Foundation HTML5 Canvas: For Games and Entertainment teaches you
how to make exciting interactive games and applications using HTML5
canvas. Canvas lets you produce graphics, animations, and
applications using the HTML5 and JavaScript web standards.It allows
you to draw directly within the browser without the need for
third-party plugins like Adobe Flash, and so canvas works perfectly
across desktop and mobile devices, like the iPhone and Android.
Foundation HTML5 Canvas begins by introducing you to HTML5 and the
cool new features that it opens up for you. You are then offered a
quick guide to JavaScript programming to get you up to speed. Next
up you'll receive a thorough introduction to the canvas element,
which teaches you how to draw objects within the browser with great
ease. Once the basics are covered you'll move on to the more
advanced features of canvas, including image and video
manipulation. You'll also learn how to create realistic animations
with the help of some basic physics. Foundation HTML5 Canvas then
teaches you how to create two thrilling space-based games using all
the skills you've learned so far. You'll find plenty of code
examples and illustrations designed to help you understand even the
most complex of topics. HTML5 is already here for you, andthis
bookwill provide you with all the information you need to enjoy the
show. For more information, source code, and the latest blog posts
from author Rob Hawkes, visit http: //rawkes.com/foundationcanvas.
What you'll learn The exciting new features thatHTML5 brings and
how to use them The basics of programming in JavaScript and
capturing user input What the canvas drawing element is all about
and why you'd want to use it How to utilize both basic and advanced
features of canvas How to create realistic animations using canvas
and a splash of physics How to make interactive games using canvas,
JavaScript, and other HTML5 goodies Who this book is for
The book has been written in a friendly way that makes it
approachable to beginners and experts alike. It is predominantly
for Web designers who are new to HTML5 and JavaScript, and covers
the absolute basics of creating interactive games and applications
using the HTML5 canvas element. Experienced Web designers and
programmers will also learn about all the features of canvas and
how they can be used within their own projects. Flash and
Silverlight developers wanting to broaden their reach across the
Web and mobile devices will also benefit from the information in
this book. Table of Contents Introducing HTML5 Foundation
JavaScript Learning the Basics of Canvas Pushing Canvas Further
Manipulating Imagesand Video Making Things Move Implementing
Advanced Animation Creating theSpace BowlingGame Creating the
Asteroid Avoidance Game Taking Things Furtherand the Future of
Canvas
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!