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Beginning Facebook Game Apps Development (Paperback, 1st ed.) Loot Price: R831
Discovery Miles 8 310
You Save: R121 (13%)
Beginning Facebook Game Apps Development (Paperback, 1st ed.): Wayne Graham

Beginning Facebook Game Apps Development (Paperback, 1st ed.)

Wayne Graham

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List price R952 Loot Price R831 Discovery Miles 8 310 | Repayment Terms: R78 pm x 12* You Save R121 (13%)

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Today's Facebook is emerging to become tomorrow's operating system, according to some.Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store?

Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook.Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store.

Because these apps are built on Web standards, you can build and run on many browsers andmore interestinglymore computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled. What you'll learn Build your first Facebook game apps What HTML5 and JavaScript techniques, tools and frameworks have to offer to do this Enhance your first Facebook game app with social media, location-based services, etc. Obtain a basic framework for a Facebook game app that you can build upon and customize for your own specific app design and development needs Package, deploy and sell your first Facebook game app on Facebook's new App Store Who this book is for

This book is for those new to Facebook apps development and even for those new to apps development. Readers should have some basic knowledge of HTML5, JavaScript, CSS and PHP.

For the latest source code, please check out the book site on GitHub.

Table of Contents Your First Steps in Facebook Development A JavaScript Boot Camp It's All About Context: Canvas Basics The Plan: Idea to Design Essential Game Components Your First Game: "Alien Turtle Invasion" Going Social With Games Introducing the Facebook Platform Facebook Developer Tools Launching Your Games Your First Facebook Game: "Social Alien Turtle Invasion" HTML5 Game Engines Using All the Tools: Your Future Facebook Games The Marketplace: Project Spartan (Facebook App Store)

General

Imprint: Apress
Country of origin: Germany
Release date: April 2012
First published: 2012
Authors: Wayne Graham
Dimensions: 254 x 178 x 14mm (L x W x T)
Format: Paperback
Pages: 432
Edition: 1st ed.
ISBN-13: 978-1-4302-4170-6
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Internet > Internet languages > General
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LSN: 1-4302-4170-5
Barcode: 9781430241706

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