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Level Design - Processes and Experiences (Hardcover)
Loot Price: R3,479
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Level Design - Processes and Experiences (Hardcover)
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In this book, veteran game developers, academics, journalists, and
others provide their processes and experiences with level design.
Each provides a unique perspective representing multiple steps of
the process for interacting with and creating game levels -
experiencing levels, designing levels, constructing levels, and
testing levels. These diverse perspectives offer readers a window
into the thought processes that result in memorable open game
worlds, chilling horror environments, computer-generated levels,
evocative soundscapes, and many other types of gamespaces. This
collection invites readers into the minds of professional designers
as they work and provides evergreen topics on level design and game
criticism to inspire both new and veteran designers. Key Features:
Learn about the processes of experienced developers and level
designers in their own words Discover best-practices for creating
levels for persuasive play and designing collaboratively Offers
analysis methods for better understanding game worlds and how they
function in response to gameplay Find your own preferred method of
level design by learning the processes of multiple industry
veterans
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