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Books > Computing & IT > Computer programming > Software engineering
Teach Your Students How to Use Computing to Explore Powerful and Creative Ideas In the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers. It interweaves computing pedagogy with musical concepts and creative activities, showing students how to integrate the creativity and design of the arts with the mathematical rigor and formality of computer science. The book provides an introduction to creative software development in the Python programming language. It uses innovative music-creation activities to illustrate introductory computer programming concepts, including data types, algorithms, operators, iteration, lists, functions, and classes. The authors also cover GUIs, event-driven programming, big data, sonification, MIDI programming, client'server programming, recursion, fractals, and complex system dynamics. Requiring minimal musical or programming experience, the text is designed for courses in introductory computer science and computing in the arts. It helps students learn computer programming in a creative context and understand how to build computer music applications. Also suitable for self-study, the book shows musicians and digital music enthusiasts how to write music software and create algorithmic music compositions. Web ResourceA supplementary website (http://jythonMusic.org) provides a music library and other software resources used in the text. The music library is an extension of the jMusic library and incorporates other cross-platform programming tools. The website also offers example course and associated media resources.
A student-friendly text, A Concise Introduction to Data Structures Using Java takes a developmental approach, starting with simpler concepts first and then building toward greater complexity. Important topics, such as linked lists, are introduced gradually and revisited with increasing depth. More code and guidance are provided at the beginning, allowing students time to adapt to Java while also beginning to learn data structures. As students develop fluency in Java, less code is provided and more algorithms are outlined in pseudocode. The text is designed to support a second course in computer science with an emphasis on elementary data structures. The clear, concise explanations encourage students to read and engage with the material, while partial implementations of most data structures give instructors the flexibility to develop some methods as examples and assign others as exercises. The book also supplies an introductory chapter on Java basics that allows students who are unfamiliar with Java to quickly get up to speed. The book helps students become familiar with how to use, design, implement, and analyze data structures, an important step on the path to becoming skilled software developers.
In programming courses, using the different syntax of multiple languages, such as C plus plus, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.
Attention to design patterns is unquestionably growing in software engineering because there is a strong belief that using made to measure solutions for solving frequently occurring problems encountered throughout the design phase greatly reduces the total cost and the time of developing software products. Stable Design Patterns for Software and Systems presents a new and fresh approach for creating stable, reusable, and widely applicable design patterns. It deals with the concept of stable design patterns based on software stability as a contemporary approach for building stable and highly reusable and widely applicable design patterns. This book shows that a formation approach to discovering and creating stable design patterns accords with Alexander's current understanding of architectural patterns. Stable design patterns are a type of knowledge pattern that underline human problem solving methods and appeal to the pattern community. This book examines software design patterns with respect to four central themes: How do we develop a solution for the problem through software stability concepts? This book offers a direct application of using software stability concepts for modeling solutions. How do we achieve software stability over time and design patterns that are effective to use? What are the unique roles of stable design patterns in modeling the accurate solution of the problem at hand and in providing stable and undisputed design for such problems? This book enumerates a complete and domain-less list of stable patterns that are useful for designing and modeling solutions for frequently recurring problems. What is the most efficient way to document the stable design patters to ensure efficient reusability? This book is an extension to the contemporary templates that are used in documenting design patterns. This book gives a pragmatic and a novel approach toward understanding the problem domain and in proposing stable solutions for engineering stable software systems, components, and frameworks.
The world is becoming increasingly mobile. Smartphones and tablets have become more powerful and popular, with many of these devices now containing confidential business, financial, and personal information. This has led to a greater focus on mobile software security. Establishing mobile software security should be of primary concern to every mobile application developer. This book explains how you can create mobile social applications that incorporate security throughout the development process. Although there are many books that address security issues, most do not explain how to incorporate security into the building process. Secure Development for Mobile Apps does exactly that. Its step-by-step guidance shows you how to integrate security measures into social apps running on mobile platforms. You'll learn how to design and code apps with security as part of the process and not an afterthought. The author outlines best practices to help you build better, more secure software. This book provides a comprehensive guide to techniques for secure development practices. It covers PHP security practices and tools, project layout templates, PHP and PDO, PHP encryption, and guidelines for secure session management, form validation, and file uploading. The book also demonstrates how to develop secure mobile apps using the APIs for Google Maps, YouTube, jQuery Mobile, Twitter, and Facebook. While this is not a beginner's guide to programming, you should have no problem following along if you've spent some time developing with PHP and MySQL.
With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growing. Helping readers master Web development, Dynamic Web Programming and HTML5 covers specific Web programming languages, APIs, and coding techniques and provides an in-depth understanding of the underlying concepts, theory, and principles. The author leads readers through page structuring, page layout/styling, user input processing, dynamic user interfaces, database-driven websites, and mobile website development. After an overview of the Web and Internet, the book focuses on the new HTML5 and its associated open Web platform standards. It covers the HTML5 markup language and DOM, new elements for structuring Web documents and forms, CSS3, and important JavaScript APIs associated with HTML5. Moving on to dynamic page generation and server-side programming with PHP, the text discusses page templates, form processing, session control, user login, database access, and server-side HTTP requests. It also explores more advanced topics such as XML and PHP/MySQL. Suitable for a one- or two-semester course at the advanced undergraduate or beginning graduate level, this comprehensive and up-to-date guide helps readers learn modern Web technologies and their practical applications. Numerous examples illustrate how the programming techniques and other elements work together to achieve practical goals. Online ResourceEncouraging hands-on practice, the book's companion website at http://dwp.sofpower.com helps readers gain experience with the technologies and techniques involved in building good sites. Maintained by the author, the site offers: Live examples organized by chapter and cross-referenced in the text Programs from the text bundled in a downloadable code package Searchable index and appendices Ample resource l
A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge. The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without needing to type anything into a computer, and then convert the solutions into executable code. Avoiding jargon as much as possible, Learn to Code with Games shows you how to see coding as a way of thinking and problem solving rather than a domain of obscure languages and syntaxes. Its practical hands-on approach through the context of game development enables you to easily grasp basic programming concepts.
Most security books on Java focus on cryptography and access control, but exclude key aspects such as coding practices, logging, and web application risk assessment. Encapsulating security requirements for web development with the Java programming platform, Secure Java: For Web Application Development covers secure programming, risk assessment, and threat modeling explaining how to integrate these practices into a secure software development life cycle. From the risk assessment phase to the proof of concept phase, the book details a secure web application development process. The authors provide in-depth implementation guidance and best practices for access control, cryptography, logging, secure coding, and authentication and authorization in web application development. Discussing the latest application exploits and vulnerabilities, they examine various options and protection mechanisms for securing web applications against these multifarious threats. The book is organized into four sections: Provides a clear view of the growing footprint of web applications Explores the foundations of secure web application development and the risk management process Delves into tactical web application security development with Java EE Deals extensively with security testing of web applications This complete reference includes a case study of an e-commerce company facing web application security challenges, as well as specific techniques for testing the security of web applications. Highlighting state-of-the-art tools for web application security testing, it supplies valuable insight on how to meet important security compliance requirements, including PCI-DSS, PA-DSS, HIPAA, and GLBA. The book also includes an appendix that covers the application security guidelines for the payment card industry standards.
A Functional Start to Computing with Python enables students to quickly learn computing without having to use loops, variables, and object abstractions at the start. Requiring no prior programming experience, the book draws on Python's flexible data types and operations as well as its capacity for defining new functions. Along with the specifics of Python, the text covers important concepts of computing, including software engineering motivation, algorithms behind syntax rules, advanced functional programming ideas, and, briefly, finite state machines. Taking a student-friendly, interactive approach to teach computing, the book addresses more difficult concepts and abstractions later in the text. The author presents ample explanations of data types, operators, and expressions. He also describes comprehensions the powerful specifications of lists and dictionaries before introducing loops and variables. This approach helps students better understand assignment syntax and iteration by giving them a mental model of sophisticated data first. Web ResourceThe book's supplementary website at http://functionalfirstpython.com/ provides many ancillaries, including: Interactive flashcards on Python language elements Links to extra support for each chapter Unit testing and programming exercises An interactive Python stepper tool Chapter-by-chapter points Material for lectures
While teaching Java programming at Minnesota State University, the authors noticed that engineering students were enrolling in Java programming courses in order to obtain basic programming skills, but there were no Java books suitable for courses intended for engineers. They realized the need for a comprehensive Java programming tutorial that offers basic programming skills that can be applied in the field of engineering. With this in mind, the authors developed Java Programming for Engineers in order to meet the needs of both engineers and engineering students. The text uses the personal computer as a development platform and assumes no prior programming experience or knowledge. The only skills expected of the reader are basic keyboarding and user-level familiarity with the PC. Topics covered range from mathematical expressions to linear systems to engineering graphics. Chapters on problem solving skills and the designing of engineering applications walk readers through real word problems they might encounter. Divided into two parts, Part 1 is a description of the Java language, of the fundamentals of object orientation, input and output operations, and error handling. Part 2 is about Java programming for engineers. It starts with computer number systems, fixed- and variable-precision numeric data, mathematical programming in Java as could be of interest to engineers, and concludes with an overview of Java Graphics.
Praise for the first edition: "The well-written, comprehensive book [is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms Highly recommended. Students of all levels, faculty, and professionals/practitioners.D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Object-Orientation, Abstraction, and Data Structures Using Scala, Second Edition is intended to be used as a textbook for a second or third semester course in Computer Science. The Scala programming language provides powerful constructs for expressing both object orientation and abstraction. This book provides students with these tools of object orientation to help them structure solutions to larger, more complex problems, and to expand on their knowledge of abstraction so that they can make their code more powerful and flexible. The book also illustrates key concepts through the creation of data structures, showing how data structures can be written, and the strengths and weaknesses of each one. Libraries that provide the functionality needed to do real programming are also explored in the text, including GUIs, multithreading, and networking. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show constr
Written by an expert in the development of GPS systems with digital maps and navigation, Programming GPS and OpenStreetMap Applications with Java: The RealObject Application Framework provides a concrete paradigm for object-oriented modeling and programming. It presents a thorough introduction to the use of available global positioning data for the development of applications involving digital maps. The author first describes the different formats of GPS data and digital maps and shows how to use recorded GPS traces to replay and display this data on a digital map. Then, he works through in detail the processing steps of obtaining dedicated data from OpenStreetMaps and how to extract a network for a simple navigation application. For each topic covered-GPS data, OpenStreetMaps, and navigation-Java code is developed that can easily be adapted to the readers' needs and locality. Finally, all components are put together in a sample computer-game application modeled on the well-known board game, Scotland Yard. The computer game is intended to be a basis from which readers can develop and customize their own application for their desired geographical area. The developed application can be "published" on the Internet and made available for interactive multiplayer competition. This book provides a fun and interesting way to learn distributed programming with Java and real-world data. Open-source software is available on a companion website at www.roaf.de
This book describes an approach to software management based on establishing an infrastructure that serves as the foundation for the project. This infrastructure defines people roles, necessary technology, and interactions between people and technology. This infrastructure automates repetitive tasks, organizes project activities, tracks project status, and seamlessly collects project data to provide measures necessary for decision making. Most importantly, this infrastructure sustains and facilitates the improvement of human-defined processes. The methodology described in the book, which is called Automated Defect Prevention (ADP) stands out from the current software landscape as a result of two unique features: its comprehensive approach to defect prevention, and its far-reaching emphasis on automation. ADP is a practical and thorough guide to implementing and managing software projects and processes. It is a set of best practices for software management through process improvement, which is achieved by the gradual automation of repetitive tasks supported and sustained by this flexible and adaptable infrastructure, an infrastructure that essentially forms a "software production line." In defining the technology infrastructure, ADP describes necessary features rather than specific tools, thus remaining "vendor neutral." Only a basic subset of features that are essential for building an effective infrastructure has been selected. Many existing commercial and non-commercial tools support these, as well as more advanced features. Appendix E contains such a list.
The utility of artificial neural network models lies in the fact that they can be used to infer functions from observations making them especially useful in applications where the complexity of data or tasks makes the design of such functions by hand impractical.Exploring Neural Networks with C# presents the important properties of neural networks while keeping the complex mathematics to a minimum. Explaining how to build and use neural networks, it presents complicated information about neural networks structure, functioning, and learning in a manner that is easy to understand.Taking a "learn by doing" approach, the book is filled with illustrations to guide you through the mystery of neural networks. Examples of experiments are provided in the text to encourage individual research. Online access to C# programs is also provided to help you discover the properties of neural networks.Following the procedures and using the programs included with the book will allow you to learn how to work with neural networks and evaluate your progress. You can download the programs as both executable applications and C# source code from http://home.agh.edu.pl/~tad//index.php?page=programyandlang=en
As one of the results of an ambitious project, this handbook provides a well-structured directory of globally available software tools in the area of Integrated Computational Materials Engineering (ICME). The compilation covers models, software tools, and numerical methods allowing describing electronic, atomistic, and mesoscopic phenomena, which in their combination determine the microstructure and the properties of materials. It reaches out to simulations of component manufacture comprising primary shaping, forming, joining, coating, heat treatment, and machining processes. Models and tools addressing the in-service behavior like fatigue, corrosion, and eventually recycling complete the compilation. An introductory overview is provided for each of these different modelling areas highlighting the relevant phenomena and also discussing the current state for the different simulation approaches. A must-have for researchers, application engineers, and simulation software providers seeking a holistic overview about the current state of the art in a huge variety of modelling topics. This handbook equally serves as a reference manual for academic and commercial software developers and providers, for industrial users of simulation software, and for decision makers seeking to optimize their production by simulations. In view of its sound introductions into the different fields of materials physics, materials chemistry, materials engineering and materials processing it also serves as a tutorial for students in the emerging discipline of ICME, which requires a broad view on things and at least a basic education in adjacent fields.
Further Electrical and Electronic Principles is a core text for pre-degree courses in electrical and electronic engineering courses. The coverage of this new edition has been brought in line with the specialist unit 'Further Electrical Principles' of the 2007 BTEC National Engineering specification from Edexcel. As the book follows a logical topic progression rather than a particular syllabus, it is also suitable for other Level 3 students on vocational courses such as Vocational AS/A Level, City & Guilds courses and NVQs.More advanced material has also been included, making this text also suitable for HNC/HND and foundation degree courses.Each chapter starts with learning outcomes tied to the syllabus. All theory is explained in detail and backed up with numerous worked examples. Students can test their understanding with end of chapter assignment questions for which answers are provided. The book also includes suggested practical assignments and handy summaries of equations. In this new edition, the layout has been improved and colour has been added to make the book more accessible for students.The textbook is supported with a free companion website featuring supplementary worked examples and additional chapters.http://books.elsevier.com/companions/9780750687478
This book offers a new Modular Petri Net as a solution to the vast Petri net models. It presents some approaches centering around modules (known as "Petri modules"). The goal of this book is to introduce a methodology in which Petri nets are moved to a new level. In this new level, large Petri net models are made of Petri modules, which are independent and run on different computers. This book also contains the literature study on modular Petri nets and definitions for the newer Petri modules. Also, algorithms for extracting Petri modules, and algorithms for connecting Petri modules, and applications are given in this book. Besides, the ideas and algorithms given in this book are implemented in the software General-purpose Petri Net Simulator (GPenSIM). Hence, with the use of this book the readers/users would be able to know that real-life discrete event systems could be modeled, analyzed, and performance-optimized with GPenSIM.
This easy-to-use, classroom-tested textbook covers the C programming language for computer science and IT students. Designed for a compulsory fundamental course, it presents the theory and principles of C. More than 500 exercises and examples of progressive difficulty aid students in understanding all the aspects and peculiarities of the C language. The exercises test students on various levels of programming and the examples enhance their concrete understanding of programming know-how. Instructor's manual and PowerPoint slides are available upon qualifying course adoption
The International Conference on Communications, Management, and Information Technology (ICCMIT'16) provides a discussion forum for scientists, engineers, educators and students about the latest discoveries and realizations in the foundations, theory, models and applications of systems inspired on nature, using computational intelligence methodologies, as well as in emerging areas related to the three tracks of the conference: Communication Engineering, Knowledge, and Information Technology. The best 25 papers to be included in the book will be carefully reviewed and selected from numerous submissions, then revised and expanded to provide deeper insight into trends shaping future ICT.
The Pacific Symposium on Biocomputing (PSB) 2020 is an international, multidisciplinary conference for the presentation and discussion of current research in the theory and application of computational methods in problems of biological significance. Presentations are rigorously peer reviewed and are published in an archival proceedings volume. PSB 2020 will be held on January 3 -7, 2020 in Kohala Coast, Hawaii. Tutorials and workshops will be offered prior to the start of the conference.PSB 2020 will bring together top researchers from the US, the Asian Pacific nations, and around the world to exchange research results and address open issues in all aspects of computational biology. It is a forum for the presentation of work in databases, algorithms, interfaces, visualization, modeling, and other computational methods, as applied to biological problems, with emphasis on applications in data-rich areas of molecular biology.The PSB has been designed to be responsive to the need for critical mass in sub-disciplines within biocomputing. For that reason, it is the only meeting whose sessions are defined dynamically each year in response to specific proposals. PSB sessions are organized by leaders of research in biocomputing's 'hot topics.' In this way, the meeting provides an early forum for serious examination of emerging methods and approaches in this rapidly changing field.
This book provides techniques for offshore center managers and head office managers to motivate and manage globally distributed teams, which are spread across the offshore center and the head office, and thereby achieve higher productivity. Readers learn how to integrate the offshore center with the head office to make the offshore team an extension of the head office. While integrating teams with the head office, offshore center managers can still retain independence and authority to meet team aspirations. The book provides insight into devising new organizational structures to balance the authority and responsibilities of offshore center and head office managers. Head office managers responsible for managing globally distributed projects learn how to achieve a higher success rate on their projects and be better rewarded for their efforts in offshoring. Head office managers also learn techniques to make more significant contributions in their expatriate assignments to the offshore center. This book guides both the offshore center managers and the head office managers to fully realize the potential of the offshore center, which can result in higher revenues and profitability.
Master proven processes for improving development with Scrum and Azure DevOps This guide can help any development team plan, track, and manage work far more effectively, by combining today's leading agile framework (Scrum) and Microsoft's ALM/DevOps toolset (Azure DevOps). Renowned Scrum expert Richard Hundhausen thoroughly covers team formation, backlogs, Sprints, test plans, collaboration, flow, continuous improvement, Azure Boards, Azure Test Plans, and the real-world tradeoffs associated with DevOps. Throughout, you'll find practical, in-the-trenches tips from experienced Professional Scrum Developers. To make this guide even more valuable, Hundhausen has organized it to complement Scrum.org's popular Professional Scrum Developer (PSD) program, which he created with Scrum.org's Ken Schwaber, author of this book's Foreword. Professional Scrum Trainer Richard Hundhausen shows how to: Deepen your understanding of the Scrum framework and Professional Scrum as based on the 2020 Scrum Guide. Provide proven work item planning and tracking, and quickly drive value from Azure Boards Improve your Scrum "pre-game": the tasks you'll perform before your first Sprint Use Azure DevOps to create and manage backlogs, plan Sprints, and collaborate throughout them Improve at scale with Scaled Professional Scrum and the Nexus scaled Scrum framework Recognize which practices are still most efficiently performed without tools Define and optimize team flow, overcome common dysfunctions, and evolve into a high-performance Professional Scrum Team About This Book For everyone who works with or relies on Scrum, including developers, designers, architects, testers, business analysts, Product Owners, Scrum Masters, managers, and other stakeholders Focuses primarily on using Scrum for software products, but can support development of adaptive solutions for any complex problem performance Professional Scrum Team
Going where no book on software measurement and metrics has previously gone, this critique thoroughly examines a number of bad measurement practices, hazardous metrics, and huge gaps and omissions in the software literature that neglect important topics in measurement. The book covers the major gaps and omissions that need to be filled if data about software development is to be useful for comparisons or estimating future projects. Among the more serious gaps are leaks in reporting about software development efforts that, if not corrected, can distort data and make benchmarks almost useless and possibly even harmful. One of the most common leaks is that of unpaid overtime. Software is a very labor-intensive occupation, and many practitioners work very long hours. However, few companies actually record unpaid overtime. This means that software effort is underreported by around 15%, which is too large a value to ignore. Other sources of leaks include the work of part-time specialists who come and go as needed. There are dozens of these specialists, and their combined effort can top 45% of total software effort on large projects. The book helps software project managers and developers uncover errors in measurements so they can develop meaningful benchmarks to estimate software development efforts. It examines variations in a number of areas that include: Programming languages Development methodology Software reuse Functional and nonfunctional requirements Industry type Team size and experience Filled with tables and charts, this book is a starting point for making measurements that reflect current software development practices and realities to arrive at meaningful benchmarks to guide successful software projects.
The book is a focused survey on probabilistic program semantics, conceived to tell a coherent story with a uniform notation. It is grouped into three themes: Part I is for 'users' of the techniques who will be developing actual programs; Part II gives mathematical foundations intended for those studying exactly how it was done and how to build semantic structures/models in their own work; and Part III describes a very 'hot' research direction, temporal logic and model checking. Topics and features: - introduces readers to very up-to-date research in the mathematics of rigorous development of randomized (probabilistic) algorithms- illustrates by example the typical steps necessary in computer science to build a mathematical model of any programming paradigm- presents results of a large and integrated body of research in the area of 'quantitative' program logics. An advanced research survey monograph, integrating three major topic areas.
Winner of 2020 PMI David I. Cleland Project Management Literature Award This book is a complete project management toolkit for project leaders in business, research and industry. Projects are approved and financed to generate benefits. Project Management: A Benefit Realisation Approach proposes a complete framework that supports this objective - from project selection and definition, through execution, and beyond implementation of deliverables until benefits are secured. The book is the first to explain the creation of organisational value by suggesting a complete, internally-consistent and theoretically rigorous benefit-focused project management methodology, supported with an analytical technique: benefit engineering. Benefit engineering offers a practical approach to the design and maintenance of an organisation's project portfolio. Building upon the authors' earlier successful book, Project Management for the Creation of Organisational Value, this comprehensively revised and expanded new book contains the addition of new chapters on project realisation. The book offers a rigorous explanation of how benefits emerge from a project. This approach is developed and strengthened - resulting in a completely client-oriented view of a project. Senior executives, practitioners, students and academics will find in this book a comprehensive guide to the conduct of projects, which includes robust models, a set of consistent principles, an integrated glossary, enabling tools, illustrative examples and case studies. |
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