![]() |
![]() |
Your cart is empty |
||
Books > Computing & IT > Computer software packages > Computer graphics software
This book brings together some of the most influential pieces of research undertaken around the world in design synthesis. It is the first comprehensive work of this kind and covers all three aspects of research in design synthesis:- understanding what constitutes and influences synthesis;- the major approaches to synthesis;- the diverse range of tools that are created to support this crucial design task.The chapters are comprised of cutting edge research and established methods, written by the originators of this growing field of research. They cover all major generic synthesis approaches i.e., composition, retrieval, change and repair, and tackle problems that come from a wide variety of domains within architecture and engineering as well as areas of application including clocks, sensors and medical devices. The book contains an editorial introduction to the chapters and the broader context of research they represent. With its range of tools and methods covered, it is an ideal introduction to design synthesis for those intending to research in this area as well as being a valuable source of ideas for educators and practitioners of engineering design.
This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance.
This book presents the selected results of the XI Scientific Conference Selected Issues of Electrical Engineering and Electronics (WZEE) which was held in Rzeszow and Czarna, Poland on September 27-30, 2013. The main aim of the Conference was to provide academia and industry to discuss and present the latest technological advantages and research results and to integrate the new interdisciplinary scientific circle in the field of electrical engineering, electronics and mechatronics. The Conference was organized by the Rzeszow Division of Polish Association of Theoretical and Applied Electrical Engineering (PTETiS) in cooperation with Rzeszow University of Technology, the Faculty of Electrical and Computer Engineering and Rzeszow University, the Faculty of Mathematics and Natural Sciences.
This book has the unique intention of returning the mathematical tools of neural networks to the biological realm of the nervous system, where they originated a few decades ago. It aims to introduce, in a didactic manner, two relatively recent developments in neural network methodology, namely recurrence in the architecture and the use of spiking or integrate-and-fire neurons. In addition, the neuro-anatomical processes of synapse modification during development, training, and memory formation are discussed as realistic bases for weight-adjustment in neural networks. While neural networks have many applications outside biology, where it is irrelevant precisely which architecture and which algorithms are used, it is essential that there is a close relationship between the network's properties and whatever is the case in a neuro-biological phenomenon that is being modelled or simulated in terms of a neural network. A recurrent architecture, the use of spiking neurons and appropriate weight update rules contribute to the plausibility of a neural network in such a case. Therefore, in the first half of this book the foundations are laid for the application of neural networks as models for the various biological phenomena that are treated in the second half of this book. These include various neural network models of sensory and motor control tasks that implement one or several of the requirements for biological plausibility.
This book is a status report. It provides a broad overview of the most recent developments in the field, spanning a wide range of topical areas in simulational condensed matter physics. These areas include recent developments in simulations of classical statistical mechanics models, electronic structure calculations, quantum simulations, and simulations of polymers. Both new physical results and novel simulational and data analysis methods are presented. Some of the highlights of this volume include detailed accounts of recent theoretical developments in electronic structure calculations, novel quantum simulation techniques and their applications to strongly interacting lattice fermion models, and a wide variety of applications of existing methods as well as novel methods in the simulation of classical statistical mechanics models, including spin glasses and polymers.
Agent-based modelling on a computer appears to have a special role to play in the development of social science. It offers a means of discovering general and applicable social theory, and grounding it in precise assumptions and derivations, whilst addressing those elements of individual cognition that are central to human society. However, there are important questions to be asked and difficulties to overcome in achieving this potential. What differentiates agent-based modelling from traditional computer modelling? Which model types should be used under which circumstances? If it is appropriate to use a complex model, how can it be validated? Is social simulation research to adopt a realist epistemology, or can it operate within a social constructionist framework? What are the sociological concepts of norms and norm processing that could either be used for planned implementation or for identifying equivalents of social norms among co-operative agents? Can sustainability be achieved more easily in a hierarchical agent society than in a society of isolated agents? What examples are there of hybrid forms of interaction between humans and artificial agents? These are some of the sociological questions that are addressed.
This book examines the historical roots and evolution of simulation from an epistemological, institutional and technical perspective. Rich case studies go far beyond documentation of simulation 's capacity for application in many domains; they also explore the "functional" and "structural" debate that continues to traverse simulation thought and action. This book is an essential contribution to the assessment of simulation as scientific instrument.
Introduction The exponential scaling of feature sizes in semiconductor technologies has side-effects on layout optimization, related to effects such as inter connect delay, noise and crosstalk, signal integrity, parasitics effects, and power dissipation, that invalidate the assumptions that form the basis of previous design methodologies and tools. This book is intended to sample the most important, contemporary, and advanced layout opti mization problems emerging with the advent of very deep submicron technologies in semiconductor processing. We hope that it will stimulate more people to perform research that leads to advances in the design and development of more efficient, effective, and elegant algorithms and design tools. Organization of the Book The book is organized as follows. A multi-stage simulated annealing algorithm that integrates floorplanning and interconnect planning is pre sented in Chapter 1. To reduce the run time, different interconnect plan ning approaches are applied in different ranges of temperatures. Chapter 2 introduces a new design methodology - the interconnect-centric design methodology and its centerpiece, interconnect planning, which consists of physical hierarchy generation, floorplanning with interconnect planning, and interconnect architecture planning. Chapter 3 investigates a net-cut minimization based placement tool, Dragon, which integrates the state of the art partitioning and placement techniques."
The book focusses on questions of individual and collective action, the emergence and dynamics of social norms and the feedback between individual behaviour and social phenomena. It discusses traditional modelling approaches to social norms and shows the usefulness of agent-based modelling for the study of these micro-macro interactions. Existing agent-based models of social norms are discussed and it is shown that so far too much priority has been given to parsimonious models and questions of the emergence of norms, with many aspects of social norms, such as norm-change, not being modelled. Juvenile delinquency, group radicalisation and moral decision making are used as case studies for agent-based models of collective action extending existing models by providing an embedding into social networks, social influence via argumentation and a causal action theory of moral decision making. The major contribution of the book is to highlight the multifaceted nature of the dynamics of social norms, consisting not only of emergence, and the importance of embedding of agent-based models into existing theory."
In order to satisfy the needs of their customers, network
utilities require specially developed maintenance management
capabilities. Maintenance Management information systems are
essential to ensure control, gain knowledge and improve-decision
making in companies dealing with network infrastructure, such as
distribution of gas, water, electricity and telecommunications.
Maintenance Management in Network Utilities studies specified
characteristics of maintenance management in this sector to offer a
practical approach to defining and implementing the best management
practices and suitable frameworks.
The term "haptics" refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.
The book presents a conceptually novel oscillations based paradigm, the Oscillation-Based Multi-Agent System (OSIMAS), aimed at the modelling of agents and their systems as coherent, stylized, neurodynamic processes. This paradigm links emerging research domains via coherent neurodynamic oscillation based representations of the individual human mind and society (as a coherent collective mind) states. Thus, this multidisciplinary paradigm delivers an empirical and simulation research framework that provides a new way of modelling the complex dynamics of individual and collective mind states. This book addresses a conceptual problem - the lack of a multidisciplinary, connecting paradigm, which could link fragmented research in the fields of neuroscience, artificial intelligence (AI), multi-agent system (MAS) and the social network domains. The need for a common multidisciplinary research framework essentially arises because these fields share a common object of investigation and simulation, i.e., individual and collective human behavior. Although the fields of research mentioned above all approach this from different perspectives, their common object of investigation unites them. By putting the various pathways of research as they are interrelated into perspective, this book provides a philosophical underpinning, experimental background and modelling tools that the author anticipates will reveal new frontiers in multidisciplinary research. Fundamental investigation of the implicit oscillatory nature of agents' mind states and social mediums in general can reveal some new ways of understanding the periodic and nonperiodic fluctuations taking place in real life. For example, via agent states-related diffusion properties, we could investigate complex economic phenomena like the spread of stock market crashes, currency crises, speculative oscillations (bubbles and crashes), social unrest, recessionary effects, sovereign defaults, etc. All these effects are closely associated with social fragility, which follows and is affected by cycles such as production, political, business and financial. Thus, the multidisciplinary OSIMAS paradigm can yield new knowledge and research perspectives, allowing for a better understanding of social agents and their social organization principles.
Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior."
The book covers the various approaches to modeling the in-cylinder processes such as mixture formation, combustion and formation of exhaust emissions in diesel and gasoline engines. Due to their complexity, emphasis is put on multi-dimensional spray, combustion and emission formation models. However, phenomenological as well as zero-dimensional thermodynamic models, which are still widely used in engine development because of their computational efficiency, are addressed as well. Example calculations of each model type are compared with corresponding experimental data – represented in diagrams as well as in images resulting from modern optical measuring techniques – in order to discuss the capabilities of today's simulation models and the shortcomings that still exist either because of oversimplifying assumptions or insufficient knowledge. Readers achieve an overview of the most important simulation models describing the in-cylinder processes of internal combustion engines and gain insights into which modeling approach is appropriate for a specific problem.
The objective of this publication is to comprehensively discuss the possibilities of producing steels with pre-determined attributes, demanded by the customer to fit exacting specifications. The information presented in the book has been designed to indicate the reasons for the expenses and to aid in the process of overcoming the difficulties and reducing the costs.
This book treats computational modeling of structures in which strong nonlinearities are present. It is therefore a work in mechanics and engineering, although the discussion centers on methods that are considered parts of applied mathematics. The task is to simulate numerically the behavior of a structure under various imposed excitations, forces, and displacements, and then to determine the resulting damage to the structure, and ultimately to optimize it so as to minimize the damage, subject to various constraints. The method used is iterative: at each stage an approximation to the displacements, strains, and stresses throughout the structure is computated and over all times in the interval of interest. This method leads to a general approach for understanding structural models and the necessary approximations.
The book Model-Based Reasoning in Scientific Discovery, aims to explain how specific modeling practices employed by scientists are productive methods of creative changes in science. The study of diagnostic, visual, spatial, analogical, and temporal reasoning has demonstrated that there are many ways of performing intelligent and creative reasoning which cannot be described by classical logic alone. The study of these high-level methods of reasoning is situated at the crossroads of philosophy, artificial intelligence, cognitive psychology, and logic: at the heart of cognitive science. Model based reasoning promotes conceptual change because it is effective in abstracting, generating, and integrating constraints in ways that produce novel results. There are several key ingredients common to the various forms of model-based reasoning to be considered in this presentation. The models are intended as interpretations of target physical systems, processes, phenomena, or situations. The models are retrieved or constructed on the basis of potentially satisfying salient constraints of the target domain. In the modeling process, various forms of abstraction, such as limiting case, idealization, generalization, and generic modeling are utilized. Evaluation and adaptation take place in the light of structural of structural, causal, and/or functional constraint satisfaction and enhanced understanding of the target problem is obtained through the modeling process. Simulation can be used to produce new states and enable evaluation of behaviors, constraint satisfaction, and other factors. The book also addresses some of the main aspects of the concept of abduction, connecting it to the centralepistemological question of hypothesis withdrawal in science and model-based reasoning, where abductive interferences exhibit their most appealing cognitive virtues. The most recent results and achievements in the above areas are illustrated in detail by the various contributors to the work, who are among the most respected researchers in philosophy, artificial intelligence and cognitive science.
Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max.Those who are proficient in 3ds Max basics can take their 3D animation skills to the next level with this Autodesk Official Training Guide Offers industry-level training, with diverse tutorials that showcase techniques used in actual animations for games, film, TV, and architectural visualization Covers modeling, texturing, animation, visual effects, and high-level techniques as well as all the latest features of 3ds Max Also recommended as a preparation guide to Autodesk's 3ds Max Associate and Professional exams "Mastering Autodesk 3ds Max" will help intermediate to advanced 3ds Max users develop and sharpen their skills in this popular animation and effects software.
This book presents a unified theory of rare event simulation and the variance reduction technique known as importance sampling from the point of view of the probabilistic theory of large deviations. It allows us to view a vast assortment of simulation problems from a unified single perspective.
"Global Change Scenarios of the 21st Century" informs readers of
conceivable environmental changes in the next hundred years.
Integrated scenarios are used to communicate large amounts of
information about different aspects of the global environmental
system, together with society's role within this system. Uniquely,
the scenarios are generated by an integrated computer model, IMAGE
2.1, which enhances consistency and provides a framework for
linking environmental and social aspects of global change.
Mobile Intention Recognition addresses problems of practical relevance for mobile system engineers: how can we make mobile assistance systems more intelligent? How can we model and recognize patterns of human behavior which span more than a limited spatial context? This text provides an overview on plan and intention recognition, ranging from the late 1970s to very recent approaches. This overview is unique as it discusses approaches with respect to the specificities of mobile intention recognition. This book covers problems from research on mobile assistance systems using methods from artificial intelligence and natural language processing. It thus addresses an extraordinary interdisciplinary audience.
The author introduces the reader to the creation and implementation of space-related models by applying a learning-by-doing and problem-oriented approach. The required procedural skills are rarely taught at universities and many scientists and engineers struggle to transfer a model into a computer program. The purpose of this book is to fill this gap. It moves from simple to more complex applications, covering various important topics in the sequence: dynamic matrix processing, 2D and 3D graphics, databases, Java applets and parallel computing. A file (SMOP.zip) with all examples can be downloaded free of charge from the Internet at http: //de.geocities.com/bsttc2/book.
Here, the world's most active and productive computational scientists from academia and industry present established, effective and powerful tools for understanding catalysts. With its broad scope -- nitrogen fixation, polymerization, C-H bond activation, oxidations, biocatalysis and much more -- this book represents an extensive knowledge base for designing efficient catalysts, allowing readers to improve the performance of their own catalysts.
This book describes issues in modeling unconventional conflict and suggests a new way to do the modeling. It presents an ontology that describes the unconventional conflict domain, which allows for greater ease in modeling unconventional conflict. Supporting holistic modeling, which means that we can see the entire picture of what needs to be modeled, the ontology allows us to make informed decisions about what to model and what to omit. The unconventional conflict ontology also separates the things we understand best from the things we understand least. This separation means that we can perform verification, validation and accreditation (VV&A) more efficiently and can describe the competence of the model more accurately. However, before this message can be presented in its entirety the supporting body of knowledge has to be explored. For this reason, the book offers chapters that focus on the description of unconventional conflict and the analyses that have been performed, modeling, with a concentration on past efforts at modeling unconventional conflict, the precursors to the ontology, and VV&A. Unconventional conflict is a complex, messy thing. It normally involves multiple actors, with their own conflicting agendas and differing concepts of legitimate actions. This book will present a useful introduction for researchers and professionals within the field.
Process Modelling and simulation have proved to be extremely
successful engineering tools for the design and optimisation of
physical, chemical and biochemical processes. The use of simulation
has expanded rapidly over the last two decades because of the
availability of large high-speed computers and indeed has become
even more widespread with the rise of the desk-top PC resources now
available to nearly every engineer and student. |
![]() ![]() You may like...
Digital Manufacturing - The…
Chandrakant D. Patel, Chun-Hsien Chen
Paperback
R4,738
Discovery Miles 47 380
Context in Computing - A…
Patrick Brezillon, Avelino J. Gonzalez
Hardcover
Simulation and Modeling - Current…
Asim El Sheikh, Abid Thyab Al Ajeeli, …
Hardcover
R2,827
Discovery Miles 28 270
Analyzing Emotion in Spontaneous Speech
Rupayan Chakraborty, Meghna Pandharipande, …
Hardcover
R1,539
Discovery Miles 15 390
High Performance Computing in Science…
Wolfgang E. Nagel, Dietmar H. Kroener, …
Hardcover
R5,806
Discovery Miles 58 060
|