0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

3D Game Environments - Create Professional 3D Game Worlds (Paperback, 2nd edition) Loot Price: R1,555
Discovery Miles 15 550
3D Game Environments - Create Professional 3D Game Worlds (Paperback, 2nd edition): Luke Ahearn

3D Game Environments - Create Professional 3D Game Worlds (Paperback, 2nd edition)

Luke Ahearn

 (sign in to rate)
Loot Price R1,555 Discovery Miles 15 550 | Repayment Terms: R146 pm x 12*

Bookmark and Share

Expected to ship within 12 - 17 working days

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments. Key Features The entire game world development process; from planning to 3D modeling, UV layout, and creating textures. Exercises and projects to practice with; each section includes projects to guide you through creating different world genres. The updated companion website-www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book-all the tools you need in one place.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: April 2017
First published: 2017
Authors: Luke Ahearn
Dimensions: 254 x 178 x 17mm (L x W x T)
Format: Paperback
Pages: 331
Edition: 2nd edition
ISBN-13: 978-1-138-92002-6
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
Promotions
LSN: 1-138-92002-9
Barcode: 9781138920026

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,511 Discovery Miles 25 110
C++ Programming - Program Design…
D. Malik Paperback R1,660 R1,485 Discovery Miles 14 850
Program Construction - Calculating…
Roland Backhouse Paperback R2,712 Discovery Miles 27 120
Programming Logic & Design…
Joyce Farrell Paperback R1,253 R1,123 Discovery Miles 11 230
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R742 R570 Discovery Miles 5 700
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,861 Discovery Miles 18 610
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R4,084 Discovery Miles 40 840
Temporal Data Mining via Unsupervised…
Yun Yang Paperback R1,199 Discovery Miles 11 990
News Search, Blogs and Feeds - A Toolkit
Lars Vage, Lars Iselid Paperback R1,366 Discovery Miles 13 660
Essential Java for Scientists and…
Brian Hahn, Katherine Malan Paperback R1,296 Discovery Miles 12 960
FORTRAN 90 for Scientists and Engineers
Brian Hahn Paperback R1,393 Discovery Miles 13 930
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500

See more

Partners