![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Children's & Educational > Technology & applied sciences > General
Enter the delicate, complex world of underwater life through extraordinarily detailed, hand-drawn illustrations and newly updated text. The Marine Biology Coloring Book will serve as an excellent resource and guide.
Enjoy the process of creating your own beautiful, full-color reference while you explore a fascinating hidden world. Both the serious student of marine biology and the weekend beachcomber will gain a better understanding of ocean life by coloring The Marine Biology Coloring Book.
Carolrhoda's best-selling Creative Minds Biographies series appeals to a wide range of readers. Written in story format, these biographies also include inviting black-and-white illustrations.
What makes humans, human? And how do organs work, and our bodies fight off invaders - and what about our brains? Whether it moves, growls, beats or splurts, Infomojis: Human Body is all about exploring the bits that make us, in a fun and engaging way. Each book features custom-made 'infomojis' - presenting the information with real personality! So inject fun into facts, and take your young biologist to the next evolution in infographics. Perfect for readers aged 8+.
Horrible Science: Blood, Bones And Body Bits is a bone-chilling book of bodies to make kids squeal! Peek inside to discover all the squishy secrets of your body - including the nasty bits nobody wants to tell you! Find out what happens when a boil bursts (ugh) See what lives in your eyelashes (ewwwww) Gulp at the workings of your disgusting digestion (enough now...) And discover why corpses need haircuts even after they're dead (blergh) This book of squishy, squelchy and amazing things lets children get the inside story on their insides - if they dare! First published 20 years ago, the whole series has been redesigned with a bold, funky look for the next generation of Horrible Science fans. Fully illustrated with all the gruesome bits
Packed with facts and tantalising anecdotes from experts and bursting with colour photographs, learn all about rocks and minerals in this fresh take on the subject that kids with love. It's time to learn everything about rocks and minerals! Each book in the National Geographic Kids Everything series has more than 100 pictures, an explorer's corner with from-the-field anecdotes and tips, fun facts throughout, maps and infographics, an illustrated diagram, a photo gallery, cool comparisons, a behind-the-scenes photograph, an interactive glossary, and more.
Get readers excited to learn about the various technological innovations that have occurred throughout history--and what could be possible in the future! Through informational text featuring Time For Kids content, intriguing facts, vivid images, diagrams, and charts, readers will learn about miraculous inventions such as holograms, 3D printing, virtual reality technology, personalized medicine, and bionic body parts. Readers will be engaged and encouraged to imagine the next big technological innovation that could change the world! This book also includes text features such as a table of contents, glossary, and index, as well as resources such as a bibliography and a list of useful websites for learning more about technological inventions.
Every boy and girl needs a solid background in STEM (Science, Technology, Engineering, Math) and geology is one of the science that excites kids, parents, and teachers and can ignite a lifelong love of the sciences. Geology is the science of the Earth's physical structure and its life recorded in rocks. Little learners can discover more at home by reading the simple explanations and doing the beautifully illustrated activities--puzzles, mazes, and more--on each page. Let your children experience the great gift of geology and give them a lifelong passion for STEM subjects.
Twenty-five years ago there was increasing optimism in policy, curriculum and research about the contribution that technology education might make to increased technological literacy in schools and the wider population. That optimism continues, although the status of technology as a learning area remains fragile in many places. This edited book is offered as a platform from which to continue discussions about how technology education might progress into the future, and how the potential of technology education to be truly relevant and valued in school learning can be achieved. The book results from a collaboration between leading academics in the field, the wider group of authors having had input into each of the chapters. Through the development of a deep understanding of technology, based on a thoughtful philosophy, pathways are discussed to facilitate student learning opportunities in technology education. Consideration is given to the purpose(s) of technology education and how this plays out in curriculum, pedagogies, and assessment. Key dimensions, including design, critique, students' cultural capital are also explored, as are the role and place of political persuasion, professional organisations, and research that connects with practice. The discussion in the book leads to a conclusion that technology education has both an ethical and moral responsibility to support imaginings that sustain people and communities in harmony and for the well being of the broader ecological and social environment.
The entire history of Planet Earth as you've never seen it before, ideal for readers 8+. Our planet has been spinning in the blackness of Space for 4.5 billion years. People have only been around for a tiny part of it. But what happened before we arrived on the scene? Before animals, dinosaurs and even trees? Imagine if we could discover Earth's history in one day... Starting the clock from the formation of the Earth, discover each significant moment in time on the clock, counting down to midnight. Earth Clock covers the most interesting and high-impact moments of our planet's geological history with stunning, detailed illustrations, while charting the evolution of life on Earth, from ancient single-celled organisms to the species we know today, until modern humans appear - at just four seconds to midnight. What will tomorrow bring?
This sci-fi approach to non-fiction will take readers on an exciting journey into the future, using cutting-edge science from today to imagine the world of tomorrow. From floating cities to colonies on far-off planets, each spread will take the reader further and further from home. Stunning full-page spreads create an immersive feel, while the text paints a picture of the possibilities ahead - and some surprising achievements already made! Did you know that you can already eat 3D printed food? Or that a group of scientists are trying to build a lift to the Moon? A Trip to the Future is a book for the engineers and scientists of the future!
HORRIBLE SCIENCE: DANGEROUS DISEASES coughs up all the disgusting details of the squelchiest sicknesses that mankind has suffered through. From the cruel common cold to shocking smallpox, see what happens when your body is attacked by germs! Find out which brave nurse drank diarrhoea, which scientist used eyeballs as food for bacteria, why deadly cholera makes your skin turn blue and how munching maggots can cure flesh diseases! With sickening sick notes, dreadful disease facts, and lots of vicious viruses to make you vomit, it'll leave you bursting with the knowledge of dangerous diseases! This reloaded edition also includes a chapter on the coronavirus crisis. Redesigned in a bold, funky new look for the next generation of HORRIBLE SCIENCE fans.
Gamer Girls are four besties who prove that girls can game! But when a new game comes out, it's not a hit with everyone. Maybe they should stick to video game battles instead of middle school arguments! Celia, Natalie, Lucy, and Jess are the Gamer Girls-four gamers devoted to showing that girls can game, too. They stream together every Friday night and they're also BFFs. Celia is the artsy, creative one of the group, so it's no surprise when she starts designing merch for their new club. But when she falls in love with a new, cozy game called Monster Village, it's a far cry from her friends' action-packed battle royales. Can the Gamer Girls find common ground, or is their new club doomed? In this second illustrated book of the all-new series, Gamer Girls,four friends navigate the video game world and the middle school world . . . if only they could solve drama like defeating monsters! This series is perfect for teens and tween readers who love video games.
In the future, you could run on robot legs, your doctor could be a computer, you mght have tiny machines inside your body to keep you healthy... and you could even live forever! Take a trip into the future of medicine with this fact-packed, funny and fascinating new book. Paul Ian Cross, author of How to Vanquish a Virus and Bodies, Brains and Bogies, explains everything from genetic modification, eco-health and virtual reality medicine, to remote surgery by robot and personalised medicine. These hyper-exciting advances might sound like science fiction - but they're all being developed by scientists, and some are even being used right now! This brilliantly informative book, with hilarious, detailed illustrations from Steve Brown, de-mystifies a whole host of upcoming technology and shows how the future of medicine could make the world a brighter place.
Platinum natural sciences and technology Grade 4 provides superior CAPS coverage and has been approved by the Department of Basic Education. What makes the Platinum Natural Sciences and Technology Grade 4-6 course unique? Special skills focus pages are provided to develop a new skill or to revise a prior skill. Key concepts boxes summarises the unit in just a few sentences making it easier for learners to recall what's important. The Programme of Assessment is built in throughout each term of the Learner's Book, exactly where you need them for ease of use. Revision sections include summary activities, language activities and revision activities giving your learners many chances to revise content and concepts.
Discover how geology is part of our daily lives with Everyday STEM Science - Geology. Explore the wonders of Earth and see how geology is all around us, from nature's materials that are used to construct roads and buildings, to the minerals found in your mobile phone and drinks can. Witness a volcanic eruption, find out if there is water on Mars, unearth a dinosaur and meet the geologists and scientists who brought geology to life, including Zelma Maine Jackson, Georges Cuvier and Florence Bascom. Readers can also carry out cool geology experiments at home. With easy-to-understand text written by STEM expert Emily Dodd, and lots of colourful artworks, photos and diagrams, readers can best explore where we encounter geology and why it's even important at all. The Everyday STEM series makes science relevant to tweens. Instead of telling kids STEM is important and is the key to their future success, these books show readers how we use science, technology, engineering and maths in our everyday lives. While the topics sound high-level and complex, this series makes these concepts age-appropriate and accessible. So, while we can't promise to teach 9 to 11-year-olds quantum physics, we can explain in the simplest terms the practical applications of STEM.
A fun and imaginative guide to futurist STEAM careers that will inspire middle-grade readers to dream big and envision a better world. From chemistry and climatology to robotics and the arts, Jobs of the Future imagines professions that may one day be essential to preserving and improving life on Earth. Become a "plastics fisherman" and save the oceans from pollution! Or be a "cloud hunter" and help to slow global warming! Whatever their passion, children will discover a world of possibility in this colorful and inspiring guide to a wide range of futuristic careers.
Science with the squishy bits left in! What happened when a nurse drank diarrhoea? Why does deadly cholera make your skin turn blue? Which scientist used eyeballs as food for bacteria? Get the awful answers in Deadly Diseases!
Discover the world of science through easy-to-follow experiments What is electricity? How does a circuit work? Why do batteries only work if you put them in the right way around? Find out the answers to these questions and much more in Be a Scientist: Investigate Electricity. This friendly, illustrated series shows how young scientists can use investigation to find out about science for themselves.
Vertrou VANDAG om relevant en op datum vir die klaskamer te wees. Aanleer van nodige vakkennis word behandel. Nuttige taalvaardighede word terselfdertyd ontwikkel. Deurlopende geleentheid vir hersiening, eksamenvoorbereiding en -assessering. Alle inhoud voldoen aan die nuutste KABV-spesifikasies. Gebruikersvriendelike alles-in-een-oplossing vir die klaskamer! |
You may like...
Platinum Technology Grade 7 Learner's…
F. Clitheroe, A. Goosen, …
Paperback
(1)R250 Discovery Miles 2 500
|