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3ds Max Modeling for Games - Insider's Guide to Game Character, Vehicle, and Environment Modeling (Paperback, 2nd edition)
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3ds Max Modeling for Games - Insider's Guide to Game Character, Vehicle, and Environment Modeling (Paperback, 2nd edition)
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With 18 years under his belt in the game industry, a key
contributor to the MotorStorm series, and the creator of the 3ds
Max in Minutes video series (at FocalPress.com), Andrew Gahan
delivers the expert techniques in 3ds Max Modeling for Games, 2nd
edition. This updated edition is packed with new tutorials that
will enhance your modeling skills and pump up your portfolio with
high-quality work in no time. Along with Anthony O'Donnell and a
team of experts, Gahan covers all of the fundamental game modeling
techniques, including character and environment modeling, mapping,
and texturing. Finally, a bonus section in 3ds Max Modeling for
Games offers readers insights and tips on how to get their careers
started in the game industry. New, expanded tutorials take readers
of all abilities through full character and environment modeling
from beginning to end Companion website (3d-for-games.com) offers a
robust, supportive forum where readers can get commentary on new
work, develop skills and portfolio art, as well as network with
other game artists on a variety of projects. Also features project
files for all tutorials in the book and enough support images and
photos to keep the budding artist busy for months Completely
updated gallery allows the reader to build on various models
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