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JavaFX 9 by Example (Paperback, 3rd ed.)
Loot Price: R2,057
Discovery Miles 20 570
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JavaFX 9 by Example (Paperback, 3rd ed.)
Expected to ship within 10 - 15 working days
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Create media-rich client applications using JavaFX 9 and the Java 9
platform. Learn to create GUI-based applications for mobile
devices, desktop PCs, and even the web. Incorporate media such as
audio and video into your applications. Interface with hardware
devices such as Arduino and Leap Motion. Respond to gesture control
through devices such as the Leap Motion Controller. Take advantage
of the new HTTP2 API to make RESTful web requests and WebSockets
calls. New to this edition are examples of creating stylized text
and loading custom fonts, guidance for working with Scene Builder
to create visual layouts, and new content on developing iOS and
Android applications using Gluon mobile. The book also covers
advanced topics such as custom controls, JavaFX 3D, gesture
devices, printing, and animation. Best of all, the book is full of
working code that you can adapt and extend to all your future
projects. Is your goal to develop visually exciting applications in
the Java language? Then this is the book you want at your side.
JavaFX 9 by Example is chock-full of engaging, fun-to-work examples
that bring you up to speed on the major facets of JavaFX 9. You'll
learn to create applications that look good, are fun to use, and
that take advantage of the medium to present data of all types in
ways that engage the user and lead to increased productivity. The
book: Has been updated with new content on modular development, new
APIs, and an example using the Scene Builder tool Is filled with
fun and practical code examples that you can modify and drop into
your own projects Includes an example using Arduino and an
accelerometer sensor to track motion in 3D Helps you create JavaFX
applications for iOS and Android devices What You'll Learn Work
with touch-based interfaces Interpret gesture-based events Use
shapes, color, text, and UI controls to create a simple click and
point game Add audio and video to your projects Utilize JavaFX 3D
Create custom controls using CSS, SVG, and Canvas APIs Organize
code into modules using Java Platform Module System (Project
Jigsaw) Who This Book Is For Java developers developing visual and
media-rich applications to run on PCs, phones, tablets, Arduino
controllers, and more. This includes developers tasked with
creating visualizations of data from statistical analysis and from
sensor networks. Any developer wanting to develop a polished
user-interface in Java will find much to like in this book.
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