and researchers and engineers in this domain.
During the last few years, software evolution research has explored new domains such as the study of socio-technical aspects and collaboration between different individuals contributing to a software system, the use of search-based techniques and meta-heuristics, the mining of unstructured software repositories, the evolution of software requirements, and the dynamic adaptation of software systems at runtime. Also more and more attention is being paid to the evolution of collections of inter-related and inter-dependent software projects, be it in the form of web systems, software product families, software ecosystems or systems of systems. With this book, the editors present insightful contributions on these and other domains currently being intensively explored, written by renowned researchers in the respective fields of software evolution. Each chapter presents the state of the art in a particular topic, as well as the current research, available tool support and remaining challenges. The book is complemented by a glossary of important terms used in the community, a reference list of nearly 1,000 papers and books and tips on additional resources that may be useful to the reader (reference books, journals, standards and major scientific events in the domain of software evolution and datasets). This book is intended for all those interested in software engineering, and more particularly, software maintenance and evolution. Researchers and software practitioners alike will find in the contributed chapters an overview of the most recent findings, covering a broad spectrum of software evolution topics. In addition, it can also serve as the basis of graduate or postgraduate courses on e.g., software evolution, requirements engineering, model-driven software development or social informatics.
At first glance the concepts of time and of Petri nets are quite contrary: while time determines the occurrences of events in a system, classic Petri nets consider their causal relationships and they represent events as concurrent systems. But if we take a closer look at how time and causality are intertwined we realize that there are many possible ways in which time and Petri nets interact. This book takes a closer look at three time-dependent Petri nets: Time Petri nets, Timed Petri nets, and Petri nets with time windows. The author first explains classic Petri nets and their fundamental properties. Then the pivotal contribution of the book is the introduction of different algorithms that allow us to analyze time-dependent Petri nets. For Time Petri nets, the author presents an algorithm that proves the behavioral equivalence of a net where time is designed once with real and once with natural numbers, so we can reduce the state space and consider the integer states exclusively. For Timed Petri nets, the author introduces two time-dependent state equations, providing a sufficient condition for the non-reachability of states, and she also defines a local transformation for converting these nets into Time Petri nets. Finally, she shows that Petri nets with time-windows have the ability to realize every transition sequence fired in the net omitting time restrictions. These classes of time-dependent Petri nets show that time alone does not change the power of a Petri net, in fact time may or may not be used to force firing. For Time Petri nets and Timed Petri nets we can say that they are Turing-powerful, and thus more powerful than classic Petri nets, because there is a compulsion to fire at some point in time. By contrast, Petri nets with time-windows have no compulsion to fire, their expressiveness power is less than that of Turing-machines. This book derives from advanced lectures, and the text is supported throughout with examples and exercises. It is suitable for graduate courses in computer science, mathematics, engineering, and related disciplines, and as a reference for researchers.
By bringing together various current direc tions, Software Project Management in a Changing World focuses on how people and organizations can make their processes more change-adaptive. The selected chapters closely correspond to the project management knowledge areas introduced by the Project Management Body of Knowledge, including its extension for managing software projects. The contributions are grouped into four parts, preceded by a general introduction. Part I "Fundamentals" provides in-depth insights into fundamental topics including resource allocation, cost estimation and risk management. Part II "Supporting Areas" presents recent experiences and results related to the management of quality systems, knowledge, product portfolios and glob al and virtual software teams. Part III "New Paradigms" details new and evolving software-development practices including agile, distributed and open and inner-source development. Finally, Part IV "Emerging Techniques" introduces search-based tech niques, social media, software process simulation and the efficient use of empirical data and their effects on software-management practices. This book will attract readers from both academia and practice with its excellent balance between new findings and experience of their usage in new contexts. Whenever appropriate, the presentation is based on evidence from empirical evaluation of the proposed approaches. For researchers and graduate students, it presents some of the latest methods and techniques to accommodate new challenges facing the discipline. For professionals, it serves as a source of inspiration for refining their project-management skills in new areas.
Author Rob Richards is a major contributor to the PHP XML codebase and is considered a leading expert on the topic in the PHP community Covers the most leading-edge branch of PHP-currently 5.1 Practical, real-world examples with the Amazon, eBay, Yahoo, and Google web services APIs
Proceedings of the 2012 International Conference on Information Technology and Software Engineering presents selected articles from this major event, which was held in Beijing, December 8-10, 2012. This book presents the latest research trends, methods and experimental results in the fields of information technology and software engineering, covering various state-of-the-art research theories and approaches. The subjects range from intelligent computing to information processing, software engineering, Web, unified modeling language (UML), multimedia, communication technologies, system identification, graphics and visualizing, etc. The proceedings provide a major interdisciplinary forum for researchers and engineers to present the most innovative studies and advances, which can serve as an excellent reference work for researchers and graduate students working on information technology and software engineering. Prof. Wei Lu, Dr. Guoqiang Cai, Prof. Weibin Liu and Dr. Weiwei Xing all work at Beijing Jiaotong University.
This edited book presents scientific results of 15th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD 2014) held on June 30 - July 2, 2014 in Las Vegas Nevada, USA. The aim of this conference was to bring together scientists, engineers, computer users, and students to share their experiences and exchange new ideas, research results about all aspects (theory, applications and tools) of computer and information science, and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected the 13 outstanding papers from those papers accepted for presentation at the conference.
* This is the only book on the market covering 3Ds max for Architectural visualizations, one of the most common uses of 3Ds Max. * Includes quickstart tutorial sections to get the reader up and running as quickly as possible. * It will be one of the first books to come out about the new version of the product.
* With this book readers might well be able to build the next Mars Rover. * First book out on Java robotics. * The biggest selling point about this book is that no one else shows readers how to combine the power of their PC with a robust programming language in Java to create exciting robotics. * The book is a great teaching aid (in robotics or software) that establishes a new paradigm for thinking about robotics along with simpler ways to do things, i.e., vs. the old way using microcontrollers.
Enterprises, from small to large, evolve continuously. As a result, their structures are transformed and extended continuously. Without some means of control, such changes are bound to lead to an overly complex, uncoordinated and heterogeneous environment that is hard to manage and hard to adapt to future changes. Enterprise architecture principles provide a means to direct transformations of enterprises. As a consequence, architecture principles should be seen as the cornerstones of any architecture. In this book, Greefhorst and Proper focus on the role of architecture principles. They provide both a theoretical and a practical perspective on architecture principles. The theoretical perspective involves a brief survey of the general concept of principle as well as an analysis of different flavors of principles. Architecture principles are regarded as a specific class of normative principles that direct the design of an enterprise, from the definition of its business to its supporting IT. The practical perspective on architecture principles is concerned with an approach to the formulation of architecture principles, as well as their actual use in organizations. To illustrate their use in practice, several real-life cases are discussed, an application of architecture principles in TOGAF is included, and a catalogue of example architecture principles is provided. With this broad coverage, the authors target students and researchers specializing in enterprise architecture or business information systems, as well as practitioners who want to understand the foundations underlying their practical daily work.
This is the first book to bring F# to the world. It is likely to have many imitators but few competitors. Written by F# evangelist, Rob Pickering, and tech reviewed by F#'s inventor, Don Syme, it is an elegant, comprehensive introduction to all aspects of the language and an incisive guide to using F# for real-world professional development. It is detailed, yet clear and concise, and suitable for readers at any level of experience. Every professional .NET programmer needs to learn about Functional Programming (FP), and there's no better way to do it than by learning F# - and no easier way to learn F# than from this book.
This work highlights the importance of informal control modes on software platforms regarding their positive effects on third-party developers' behaviors and outcomes. The author presents studies in the mobile software industry, demonstrating how self-control and clan control positively affect developers' outcome performance, app quality and intentions to stay on software platforms. Moreover, the studies' findings shed light on the underlying explanatory mechanisms of why informal control modes can be exercised effectively on software platforms and how especially clan control may be facilitated through developers' social capital. |
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