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Books > Computing & IT > Computer programming > Software engineering

Essential Software Testing - A Use-Case Approach (Hardcover): Greg Fournier Essential Software Testing - A Use-Case Approach (Hardcover)
Greg Fournier
R5,088 Discovery Miles 50 880 Ships in 12 - 19 working days

A Practical Guide to Software Testing Much has been written about the difficulty of software testing. Often these laments are accompanied by cautionary words about how careful one has to be to ensure testing is done properly. However, there is a dearth of resources that give practical guidance on the nuts and bolts of testing. Essential Software Testing: A Use-Case Approach describes testing methods and techniques in a common sense manner that is easy to understand, helping readers to quickly and effectively implement project-specific testing solutions. Divided into three parts, the book first discusses ways to make testing agile, providing insight into how testing can be done efficiently in different process environments. Next, the book supplies an overview of testing concepts. Lastly, it demonstrates how to perform the actual test, detailing specific testing activities that can be used on almost any project, with specific attention given to use-case driven testing. It describes how to test using Use Cases regardless of the specific requirements of the project. The author weaves helpful war stories throughout the text, placing the concepts in a concrete framework. This guide gives software testers a firm grasp of all testing fundamentals: how to determine what to test and how to test it, how to select proper tests to match the plan, techniques to build and trace tests, and finally, how to conduct and record tests.

Practical Guide for Oracle SQL, T-SQL and MySQL (Hardcover): Preston Zhang Practical Guide for Oracle SQL, T-SQL and MySQL (Hardcover)
Preston Zhang
R4,925 Discovery Miles 49 250 Ships in 12 - 19 working days

SQL is a widely used to access most databases, therefore database developers and system administrators should be familiar with it. This hands-on SQL book will help beginner and intermediate users to write queries that apply complex conditions on a table. The book's unique side by side approach makes it easy for the reader to learn three major query languages in the IT industry. The author has over 20 years of experience in database design. KEY FEATURES: Contains numerous practical screenshots of Oracle SQL, T-SQL, MySQL statements and results. Shows the differences between Oracle SQL, T-SQL and MySQL side by side. Gives a real world experience for SQL developers and database administrators. Sample data is available to work on (available on our website).

Oracle Embedded Programming and Application Development (Paperback): Lakshman Bulusu Oracle Embedded Programming and Application Development (Paperback)
Lakshman Bulusu
R2,307 Discovery Miles 23 070 Ships in 12 - 19 working days

Focusing on tried and true best practice techniques in cross-technology based Oracle embedded programming, this book provides authoritative guidance for improving your code compilation and execution. Geared towards IT professionals developing Oracle-based Web-enabled applications in PL/SQL, Java, C, C++, .NET, Perl, and PHP, it covers application development from concepts to customization, following a pragmatic approach to design, coding, testing, deployment, and customization-explaining how to maximize embedded programming practices. Oracle Embedded Programming and Application Development explains application development frameworks using 3GL and 4GL high-level language code as embedded code segments across .NET, Java, and Open Source technologies, in conjunction with SQL and/or PL/SQL and the Oracle RDBMS through version 11gR2. It also: Features pluggable code using parameterized constructs to promote code reuse Explains when to use a particular embedded language as a best fit for specific applications Highlights design considerations that reduce the probability of errors, enable quick resolution, and boost performance in terms of enabling a Fast-Actionable-Synchronized-Tested (FAST) solution implementation Provides best practice techniques that can enhance any application development code-design methodology for a better, easier, faster, cheaper, and pervasive solution that in turn helps achieve a Better Business Benefit (B-B-B) This practical guide details techniques for constructing architecture and code design methodologies for live application development projects that can be generalized and standardized as application development and code design frameworks. Cover to cover, the text provides an understanding of how the designed, developed, and deployed solutions conform to emerging and next-generation trends. It also discusses the conformance and usage of Web 2.0-based RIA functionality and regulatory compliance practices involving auditing and security. Praise for: "Taking an Oracle-centric approach, Lakshman skillfully guides you through the maze of various popular programming languages and environments including .NET, C/C++, Perl, PHP, Java, and even SQL and PL/SQL - not only showing you how they interact with Oracle but also which language is the best fit for a given situation."-John Kanagaraj, Executive Editor, IOUG SELECT Journal

Modeling, Identification and Simulation of Dynamical Systems (Hardcover): P.P.J.Van Den Bosch, A.C.Van Der Klauw Modeling, Identification and Simulation of Dynamical Systems (Hardcover)
P.P.J.Van Den Bosch, A.C.Van Der Klauw
R6,727 Discovery Miles 67 270 Ships in 12 - 19 working days

This book gives an in-depth introduction to the areas of modeling, identification, simulation, and optimization. These scientific topics play an increasingly dominant part in many engineering areas such as electrotechnology, mechanical engineering, aerospace, and physics. This book represents a unique and concise treatment of the mutual interactions among these topics.
Techniques for solving general nonlinear optimization problems as they arise in identification and many synthesis and design methods are detailed. The main points in deriving mathematical models via prior knowledge concerning the physics describing a system are emphasized. Several chapters discuss the identification of black-box models. Simulation is introduced as a numerical tool for calculating time responses of almost any mathematical model. The last chapter covers optimization, a generally applicable tool for formulating and solving many engineering problems.

Property-preserving Petri Net Process Algebra In Software Engineering (Hardcover): Hejiao Huang, Li Jiao, To-yat Cheung,... Property-preserving Petri Net Process Algebra In Software Engineering (Hardcover)
Hejiao Huang, Li Jiao, To-yat Cheung, Michael Wai Ming Mak
R3,024 Discovery Miles 30 240 Ships in 10 - 15 working days

In a component-based approach for system design, one of the challenging problems is the way to prove the correctness of the created components. Usually, the constituent components are supposed to be correct - possessing the desirable properties and free from undesirable ones. However, the operators may destroy these properties or create new ones, resulting in an undesirable new component. Hence, every created component has to go through a new process of verification, involving a tremendous amount of effort.This book presents a component -based methodology for the creation and verification of design specifications. The methodology is formally presented as an algebra called Property-Preserving Petri Net Process Algebra (PPPA). PPPA includes five classes of operators, and the authors show that every operator of PPPA can preserve a large number of basic system properties. Therefore, if the initial set of primitive components satisfies some of these properties, the created components will also "automatically" satisfy them without the need for further verification - thus greatly saving verification efforts.

The Complete Book of Middleware (Hardcover): Judith M. Myerson The Complete Book of Middleware (Hardcover)
Judith M. Myerson
R5,090 Discovery Miles 50 900 Ships in 12 - 19 working days

The challenges of designing, building, and maintaining large-scale, distributed enterprise systems are truly daunting. Written for all IT professionals, The Complete Book of Middleware will aid in resolving new business objectives, new technologies, and vendor disputes. This book focuses on the essential principles and priorities of system design and emphasizes the new requirements brought forward by the rise of e-commerce and distributed integrated systems. This reference highlights the changes to middleware technologies and standards. It offers a concise overview of middleware technology alternatives and distributed systems. Many increasingly complex examples are incorporated throughout and the book concludes with guidelines on the practice of IT architecture. Performance considerations such as caching and monitoring are reviewed and the appendix includes middleware resources and new modeling standards. The scope includes traditional middleware and also next-generation techniques that serve to glue disparate systems in the ever-expanding world of distributed network systems. Provided with concepts, principles, and alternatives discussed in The Complete Book of Middleware, systems architects, systems analysts, systems designers, systems developers, and programmers, can proceed with greater confidence in designing complex enterprise systems.

Grid Computing - Infrastructure, Service, and Applications (Paperback): Lizhe Wang, Wei Jie, Jinjun Chen Grid Computing - Infrastructure, Service, and Applications (Paperback)
Lizhe Wang, Wei Jie, Jinjun Chen
R2,468 Discovery Miles 24 680 Ships in 12 - 19 working days

Identifies Recent Technological Developments Worldwide The field of grid computing has made rapid progress in the past few years, evolving and developing in almost all areas, including concepts, philosophy, methodology, and usages. Grid Computing: Infrastructure, Service, and Applications reflects the recent advances in this field, covering the research aspects that involve infrastructure, middleware, architecture, services, and applications. Grid Systems Across the Globe The first section of the book focuses on infrastructure and middleware and presents several national and international grid systems. The text highlights China Research and Development environment Over Wide-area Network (CROWN), several ongoing cyberinfrastructure efforts in New York State, and Enabling Grids for E-sciencE (EGEE), which is co-funded by the European Commission and the world's largest multidisciplinary grid infrastructure today. The second part of the book discusses recent grid service advances. The authors examine the UK National Grid Service (NGS), the concept of resource allocation in a grid environment, OMIIBPEL, and the possibility of treating scientific workflow issues using techniques from the data stream community. The book describes an SLA model, reviews portal and workflow technologies, presents an overview of PKIs and their limitations, and introduces PIndex, a peer-to-peer model for grid information services. New Projects and Initiatives The third section includes an analysis of innovative grid applications. Topics covered include the WISDOM initiative, incorporating flow-level networking models into grid simulators, system-level virtualization, grid usage in the high-energy physics environment in the LHC project, and the Service Oriented HLA RTI (SOHR) framework. With a comprehensive summary of past advances, this text is a window into the future of this nascent technology, forging a path for the next generation of cyberinfrastructure developers.

Software Testing 2020 - Preparing for New Roles (Hardcover): Mukesh Sharma Software Testing 2020 - Preparing for New Roles (Hardcover)
Mukesh Sharma
R5,069 Discovery Miles 50 690 Ships in 12 - 19 working days

Software testing is at a very important crossroad, where it is going back to the roots on certain fronts while moving inexorably forward. For instance, test automation is growing in prominence, but manual testing is becoming a niche; we are increasingly collaborating with the developers, breaking the bounds of unrealistic independence in testing, and bringing in true conscious quality. At such an important stage, it is important to take stock of the past, present, and future to define both the direction the discipline will take as well as the careers it will entail for testers. This book looks at a range of topics covering where we are in the product development landscape today, what are the varied disciplines at play, what are the influencing factors bringing in a change in software testing, why is such change important, what did the past look like, what is current decade turning out to be like, and where are we heading. As for future, it looks at it both from near-term and long-term perspectives. It also considers whether the testing fraternity is ready to take on such changes and are empowered enough to do so, or are there gaps that need to be filled. The book closes with perspectives from industry experts on what is in store for the software testing discipline and community in the coming years. After reading the book, you will be confident that you can take on what is in store for testers in the coming years. You will also be positioned to help the industry move to the next level, and influence change not just amongst testers but also in the product engineering industry level as a whole.

Security for Service Oriented Architectures (Hardcover): Walter Williams Security for Service Oriented Architectures (Hardcover)
Walter Williams
R5,396 Discovery Miles 53 960 Ships in 12 - 19 working days

Although integrating security into the design of applications has proven to deliver resilient products, there are few books available that provide guidance on how to incorporate security into the design of an application. Filling this need, Security for Service Oriented Architectures examines both application and security architectures and illustrates the relationship between the two. Supplying authoritative guidance on how to design distributed and resilient applications, the book provides an overview of the various standards that service oriented and distributed applications leverage, including SOAP, HTML 5, SAML, XML Encryption, XML Signature, WS-Security, and WS-SecureConversation. It examines emerging issues of privacy and discusses how to design applications within a secure context to facilitate the understanding of these technologies you need to make intelligent decisions regarding their design.This complete guide to security for web services and SOA considers the malicious user story of the abuses and attacks against applications as examples of how design flaws and oversights have subverted the goals of providing resilient business functionality. It reviews recent research on access control for simple and conversation-based web services, advanced digital identity management techniques, and access control for web-based workflows. Filled with illustrative examples and analyses of critical issues, this book provides both security and software architects with a bridge between software and service-oriented architectures and security architectures, with the goal of providing a means to develop software architectures that leverage security architectures.It is also a reliable source of reference on Web services standards. Coverage includes the four types of architectures, implementing and securing SOA, Web 2.0, other SOA platforms, auditing SOAs, and defending and detecting attacks.

Quantifying Software - Global and Industry Perspectives (Hardcover): Capers Jones Quantifying Software - Global and Industry Perspectives (Hardcover)
Capers Jones
R3,906 Discovery Miles 39 060 Ships in 12 - 19 working days

Software is one of the most important products in human history and is widely used by all industries and all countries. It is also one of the most expensive and labor-intensive products in human history. Software also has very poor quality that has caused many major disasters and wasted many millions of dollars. Software is also the target of frequent and increasingly serious cyber-attacks. Among the reasons for these software problems is a chronic lack of reliable quantified data. This reference provides quantified data from many countries and many industries based on about 26,000 projects developed using a variety of methodologies and team experience levels. The data has been gathered between 1970 and 2017, so interesting historical trends are available. Since current average software productivity and quality results are suboptimal, this book focuses on "best in class" results and shows not only quantified quality and productivity data from best-in-class organizations, but also the technology stacks used to achieve best-in-class results. The overall goal of this book is to encourage the adoption of best-in-class software metrics and best-in-class technology stacks. It does so by providing current data on average software schedules, effort, costs, and quality for several industries and countries. Because productivity and quality vary by technology and size, the book presents quantitative results for applications between 100 function points and 100,000 function points. It shows quality results using defect potential and DRE metrics because the number one cost driver for software is finding and fixing bugs. The book presents data on cost of quality for software projects and discusses technical debt, but that metric is not standardized. Finally, the book includes some data on three years of software maintenance and enhancements as well as some data on total cost of ownership.

Object-Orientation, Abstraction, and Data Structures Using Scala (Hardcover, 2nd edition): Mark C. Lewis, Lisa Lacher Object-Orientation, Abstraction, and Data Structures Using Scala (Hardcover, 2nd edition)
Mark C. Lewis, Lisa Lacher
R5,892 Discovery Miles 58 920 Ships in 12 - 19 working days

Praise for the first edition: "The well-written, comprehensive book [is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms Highly recommended. Students of all levels, faculty, and professionals/practitioners.D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Object-Orientation, Abstraction, and Data Structures Using Scala, Second Edition is intended to be used as a textbook for a second or third semester course in Computer Science. The Scala programming language provides powerful constructs for expressing both object orientation and abstraction. This book provides students with these tools of object orientation to help them structure solutions to larger, more complex problems, and to expand on their knowledge of abstraction so that they can make their code more powerful and flexible. The book also illustrates key concepts through the creation of data structures, showing how data structures can be written, and the strengths and weaknesses of each one. Libraries that provide the functionality needed to do real programming are also explored in the text, including GUIs, multithreading, and networking. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show constr

Fundamentals of Dependable Computing for Software Engineers (Hardcover): John Knight Fundamentals of Dependable Computing for Software Engineers (Hardcover)
John Knight
R5,410 Discovery Miles 54 100 Ships in 12 - 19 working days

Fundamentals of Dependable Computing for Software Engineers presents the essential elements of computer system dependability. The book describes a comprehensive dependability-engineering process and explains the roles of software and software engineers in computer system dependability. Readers will learn: Why dependability matters What it means for a system to be dependable How to build a dependable software system How to assess whether a software system is adequately dependable The author focuses on the actions needed to reduce the rate of failure to an acceptable level, covering material essential for engineers developing systems with extreme consequences of failure, such as safety-critical systems, security-critical systems, and critical infrastructure systems. The text explores the systems engineering aspects of dependability and provides a framework for engineers to reason and make decisions about software and its dependability. It also offers a comprehensive approach to achieve software dependability and includes a bibliography of the most relevant literature. Emphasizing the software engineering elements of dependability, this book helps software and computer engineers in fields requiring ultra-high levels of dependability, such as avionics, medical devices, automotive electronics, weapon systems, and advanced information systems, construct software systems that are dependable and within budget and time constraints.

Programming GPS and OpenStreetMap Applications with Java - The RealObject Application Framework (Hardcover): Kristof Beiglboeck Programming GPS and OpenStreetMap Applications with Java - The RealObject Application Framework (Hardcover)
Kristof Beiglboeck
R5,833 Discovery Miles 58 330 Ships in 12 - 19 working days

Written by an expert in the development of GPS systems with digital maps and navigation, Programming GPS and OpenStreetMap Applications with Java: The RealObject Application Framework provides a concrete paradigm for object-oriented modeling and programming. It presents a thorough introduction to the use of available global positioning data for the development of applications involving digital maps. The author first describes the different formats of GPS data and digital maps and shows how to use recorded GPS traces to replay and display this data on a digital map. Then, he works through in detail the processing steps of obtaining dedicated data from OpenStreetMaps and how to extract a network for a simple navigation application. For each topic covered-GPS data, OpenStreetMaps, and navigation-Java code is developed that can easily be adapted to the readers' needs and locality. Finally, all components are put together in a sample computer-game application modeled on the well-known board game, Scotland Yard. The computer game is intended to be a basis from which readers can develop and customize their own application for their desired geographical area. The developed application can be "published" on the Internet and made available for interactive multiplayer competition. This book provides a fun and interesting way to learn distributed programming with Java and real-world data. Open-source software is available on a companion website at www.roaf.de

Secure Development for Mobile Apps - How to Design and Code Secure Mobile Applications with PHP and JavaScript (Hardcover): J.... Secure Development for Mobile Apps - How to Design and Code Secure Mobile Applications with PHP and JavaScript (Hardcover)
J. D. Glaser
R5,415 Discovery Miles 54 150 Ships in 12 - 19 working days

The world is becoming increasingly mobile. Smartphones and tablets have become more powerful and popular, with many of these devices now containing confidential business, financial, and personal information. This has led to a greater focus on mobile software security. Establishing mobile software security should be of primary concern to every mobile application developer. This book explains how you can create mobile social applications that incorporate security throughout the development process. Although there are many books that address security issues, most do not explain how to incorporate security into the building process. Secure Development for Mobile Apps does exactly that. Its step-by-step guidance shows you how to integrate security measures into social apps running on mobile platforms. You'll learn how to design and code apps with security as part of the process and not an afterthought. The author outlines best practices to help you build better, more secure software. This book provides a comprehensive guide to techniques for secure development practices. It covers PHP security practices and tools, project layout templates, PHP and PDO, PHP encryption, and guidelines for secure session management, form validation, and file uploading. The book also demonstrates how to develop secure mobile apps using the APIs for Google Maps, YouTube, jQuery Mobile, Twitter, and Facebook. While this is not a beginner's guide to programming, you should have no problem following along if you've spent some time developing with PHP and MySQL.

Making Music with Computers - Creative Programming in Python (Hardcover): Bill Manaris, Andrew R. Brown Making Music with Computers - Creative Programming in Python (Hardcover)
Bill Manaris, Andrew R. Brown
R5,870 Discovery Miles 58 700 Ships in 12 - 19 working days

Teach Your Students How to Use Computing to Explore Powerful and Creative Ideas In the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers. It interweaves computing pedagogy with musical concepts and creative activities, showing students how to integrate the creativity and design of the arts with the mathematical rigor and formality of computer science. The book provides an introduction to creative software development in the Python programming language. It uses innovative music-creation activities to illustrate introductory computer programming concepts, including data types, algorithms, operators, iteration, lists, functions, and classes. The authors also cover GUIs, event-driven programming, big data, sonification, MIDI programming, client'server programming, recursion, fractals, and complex system dynamics. Requiring minimal musical or programming experience, the text is designed for courses in introductory computer science and computing in the arts. It helps students learn computer programming in a creative context and understand how to build computer music applications. Also suitable for self-study, the book shows musicians and digital music enthusiasts how to write music software and create algorithmic music compositions. Web ResourceA supplementary website (http://jythonMusic.org) provides a music library and other software resources used in the text. The music library is an extension of the jMusic library and incorporates other cross-platform programming tools. The website also offers example course and associated media resources.

Learn to Code with Games (Hardcover): John M. Quick Learn to Code with Games (Hardcover)
John M. Quick
R5,370 Discovery Miles 53 700 Ships in 12 - 19 working days

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge. The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without needing to type anything into a computer, and then convert the solutions into executable code. Avoiding jargon as much as possible, Learn to Code with Games shows you how to see coding as a way of thinking and problem solving rather than a domain of obscure languages and syntaxes. Its practical hands-on approach through the context of game development enables you to easily grasp basic programming concepts.

Creating Components - Object Oriented, Concurrent, and Distributed Computing in Java (Hardcover): Charles W. Kann Creating Components - Object Oriented, Concurrent, and Distributed Computing in Java (Hardcover)
Charles W. Kann
R5,111 Discovery Miles 51 110 Ships in 12 - 19 working days

Concurrency is a powerful technique for developing efficient and lightning- fast software. For instance, concurrency can be used in common applications such as online order processing to speed processing and ensure transaction reliability. However, mastering concurrency is one of the greatest challenges for both new and veteran programmers. Software developers with all levels of experience can refer to Creating Components: Object Oriented, Concurrent, and Distributed Computing in Java to better understand how concurrency works, more effectively deploy it in program components, and reuse these components to improve program design, quality, and performance. This text introduces concurrent and component programming to students, engineers, and programmers who are familiar with Java and procedural and GUI programming. It helps them to understand and apply concurrency in Java component programming, while exploring distributed program implementation, Java threads, objects, interfaces, exceptions, component reuse, and system design and management. By providing the fundamental concepts of object-oriented components and offering templates for distributed program components, this valuable resource reveals how programmers can apply concurrency and components to solve complex problems.

A Concise Introduction to Data Structures using Java (Hardcover): Mark J. Johnson A Concise Introduction to Data Structures using Java (Hardcover)
Mark J. Johnson
R5,832 Discovery Miles 58 320 Ships in 12 - 19 working days

A student-friendly text, A Concise Introduction to Data Structures Using Java takes a developmental approach, starting with simpler concepts first and then building toward greater complexity. Important topics, such as linked lists, are introduced gradually and revisited with increasing depth. More code and guidance are provided at the beginning, allowing students time to adapt to Java while also beginning to learn data structures. As students develop fluency in Java, less code is provided and more algorithms are outlined in pseudocode. The text is designed to support a second course in computer science with an emphasis on elementary data structures. The clear, concise explanations encourage students to read and engage with the material, while partial implementations of most data structures give instructors the flexibility to develop some methods as examples and assign others as exercises. The book also supplies an introductory chapter on Java basics that allows students who are unfamiliar with Java to quickly get up to speed. The book helps students become familiar with how to use, design, implement, and analyze data structures, an important step on the path to becoming skilled software developers.

Game Physics Engine Development - How to Build a Robust Commercial-Grade Physics Engine for your Game (Hardcover, 2nd edition):... Game Physics Engine Development - How to Build a Robust Commercial-Grade Physics Engine for your Game (Hardcover, 2nd edition)
Ian Millington
R5,426 Discovery Miles 54 260 Ships in 12 - 19 working days

Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion. The physics ENGINE is a computer program that you work into your game that simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism. This is the only book in its category to take readersandnbsp;throughandnbsp;the process ofandnbsp;building a complete game-ready physics engine from scratch.andnbsp;The Cyclone game engine featured in the book was written specifically for this book and has beenandnbsp;utilized in iPhone application development and Adobe Flash projects.andnbsp; There is a good deal of master-class level information available, but almost nothing in any format that teaches the basics in a practical way. The second edition includes NEW and/orandnbsp;revised material on collision detection, 2D physics, casual game physics for Flash games, more references, a glossary, and end-of-chapter exercises. The companion website will include the full source code of the Cyclone physics engine, along with example applications that show the physics system in operation.andnbsp;

Project Management Case Studies and Lessons Learned - Stakeholder, Scope, Knowledge, Schedule, Resource and Team Management... Project Management Case Studies and Lessons Learned - Stakeholder, Scope, Knowledge, Schedule, Resource and Team Management (Hardcover)
M. Kemal Atesmen
R5,380 Discovery Miles 53 800 Ships in 12 - 19 working days

Project managers who lead globally dispersed teams face unique challenges in managing project stakeholders, scope, knowledge sharing, schedules, resources, and above all team execution in a global business environment. Finding timely solutions to challenging events becomes more difficult in a global project environment. This book presents more than 80 case studies designed to help project managers craft solutions to the typical problems that can occur in global projects. The author describes surprising, unexpected, and catastrophic cases that he encountered during his 35 years of project management experience in the global arena. The author details the background of each challenging case and then explains how he remedied the issue at hand. Some cases involve a logical step-by-step approach toward a solution, while others require unorthodox steps to get the project on the right track. The book includes lessons learned after every case. This book is designed to help global project managers become more proactive, careful, disciplined, and ready for sudden surprises that can affect their projects. The project cases detailed in this book support and guide the strategizing process that occurs during the execution of global projects. The book emphasizes the importance of documenting lessons learned after each project to prevent making the same mistakes in the future.

Introduction to Programming Languages (Hardcover): Arvind Kumar Bansal Introduction to Programming Languages (Hardcover)
Arvind Kumar Bansal
R5,887 Discovery Miles 58 870 Ships in 12 - 19 working days

In programming courses, using the different syntax of multiple languages, such as C plus plus, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.

A Functional Start to Computing with Python (Hardcover): Ted Herman A Functional Start to Computing with Python (Hardcover)
Ted Herman
R5,860 Discovery Miles 58 600 Ships in 12 - 19 working days

A Functional Start to Computing with Python enables students to quickly learn computing without having to use loops, variables, and object abstractions at the start. Requiring no prior programming experience, the book draws on Python's flexible data types and operations as well as its capacity for defining new functions. Along with the specifics of Python, the text covers important concepts of computing, including software engineering motivation, algorithms behind syntax rules, advanced functional programming ideas, and, briefly, finite state machines. Taking a student-friendly, interactive approach to teach computing, the book addresses more difficult concepts and abstractions later in the text. The author presents ample explanations of data types, operators, and expressions. He also describes comprehensions the powerful specifications of lists and dictionaries before introducing loops and variables. This approach helps students better understand assignment syntax and iteration by giving them a mental model of sophisticated data first. Web ResourceThe book's supplementary website at http://functionalfirstpython.com/ provides many ancillaries, including: Interactive flashcards on Python language elements Links to extra support for each chapter Unit testing and programming exercises An interactive Python stepper tool Chapter-by-chapter points Material for lectures

Java Programming for Engineers (Hardcover): Julio Sanchez, Maria P. Canton Java Programming for Engineers (Hardcover)
Julio Sanchez, Maria P. Canton
R5,520 Discovery Miles 55 200 Ships in 12 - 19 working days

While teaching Java programming at Minnesota State University, the authors noticed that engineering students were enrolling in Java programming courses in order to obtain basic programming skills, but there were no Java books suitable for courses intended for engineers. They realized the need for a comprehensive Java programming tutorial that offers basic programming skills that can be applied in the field of engineering. With this in mind, the authors developed Java Programming for Engineers in order to meet the needs of both engineers and engineering students. The text uses the personal computer as a development platform and assumes no prior programming experience or knowledge. The only skills expected of the reader are basic keyboarding and user-level familiarity with the PC. Topics covered range from mathematical expressions to linear systems to engineering graphics. Chapters on problem solving skills and the designing of engineering applications walk readers through real word problems they might encounter. Divided into two parts, Part 1 is a description of the Java language, of the fundamentals of object orientation, input and output operations, and error handling. Part 2 is about Java programming for engineers. It starts with computer number systems, fixed- and variable-precision numeric data, mathematical programming in Java as could be of interest to engineers, and concludes with an overview of Java Graphics.

Shaping the Future of ICT - Trends in Information Technology, Communications Engineering, and Management (Hardcover): Ibrahiem... Shaping the Future of ICT - Trends in Information Technology, Communications Engineering, and Management (Hardcover)
Ibrahiem M.M.El Emary, Anna Brzozowska
R5,126 Discovery Miles 51 260 Ships in 12 - 19 working days

The International Conference on Communications, Management, and Information Technology (ICCMIT'16) provides a discussion forum for scientists, engineers, educators and students about the latest discoveries and realizations in the foundations, theory, models and applications of systems inspired on nature, using computational intelligence methodologies, as well as in emerging areas related to the three tracks of the conference: Communication Engineering, Knowledge, and Information Technology. The best 25 papers to be included in the book will be carefully reviewed and selected from numerous submissions, then revised and expanded to provide deeper insight into trends shaping future ICT.

The Business Value of Software (Hardcover): Michael D. S. Harris The Business Value of Software (Hardcover)
Michael D. S. Harris
R2,219 Discovery Miles 22 190 Ships in 12 - 19 working days

In business, driving value is a key strategy and typically starts at the top of an organization. In today's digital age, driving software value is also an important, and often overlooked, key strategy. Executives, and the corporate board, need to expect the highest level of business value from the software the organization is developing, buying, and selling. In today's digital transformation marketplace, it is imperative that organizations start driving business value from software development initiatives. For many years, the cost of software development challenged organizations with questions such as: How do we allocate software development costs? Should these costs be considered an overhead expense? Are we getting the most value possible for our investment? A fundamental problem has been built into these questions - the focus on cost. In almost every other part of the organization, maximizing profit or, in the case of a not-for-profit, maximizing the funds available, provides a clear focus with metrics to determine success or failure. In theory, simply aligning software spending with the maximizing profit goals should be sufficient to avoid any questions about value for money. Unfortunately, this alignment hasn't turned out to be so simple, and the questions persist, particularly at the strategic or application portfolio level. In this book, Michael D.S. Harris describes how a software business value culture-one where all stakeholders, including technology and business-have a clear understanding of the goals and expected business value from software development. The book shows readers how they can transform software development from a cost or profit center to a business value center. Only a culture of software as a value center enables an organization to constantly maximize business value flow through software development. If your organization is starting to ask how it can change software from a cost-center to a value-center, this book is for you.

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