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Introduction to the Theory of Games - Concepts, Methods, Applications (Hardcover, 1999 ed.)
Loot Price: R4,442
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Introduction to the Theory of Games - Concepts, Methods, Applications (Hardcover, 1999 ed.)
Series: Nonconvex Optimization and Its Applications, 32
Expected to ship within 12 - 17 working days
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Game theory, defined in the broadest sense, is a collection of
mathematical models designed for the analysis of strategic aspects
of situations of conflict and cooperation in a broad spectrum of
fields including economics, politics, biology, engineering, and
operations research. This book, besides covering the classical
results of game theory, places special emphasis on methods of
determining `solutions' of various game models. Generalizations
reaching beyond the `convexity paradigm' and leading to nonconvex
optimization problems are enhanced and discussed in more detail
than in standard texts on this subject. The development is
theoretical-mathematical interspersed with elucidating
interpretations and examples. Audience: The material in the book is
accessible to PhD and graduate students and will also be of
interest to researchers. Solid knowledge of standard undergraduate
mathematics is required to read the book.
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