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The Video Game Industry - Formation, Present State, and Future (Paperback)
Loot Price: R1,613
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The Video Game Industry - Formation, Present State, and Future (Paperback)
Series: Routledge Studies in Innovation, Organizations and Technology
Expected to ship within 12 - 17 working days
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The Video Game Industry provides a platform for the research on the
video game industry to draw a coherent and informative picture of
this industry. Previously this has been done sparsely through
conference papers, research articles, and popular science books.
Although the study of this industry is still stigmatized as
frivolous and 'only' game oriented, those who grew up with video
games are changing things, especially research agendas, the
acceptance of studies, and their interpretation. This book
describes and defines video games as their own special medium. They
are not pinball from which they grew, nor movies which they
sometimes resemble. They are a unique form of entertainment based
on meaningful interactions between individuals and machine across a
growing sector of the population. The Video Game Industry provides
a reference foundation for individuals seriously interested in the
industry at the academic level. As a result, this book will serve
as a reference in curricula associated with video game development
for years to come.
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