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Books > Computing & IT > Applications of computing > Image processing > Computer animation

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Understanding Motion Capture for Computer Animation (Paperback, 2nd edition) Loot Price: R1,277
Discovery Miles 12 770
Understanding Motion Capture for Computer Animation (Paperback, 2nd edition): Alberto Menache

Understanding Motion Capture for Computer Animation (Paperback, 2nd edition)

Alberto Menache

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Loot Price R1,277 Discovery Miles 12 770 | Repayment Terms: R120 pm x 12*

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The power of today s motion capture technology has taken animated characters and special effects to amazing new levels of reality. And with the release of blockbusters like Avatar and Tin-Tin, audiences continually expect more from each new release. To live up to these expectations, film and game makers, particularly technical animators and directors, need to be at the forefront of motion capture technology. In this extensively updated edition of "Understanding Motion Capture for Computer Animation and Video Games," an industry insider explains the latest research developments in digital design and film, games, medicine, sports, and security engineering.

This completely updated new edition tells the complete story of motion capture, including the current state-of-the-art technology, methodology, and the explosive growth of the motion capture industry. In-depth technical explanations pair text and code, to help you understand not only the fundamental tenets of motion capture, but also the reasons behind its successes and failures. This timely new edition is an essential resource for anyone producing realistic motion graphics.
Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture SystemsCompanion site with source code, motion capture data translator, and example files help you write conversion and motion data manipulation programsDescribes all the mathematical principles associated with motion capture and 3D character mechanicsHelps you budget by explaining the costs associated with individualized motion capture projects "

General

Imprint: Morgan Kaufmann Publishers In
Country of origin: United States
Release date: 2011
First published: December 2010
Authors: Alberto Menache
Dimensions: 235 x 191 x 18mm (L x W x T)
Format: Paperback
Pages: 276
Edition: 2nd edition
ISBN-13: 978-0-12-381496-8
Categories: Books > Computing & IT > Applications of computing > Image processing > Computer animation
Books > Academic & Education > Professional & Technical > Computing
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LSN: 0-12-381496-0
Barcode: 9780123814968

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