This book adds to the scant academic literature investigating how
comics transmit knowledge of the past and how this refraction of
the past shapes our understanding of society and politics in
sometimes damaging ways. The volume comes at these questions from a
specifically archaeological perspective, foregrounding the
representation and narrative use of material cultures. It fulfils
its objectives through three reception studies in the first part of
the volume and three chapters by comic creators in the second part.
All six chapters aim to grapple with a set of central questions
about the power inherent in drawn images of various kinds.
General
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