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Books > Children's & Educational > Technology & applied sciences > General
Put your safety goggles on and enter the fascinating world of science with this visually stunning encyclopedia. Presenting the wonders of science as never seen before, from the latest technologies for breathing underwater and growing food in space to the advances in medicines and robotics. Explore groundbreaking scientific achievements, and think beyond basic biology, chemistry and physics. Here's what you'll find inside: - Educational content for science fanatics suitable for key stage 2 learners, ages 9+ - An encyclopedia style of references that engage and excite young minds to think about many different scientific fields - Lively, informative, accessible text based on the latest discoveries and scientific research - Dashboard-style graphic panels provide information at a glance This science book for kids is perfect for children aged 9 and up, and for anyone who loves to learn about the latest in science and technology. It includes jaw-dropping photography and revealing computer-generated images to supplement the interesting facts, information, and diagrams. SuperScience examines the science behind everyday life and the technologies that allow us to create the world previously only imagined in science fiction. It features a wide range of scientific inventions that help us solve modern problems such as climate change and global pandemics. Complete the Series: DK's Super series has a range of superb visual encyclopedias for the young and the curious, with an array of stunning illustrations covering many fascinating topics. Complete your collection with SuperNature, SuperHuman, SuperShark, SuperBug, or SuperEarth.
Published in cooperation with the Denver Museum of Natural History, this book begins with a contemporary story about a Sioux boy who finds an injured eagle, nurses it back to health, and releases it into the wild only to discover one day that it has been shot and wounded by a careless hunter. The story, artfully illustrated with watercolors, examines the importance of eagles in Sioux culture, both in ancient times and today.
Filled with bite-size facts and amazing original illustrations, the Small and Mighty range is the ultimate pocket-sized collectible series for young readers who can't get enough of their favourite topic. The Small and Mighty Book of Planet Earth is a fantastic, fact-packed journey across our planet for young readers. This pocket-sized book is filled with fun and amazing facts about the Earth, with amazing, vibrant illustrations that bring them to life. Readers will discover everything about our world - from wildlife to weather, and volcanoes to oceans.
An engaging look at the global impact of robots and robotics, discovering how robots move, sense and make decisions in the service of humans. Fearsome robots are sometimes shown in sci-fi movies attacking Earth, but in real life, robots are actually helping to save the planet. Among other amazing feats, eco-robots can plant 10 trees every 15 minutes, collect 500kg of marine waste in 10 hours and blast 9,400 litres of water per minute to fight fires. In this book, aimed at children aged 8+, readers can meet these eco-robots and many more, then try a quick quiz to find out how much they have learned. Books in the series: Eco-Robots Robot Explorers Robot Helpers Super-smart Robots
Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What's Sequencing? ... a school-day adventure! is an exciting story that leads children through the idea of sequencing in everyday life, and the super-important concept of ordering a sequence properly, and debugging errors in their code. Zeb and Astro, the super-powered sibling robots who star in this story, demonstrate these fundamentals of coding as Zeb teaches Astro how to get ready for her very first day of robot school. In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!
Digital video and film technologies are transforming classrooms across the world. Teaching the Screen looks beyond the buttons and knobs to explore ways of teaching video and film effectively in secondary classrooms. More and more young people have access to low-cost filming and editing technologies - mobile phones, computers, portable digital - which is changing the experience of digital storytelling. Approaches to classroom teaching and learning need to change too. The authors offer a new pedagogy of film storytelling that draws on research from effective classroom film learning practice. They contextualise screen learning within different educational settings, discuss how teachers can highlight aesthetics in film appreciation and filmmaking, and explore the impact of different technologies. Teaching the Screen is essential reading for educators who want to create engaging learning and teaching activities with screen technologies in secondary English and other subject areas.'A well balanced and comprehensive account of the issues in filmmaking likely to be encountered by English teachers. It lifts engagement beyond the usual procedural knowledge level, to one of active critique.' - Sue Brindley, University of Cambridge'This book has bridged the theoretical and practical without compromising either. It offers a thorough systematic account of theoretical issues and practical techniques in teaching film appreciation and filmmaking.' - Associate Professor George Belliveau, University of British Columbia
This book presents a first comprehensive effort to explore the mechanics and fundamentals of global ICT standardization. It offers a comprehensive study of legal rules governing ICT standardization; systematically analyses governance and institutional features of some most prominent Standards Development Organizations; and presents qualitative empirical evidence on implementation of these rules in practice. By evaluating legal and procedural rules in light of current practices and tendencies in the industry, the book explores various options available for disciplining ICT standardization from the viewpoint of the applicable legislation, judiciary, and internal governance rules of Standards Development Organizations and offers practical solutions on how to increase the legitimacy of ICT standards. Adding to the previous theoretical approach to the field of standardization from historical, legal and political science perspective, this book applies theoretical considerations to unexplored scenarios, offering a holistic picture of ICT standardization and providing a novel contribution to the field.
So you think you're special? You think that just because people have built giant cities, invented pop-up toasters and put a person on the Moon that they are somehow different from other living things? Well it's time to think again! Humanimal shows the inextricable interconnections of the human and animal worlds in ways you never before imagined... Inside you will discover how slime moulds can solve how to navigate through a maze; how rats tickle and laugh out loud; how elephants have funerals for their lost loved ones; how bees vote in elections to decide where to locate their nests; how crows use cars to crack nuts and a whole lot more! This oversized, richly illustrated, mesmerising exploration shows that humans and other animals don't just live on the same planet, they also share many of the same patterns of behaviour, making us all fellow players in the drama that is life on Earth.
A warm and thought-provoking tale from a master storyteller, winner of the prestigious Hans Christian Andersen Award and author of the Carnegie Medal-winning Skellig. “Mam, did you think George was,” I say, “a bit … weird?” “Weird? Yes, I suppose so. But you kids are all a bit weird if you ask me. And to tell the truth, it’d be weird if you weren’t.” When a new boy joins the class, everyone thinks he’s a bit strange, but he’s brilliant at football and loves crisps, and that’s all that matters to Dan and Maxie. However, the truth about George is stranger than anyone could have imagined ... and more sinister, too. Can his new pals help him to become truly free?
The myth-busting Monster Science series explores the science behind the hottest monsters in pop culture. Could a vampire survive on a diet of blood alone? Could a witch really fly on a broomstick when you apply the laws of physics? Can haunted houses be explained by biology? Discover whether the scariest monsters could exist when you apply the hard facts of science. Perfect for the reluctant scientist in your life - draw them in with the graphic novel feel and spooky details of this series! Science principles come to life through quirky and humorous explanations paired with illustrations that strike a balance between the right amount of gory and funny. Author Joy Lin, named one of the most inspirational science teachers by TED Ed, has a featured series on their website. She is also a screenwriter, comedian and presents superpower science theories at various Comic Cons. Joy is also author of the series Superpower Science.
Science topics are explored through illustrated scenes showing science in action in everyday life. Explore scenes from everyday life that reveal the science that's happening all around you, then find out about the science in more detail. In this book, discover a world of sound - its properties and how we hear it, how the ear works and what volume, pitch and echoes are. Fun interactive features invite you to find further examples for yourselves in the artwork. Part of the I See Science series, aimed at readers upwards of age five, which includes titles on Living Things, Materials, Light, Forces and Magnets, States of Matter and Sound.
Charles Darwin's ideas about evolution caused both outrage and wonder, and quickly made him one of the most famous men in history. From his early days at school to his five-year voyage aboard the HMS Beagle and 20 years of study and research, follow Darwin on his adventure to prove a theory that would change the world. From artists to aviators and scientists to revolutionaries, the Little Guides to Great Lives series tells the stories of the most amazing people from all over the world and across history, with colourful illustrations that will engage young readers and bring their incredible stories to life.
Everything moves! Kids run around the playground, cars drive on the road, and balls fly through the air. What causes all this motion? Physics! Forces and motion rule the way everything moves through space. In Explore Forces and Motion! With 25 Great Projects, readers ages 7 through 10 discover that the push and pull of every object on the planet and in space depends on how a force acts upon it. Things float because of a force called buoyancy, we stick to the ground because of a force called gravity, and we make footprints in sand because of a force called pressure. Physics becomes accessible and interactive through activities such as a experimenting with a water cup drop, building a bridge, and spotting magnetic field lines. Simple machines such as levers, pulleys, and wedges are used as vehicles for discovery and comprehension of the foundational concepts of physical science. Using a theme familiar to everyone--motion--this book captures the imagination and encourages young readers to push, pull, twist, turn, and spin their way to learning about forces and motion.
Digital video and film technologies are transforming classrooms across the world. Teaching the Screen looks beyond the buttons and knobs to explore ways of teaching video and film effectively in secondary classrooms. More and more young people have access to low-cost filming and editing technologies - mobile phones, computers, portable digital - which is changing the experience of digital storytelling. Approaches to classroom teaching and learning need to change too. The authors offer a new pedagogy of film storytelling that draws on research from effective classroom film learning practice. They contextualise screen learning within different educational settings, discuss how teachers can highlight aesthetics in film appreciation and filmmaking, and explore the impact of different technologies. Teaching the Screen is essential reading for educators who want to create engaging learning and teaching activities with screen technologies in secondary English and other subject areas. 'A well balanced and comprehensive account of the issues in filmmaking likely to be encountered by English teachers. It lifts engagement beyond the usual procedural knowledge level, to one of active critique.' - Sue Brindley, University of Cambridge 'This book has bridged the theoretical and practical without compromising either. It offers a thorough systematic account of theoretical issues and practical techniques in teaching film appreciation and filmmaking.' - Associate Professor George Belliveau, University of British Columbia
Meet two young adventurers as they discover the ancient art of reading outdoor clues. Join them as they learn to read a full moon, decode the colour of the ocean and forecast the weather with a rainbow, uncovering the secret signs of nature and a world of forgotten skills. With a foreword from naturalist Steve Backshall.
The myth-busting Monster Science series explores the science behind the hottest monsters in pop culture. Could electricity really bring Frankenstein's creature to life? Could a zombie even move about without living flesh on its bones? What methods through time have been used to mummify people? Discover whether the scariest monsters could exist when you apply the hard facts of science. Perfect for the reluctant scientist in your life - draw them in with the graphic novel feel and spooky details of this series! Science principles come to life through quirky and humorous explanations paired with illustrations that strike a balance between the right amount of gory and funny. Author Joy Lin, named one of the most inspirational science teachers by TED Ed, has a featured series on their website. She is also a screenwriter, comedian and presents superpower science theories at various Comic Cons. Joy is also author of the series Superpower Science.
Brain Lab for Kids offers 52 family-friendly activities, science experiments, and models to help you understand how the brain accomplishes all that it does. Riding a bicycle, learning a new language, catching a ball, reading a book: these activities and everything else we see, hear, feel, and do are made possible by the soft, whitish-pink substance inside our heads called the brain. These hands-on projects will give you a new appreciation for your brain and the many amazing things it does for you. Have fun learning: how cerebrospinal fluid works by dropping eggs held in containers, with and without water. about touch receptors by making a touch maze with glue and cardboard. how people filter out unneeded sound by conducting a listening experiment. how vision interacts with taste and smell by tasting colored drinks. The labs are organized by unit themes: The Neuron, The Brain, Reflexes, Taste, Smell, Vision, Touch, Hearing, Sleep and Body Rhythms, and Memory. The "What's Going On" section for each lab explains the science behind the fun. "Brain Facts" are interesting, and perhaps surprising, bits of trivia related to each lab. Finally, "Thinking Deeper" has suggestions for taking the lab further. The expanding field of brain science, also called neuroscience, offers the opportunity for all of us to learn about ourselves and others, and how we can better communicate, motivate, inspire, and just plain collaborate together. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
A Kirkus Reviews Best Picture Book of the Year In this "stunning" (Kirkus Reviews, starred review) picture book, award-winning nonfiction creator Meghan McCarthy tells the story of how motion pictures came to be invented and the story of the many people who helped create them. Movies take us on adventures, introduce us to new worlds, and make us feel, but how did they start? In her trademark easy-to-follow narrative voice, this fact-filled picture book tells the story of the evolution of movies and the people who worked hard to create them--both on-screen and behind the scenes. In fascinating detail, she shows how early photography capturing motion became silent films, which led to the first color films and how those building blocks allowed for the inspiring movies of today.
p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; text-indent: 36.0px; font: 13.0px Times} The Atomic Women is a portrait of the World War II female scientists who worked in laboratories and secrets sites of the Manhattan Project, and whose contributions have been left unstudied. Recruited not only from labs and universities from across the country, but also from countries abroad, these women scientists helped, and often initiated the development of the atomic bomb, taking a starring role in the Manhattan Project; in fact, their involvement was critical to its success. This book explores not just the critical steps towards the creation of a successful nuclear bomb, but also the moral implications of such an invention.Centering The Atomic Women are the groundbreaking leading female scientists of the atomic era, who gave rise to the project: Lise Meitner and Irene Joliot-Curie (daughter of Marie Curie), who from Europe led the groundwork for the Manhattan Project, though they were not fully aware of the consequences. Elizabeth Rona, the foremost expert in plutonium, whose expertise gave rise to 'The Fat Man' and 'Little Boy,' the bombs dropped over Japan. As well as Leona Marshall, Elizabeth Graves, and Joan Hinton, who looked upon the European scientific ideals for inspiration, but went ahead and carved their own path. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 13.0px Times} span.s1 {font-kerning: none} p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 13.0px Times} span.s1 {font-kerning: none}
The six women portrayed in this book--Maria Merian (b. 1647), Anna Comstock (b. 1854), Frances Hamerstrom (b. 1907), Rachel Carson (b. 1907), Miriam Rothschild (b. 1908) and Jane Goodall (b. 1934)--all grew up to become award-winning scientists, writers and artists, as comfortable with a pen as with a magnifying glass. They all started out as girls who didn't run from spiders or snakes, but crouched down to take a closer look. Often they were discouraged from getting dirty, much less pursuing careers in science. But they all became enthusiastic teachers, energetic writers, and passionate scientists--frequently the only women in their field. Their stories remind us to look and to look harder and then to look again. Under rotten logs or in puddles, there are amazing things to see.
Why do newspapers turn yellow? How does bleach make colors disappear? Why can't you mix oil and water? Find out the answers to these and other mysteries of chemistry in this fascinating collection of ideas, projects, and activities that teach the basics of chemistry theory and practice. Turn steel wool into a glutinous green blob. Separate an egg from its shell without breaking the shell. Make copper pennies turn green. Have fun while you learn simple chemistry from a solution of colored water, and the behavior of gases with the help of a soda bottle. Through these and other activities, you'll explore the structure of matter, the workings of acids, gases, and solutions . . . and much more. You'll find most of the materials you need around the house or classroom. Every activity has been pretested and can be performed safely and cheaply in the classroom, at a science fair, or at home. Also available in this series from Janice VanCleave:
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