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Jim Blinn's Corner: A Trip Down the Graphics Pipeline (Paperback) Loot Price: R999
Discovery Miles 9 990
Jim Blinn's Corner: A Trip Down the Graphics Pipeline (Paperback): Jim Blinn

Jim Blinn's Corner: A Trip Down the Graphics Pipeline (Paperback)

Jim Blinn

Series: The Morgan Kaufmann Series in Computer Graphics

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Loot Price R999 Discovery Miles 9 990 | Repayment Terms: R94 pm x 12*

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For almost three decades eminent computer graphicist Jim Blinn has coupled his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. His many contributions include the Voyager Fly-by animations of space missions to Jupiter, Saturn, and Uranus; "The Mechanical Universe," a 52-part telecourse of animated physics; and the computer animation of Carl Sagan's PBS series "Cosmos." In addition, Blinn, the recipient of the first SIGGRAPH Computer Graphics Achievement Award, has developed many widely used graphics techniques, including bump mapping, environment mapping, and blobby modeling.
Blinn shares his insight and experience in "Jim Blinn's Corner," an award-winning column in the technical magazine "IEEE Computer Graphics and Applications" in which he unveils his most useful graphics methods and observations. This book, a compendium of 20 of the column's articles, leads you through the "graphics pipeline" offering a wealth of tips and tricks. It explores common graphics problems, many of which have never before been addressed.
An invaluable resource for any graphics professional
In his entertaining and inspirational style, Blinn examines a variety of topics to help computer graphics software and application developers recognize and solve graphics programming problems. Focusing on geometry and the graphics pipeline, he shares:
easy to understand explanations of difficult concepts gleaned from years of teaching
interesting examples of tricky special cases that cause conventional algorithms to fail
highly refined algorithms for clipping, viewing, lighting, and rendering
easy to understand explanations of difficult concepts gleaned from years of teaching
interesting examples of tricky special cases that cause conventional algorithms to fail
highly refined algorithms for clipping, viewing, lighting, and rendering

General

Imprint: Morgan Kaufmann Publishers In
Country of origin: United States
Series: The Morgan Kaufmann Series in Computer Graphics
Release date: August 1996
First published: July 1996
Authors: Jim Blinn
Dimensions: 235 x 187 x 12mm (L x W x T)
Format: Paperback
Pages: 214
ISBN-13: 978-1-55860-387-5
Categories: Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
Books > Computing & IT > Computer software packages > Multimedia
Books > Academic & Education > Professional & Technical > Computing
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LSN: 1-55860-387-5
Barcode: 9781558603875

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