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Forensic Human Factors and Ergonomics - Case Studies and Analyses (Hardcover)
Loot Price: R4,752
Discovery Miles 47 520
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Forensic Human Factors and Ergonomics - Case Studies and Analyses (Hardcover)
Series: Human Factors and Ergonomics
Expected to ship within 12 - 17 working days
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This book has 18 case study chapters investigating various injury
scenarios through the use of a Human Factors and Ergonomics (HFE)
analysis. Each injury scenario derives from one or more similar
lawsuits (but names, places and some of the details are
fictionalized). The scenarios describe a 'slice of life' of people
interacting with products, equipment, tasks, and environments
before they are seriously hurt. The forensic analysis that follows
each scenario gives a background of prior similar events and
systematically examines potential causes leading to the injury
event. There is emphasis on the person-machine interface, human
error, hazard analysis, hazard control and a model of
communication-human information processing (C-HIP). Chapters are
authored by highly experienced expert witnesses in HFE. The methods
used are general techniques that can be applied to other injury
scenarios, but would be better if employed earlier in a product's
life cycle to prevent or limit injury. The first three chapters
introduce concepts useful for the analyses in the case study
chapters. The last chapter offers some broad take-away points that
cut across several of the case studies. Features contributions by
persons who have extensive experience in HFE and who have served
professionally in the role of an expert witness in various legal
cases mostly in product liability Gives a broad range of situations
to illustrate where HFE considerations could improve product or
environmental safety. There is an emphasis on children/caregivers,
and adult activities such as driving Uses mitigation strategies to
reduce the likelihood of occurrence and severity of adverse events
Includes a first-person scenario at the beginning of each chapter
Allows the lessons learned to be adaptable to other domains where
people interact with products and environments
General
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