Human-Like Biomechanics is a comprehensive introduction into
modern geometrical methods to be used as a unified research
approach in two apparently separate and rapidly growing fields:
mathematical biomechanics and humanoid robotics. The term
human-like biomechanics is used to denote this unified modelling
and control approach to humanoid robotics and mathematical
biomechanics, based on theoretical mechanics, differential geometry
and topology, nonlinear dynamics and control, and path-integral
methods. From this geometry-mechanics-control modelling
perspective, "human" and "humanoid" means the same. This unified
approach enables both design of humanoid systems of immense
complexity and prediction/prevention of subtle
neuro-musculo-skeletal injuries. This approach has been realized in
the form of the world-leading human-motion simulator with 264
powered degrees of freedom, called Human Biodynamics Engine
(developed in Defence Science & Technology Organisation,
Australia).
The book contains six Chapters and an Appendix. The first
Chapter is an Introduction, giving a brief review of mathematical
techniques to be used in the text. The second Chapter develops
geometrical basis of human-like biomechanics, while the third
Chapter develops its mechanical basis, mainly from generalized
Lagrangian and Hamiltonian perspective. The fourth Chapter develops
topology of human-like biomechanics, while the fifth Chapter
reviews related nonlinear control techniques. The sixth Chapter
develops covariant biophysics of electro-muscular stimulation. The
Appendix consists of two parts: classical muscular mechanics and
modern path integral methods, which are both used frequently in the
main text. The whole book is based on the authors own research
papers in human-like biomechanics. "
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