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Minor Platforms in Videogame History (Hardcover, 0) Loot Price: R3,316
Discovery Miles 33 160
Minor Platforms in Videogame History (Hardcover, 0): Benjamin Nicoll

Minor Platforms in Videogame History (Hardcover, 0)

Benjamin Nicoll

Series: Games and Play

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Loot Price R3,316 Discovery Miles 33 160 | Repayment Terms: R311 pm x 12*

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Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled to make their voices heard; that aggravated against the conventions of the day; and that never enjoyed the commercial success or recognition of their major counterparts. In Minor Platforms in Videogame History, Benjamin Nicoll argues that 'minor' videogame histories are anything but insignificant. Through an analysis of transitional, decolonial, imaginary, residual, and minor videogame platforms, Nicoll highlights moments of difference and discontinuity in videogame history. From the domestication of vector graphics in the early years of videogame consoles to the 'cloning' of Japanese computer games in South Korea in the 1980s, this book explores case studies that challenge taken-for-granted approaches to videogames, platforms, and their histories.

General

Imprint: Amsterdam University Press
Country of origin: Netherlands
Series: Games and Play
Release date: September 2019
Authors: Benjamin Nicoll
Dimensions: 234 x 156 x 0mm (L x W x T)
Format: Hardcover - Cloth over boards
Pages: 212
Edition: 0
ISBN-13: 978-9462988286
Categories: Books > Arts & Architecture > Industrial / commercial art & design > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art
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LSN: 9462988285
Barcode: 9789462988286

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