0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Physics for Game Developers 2e (Paperback, 2nd edition) Loot Price: R944
Discovery Miles 9 440
You Save: R305 (24%)
Physics for Game Developers 2e (Paperback, 2nd edition): David M. Bourg

Physics for Game Developers 2e (Paperback, 2nd edition)

David M. Bourg

 (sign in to rate)
List price R1,249 Loot Price R944 Discovery Miles 9 440 | Repayment Terms: R88 pm x 12* You Save R305 (24%)

Bookmark and Share

Expected to ship within 12 - 17 working days

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays Capture 3D sound effects with the OpenAL audio API

General

Imprint: O'Reilly Media
Country of origin: United States
Release date: April 2013
First published: May 2013
Authors: David M. Bourg
Dimensions: 234 x 178 x 30mm (L x W x T)
Format: Paperback
Pages: 551
Edition: 2nd edition
ISBN-13: 978-1-4493-9251-2
Categories: Books > Science & Mathematics > Physics > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
LSN: 1-4493-9251-2
Barcode: 9781449392512

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,632 Discovery Miles 26 320
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R863 Discovery Miles 8 630
C++ Programming - Program Design…
D. Malik Paperback R1,728 R1,596 Discovery Miles 15 960
Program Construction - Calculating…
Roland Backhouse Paperback R2,800 Discovery Miles 28 000
Programming Logic & Design…
Joyce Farrell Paperback R1,304 R1,212 Discovery Miles 12 120
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R619 Discovery Miles 6 190
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,954 Discovery Miles 19 540
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,373 Discovery Miles 23 730
The Data Quality Blueprint - A Practical…
John Parkinson Hardcover R1,736 Discovery Miles 17 360
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,384 Discovery Miles 23 840
Object-Oriented Game Development
Julian Gold Paperback R2,292 R1,812 Discovery Miles 18 120

See more

Partners