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Books > Computing & IT > Computer programming > Software engineering
This book provides comprehensive coverage of verification and debugging techniques for embedded software, which is frequently used in safety critical applications (e.g., automotive), where failures are unacceptable. Since the verification of complex systems needs to encompass the verification of both hardware and embedded software modules, this book focuses on verification and debugging approaches for embedded software with hardware dependencies. Coverage includes the entire flow of design, verification and debugging of embedded software and all key approaches to debugging, dynamic, static, and hybrid verification. This book discusses the current, industrial embedded software verification flow, as well as emerging trends with focus on formal and hybrid verification and debugging approaches.
This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Evaluation of Novel Approaches to Software Engineering, ENASE 2016, held in Rome, Italy, in April 2016. The 11 full papers presented were carefully reviewed and selected from 79 submissions. The mission of ENASE is to be a prime international forum to discuss and publish research findings and IT industry experiences with relation to the evaluation of novel approaches to software engineering. The conference acknowledges necessary changes in systems and software thinking due to contemporary shifts of computing paradigm to e-services, cloud computing, mobile connectivity, business processes, and societal participation.
This book systematically identifies the lack of methodological support for development of requirements and software architecture in the state-of-the-art. To overcome this deficiency, the QuaDRA framework is proposed as a problem-oriented approach. It provides an instantiation of the Twin Peaks model for supporting the intertwining relationship of requirements and software architecture. QuaDRA includes several structured methods which guide software engineers in quality- and pattern-based co-development of requirements and early design alternatives in an iterative and concurrent manner.
This book contains revised and extended versions of selected papers from the Sixth International Symposium on Business Modeling and Software Design, BMSD 2016, held in Rhodes, Greece, in June 2016, organized by the Institute IICREST in cooperation with BPM-D, Aristotle University of Thessaloniki, TU Delft, CTIT - University of Twente, IMI-BAS, the Dutch Research School SIKS, and AMAKOTA Ltd. BMSD 2016 received 59 paper submissions from which 27 papers were selected for publication in the BMSD'16 proceedings. Additional post-symposium reviewing was carried out reflecting both the qualities of the papers and the way they were presented. 11 best papers were selected for the current Springer edition, that were carefully revised and extended, following the reviewers' comments and recommendations. The selection considers a large number of BMSD-relevant research topics: from business-processes-related topics, such as business process management, variability of business processes, and inconsistencies risk detection, (here it is to be mentioned that several papers consider and analyze particular business process modeling formalisms and tools), through system-engineering-related topics, such as conceptual modeling, enterprise architectures, human-centered design, signs modeling, and idiosyncrasies capturing, to service-oriented-software-engineering-related topics, such as service orchestration and e-services design.
This unique volume explores cutting-edge management approaches to developing complex software that is efficient, scalable, sustainable, and suitable for distributed environments. Practical insights are offered by an international selection of pre-eminent authorities, including case studies, best practices, and balanced corporate analyses. Emphasis is placed on the use of the latest software technologies and frameworks for life-cycle methods, including the design, implementation and testing stages of software development. Topics and features: * Reviews approaches for reusability, cost and time estimation, and for functional size measurement of distributed software applications * Discusses the core characteristics of a large-scale defense system, and the design of software project management (SPM) as a service * Introduces the 3PR framework, research on crowdsourcing software development, and an innovative approach to modeling large-scale multi-agent software systems * Examines a system architecture for ambient assisted living, and an approach to cloud migration and management assessment * Describes a software error proneness mechanism, a novel Scrum process for use in the defense domain, and an ontology annotation for SPM in distributed environments* Investigates the benefits of agile project management for higher education institutions, and SPM that combines software and data engineering This important text/reference is essential reading for project managers and software engineers involved in developing software for distributed computing environments. Students and researchers interested in SPM technologies and frameworks will also find the work to be an invaluable resource. Prof. Zaigham Mahmood is a Senior Technology Consultant at Debesis Education UK and an Associate Lecturer (Research) at the University of Derby, UK. He also holds positions as Foreign Professor at NUST and IIU in Islamabad, Pakistan, and Professor Extraordinaire at the North West University Potchefstroom, South Africa.
This book constitutes the proceedings of the 17th International Conference on Distributed Computing and Internet Technology, ICDCIT 2020, held in Bhubaneswar, India, in January 2021. The 13 full papers presented together with 4 short papers were carefully reviewed and selected from 99 submissions. The papers were organized in topical sections named: invited talks, cloud computing and networks, distributed algorithms, concurrency and parallelism, graph algorithms and security, social networks and machine learning, and short papers.
The two-book set LNCS 10205 + 10206 constitutes the proceedings of the 23rd International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2017, which took place in Uppsala, Sweden in April 2017, held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2017.The 48 full papers, 4 tool demonstration papers, and 12 software competition papers presented in these volumes were carefully reviewed and selected from 181 submissions to TACAS and 32 submissions to the software competition. They were organized in topical sections named: verification techniques; learning; synthesis; automata; concurrency and bisimulation; hybrid systems; security; run-time verification and logic; quantitative systems; SAT and SMT; and SV COMP.
This book constitutes the proceedings of the 8th International Conference on Exploring Services Science, IESS 2017, held in Rome, Italy, in May 2017. The 33 papers presented in this volume were carefully reviewed and selected from 48 submissions. IESS 2017 covered major research and development areas related to Service Science foundations, service engineering and management, service innovation, service orientation of processes, applications in service sectors and ICT support for services. The presented papers were organized in topical sections named: theoretical contributions: literature analysis and conceptual models; service systems analysis and design; service organizations case studies and practices; and sustainability: service ecosystems, environment control and transportation.
Cloud service benchmarking can provide important, sometimes surprising insights into the quality of services and leads to a more quality-driven design and engineering of complex software architectures that use such services. Starting with a broad introduction to the field, this book guides readers step-by-step through the process of designing, implementing and executing a cloud service benchmark, as well as understanding and dealing with its results. It covers all aspects of cloud service benchmarking, i.e., both benchmarking the cloud and benchmarking in the cloud, at a basic level. The book is divided into five parts: Part I discusses what cloud benchmarking is, provides an overview of cloud services and their key properties, and describes the notion of a cloud system and cloud-service quality. It also addresses the benchmarking lifecycle and the motivations behind running benchmarks in particular phases of an application lifecycle. Part II then focuses on benchmark design by discussing key objectives (e.g., repeatability, fairness, or understandability) and defining metrics and measurement methods, and by giving advice on developing own measurement methods and metrics. Next, Part III explores benchmark execution and implementation challenges and objectives as well as aspects like runtime monitoring and result collection. Subsequently, Part IV addresses benchmark results, covering topics such as an abstract process for turning data into insights, data preprocessing, and basic data analysis methods. Lastly, Part V concludes the book with a summary, suggestions for further reading and pointers to benchmarking tools available on the Web. The book is intended for researchers and graduate students of computer science and related subjects looking for an introduction to benchmarking cloud services, but also for industry practitioners who are interested in evaluating the quality of cloud services or who want to assess key qualities of their own implementations through cloud-based experiments.
The two-book set LNCS 10205 + 10206 constitutes the proceedings of the 23rd International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2017, which took place in Uppsala, Sweden in April 2017, held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2017.The 48 full papers, 4 tool demonstration papers, and 12 software competition papers presented in these volumes were carefully reviewed and selected from 181 submissions to TACAS and 32 submissions to the software competition. They were organized in topical sections named: verification techniques; learning; synthesis; automata; concurrency and bisimulation; hybrid systems; security; run-time verification and logic; quantitative systems; SAT and SMT; and SV COMP.
This book offers a concise and gentle introduction to finite element programming in Python based on the popular FEniCS software library. Using a series of examples, including the Poisson equation, the equations of linear elasticity, the incompressible Navier-Stokes equations, and systems of nonlinear advection-diffusion-reaction equations, it guides readers through the essential steps to quickly solving a PDE in FEniCS, such as how to define a finite variational problem, how to set boundary conditions, how to solve linear and nonlinear systems, and how to visualize solutions and structure finite element Python programs. This book is open access under a CC BY license.
This book constitutes revised selected papers from the 7th Brazilian Workshop on Agil Methods, WBMA 2016, held in Curitiba, Brazil, in November 2016. The 10 full and 4 short papers presented in this volume were carefully reviewed and selected from 35 submissions. The papers present empirical results and literature reviews on agile implementation in government and distributed environments, design thinking and projects inception, testing and technical debt, motivation and gamification, training, modeling and project management, maturity models and quality assurance.
From start to finish, you'll see what it takes to develop a successful agile project. Find out how the Swedish police combined XP, Scrum, and Kanban to modernize their department--and learn how you can apply those same principles to your own workplace. We start with an organization in desperate need of a new way of doing things and finish with a group of sixty, all working in sync to develop a scalable, complex system. You'll walk through the project step by step, from customer engagement, to the daily "cocktail party," version control, bug tracking, and release. In this honest look at what works--and what doesn't--you'll find out how to: * Make quality everyone's business, not just the testers. * Keep everyone moving in the same direction without micromanagement. * Use simple and powerful metrics to aid in planning and process improvement. * Balance between low-level feature focus and high-level system focus. You'll be ready to jump into the trenches yourself as you apply those same techniques to your own software development projects.
Through the use of a fictional story, this book details how to build and design robots. Max, the story's main character, is part of an archaeological expedition investigating a newly discovered Mayan pyramid. During the expedition, the team encounters various problems, each solved with the help of a unique robot that Max creates using the Lego Mindstorms NXT kit. Although the book reveals possible robotic solutions and offers detailed information on how to build and program each robot, readers are encouraged to come up with their own. The book includes complete building theory information and provides worksheets for brainstorming.
This book constitutes the proceedings of the 20th International Conference on Fundamental Approaches to Software Engineering, FASE 2017, which took place in Uppsala, Sweden in April 2017, held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2017. The 23 papers presented in this volume were carefully reviewed and selected from 91 submissions. They were organized in topical sections named: learning and inference; test selection; program and system analysis; graph modeling and transformation; model transformations; configuration and synthesis; and software product lines.
This book constitutes the proceedings of the 26th European Symposium on Programming, ESOP 2017, which took place in Uppsala, Sweden in April 2017, held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2017. The 36 papers presented in this volume were carefully reviewed and selected from 112 submissions. They cover traditional as well as emerging topics in programming languages. In detail they deal with semantic foundation and type system for probabilistic programming; techniqu3es for verifying concurrent or higher-order programs; programming languages for arrays or web data; program analysis and verification of non-standard program properties; foundation and application of interactive theorem proving; graph rewriting; separation logic; session type; type theory; and implicit computational complexity.
This book takes a foundational approach to the semantics of probabilistic programming. It elaborates a rigorous Markov chain semantics for the probabilistic typed lambda calculus, which is the typed lambda calculus with recursion plus probabilistic choice. The book starts with a recapitulation of the basic mathematical tools needed throughout the book, in particular Markov chains, graph theory and domain theory, and also explores the topic of inductive definitions. It then defines the syntax and establishes the Markov chain semantics of the probabilistic lambda calculus and, furthermore, both a graph and a tree semantics. Based on that, it investigates the termination behavior of probabilistic programs. It introduces the notions of termination degree, bounded termination and path stoppability and investigates their mutual relationships. Lastly, it defines a denotational semantics of the probabilistic lambda calculus, based on continuous functions over probability distributions as domains. The work mostly appeals to researchers in theoretical computer science focusing on probabilistic programming, randomized algorithms, or programming language theory.
Learn the basics of test driven development (TDD) using Ruby. You will carry out problem domain analysis, solution domain analysis, designing test cases, and writing tests first. These fundamental concepts will give you a solid TDD foundation to build upon. Test Driven Development in Ruby is written by a developer for developers. The concepts are first explained, then a coding demo illustrates how to apply the theory in practice. At the end of each chapter an exercise is given to reinforce the material. Complete with working files and code samples, you'll be able to work alongside the author, a trainer, by following the material in this book. What You Will Learn Carry out problem domain analysis, solution domain analysis, designing test cases, and writing tests first Use assertions Discover the structure of a test and the TDD cycle Gain an understanding of minimal implementation, starter test, story test, and next test Handle refactoring using Ruby Hide implementation details Test precisely and concretely Make your code robust Who This Book Is For Experienced Ruby programmers or web developers with some prior experience with Ruby.
This book explores coordination within and between teams in the context of large-scale agile software development, providing readers a deeper understanding of how coordinated action between teams is achieved in multiteam systems. An exploratory multiple case study with five multiteam systems and a total of 66 interviewees from development teams at SAP SE is presented and analyzed. In addition, the book explores stereotypes of coordination in large-scale agile settings and shares new perspectives on integrating conditions for coordination. No previous study has researched this topic with a similar data set, consisting of insights from professional software development teams. As such, the book will be of interest to all researchers and practitioners whose work involves software product development across several teams.
Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you're an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. - Covers the latest software and hardware currently on the market - Includes updated examples and circuit board diagrams in addition to new resource chapters - Offers simple examples to teach fundamentals needed to move onto more advanced topics - Helps you grasp what's possible with this fantastic little board Whether you're a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!
This book constitutes the refereed proceedings of the 5th International Workshop on Formal Techniques for Safety-Critical Systems, FTSCS 2016, held in Tokyo, Japan, in November 2016. The 9 revised full papers presented together with an abstract of an invited talk were carefully reviewed and selected from 23 submissions. The papers are organized in topical sections on specification and verification; automotive and railway systems; circuits and cyber-physical systems; parametrized verification.
This book constitutes the refereed post-conference proceedings of the International Conference on Safety and Security in Internet of Things , SaSeIoT 2016, which was collocated with InterIoT and took place in Paris, France, in October 2016. The 14 revised full papers were carefully reviewed and selected from 22 submissions and cover all aspects of the latest research findings in the area of Internet of Things (IoT).
This book examines B2B decision making processes for software
application development. To learn what really happens and why it
happens, this study provides a multi-level ???hermeneutic system???
starting with written accounts of decision-making associated with
development and delivery of new software applications ??? these
accounts are then revisited through multiple rounds of researcher
and informant interpretations.
This book provides formal and informal definitions and taxonomies for self-aware computing systems, and explains how self-aware computing relates to many existing subfields of computer science, especially software engineering. It describes architectures and algorithms for self-aware systems as well as the benefits and pitfalls of self-awareness, and reviews much of the latest relevant research across a wide array of disciplines, including open research challenges. The chapters of this book are organized into five parts: Introduction, System Architectures, Methods and Algorithms, Applications and Case Studies, and Outlook. Part I offers an introduction that defines self-aware computing systems from multiple perspectives, and establishes a formal definition, a taxonomy and a set of reference scenarios that help to unify the remaining chapters. Next, Part II explores architectures for self-aware computing systems, such as generic concepts and notations that allow a wide range of self-aware system architectures to be described and compared with both isolated and interacting systems. It also reviews the current state of reference architectures, architectural frameworks, and languages for self-aware systems. Part III focuses on methods and algorithms for self-aware computing systems by addressing issues pertaining to system design, like modeling, synthesis and verification. It also examines topics such as adaptation, benchmarks and metrics. Part IV then presents applications and case studies in various domains including cloud computing, data centers, cyber-physical systems, and the degree to which self-aware computing approaches have been adopted within those domains. Lastly, Part V surveys open challenges and future research directions for self-aware computing systems. It can be used as a handbook for professionals and researchers working in areas related to self-aware computing, and can also serve as an advanced textbook for lecturers and postgraduate students studying subjects like advanced software engineering, autonomic computing, self-adaptive systems, and data-center resource management. Each chapter is largely self-contained, and offers plenty of references for anyone wishing to pursue the topic more deeply.
This book constitutes revised selected papers from the Second International Rapid Mashup Challenge, RMC 2016, held in Lugano, Switzerland in June 2016. The 6 papers presented in this volume were carefully reviewed and selected from 8 submissions. They are post-challenge extensions of the selected short participation proposals. The 2016 edition of the Challenge is the second installment of a series of challenges that aim to engage researchers and practitioners in a competition for the best mashup approach. |
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