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Using Video Games to Level Up Collaboration for Students - A Fun, Practical Way to Support Social-emotional Skills Development (Hardcover)
Loot Price: R3,887
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Using Video Games to Level Up Collaboration for Students - A Fun, Practical Way to Support Social-emotional Skills Development (Hardcover)
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Using Video Games to Level Up Collaboration for Students provides a
research-informed, systematic approach for using cooperative
multiplayer video games as tools for teaching collaborative social
skills and building social connections. Video games have become an
ingrained part of our culture, and many teachers, school leaders
and allied health professionals are exploring ways to harness
digital games-based learning in their schools and settings. At the
same time, collaborative skills and social inclusion have never
been more important for our children and young adults. Taking a
practical approach to supporting a range of learners, this book
provides a three-stage system that guides professionals with all
levels of gaming experience through skill instruction, supported
play and guided reflection. A range of scaffolds and resources
support the implementation of this program in primary and secondary
classrooms and private clinics. Complementing this intervention
design are a set of principles of game design that assist in the
selection of games for use with this program, which assists with
the selection of existing games or the design of future games for
use with this program. Whether you are a novice or an experienced
gamer, Level Up Collaboration provides educators with an innovative
approach to ensuring that children and young adults can develop the
collaborative social skills essential for thriving in their
communities. By using an area of interest and strength for many
individuals experiencing challenges with developing friendships and
collaborative social skills, this intervention program will help
your school or setting to level up social outcomes for all
participants.
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