![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Computing & IT > Computer software packages > Computer graphics software
Aiming to "modernise" the course through the integration of Mathematica, this publication introduces students to its multivariable uses, instructs them on its use as a tool in simplifying calculations, and presents introductions to geometry, mathematical physics, and kinematics. The authors make it clear that Mathematica is not algorithms, but at the same time, they clearly see the ways in which Mathematica can make things cleaner, clearer and simpler. The sets of problems give students an opportunity to practice their newly learned skills, covering simple calculations, simple plots, a review of one-variable calculus using Mathematica for symbolic differentiation, integration and numerical integration, and also cover the practice of incorporating text and headings into a Mathematica notebook. The accompanying diskette contains both Mathematica 2.2 and 3.0 version notebooks, as well as sample examination problems for students, which can be used with any standard multivariable calculus textbook. It is assumed that students will also have access to an introductory primer for Mathematica.
High-temperature materials is a fast-moving research area with
numerous practical applications. Materials that can withstand
extremely high temperatures and extreme environments are generating
considerable attention worldwide; however, designing materials that
have low densities, elevated melting temperatures, oxidation
resistance, creep resistance, and intrinsic toughness encompass
some of the most challenging problems in materials science.
This volume will contain papers from the 5th Neural Computation and Psychology Workshop, University of Birmingham, UK, 8-10 September 1998. The theme of the workshop is Connectionist Models in Cognitive Neuroscience, a topic which covers many important issues ranging from modelling physiological structure, to cognitive function and its disorders in neuropsychological and psychiatric cases. The workshop is intended to bring together researchers from such diverse disciplines as artificial intelligence, applied mathematics, cognitive science, computer science, neurobiology, philosophy and psychology, to discuss their work on the connectionist modelling of psychology. The papers will provide a state of the art summary of ongoing research in this exciting and fast-moving field. As such this volume will provide a valuable contribution to the Perspectives in Neural Computing series.
We never create anything, We discover and reproduce. The Twelfth International Conference on Industrial and Engineering Applications of Artificial Intelligence and Expert Systems has a distinguished theme. It is concerned with bridging the gap between the academic and the industrial worlds of Artificial Intelligence (AI) and Expert Systems. The academic world is mainly concerned with discovering new algorithms, approaches, and methodologies; however, the industrial world is mainly driven by profits, and concerned with producing new products or solving customers problems. Ten years ago, the artificial intelligence research gap between academia and industry was very broad. Recently, this gap has been narrowed by the emergence of new fields and new joint research strategies in academia. Among the new fields which contributed to the academic-industrial convergence are knowledge representation, machine learning, searching, reasoning, distributed AI, neural networks, data mining, intelligent agents, robotics, pattern recognition, vision, applications of expert systems, and others. It is worth noting that the end results of research in these fields are usually products rather than empirical analyses and theoretical proofs. Applications of such technologies have found great success in many domains including fraud detection, internet service, banking, credit risk and assessment, telecommunication, etc. Progress in these areas has encouraged the leading corporations to institute research funding programs for academic institutes. Others have their own research laboratories, some of which produce state of the art research."
Computer simulation is increasingly used in physics and engineering to predict the probable outcome of experiments and to aid in their interpretation. The methods of simulation are based on a range of numerical techniques for treating ordinary and partial differential equations. Since much of physics can be broken down into a relatively small set of fundamental equations, there is a set of very general methods which can be widely applied. This text aims to give an introduction to those methods suitable for readers at an undergraduate level and those meeting the subject for the first time at postgraduate level. The methods are illustrated with simple programs and problems. The book covers a range of material not available in a simple form in a single text elsewhere.
Turbidite sandstone successions are common elements of the stratigraphic content of sedimentary basins, and are important hydrocarbon reservoirs in many parts of the world. This book addresses the important issue of mass-flow sedimentation modelling in the framework of basin-fill dynamics and sequence stratigraphy. The proposed computer algorithm, based on the slope instability criterion and DEMOSTRAT's diffusion equation, can be used to predict the timing and spatial effects of mass-flow sedimentation in a sedimentary basin under conditions specified by the modeller. This volume is for researchers, lecturers and postgraduate students. It will be of particular interest to petroleum geologists and those working for oil companies concerned with exploration of deep-marine siliciclastic successions for hydrocarbon reserves.
Economists are increasingly using computer simulations to understand the implications of their theoretical models and to make policy recommendations. New model solution techniques are required to deal with the increasingly important role of dynamics and uncertainty in macroeconomics. This book consists of articles by leading contributors in the field showing how to use these techniques in the context of standard macroeconomic models.
This book contains papers presented at the Noblesse Workshop on Non-linear model based image analysis held in Glasgow, 1-3 July 1998. Current models have mainly been developed for image coding purposes. They are rather simple and far away from being optimal and do not contribute to more complex tasks like those needed in image databases. This book meets the challenging tasks in multimedia applications by discussing new sophisticated model-based schemes for a high-level description of images and image sequences. Novel results are covered in the papers presented in this book, opening new potential fields of application like the support for building databases in multimedia applications, image archiving and image sequence coding, including such topics as: - 3D Image Models; Image/Video Restoration; Segmentation and Object Oriented Coding; Colour Image Processing; Database Retrieval; Image Models; Video Pre- and Post processing
This book constitutes the refereed proceedings of the 7th International Workshop on Discrete Geometry for Computer Imagery, DGCI '97, held in Montpellier, France, in December 1997. The volume presents 17 revised full papers together with three invited full papers. The contributions are organized in sections on 2D recognition, discrete shapes and planes, surfaces, topology, features, and from principles to applications.
This book constitutes the refereed proceedings of the 16th
International Conference on Conceptual Modeling, ER '97, held in
Los Angeles, California, USA, in November 1997.
This book constitutes a refereed post-workshop selection of papers presented at the 6th International Workshop on Computer-Aided Systems Theory, EUROCAST'97, held in Las Palmas de Gran Canaria, Spain, in February 1997. The 50 revised full papers presented were carefully selected for inclusion in the volume. The book is divided into sections on design environments and tools, theory and methods, engineering systems, intelligent systems, signal processing, and specific methods and applications.
Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and developers of cloth simulation software as well as computer animators and graphics programmers. Readers will learn about cloth's nature and structure, scientific approaches to understanding its behavior and look, and the latest modeling and simulation techniques for automatically animating cloth on the computer.
This volume contains the research papers presented at the Eighth Eurographics Workshop on Computer Animation and Simulation which took place in Budapest, Hungary, September 2-3, 1997. The workshop is an international forum for research in human animation, physically-based modeling, motion control, animation systems, and other key aspects of animation and simulation. The problem of realistically and efficiently modeling the motion of people, ob- jects, fluids, etc. remains a significant challenge in computer graphics. This workshop is representative of the continuing interest in this field of study. This year, animation and simulation of human shape and motion is of particular interest. In fact, nine of the papers in this volume deal with techniques which are applicable to human animation. Others are concerned with equally interesting dy- namic natural phenomena, such as clouds, plant development, and coastal scenes. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 3 members on the international program committee, consisting of: Bruno Arnaldi (IRISA/INRIA Rennes, France) Norman Badler (University of Pennsylvania, U. S. A. ) Ronan Boulic (Swiss Federal Institute of Technology, Switzerland) Michael Cohen (Microsoft, U. S. A. ) Sabine Coquillart (INRIA, France) David Forsey (University of British Columbia, Canada) Marie-Paule Gascuel (iMAGIS-IMAG, France) Gerard Hegron (Ecoles des Mines de Nantes, France) Jessica Hodgins (Georgia Institute of Technology, U. S. A.
th This book is devoted to the 19 Meeting of the EURO Working Group on Financial Modelling, held in Chania, Crete, Greece,November28-30, 1996. The EURO Working Group on Financial Modelling was founded in September 1986 in Lisbon. The primary field of interest for the Working Group can be described as "the development of financial models that help to solve problems facedby financial managers in the firm". From this point of view, the following objectivesof the Working Group are distinguished: * providing an international forum for exchange of information and experience on financial modelling; * encouraging research in financial modelling (i. e. new techniques, methodologies, software,empirical studies,etc. ); * stimulating and strengthening the interaction between financial economic theory and the practice of financial decision making; * cooperating and exchanging information with universities and financial institutions throughout Europe. According to the aboveobjectives,the basic aim of this book is to present some new operational approaches (i. e. neural nets, multicriteria analysis, new optimization algorithms, decision software, etc. ) for financial modelling, both in a theoretical and practical levels. Thus, the present volume is divided in nine chapters. The first chapter refers to the new trends in financial modelling and includes two invited papers by Gil-Aluja and Pardalos. The second chapter involves papers on the topic of high performance computing and finance which is a European union project in which participate some members of the EURO Working Group on Financial Modelling (Spronk, Zenios, Dempster, etc. ).
This volume constitutes the refereed proceedings of the 10th
European Workshop on Knowledge Acquisition, Modelling and
Management, EKAW '97, held in Sant Feliu de Guixols, Catalonia,
Spain, in October 1997.
User modeling researchers look for ways of enabling interactive software systems to adapt to their users-by constructing, maintaining, and exploiting user models, which are representations of properties of individual users. User modeling has been found to enhance the effectiveness and/or usability of software systems in a wide variety of situations. Techniques for user modeling have been developed and evaluated by researchers in a number of fields, including artificial intelligence, education, psychology, linguistics, human-computer interaction, and information science. The biennial series of International Conferences on User Modeling provides a forum in which academic and industrial researchers from all of these fields can exchange their complementary insights on user modeling issues. The published proceedings of these conferences represent a major source of information about developments in this area.
This book constitutes the refereed proceedings of the 9th
International Conference on Modeling Techniques and Tools for
Computer Performance Evaluation, held in St. Malo, France, in June
1997.
This book constitutes the refereed proceedings of the 6th
International Conference on Evolutionary Programming, EP 97, held
in Indianapolis, IN, USA, in April 1997.
Visualization is now recognized as a powerful approach to get insight in large datasets produced by scientific experimentations and simulations. The contributions to this book cover technical aspects as well as concrete applications of visualization in various domains such as finance, physics, astronomy and medicine, providing researchers and engineers with valuable information for setting up new powerful environments.
Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. * Model your character with polygons, meshes, and more * Add motion with simple and complex animations * Add color and textures to visualize materials and surfaces * Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.
This book constitutes the refereed proceedings of the Second
International Conference on Coordination Models and Languages,
COORDINATION '97, held in Berlin, Germany, in September 1997.
This book constitutes the strictly refereed post-workshop proceedings of the German Conference on Bioinformatics, GCB'96, held in Leipzig, Germany, in September/October 1996. The volume presents 18 revised full papers together with three invited papers; these contributions were selected after a second round of reviewing from the 91 conference presentations. The book addresses current issues in computational biology and biologically inspired computing. The papers are organized in sections on biological and metabolic pathways, sequence analysis, molecular modeling, visualization, and formal languages, and DNA.
This is the first volume in a suite of short, inexpensive,
paperbound volumes intended for student usage as textbooks, or
course supplements, and for purchase as single-copy reference works
for professionals in specific disciplines, and, in some cases, for
interdisciplinary use. This title focuses on cellular automata
simulations while using Mathematica, thus its audience is a
generally broad one, although physicists, life scientists and
engineers will find this title to be of particular interest.
This volume constitutes the refereed proceedings of the 15th
International Conference on Conceptual Modeling, ER '96, held in
Cottbus, Germany, in October 1996.
The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc. Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems). |
You may like...
Modelling and Control in Biomedical…
David Dagan Feng, Janan Zaytoon
Paperback
Agent-Based Models and Complexity…
Liliana Perez, Eun-Kyeong Kim, …
Hardcover
R4,011
Discovery Miles 40 110
High Performance Computing in Science…
Wolfgang E. Nagel, Dietmar H. Kroener, …
Hardcover
R5,236
Discovery Miles 52 360
Digital Manufacturing - The…
Chandrakant D. Patel, Chun-Hsien Chen
Paperback
R4,567
Discovery Miles 45 670
Global Change Scenarios of the 21st…
J. Alcamo, R. Leemans, …
Hardcover
R4,336
Discovery Miles 43 360
Mathematical and Physical Simulation of…
M. Pietrzyk, L. Cser, …
Hardcover
R4,188
Discovery Miles 41 880
BIM for Heritage - Developing a Historic…
Sofia Antonopoulou, Paul B. Ryan
Paperback
R770
Discovery Miles 7 700
|