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Novel 3D Media Technologies (Hardcover, 2015 ed.)
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Novel 3D Media Technologies (Hardcover, 2015 ed.)
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This book describes recent innovations in 3D media and
technologies, with coverage of 3D media capturing, processing,
encoding, and adaptation, networking aspects for 3D Media, and
quality of user experience (QoE). The contributions are based on
the results of the FP7 European Project ROMEO, which focuses on new
methods for the compression and delivery of 3D multi-view video and
spatial audio, as well as the optimization of networking and
compression jointly across the future Internet. The delivery of 3D
media to individual users remains a highly challenging problem due
to the large amount of data involved, diverse network
characteristics and user terminal requirements, as well as the
user's context such as their preferences and location. As the
number of visual views increases, current systems will struggle to
meet the demanding requirements in terms of delivery of consistent
video quality to fixed and mobile users. ROMEO will present hybrid
networking solutions that combine the DVB-T2 and DVB-NGH broadcast
access network technologies together with a QoE aware Peer-to-Peer
(P2P) distribution system that operates over wired and wireless
links. Live streaming 3D media needs to be received by
collaborating users at the same time or with imperceptible delay to
enable them to watch together while exchanging comments as if they
were all in the same location. This book is the second of a series
of three annual volumes devoted to the latest results of the FP7
European Project ROMEO. The present volume provides
state-of-the-art information on immersive media, 3D multi-view
video, spatial audio, cloud-based media, networking protocols for
3D media, P2P 3D media streaming, and 3D Media delivery across
heterogeneous wireless networks among other topics. Graduate
students and professionals in electrical engineering and computer
science with an interest in 3D Future Internet Media will find this
volume to be essential reading. Describes the latest innovations in
3D technologies and Future Internet Media Focuses on research to
facilitate application scenarios such as social TV and
high-quality, real-time collaboration Discusses QoE for 3D
Represents the last of a series of three volumes devoted to
contributions from FP7 projects in the area of 3D and networked
media
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