Books > Computing & IT > Computer programming
|
Buy Now
Coding Art - The Four Steps to Creative Programming with the Processing Language (Paperback, 1st ed.)
Loot Price: R888
Discovery Miles 8 880
|
|
Coding Art - The Four Steps to Creative Programming with the Processing Language (Paperback, 1st ed.)
Series: Design Thinking
Expected to ship within 9 - 15 working days
|
Finally, a book on creative programming, written directly for
artists and designers! Rather than following a computer science
curriculum, this book is aimed at creatives who are working in the
intersection of design, art, and education. In this book you'll
learn to apply computation into the creative process by following a
four-step process, and through this, land in the cross section of
coding and art, with a focus on practical examples and relevant
work structures. You'll follow a real-world use case of computation
art and see how it relates back to the four key pillars, and
addresses potential pitfalls and challenges in the creative
process. All code examples are presented in a fully integrated
Processing example library, making it easy for readers to get
started. This unique and finely balanced approach between skill
acquisition and the creative process and development makes Coding
Art a functional reference book for both creative programming and
the creative process for professors and students alike. What You'll
Learn Review ideas and approaches from creative programming to
different professional domains Work with computational tools like
the Processing language Understand the skills needed to move from
static elements to animation to interaction Use interactivity as
input to bring creative concepts closer to refinement and depth
Simplify and extend the design of aesthetics, rhythms, and
smoothness with data structures Leverage the diversity of art code
on other platforms like the web or mobile applications Understand
the end-to-end process of computation art through real world use
cases Study best practices, common pitfalls, and challenges of the
creative process Who This Book Is For Those looking to see what
computation and data can do for their creative expression; learners
who want to integrate computation and data into their practices in
different perspectives; and those who already know how to program,
seeking creativity and inspiration in the context of computation
and data.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!
|
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.