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Books > Children's & Educational > Science > General
Teaching science is no simple task. Science teachers must wrestle
with highly abstract and demanding concepts, ideas which have taken
humanity's greatest minds thousands of years to formulate and
refine. Communicating these great and awesome theories involves
careful forethought and planning. We need to deliver crystal clear
explanations, guide students as they develop their embryonic
knowledge and then release them to develop their thinking
independently, all the while curating and tending to their
long-term understanding as it develops over time. In Teaching
Secondary Science: A Complete Guide, Adam breaks down the complex
art of teaching science into its component parts, providing a
concrete and comprehensive set of evidence-informed steps to
nurturing brilliant science students. Adam hopes that you find this
book interesting, but his main aim is for you to find it useful.
Useful when it comes to sketching out your curriculum, useful when
preparing your explanations, useful for mapping out how you will
check student understanding and useful for all other aspects of
science teaching. This is a truly complete guide, and science
teachers of any experience will find it packed with ideas that are
new, challenging, interesting and, most importantly, useful.
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My First Duck Hunt
(Hardcover)
Beverly King; Illustrated by Bex Sutton; Edited by Nadara Merrill
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R563
Discovery Miles 5 630
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Ships in 18 - 22 working days
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Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?
The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.
The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.
The STEM projects series contains:
- two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
- one card with icons explaining each step of the design process, in child-friendly language,
- one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
- six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
- six copies of each project to allow for small-group use, 28 individual cards per box
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?
The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.
The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.
The STEM projects series contains:
- two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
- one card with icons explaining each step of the design process, in child-friendly language,
- one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
- six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
- six copies of each project to allow for small-group use, 28 individual cards per box
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?
The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.
The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.
The STEM projects series contains:
- two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
- one card with icons explaining each step of the design process, in child-friendly language,
- one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
- six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
- six copies of each project to allow for small-group use, 28 individual cards per box
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?
The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.
The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.
The STEM projects series contains:
- two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
- one card with icons explaining each step of the design process, in child-friendly language,
- one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
- six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
- six copies of each project to allow for small-group use, 28 individual cards per box
Science is unique among the disciplines since it is inherently
hands-on. However, the hands-on nature of science instruction also
makes it uniquely challenging when teaching in virtual
environments. How do we, as science teachers, deliver high-quality
experiences in an online environment that leads to age/grade-level
appropriate science content knowledge and literacy, but also
collaborative experiences in the inquiry process and the nature of
science? The expansion of online environments for education poses
logistical and pedagogical challenges for early childhood and
elementary science teachers and early learners. Despite digital
media becoming more available and ubiquitous and increases in
online spaces for teaching and learning (Killham et al., 2014; Wong
et al., 2018), PreK-12 teachers consistently report feeling
underprepared or overwhelmed by online learning environments
(Molnar et al., 2021; Seaman et al., 2018). This is coupled with
persistent challenges related to elementary teachers' lack of
confidence and low science teaching self-efficacy (Brigido,
Borrachero, Bermejo, & Mellado, 2013; Gunning & Mensah,
2011). Teaching and Learning Online: Science for Elementary Grade
Levels comprises three distinct sections: Frameworks, Teacher's
Journeys, and Lesson Plans. Each section explores the current
trends and the unique challenges facing elementary teachers and
students when teaching and learning science in online environments.
All three sections include alignment with Next Generation Science
Standards, tips and advice from the authors, online resources, and
discussion questions to foster individual reflection as well as
small group/classwide discussion. Teacher's Journeys and Lesson
Plan sections use the 5E model (Bybee et al., 2006; Duran &
Duran, 2004). Ideal for undergraduate teacher candidates, graduate
students, teacher educators, classroom teachers, parents, and
administrators, this book addresses why and how teachers use online
environments to teach science content and work with elementary
students through a research-based foundation.
Fuel curiosity, spark imagination. Science Bug International is an
exciting and comprehensive science programme that has been designed
to make sure your children never stop asking questions about their
world! This Workbook contains questions from the Topic Book plus
additional questions to reinforce and extend learning. With full
and comprehensive coverage of the skills and knowledge required for
curriculum attainment, Science Bug International will help you to
nurture and inspire your young scientist.
WINNER OF THE BLUE PETER BOOK AWARDS 2022 An international
best-seller, translated into over 25 languages In this book you
will meet the animal inventors who have shared their super
inventing powers to make amazing things for humans. We have
invented ways of solving problems, making unbelievable materials,
ways of getting around and working out how to survive on our own
for millions of years. Often human scientists try and solve a
problem or invent a new tool and they realise that animals have
already invented it for them. Sometimes when a human inventor gets
stuck, they come to the animal kingdom to see if we can help them
out. In this book you will meet the creme de la creme of animal
innovators who have created or are in the process of inventing
things that people use every day. Meet the shark who invented a
pair of swimming shorts so fast, they were banned from the Olympic
games. And meet the snail who has invented a house that stays cool
inside even in the desert.
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