0
Your cart

Your cart is empty

Books > Computing & IT > Applications of computing > Image processing > Computer animation

Buy Now

Understanding Motion Capture for Computer Animation (Paperback, 2nd edition) Loot Price: R1,250
Discovery Miles 12 500
Understanding Motion Capture for Computer Animation (Paperback, 2nd edition): Alberto Menache

Understanding Motion Capture for Computer Animation (Paperback, 2nd edition)

Alberto Menache

 (sign in to rate)
Loot Price R1,250 Discovery Miles 12 500 | Repayment Terms: R117 pm x 12*

Bookmark and Share

Expected to ship within 12 - 17 working days

The power of today s motion capture technology has taken animated characters and special effects to amazing new levels of reality. And with the release of blockbusters like Avatar and Tin-Tin, audiences continually expect more from each new release. To live up to these expectations, film and game makers, particularly technical animators and directors, need to be at the forefront of motion capture technology. In this extensively updated edition of "Understanding Motion Capture for Computer Animation and Video Games," an industry insider explains the latest research developments in digital design and film, games, medicine, sports, and security engineering.

This completely updated new edition tells the complete story of motion capture, including the current state-of-the-art technology, methodology, and the explosive growth of the motion capture industry. In-depth technical explanations pair text and code, to help you understand not only the fundamental tenets of motion capture, but also the reasons behind its successes and failures. This timely new edition is an essential resource for anyone producing realistic motion graphics.
Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture SystemsCompanion site with source code, motion capture data translator, and example files help you write conversion and motion data manipulation programsDescribes all the mathematical principles associated with motion capture and 3D character mechanicsHelps you budget by explaining the costs associated with individualized motion capture projects "

General

Imprint: Morgan Kaufmann Publishers In
Country of origin: United States
Release date: 2011
First published: December 2010
Authors: Alberto Menache
Dimensions: 235 x 191 x 18mm (L x W x T)
Format: Paperback
Pages: 276
Edition: 2nd edition
ISBN-13: 978-0-12-381496-8
Categories: Books > Computing & IT > Applications of computing > Image processing > Computer animation
Books > Academic & Education > Professional & Technical > Computing
LSN: 0-12-381496-0
Barcode: 9780123814968

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

Partners