|
|
Books > Professional & Technical > Other technologies > General
This packet of blueprints are used as examples in exercises
throughout the book and allow students to practice using real
blueprints beyond those pictured in the text.
This publication will introduce you to the basic principles and
terminology of acoustics. You will learn about sound pressure
levels, sound power levels, sound intensity levels, vibration
levels, frequency, temporal variations, loudness, vibration
transmissibility and vibration isolation. This course will give you
definitions of fundamental acoustic properties. You will learn how
they are calculated, utilized, and applied to a variety of noise
and sound engineering situations you will encounter in your daily
practice.
The Face Recognition Vendor Test (FRVT) 2006 and Iris Challenge
Evaluation (ICE) 2006 are independent U.S. Government evaluations
of face and iris recognition performance. These evaluations were
conducted simultaneously at NIST using the same test
infrastructure. Human performance verses algorithm performance was
also evaluated, making this the first unified evaluation of face,
iris and human recognition performance in the U.S. Government. Test
results on large-scale experiments for both face and iris
recognition are presented in this evaluation report. These results
show two orders of magnitude improvement in performance on face
recognition since the first face recognition evaluation program was
established in 1993 and provide a performance baseline for iris
recognition. Results on human performance verses machine
performance and the first multi-modal comparison between face and
iris recognition are also presented in this report.
Post Sound Design provides a practical introduction to the
fascinating craft of editing and replacing dialog, creating Foley
and sound effects, editing music, and balancing these elements to a
final mix. Based on years of experience and teaching this material
to students at Drexel University, award-winning film composer John
Avarese offers user-friendly knowledge and stimulating exercises to
help compose story, develop characters and create emotion through
skillful creation of the sound track. Starting each chapter with a
real-life example, the textbook is structured in such a way to
create a fundamental understanding of the physics and the
biological foundation of hearing, and putting it into practice with
suggested movie scenes demonstrating the discussed audio
techniques. Post Sound Design engagingly demonstrates the
individual areas essential to creating a soundtrack that will
enhance any media production.
Designed to accompany the textbook of the same name, Workbook for
the Fundamentals of Sound Science is filled with engaging
activities that enable students to find and experience the common
ground between physics and music. Using music as the vehicle for
exploring sound, students uncover common principles of the
everyday, physical world through a variety of activities such as
comprehension questions, multiple choice and cloze exercises, and
responding to charts. Topics of inquiry include distance velocity,
scalars and vectors, harmonic motion, waves, the sources and
physical properties of sound, and measurements of loudness.
Students also use basic musicianship as the springboard for an
examination of the Fourier Analysis of the Simplest Sound Spectra.
In conjunction with the main text, Workbook for the Fundamentals of
Sound Science can be used for introductory courses in physics,
including those at the high school level. The accessibility of the
material, which does not require an extensive background in
mathematics, also makes it appropriate for non-major, general
education courses at the university level.
Engineering Principles of Mechanical Vibration is a textbook that
is designed for use in senior-level undergraduate and introductory
and intermediate-level graduate courses in mechanical vibration. It
assumes that students have a fundamental understanding of rigid
body dynamics and ordinary differential equations. Engineering
Principles of Mechanical Vibration is an applications-oriented
vibration textbook that contains complete developments of equations
associated with the many vibration principles discussed in the
textbook. The textbook presents complete developments of solution
techniques for differential equations associated with
lumped-parameter single- and multi-degree-of-freedom and basic
continuous vibration systems. It discusses principles associated
with periodic, complex periodic, nonperiodic, transient, and random
vibration excitation and presents information related to vibration
measurements, digital processing of vibration signals, and
analytical and experimental modal analyses.
Forest Service (FS) policy relating to Fire and Aviation Management
Qualifications in the FSH 5109.17 is outdated due to the rapid
changes in training courses and career development processes. This
creates serious problems for FS personnel in meeting qualifications
as well as succession planning.
"Sounding New Media" examines the long-neglected role of sound and
audio in the development of new media theory and practice,
including new technologies and performance art events, with
particular emphasis on sound, embodiment, art, and technological
interactions. Frances Dyson takes an historical approach, focusing
on technologies that became available in the mid-twentieth
century-electronics, imaging, and digital and computer
processing-and analyzing the work of such artists as John Cage,
Edgard Varese, Antonin Artaud, and Char Davies. She utilizes
sound's intangibility to study ideas about embodiment (or its lack)
in art and technology as well as fears about technology and the
so-called "post-human." Dyson argues that the concept of
"immersion" has become a path leading away from aesthetic questions
about meaning and toward questions about embodiment and the
physical. The result is an insightful journey through the new
technologies derived from electronics, imaging, and digital and
computer processing, toward the creation of an aesthetic and
philosophical framework for considering the least material element
of an artwork, sound.
|
|