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Books > Computing & IT > Computer software packages > Computer graphics software

Prevention of Pressure Sores - Engineering and Clinical Aspects (Hardcover): J.G. Webster Prevention of Pressure Sores - Engineering and Clinical Aspects (Hardcover)
J.G. Webster
R6,401 Discovery Miles 64 010 Ships in 10 - 15 working days

Prevention of Pressure Sores: Engineering and Clinical Aspects collects together material from throughout the literature. The book first discusses the causes of pressure sores and then describes warning signs and behavior to prevent the incidence of pressure sores. It also examines the numerous different devices used to alleviate and prevent pressure sores, including various types of seat cushions, hospital beds, complex pressure relief methods, wheelchair pressure reliefs, and other preventative methods. After comparing the accuracy of various methods of measuring pressure distributions using different types of sensors, the book discusses the treatment of pressure sores. It contains a large number of references, allowing readers to refer back to the important original work in the different fields of this subject.

Advanced Structural Equation Modeling - Issues and Techniques (Paperback): George A Marcoulides, Randall E. Schumacker Advanced Structural Equation Modeling - Issues and Techniques (Paperback)
George A Marcoulides, Randall E. Schumacker
R1,384 Discovery Miles 13 840 Ships in 12 - 17 working days

By focusing primarily on the application of structural equation modeling (SEM) techniques in example cases and situations, this book provides an understanding and working knowledge of advanced SEM techniques with a minimum of mathematical derivations. The book was written for a broad audience crossing many disciplines, assumes an understanding of graduate level multivariate statistics, including an introduction to SEM.

Integrating Research on the Graphical Representation of Functions (Paperback): Thomas A. Romberg, Elizabeth Fennema, Thomas P... Integrating Research on the Graphical Representation of Functions (Paperback)
Thomas A. Romberg, Elizabeth Fennema, Thomas P Carpenter
R1,356 Discovery Miles 13 560 Ships in 12 - 17 working days

This volume focuses on the important mathematical idea of functions that, with the technology of computers and calculators, can be dynamically represented in ways that have not been possible previously. The book's editors contend that as result of recent technological developments combined with the integrated knowledge available from research on teaching, instruction, students' thinking, and assessment, curriculum developers, researchers, and teacher educators are faced with an unprecedented opportunity for making dramatic changes. The book presents content considerations that occur when the mathematics of graphs and functions relate to curriculum. It also examines content in a carefully considered integration of research that conveys where the field stands and where it might go. Drawing heavily on their own work, the chapter authors reconceptualize research in their specific areas so that this knowledge is integrated with the others' strands. This model for synthesizing research can serve as a paradigm for how research in mathematics education can -- and probably should -- proceed.

Agent-Based Modelling of Socio-Technical Systems (Hardcover, 2013 ed.): Koen H. van Dam, Igor Nikolic, Zofia Lukszo Agent-Based Modelling of Socio-Technical Systems (Hardcover, 2013 ed.)
Koen H. van Dam, Igor Nikolic, Zofia Lukszo
R4,375 Discovery Miles 43 750 Ships in 12 - 17 working days

Decision makers in large scale interconnected network systems require simulation models for decision support. The behaviour of these systems is determined by many actors, situated in a dynamic, multi-actor, multi-objective and multi-level environment. How can such systems be modelled and how can the socio-technical complexity be captured? Agent-based modelling is a proven approach to handle this challenge. This book provides a practical introduction to agent-based modelling of socio-technical systems, based on a methodology that has been developed at TU Delft and which has been deployed in a large number of case studies. The book consists of two parts: the first presents the background, theory and methodology as well as practical guidelines and procedures for building models. In the second part this theory is applied to a number of case studies, where for each model the development steps are presented extensively, preparing the reader for creating own models.

Modelling the Impact of Trade Liberalisation - A Critigue of Computable General Equilibrium Models (Paperback): Lance Taylor Modelling the Impact of Trade Liberalisation - A Critigue of Computable General Equilibrium Models (Paperback)
Lance Taylor
R379 R300 Discovery Miles 3 000 Save R79 (21%) Ships in 12 - 17 working days

This hard-hitting research report presents a rigorous critique of the most widely used trade models based on computable general equilibrium (or CGE) models. The authors present concise analytical arguments explaining the fundamental weaknesses of typical CGE models. They show that these models tend to make unrealistic assumptions about the macro-economy and do not allow an accurate estimation of the welfare gains that trade liberalisation is supposed to induce. The report appeals for honest simulation strategies showing a variety of possible outcomes, which would enable policy-makers to assess the different scenarios for themselves.

3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid... 3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid Prototyping (Hardcover, Revised ed.)
Chee Kai Chua, Kah Fai Leong
R3,130 Discovery Miles 31 300 Ships in 12 - 17 working days

3D Printing and Additive Manufacturing (AM) has revolutionised how prototypes are made and small batch manufacturing carried out. With additive manufacturing, the strategies used to produce a part change a number of important considerations and limitations previously faced by tool designers and engineers.This textbook is the fourth edition of Rapid Prototyping: Principles and Applications. It covers the key AM processes, the available models and specifications, and their principles, materials, advantages and disadvantages. Examples of application areas in design, planning, manufacturing, biomedical engineering, entertainment, weaponry, art and architecture are also given. The book includes several related problems for the reader to test his or her understanding of the topics. This edition comes with a companion media pack that presents animated illustrations of the working principles of today's key AM processes.

3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid... 3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid Prototyping (Paperback, Revised ed.)
Chee Kai Chua, Kah Fai Leong
R1,689 Discovery Miles 16 890 Ships in 12 - 17 working days

3D Printing and Additive Manufacturing (AM) has revolutionised how prototypes are made and small batch manufacturing carried out. With additive manufacturing, the strategies used to produce a part change a number of important considerations and limitations previously faced by tool designers and engineers.This textbook is the fourth edition of Rapid Prototyping: Principles and Applications. It covers the key AM processes, the available models and specifications, and their principles, materials, advantages and disadvantages. Examples of application areas in design, planning, manufacturing, biomedical engineering, entertainment, weaponry, art and architecture are also given. The book includes several related problems for the reader to test his or her understanding of the topics. This edition comes with a companion media pack that presents animated illustrations of the working principles of today's key AM processes.

Spatial Evolutionary Modeling (Hardcover): Roman M. Krzanowski, Jonathan Raper Spatial Evolutionary Modeling (Hardcover)
Roman M. Krzanowski, Jonathan Raper
R6,755 R5,598 Discovery Miles 55 980 Save R1,157 (17%) Ships in 12 - 17 working days

Evolutionary models (e.g genetic algorithms, artificial life) are emerging as an important new tool for geographic information systems for a number of reasons. First, they are highly appropriate for modelling geographic phenomena; second, geographical problems are often spatially separate (broken down into logical or regional problems), and evolutionary algorithms can exploit this structure; and finally, the ability to store, mainipulate, and visualize spatial data has increased to the point that space-time attribute databases can be easily handled. This book is proposed to serve as a guide to the evolutionary modelling of spatial phenomena.

Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max (Paperback): Ted Boardman Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max (Paperback)
Ted Boardman
R1,397 R1,093 Discovery Miles 10 930 Save R304 (22%) Ships in 9 - 15 working days

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells - A Guide for the... Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells - A Guide for the Scientist and Artist (Paperback)
Giorgio Luciano
R1,297 Discovery Miles 12 970 Ships in 12 - 17 working days

The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

Graphics Shaders - Theory and Practice, Second Edition (Hardcover, 2nd edition): Mike Bailey, Steve Cunningham Graphics Shaders - Theory and Practice, Second Edition (Hardcover, 2nd edition)
Mike Bailey, Steve Cunningham
R2,527 Discovery Miles 25 270 Ships in 12 - 17 working days

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0) and also has a chapter on the new tessellation shaders, including many practical examples.

The book starts with a quick review of the graphics pipeline, emphasizing features that are rarely taught in introductory courses, but are immediately exposed in shader work. It then covers shader-specific theory for vertex, tessellation, geometry, and fragment shaders using the GLSL 4.x0 shading language. The text also introduces the freely available glman tool that enables you to develop, test, and tune shaders separately from the applications that will use them. The authors explore how shaders can be used to support a wide variety of applications and present examples of shaders in 3D geometry, scientific visualization, geometry morphing, algorithmic art, and more.

Features of the Second Edition:

  • Written using the most recent specification releases (OpenGL 4.x and GLSL 4.x0) including code examples brought up-to-date with the current standard of the GLSL language.
  • More examples and more exercises
  • A chapter on tessellation shaders
  • An expanded Serious Fun chapter with examples that illustrate using shaders to produce fun effects
  • A discussion of how to handle the major changes occurring in the OpenGL standard, and some C++ classes to help you manage that transition

The authors thoroughly explain the concepts, use sample code to describe details of the concepts, and then challenge you to extend the examples. They provide sample source code for many of the book s examples at www.cgeducation.org

Blender Foundations - The Essential Guide to Learning Blender 2.5 (Paperback): Roland Hess Blender Foundations - The Essential Guide to Learning Blender 2.5 (Paperback)
Roland Hess
R1,399 R1,095 Discovery Miles 10 950 Save R304 (22%) Ships in 9 - 15 working days

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

Intelligent Computational Paradigms in Earthquake Engineering (Hardcover): Yiannis Tsompanakis, Nikos D. Lagaros Intelligent Computational Paradigms in Earthquake Engineering (Hardcover)
Yiannis Tsompanakis, Nikos D. Lagaros
R2,698 Discovery Miles 26 980 Ships in 12 - 17 working days

The enormous advances in computational hardware and software resources over the last fifteen years resulted in the development of non-conventional data processing and simulation methods. Among these methods artificial intelligence (AI) has been mentioned as one of the most eminent approaches to the so-called intelligent methods of information processing that present a great potential for engineering applications. ""Intelligent Computational Paradigms in Earthquake Engineering"" contains contributions that cover a wide spectrum of very important real-world engineering problems, and explore the implementation of neural networks for the representation of structural responses in earthquake engineering. This book assesses the efficiency of seismic design procedures and describes the latest findings in intelligent optimal control systems and their applications in structural engineering. ""Intelligent Computational Paradigms in Earthquake Engineering"" presents the application of learning machines, artificial neural networks and support vector machines as highly-efficient pattern recognition tools for structural damage detection. It includes an AI-based evaluation of bridge structures using life-cycle cost principles that considers seismic risk, and emphasizes the use of AI methodologies in a geotechnical earthquake engineering application.

Production Volume Rendering - Design and Implementation (Paperback): Magnus  Wrenninge Production Volume Rendering - Design and Implementation (Paperback)
Magnus Wrenninge
R1,387 Discovery Miles 13 870 Ships in 12 - 17 working days

Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web ResourceThe scripts, data, and source code for the book's renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.

Design and Modeling for Computer Experiments (Paperback): Kai-Tai Fang, Runze Li, Agus Sudjianto Design and Modeling for Computer Experiments (Paperback)
Kai-Tai Fang, Runze Li, Agus Sudjianto
R1,392 Discovery Miles 13 920 Ships in 12 - 17 working days

Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that there is usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.

Direct and Large-Eddy Simulation VIII (Hardcover, 2011 ed.): Hans Kuerten, Bernard Geurts, Vincenzo Armenio, Jochen Froehlich Direct and Large-Eddy Simulation VIII (Hardcover, 2011 ed.)
Hans Kuerten, Bernard Geurts, Vincenzo Armenio, Jochen Froehlich
R5,508 Discovery Miles 55 080 Ships in 10 - 15 working days

This volume continues previous DLES proceedings books, presenting modern developments in turbulent flow research. It is comprehensive in its coverage of numerical and modeling techniques for fluid mechanics.

After Surrey in 1994, Grenoble in 1996, Cambridge in 1999, Enschede in 2001, Munich in 2003, Poitiers in 2005, and Trieste in 2009, the 8th workshop, DLES8, was held in Eindhoven, The Netherlands, again under the auspices of ERCOFTAC. Following the spirit of the series, the goal of thisworkshopis to establish a state-of-the-art of DNS and LES techniques for the computation and modeling of transitional/turbulent flows covering a broad scope of topics such as aerodynamics, acoustics, combustion, multiphase flows, environment, geophysics and bio-medical applications. This gathering of specialists in the field was a unique opportunity for discussions about the more recent advances in the prediction, understanding and control of turbulent flows in academic or industrial situations.

"

New Heritage - New Media and Cultural Heritage (Hardcover, New): Yehuda Kalay, Thomas Kvan, Janice Affleck New Heritage - New Media and Cultural Heritage (Hardcover, New)
Yehuda Kalay, Thomas Kvan, Janice Affleck
R3,902 Discovery Miles 39 020 Ships in 12 - 17 working days

The use of new media in the service of cultural heritage is a fast growing field, known variously as virtual or digital heritage. New Heritage, under this denomination, broadens the definition of the field to address the complexity of cultural heritage such as the related social, political and economic issues. This book is a collection of 20 key essays, of authors from 11 countries, representing a wide range of professions including architecture, philosophy, history, cultural heritage management, new media, museology and computer science, which examine the application of new media to cultural heritage from a different points of view. Issues surrounding heritage interpretation to the public and the attempts to capture the essence of both tangible (buildings, monuments) and intangible (customs, rituals) cultural heritage are investigated in a series of innovative case studies.

Advances in Spatio-Temporal Analysis (Hardcover, New): Xinming Tang, Yaolin Liu, Jixian Zhang, Wolfgang Kainz Advances in Spatio-Temporal Analysis (Hardcover, New)
Xinming Tang, Yaolin Liu, Jixian Zhang, Wolfgang Kainz
R4,310 Discovery Miles 43 100 Ships in 12 - 17 working days

Developments in Geographic Information Technology have raised the expectations of users. A static map is no longer enough; there is now demand for a dynamic representation. Time is of great importance when operating on real world geographical phenomena, especially when these are dynamic. Researchers in the field of Temporal Geographical Information Systems (TGIS) have been developing methods of incorporating time into geographical information systems. Spatio-temporal analysis embodies spatial modelling, spatio-temporal modelling and spatial reasoning and data mining. Advances in Spatio-Temporal Analysis contributes to the field of spatio-temporal analysis, presenting innovative ideas and examples that reflect current progress and achievements.

Advanced Concepts in Fuzzy Logic and Systems with Membership Uncertainty (Hardcover, 2013 ed.): Janusz T. Starczewski Advanced Concepts in Fuzzy Logic and Systems with Membership Uncertainty (Hardcover, 2013 ed.)
Janusz T. Starczewski
R2,827 Discovery Miles 28 270 Ships in 10 - 15 working days

This book generalizes fuzzy logic systems for different types of uncertainty, including - semantic ambiguity resulting from limited perception or lack of knowledge about exact membership functions - lack of attributes or granularity arising from discretization of real data - imprecise description of membership functions - vagueness perceived as fuzzification of conditional attributes. Consequently, the membership uncertainty can be modeled by combining methods of conventional and type-2 fuzzy logic, rough set theory and possibility theory. In particular, this book provides a number of formulae for implementing the operation extended on fuzzy-valued fuzzy sets and presents some basic structures of generalized uncertain fuzzy logic systems, as well as introduces several of methods to generate fuzzy membership uncertainty. It is desirable as a reference book for under-graduates in higher education, master and doctor graduates in the courses of computer science, computational intelligence, or fuzzy control and classification, and is especially dedicated to researchers and practitioners in industry.

Design and Modeling for Computer Experiments (Hardcover, New): Kai-Tai Fang, Runze Li, Agus Sudjianto Design and Modeling for Computer Experiments (Hardcover, New)
Kai-Tai Fang, Runze Li, Agus Sudjianto
R2,833 Discovery Miles 28 330 Ships in 12 - 17 working days

Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that thereis usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.

Probabilistic Approaches for Geotechnical Site Characterization and Slope Stability Analysis (Hardcover, 1st ed. 2017): Zijun... Probabilistic Approaches for Geotechnical Site Characterization and Slope Stability Analysis (Hardcover, 1st ed. 2017)
Zijun Cao, Yu Wang, Dianqing Li
R2,808 Discovery Miles 28 080 Ships in 10 - 15 working days

This is the first book to revisit geotechnical site characterization from a probabilistic point of view and provide rational tools to probabilistically characterize geotechnical properties and underground stratigraphy using limited information obtained from a specific site. This book not only provides new probabilistic approaches for geotechnical site characterization and slope stability analysis, but also tackles the difficulties in practical implementation of these approaches. In addition, this book also develops efficient Monte Carlo simulation approaches for slope stability analysis and implements these approaches in a commonly available spreadsheet environment. These approaches and the software package are readily available to geotechnical practitioners and alleviate them from reliability computational algorithms. The readers will find useful information for a non-specialist to determine project-specific statistics of geotechnical properties and to perform probabilistic analysis of slope stability.

Autodesk 3ds Max 2016 Essentials - Autodesk Official Press (Paperback): RL Derakhshani Autodesk 3ds Max 2016 Essentials - Autodesk Official Press (Paperback)
RL Derakhshani
R1,154 Discovery Miles 11 540 Ships in 12 - 17 working days

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. * Model your character with polygons, meshes, and more * Add motion with simple and complex animations * Add color and textures to visualize materials and surfaces * Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

Heat Transfer Modeling - An Inductive Approach (Hardcover, 2015 ed.): George Sidebotham Heat Transfer Modeling - An Inductive Approach (Hardcover, 2015 ed.)
George Sidebotham
R2,689 Discovery Miles 26 890 Ships in 12 - 17 working days

This innovative text emphasizes a "less-is-more" approach to modeling complicated systems such as heat transfer by treating them first as "1-node lumped models" that yield simple closed-form solutions. The author develops numerical techniques for students to obtain more detail, but also trains them to use the techniques only when simpler approaches fail. Covering all essential methods offered in traditional texts, but with a different order, Professor Sidebotham stresses inductive thinking and problem solving as well as a constructive understanding of modern, computer-based practice. Readers learn to develop their own code in the context of the material, rather than just how to use packaged software, offering a deeper, intrinsic grasp behind models of heat transfer. Developed from over twenty-five years of lecture notes to teach students of mechanical and chemical engineering at The Cooper Union for the Advancement of Science and Art, the book is ideal for students and practitioners across engineering disciplines seeking a solid understanding of heat transfer. This book also: * Adopts a novel inductive pedagogy where commonly understood examples are introduced early and theory is developed to explain and predict readily recognized phenomena * Introduces new techniques as needed to address specific problems, in contrast to traditional texts' use of a deductive approach, where abstract general principles lead to specific examples * Elucidates readers' understanding of the "heat transfer takes time" idea-transient analysis applications are introduced first and steady-state methods are shown to be a limiting case of those applications * Focuses on basic numerical methods rather than analytical methods of solving partial differential equations, largely obsolete in light of modern computer power * Maximizes readers' insights to heat transfer modeling by framing theory as an engineering design tool, not as a pure science, as has been done in traditional textbooks * Integrates practical use of spreadsheets for calculations and provides many tips for their use throughout the text examples

Computer Modelling of Heat and Fluid Flow in Materials Processing (Hardcover): C. P. Hong Computer Modelling of Heat and Fluid Flow in Materials Processing (Hardcover)
C. P. Hong
R5,013 Discovery Miles 50 130 Ships in 12 - 17 working days

The understanding and control of transport phenomena in materials processing play an important role in the improvement of conventional processes and in the development of new techniques. Computer modeling of these phenomena can be used effectively for this purpose. Although there are several books in the literature covering the analysis of heat transfer and fluid flow, Computer Modelling of Heat and Fluid Flow in Materials Processing specifically addresses the understanding of these phenomena in materials processing situations. Written at a level suitable for graduate students in materials science and engineering and subjects, this book is ideal for those wishing to learn how to approach computer modeling of transport phenomena and apply these techniques in materials processing. The text includes a number of relevant case studies and each chapter is supported by numerous examples of transport modeling programs.

Cinema 4D Apprentice - Real-World Skills for the Aspiring Motion Graphics Artist (Hardcover): Kent McQuilkin Cinema 4D Apprentice - Real-World Skills for the Aspiring Motion Graphics Artist (Hardcover)
Kent McQuilkin
R3,914 Discovery Miles 39 140 Ships in 12 - 17 working days

New to CINEMA 4D and looking for an accessible way to get up to speed quickly? Do you already know the basics of the software but need to know the new features or take your skills and understanding a little deeper? If so, look no further than CINEMA 4D Apprentice, your one-stop shop for learning this powerful application. With guidance that takes you beyond just the button-pushing, author Kent McQuilkin guides you through 10 core lessons, starting with the basics before moving onto more complex techniques and concepts and then tying it all together with a final project. CINEMA 4D Apprentice walks you through the software with a project-based approach, allowing you to put lessons learned into immediate practice. Best practices and workflows for motion graphics artists that can be applied to any software application are included. A companion website (www.focalpress.com/cw/mcquilkin) features project files and videos of the techniques in action. Topics covered include: creating basic scenes, modeling, texture mapping mograph in-depth integration with After Effects via CINEWARE lighting, animation, rendering and more motion tracking with the new tools included in R16

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