Stanford mathematician and NPR Math Guy Keith Devlin explains why,
fun aside, video games are the ideal medium to teach middle-school
math. Aimed primarily at teachers and education researchers, but
also of interest to game developers who want to produce videogames
for mathematics education, Mathematics Education for a New Era:
Video Games as a Medium for Learning describes exactly what is
involved in designing and producing successful math educational
videogames that foster the innovative mathematical thinking skills
necessary for success in a global economy. Read the author's
monthly MAA column Devlin's Angle
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