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Artificial Animals for Computer Animation - Biomechanics, Locomotion, Perception, and Behavior (Paperback, 1999 ed.) Loot Price: R1,517
Discovery Miles 15 170
Artificial Animals for Computer Animation - Biomechanics, Locomotion, Perception, and Behavior (Paperback, 1999 ed.): Xiaoyuan...

Artificial Animals for Computer Animation - Biomechanics, Locomotion, Perception, and Behavior (Paperback, 1999 ed.)

Xiaoyuan Tu

Series: Lecture Notes in Computer Science, 1635

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Loot Price R1,517 Discovery Miles 15 170 | Repayment Terms: R142 pm x 12*

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This book is based on the author's phD thesis, which won the 1996 ACM Doctoral Dissertation Award.The author proposes and develops an artificial life paradigm for computer graphics animation by systematically constructing artificial animals controlled by self-animating autonomous agents. The animation agents emulate the realistic appearance, movement, and behavior of individual animals, as well as the patterns of social behavior evident in groups of animals. The paradigm is based on a computational model capturing the essential characteristics common to all biological creatures: biomechanics, locomotion, perception, and behavior. The approach is validated through the implementation of a virtual marine world inhabited by a variety of lifelike artificial fish, where each fish is a functional autonomous agent.

General

Imprint: Springer-Verlag
Country of origin: Germany
Series: Lecture Notes in Computer Science, 1635
Release date: 2001
First published: 1999
Authors: Xiaoyuan Tu
Dimensions: 235 x 155 x 10mm (L x W x T)
Format: Paperback
Pages: 182
Edition: 1999 ed.
ISBN-13: 978-3-540-66939-5
Categories: Books > Computing & IT > Computer communications & networking > General
Books > Computing & IT > Internet > General
Books > Computing & IT > Applications of computing > Artificial intelligence > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 3-540-66939-6
Barcode: 9783540669395

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