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Introducing JavaScript Game Development - Build a 2D Game from the Ground Up (Paperback, 1st ed.)
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Introducing JavaScript Game Development - Build a 2D Game from the Ground Up (Paperback, 1st ed.)
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Learn to build a fully-functional 2D game inspired by the 1979
Atari classic, Asteroids, using just HTML5, CSS and JavaScript.
Developing games has never been easier than it is now. New web
technology allows even beginner developers to turn their hand to
game development. Developed from an undergraduate course module,
Introducing JavaScript Game Development teaches each new technology
as it is introduced so can be followed by enthusiastic beginners as
well as intermediate coders. You will learn how to work with HTML5
and the canvas element, how to understand paths, how to draw to a
design and create your spaceship and asteroids. You'll then move on
to animating your game, and finally building. You will work
step-by-step through the game design process, starting with only
what is necessary to complete each step, and refactoring the code
as necessary along the way, reflecting the natural progression that
code follows in the real world. Each chapter is designed to take
your code base to the next level and to add to your skills. After
completing the examples in this book you will have the tools
necessary to build your own, high-quality games. Make the process
of creating object-oriented 2D games more fun and more productive
and get started on your game development journey.
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